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Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Page isn't loading for me; I saw a big X composed of images from other M&M games elsewhere, is that all that pops up?

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Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




OK cool if that game comes out and is anything like Worlds of Xeen in terms of exploring and killing stuff and whatnot I will play it and enjoy it.

Im_Special posted:

It's also rumored that this is Obsidian's next big project that they signed, not sure I have enough faith in Obsidian to handle this though, best to keep my expectations low.

Obsidian are pretty great however I don't think this kind of game is a great fit for them; Obsidian seem to be more of a story and character choices and whatever kind of studio whereas the M&M games that I've played feel kind of dungeon crawly.

Chairchucker
Nov 14, 2006

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THUNDERDOME LOSER 2022




I hate the Bethesda ones because I never felt any sense that each area had been especially hand crafted with unique stuff, every area felt bland and generic. (Admittedly I only played Daggerfall and Morrowind but I didn't get the impression that they were departing from this autofill method of making a sandbox.) (Not including Fallout 3 in this Bethesda hate, even though New Vegas was way better.)

Chairchucker
Nov 14, 2006

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THUNDERDOME LOSER 2022




Clever Spambot posted:

bethesda games are not for you.

That's what I'm saying. (Except FO3, that was cool.)

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Yeah, I had heard Skyrim is significantly better, I might check it out once it's absurdly cheap.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Yeah, in Arcanum I played a super strong super quick ogre guy who wielded magic swords and absolutely decimated his opponents. My brother, on the other hand, played a techie guy who kind of struggled a bit in combat but I was super jealous of his character because he got to use all the neat schematics.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Hey. So.

Bard's Tale. Steam version. I want to play the originals; I don't want to play the new one or even install it. Allegedly the new one comes packaged with the old ones, how do I get to them without installing the new one?

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Quarex posted:

If I know Chairchucker (and I do not, but I know about him and Bard's Tale), he will undoubtedly go to the lengths of getting an external emulator so as to not have to run the Bard's Tale to play the old games.


It's more that I have a pitiful mobile broadband internet connection so I don't really plan to download 3 gb of game to play some tiny 2 mb games.

Instead, I went and bought Planescape: Torment from GOG since it's on sale right now, and I'm gonna replay that in the near future.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




CrookedB posted:

As a heads up, Wizardry 6-7-8 have been released on GOG.com:

http://www.gog.com/gamecard/wizardry_6_7
https://www.gog.com/gamecard/wizardry_8

Here's hoping 1-5 might make it onto there someday, too, despite the legal stuff surrounding them.

YESSSSSSSSSSSSSS HELL YES!

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Agreed, happy to hear more about new old school RPGs, however... Grimoire? I have almost heard nothing positive about anything to do with that project, I'd be interested to hear why it is one of your two favourite ongoing old school projects.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




seorin posted:

This is me in every game I play. All of them. I would go so far as to say I actually don't enjoy games anywhere near as much if they're perfectly manicured to prevent the player from doing crazy poo poo like that.


I take it you have both played Wizardry 8, the combat engine of which is basically designed to be exploited in various ways?

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Quarex posted:

Haha, yes, I have played and loved it. I am intrigued by your claim, though; I mean, I remember Wizardry 8 being really rewarding in terms of seeming super-hard when you had bad strategy when first playing it, and then seeming entirely doable once you started to figure out techniques. I suppose you might be referring to using the geography to your advantage, whether interior walls/doors or exterior hills/trees/whatever. That makes sense.


Another thing is using the free turn you get if you start combat outside someone's view to run past someone's field of vision, so you then run from concealed area to concealed area. Can use it to evade annoying combat areas, or just to ensure that you start combat against a bunch of magic users or missile weapon users right up in their grill.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




seorin posted:

Today's GOG sale should be of interest to this thread. It includes Avadon: The Black Fortress, Geneforge 1-5, Avernum: The Complete Saga, Eschalon: Book I, and Eschalon: Book II. A lot of their summer sale has featured newer games, which isn't a bad thing, but it's nice to see some more old school style games (even if they're "new" old school).

I just bought them. Someone tell me which I should play first.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Geneforge swallowed my evening. I'm not sure if maybe I haven't built my character very well (I'm basically just maxing out Leadership and Mechanical) but I seem to kill most things pretty quickly so it's cool.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Also if you somehow max out Wisdom, Intelligence and Charisma (some of these can be topped up with tattoos and whatnot) the best physical stat is Constitution for fighting, or dexterity for some conversation options that aren't even that interesting.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Quarex posted:

I just redeemed my Steam key to play it for a bit IN THE NAME OF SCIENCE, I'a Student.

It does indeed play a bit like King's Bounty. I never played Disciples, but I would not have suspected any other influences would have been necessary.

The main difference is that in Disciples, the 'armies' compose of single other creatures. That is, instead of your leader having 50 archmages, 2 million fairies, 3 gold dragons etc, you have one of each thing up to a maximum of 6 spaces filled. (some big critters take up two spaces.)

I kinda like it because it feels like a small adventuring party (each critter levels up with you) and I find it in some ways easier to manage. And it's totally viable to go with my usual play style, which is use one party exclusively to the point that they're able to crush any opponent with ease.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Kea posted:

RIght then, think Im going to drop the ranger for a samurai and go on with that party, see how I do, thanks for the help.


For what it's worth, I've always considered a ranger a non-negotiable for my teams. Ranged criticals and always-on searching are awesome.

My suggestion of game was gonna be Ultima 7 but Wiz 8 is radical so yeah go with that.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




I tried to play both Wizardry 6 and 7 and the interfaces and various other things just annoyed me.

Wizardry 8 on the other hand owns all the bones. It can be a bit grindy at times, just on account of turnbased combat with a multitude of participants, but the payoff is you gradually build teams that can oneshot hordes of creatures.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




andrew smash posted:

I snagged wiz 8 in the GOG holiday sale, can anybody recommend a starting party? For better or worse I'm not ten anymore and am probably only going to bother to play through it once.

I will tell you briefly why you can't live without any class!

You need a Fighter because they wear all the heaviest armour and wield the biggest swords and axes and they can go berserk on fools for colossal amounts of damage.

You need a Lord because they regenerate health and can, again, wear all the heaviest armour and wield pretty much all the best weapons, and also they can be a semi decent back up caster of priest spells and they are good at wielding two weapons.

You need a Valkyrie because, again, heaviest armour and all the weapons, and also backup priest spells, but also they have the frequent habit of not dying when they are reduced to below zero health - instead they often get knocked out and get a bunch of health back.

You need a Ranger because they are awesome with a bow and can occasionally instant kill someone with their bow, and they are the only class in the game to get scouting, which means you don't have to walk around actively searching for hidden items, some of which are pretty darn handy. Also they are back up alchemists which can be nice.

You need a Samurai because you want to wield all the cool Samurai specific swords and wear the Samurai specific armour, and also they are just the best sword fighters in general, and can occasionally instant kill people. Also they are a back up mage spell class.

You need a Ninja because they are THE instant kill specialists, and can also get instant kills with thrown weapons, and also automatically penetrate armour with their thrown items, so you load them up with shurikens or whatever and watch your enemies die. Also they are one of the classes that can open locks, and they are a back up alchemist class.

You need a Monk because you want to punch people in the face like a billion times in one turn. Also they get damage resistance. Also they don't care about being blinded all that much. Also they occasionally get instant kills. Also they are a back up psionic class.

You need a Rogue because they are the best at opening locks, also they backstab people which is basically the equivalent of attacking from behind them every time, except rogues do it even when they're facing the enemies.

You need a Gadgeteer because as well as being a decent locksmith, they get the omnigun which eventually upgrades to pump out a ridiculous number of debilitating status effects and uses almost anything as ammunition. Also they can make gadgets which, as well as being cool because who doesn't want to put weird techno stuff together to make something else, allows the gadgeteer to cast spells using stamina instead of spell points, which tends to be more sustainable spell casting.

You need a Bard because they make you rest quicker, they get some neat bard only items (and class specific stuff tends to own) and they can use a variety of musical instruments in much the same way gadgeteers use gadgets.

You need a Priest because they are, bar none, the best class to keep your characters from dying or suffering disease or poison or whatever. All the healing spells. All of them.

You need a Mage because you want to rain fiery death upon the heads of your wretched enemies.

You need a Psionic because you want to do a bit of fiery death and a little bit of healing, and also like being immune to spells that confuse the mind like insanity, and would rather deal those effects out yourself.

You need an Alchemist because it is another part death dealing/part healing class, but also they don't care about being silenced, and they will make you rich by brewing up valuable potions.

You need a Bishop because, let's face it, who wants to have to pick and choose which of the spellbooks to cast from when you could instead cast literally any spell from any of them? This can also free you up to have more of the sword wielding classes as your bishop can sit at the back making sure every single one of the daily cast spells (the ones that last several hours. Cast them as soon as you wake up.) are maintained, and also heal everyone, and also nuke the hell out of your enemies. I freaking love bishops.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




The vast majority of my games had a bishop as my sole caster. They start off relatively slowly, but if you cast spells with them at every single opportunity, draining their SP down to zero by the end of every combat, (note: I tended towards Fairie bishops on account of their faster SP regeneration) you can keep them competent enough to keep your party alive, and then by the end of the game they will be destroying everything.

One important thing to be aware of is placing: I found the best way to set up one's party (provided you are happy to prepare for combat such that no one will ever attack you from behind) is to not use the front part of the setup at all, have my frontline fighters divided between the middle segments, and have my long range types (in the case of your example, that'd be Gadgeteer, Ranger and Bishop) all jammed into the back space. Also, one handy thing I've discovered is that if you jam a long range weapon into someone's back up weapon slot and a short range one into their main slot, and that person spends their time down the back anyway, that means they'll automatically switch out their melee weapons for their longer reach ones any time they can't reach people with their melee weapons. Also handy to give your melee front row a back up missile or reach weapon, that way when enemies are juuuust out of reach they'll just pull out their spear or whatever and have a swing anyway.

Also you actually will have Psi - Bishops cast from all four spellbooks.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




I pretty much never multiclassed my characters and had comparatively few problems with NWN OC, although for some reason I remember accidentally breaking the game by having my cleric companion successfully cast 'harm' on the golem things that I was getting told to ignore because they were unbeatable.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




The original Dune was better than Dune 2 IMO.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




The thing I liked about Ultima VII (acknowledging that combat and the fact that your companions constantly whine about how hungry they are is trash) was exploring. Huge world and you could go everywhere and all the different places actually felt unique and you'd randomly come across a cave full of an evil adventuring party plotting to kill Lord British and there was a hydra hidden on an island...

It was great. Also I found the magic carpet and just went wherever I wanted early on in the game.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Soooo... while it doesn't kill them it makes them stronger?

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Wizardry 8 is the only one I could be bothered playing.

EDIT: also it owns.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Pengu! posted:

On the topic of Wizardry, is there any particular part build I should be going for with Wizardry 8? Right now I'm paying the game as though it's D&D and I've got 2 tanks, a ninja, a priest, a mage, and a bard.

More or less do what you want really. That's a relatively solid party. Here I will repost my opinion on what makes basically all of the classes pretty good:

Chairchucker posted:

I will tell you briefly why you can't live without any class!

You need a Fighter because they wear all the heaviest armour and wield the biggest swords and axes and they can go berserk on fools for colossal amounts of damage.

You need a Lord because they regenerate health and can, again, wear all the heaviest armour and wield pretty much all the best weapons, and also they can be a semi decent back up caster of priest spells and they are good at wielding two weapons.

You need a Valkyrie because, again, heaviest armour and all the weapons, and also backup priest spells, but also they have the frequent habit of not dying when they are reduced to below zero health - instead they often get knocked out and get a bunch of health back.

You need a Ranger because they are awesome with a bow and can occasionally instant kill someone with their bow, and they are the only class in the game to get scouting, which means you don't have to walk around actively searching for hidden items, some of which are pretty darn handy. Also they are back up alchemists which can be nice.

You need a Samurai because you want to wield all the cool Samurai specific swords and wear the Samurai specific armour, and also they are just the best sword fighters in general, and can occasionally instant kill people. Also they are a back up mage spell class.

You need a Ninja because they are THE instant kill specialists, and can also get instant kills with thrown weapons, and also automatically penetrate armour with their thrown items, so you load them up with shurikens or whatever and watch your enemies die. Also they are one of the classes that can open locks, and they are a back up alchemist class.

You need a Monk because you want to punch people in the face like a billion times in one turn. Also they get damage resistance. Also they don't care about being blinded all that much. Also they occasionally get instant kills. Also they are a back up psionic class.

You need a Rogue because they are the best at opening locks, also they backstab people which is basically the equivalent of attacking from behind them every time, except rogues do it even when they're facing the enemies.

You need a Gadgeteer because as well as being a decent locksmith, they get the omnigun which eventually upgrades to pump out a ridiculous number of debilitating status effects and uses almost anything as ammunition. Also they can make gadgets which, as well as being cool because who doesn't want to put weird techno stuff together to make something else, allows the gadgeteer to cast spells using stamina instead of spell points, which tends to be more sustainable spell casting.

You need a Bard because they make you rest quicker, they get some neat bard only items (and class specific stuff tends to own) and they can use a variety of musical instruments in much the same way gadgeteers use gadgets.

You need a Priest because they are, bar none, the best class to keep your characters from dying or suffering disease or poison or whatever. All the healing spells. All of them.

You need a Mage because you want to rain fiery death upon the heads of your wretched enemies.

You need a Psionic because you want to do a bit of fiery death and a little bit of healing, and also like being immune to spells that confuse the mind like insanity, and would rather deal those effects out yourself.

You need an Alchemist because it is another part death dealing/part healing class, but also they don't care about being silenced, and they will make you rich by brewing up valuable potions.

You need a Bishop because, let's face it, who wants to have to pick and choose which of the spellbooks to cast from when you could instead cast literally any spell from any of them? This can also free you up to have more of the sword wielding classes as your bishop can sit at the back making sure every single one of the daily cast spells (the ones that last several hours. Cast them as soon as you wake up.) are maintained, and also heal everyone, and also nuke the hell out of your enemies. I freaking love bishops.

Some people think Lords are actually not all that good but I quite like them, particularly since their health regen means they can wear some items that would eventually kill anyone else.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




GreenNight posted:

Arcanum is a pretty awesome great, but it does have some faults. Come back when you have to repair your weapons all the drat time due to some bullshit rock monsters.

Get the dog, take everyone's weapons off of them.

(Alternately, I somehow managed to find my Ogre pummeller an Arcane Greatsword one time, which was pretty great and never seemed to get damaged.)

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Yeah I never got out of the first act in Beyond Divinity. I just didn't like anything about it.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Ultima Underworld is pretty dope, also Wizardry 8.

Oh wait, Wizardry 8 isn't real time, in terms of combat. But it still owns.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




I tried playing ToEE once (just the demo) and really hated the combat. It felt needlessly time consuming.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Quarex posted:

But it also basically created the open-world-awesome-3D-exploration CRPG genre that has produced some amazing games in the interim,

I think Daggerfall beat it by like 3 years, didn't it?

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Man, I remember Starflight II. There was a lot to like about it, but there were a number of annoying things, like humans being catatonic every time you hit the cloud nebula. It was a little bit impenetrable at times but pretty cool overall.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




I've seen something similar to this before, although it was in some free web browser based game.

This one. http://www.kongregate.com/games/garin/monsters-den-book-of-dread

It seems to work OK in that.

EDIT: The view is a bit different to how I remember, seems to function similarly though.

Chairchucker fucked around with this message at 01:09 on Nov 15, 2014

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




oblomov posted:

Has anyone played the old Bladerunner game? It's more adventure game then RPG but I figure it kind of fits that thread. Never had myself and picked up a boxed copy off Amazon for $8 or so on a whim.

Cross-posting from the RPG thread:
"On a different note, I grabbed a few RPGs at GOG since they are running a decent sale. So Might and Magic VII, VIII and Wizardry 7&8 are all ready to go (can't see myself slogging through 6). Man, so many fond memories of playing most of these. For some strange reason though I never went through 8 but Might and Magic VII and Wizardry 7 were my favorite dungeon crawlers for a long time. I think I might even have a guide book for 7."

I am kind of intimidated of going through Wizardry 7 though. That game was tough as nails. Might start with VIII and see what happens.

Played Bladerunner when it was still newish. Found it a little frustrating, from memory.

Also, Wizardry 8 owns bones IMO and I recommend the playing of it.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




oblomov posted:

Any recommended mods for 8? Saw a few are out when looking around. Going to start that this weekend.


Honestly didn't know there were any mods, never used any.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




I keep reading elsewhere that this is pretty Darklandsy: http://serpentinthestaglands.com/

So all you people wanting a spiritual successor or whatevs, might be worth checking it out.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




Genpei Turtle posted:

Wizardry 8 (two copies)

This owns bones, someone get it. (I already have it, just fulfilling my duty of spruiking this game every time it's mentioned in thread.) If you like levelling and looting and getting into combat with like 30 things and combat taking 2 hours - OK maybe I'm not selling it too well with that example but seriously it owns.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




victrix posted:

They almost universally suffer from inverse difficulty curves,

Personally, I love inverse difficulty curves and think they're great. If I take the time to explore every nook and cranny and collect all the best stuff and level my team up so very hard, I deserve and expect to wreck all my enemies with impunity.

Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




I loved the game even though combat could be a bit confused at times, and then I realised that setting up certain autopause rules and autoslow on entering combat was actually a way good idea, and combat became even better!

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Chairchucker
Nov 14, 2006

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022




oblomov posted:

So Icewind Dale EE. Picked it up for $10 on recent sale and trying to remember the best party make up. Any advise for EE version since it has all the BG2 kits?

Get a person who can heal and a person who can pick locks and disable traps, and other than that do whatever you think sounds the most fun.

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