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For what it's worth, OP, IWD/IWD2 and ToEE are all available on GOG and run on modern systems. Also, for any mac users with nostalgia like me, infinity engine games run pretty well in wine although they can take some tweaking. I don't really have time to write up a guide but if anybody has questions about getting them to work on OS X post here or PM me and i will try to help you.
andrew smash fucked around with this message at 01:11 on Mar 21, 2012 |
# ¿ Mar 21, 2012 00:34 |
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# ¿ Apr 27, 2024 05:51 |
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Jefferoo posted:I'm on a crummy 13" Macbook Pro and looking to pick some of these up - any ideas of how to get these running on OSX? Which ones? If you're looking to play infinity engine games (baldur's gate, BG2, PST, IWD/IWD2) download wineskin. Anything that says it requires dosbox, try boxer.
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# ¿ Mar 21, 2012 04:05 |
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rt4 posted:UQM is the real deal, not some halfass fan project. There is no reason to play anything other than ur-quan masters, as far as i'm concerned it is the definitive version of star control 2. I personally thought it was kind of shameful that GOG put up the original SC2 for sale actually, and that's speaking as a huge fan of GOG in general.
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# ¿ Mar 21, 2012 21:50 |
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Skeezy posted:Speaking of Might and Magic 3, is there anything of note I should know before I start playing it? The talk about it has got me to buy the 6-pack from GOG. Save a lot. There is very little direction and you will almost certainly blunder into something you can't handle at some point and wipe, it's nice to lose nothing. Otherwise have fun.
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# ¿ Mar 22, 2012 02:04 |
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In case anybody doesn't know this, star control 3 is a badgame and you shouldn't play it.
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# ¿ Mar 24, 2012 02:13 |
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Douche Bag posted:Where would be a good place to start with these old RPGs? I bought Eschalon on Steam and am loving it so far. I want to see where it's roots are. Planescape caught my eye but people tell me that it's not great for people new to crpgs. I would start with baldur's gate II, if you dig that then the other infinity engine games will be fine (Baldur's gate, icewind dale/icewind dale II, planescape). Fallout and fallout 2 are similar era and also very good, you would probably enjoy those as well. The interface is somewhat clunkier than that of the infinity engine games though so keep that in mind. If you want to go older-school than that I would pick up might and magic 3/4/5 (they're available as part of a bundle from GOG) as they're very approachable and a lot of fun if you like dungeon crawling.
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# ¿ Mar 24, 2012 19:15 |
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field balm posted:This thread has me wanting to try some first person dungeon crawlers! Can anyone recommend some with smaller parties? Wizardry looks excellent, but managing six dudes sounds confusing, maybe 4 or something would be sweet. Try M&M3 or 4/5. The way battles progress in those games is actually extremely slick, you won't get bogged down by having the two extra guys at all.
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# ¿ Mar 25, 2012 04:24 |
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It's been years since I tried to play any of them but i seem to remember geneforge being punishingly difficult. c/d?
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# ¿ Mar 27, 2012 18:23 |
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Is anybody willing to write up a primer for combat in darklands? Following rope kid's advice I went to jack up some thieves and found the combat interface to be totally baffling. Three of my party members got their asses kicked immediately while my beefiest fighter killed all of the thieves without me successfully giving him any orders. I really want to get into this game but there is a definite learning curve associated with the UI. Edit: also one of the banking clans gave me a quest to kill a raubritter as soon as I walked in the door, before I had done anything. It was literally my first stop after character creation. andrew smash fucked around with this message at 05:13 on Mar 28, 2012 |
# ¿ Mar 28, 2012 05:11 |
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School Bully posted:(BG talk - started playing Tutu, doing the usual restart-5-times routine, and every single time I think -this time- Gorion will win ) Why would you restart 5 times, the first part of baldur's gate is the worst part of the entire series and downright painful to play
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# ¿ Mar 28, 2012 14:29 |
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Pope Guilty posted:Speaking of Baldur's Gate, how painful is it to play a caster? I remember AD&D2 being absolutely brutal as a low-level caster. BG1 can be a little rough in the early sections if you're playing a single class caster solo but if you play with a party you'll be fine. a multiclass fighter/mage or fighter/mage/thief can absolutely wreck poo poo even by themselves in the early game though, just put everything to sleep and then kill them individually. You get stronger extremely quickly as well if you're soloing. BG2 is another story, you can easily solo SoA and ToB as a wizard or sorcerer.
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# ¿ Mar 28, 2012 15:42 |
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WarLocke posted:I was reading the Legend of Grimrock thread and kind of bummed that such a sweet looking game is real-time, but somebody brought up Wizardy 8 in terms of a similar dungeon-crawlish game that was turn-based. What's the opinion on that? Good game, bad? Should I look into it? why is everybody so pissed about this, there are plenty of real time dungeon crawlers and many of them were awesome.
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# ¿ Mar 31, 2012 20:47 |
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GrandpaPants posted:I love the hell out of 4-5 (they are essentially one giant game), but the UI is terrible and I wish it would get updated somehow. It's been a while since I gave it a go, but if I remember, it's incredibly hard to figure out your weapon/armor stats are and you can't pin notes on your minimap. I also forgot old games don't have things like autosave, so if you wander into the wrong zone and face a swarm of killer bees that poo poo lightning out their stingers (or whatever), hope you saved away from that area! It's still really good, though, and I think it's worth playing. I disagree with this, I did not play M&M games back in their heyday and was introduced to them through GOG (heroes series is another story). I found the UI of 3-5 to be quite accessible. The hardest part to get used to is that you can't see friendly NPCs in the main view screen - i spent about ten minutes wandering around the first town in world of xeen wondering why all the buildings were empty before I figured out that if you interact with a square where you might expect somebody to be (bench, desk, bed, tent, etc) the game will tell you whether or not anyone is there. The same is not true of monsters, you can see them a ways off. I have no idea why they did it like this.
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# ¿ Apr 7, 2012 00:25 |
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Tuxedo Catfish posted:Which if I recall correctly is quite doable, unless they patched out thievery potions stacking. you can also glitch a regular gem into overflow and sell 65535 of them for fat stacks if you want to get exploity.
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# ¿ Apr 8, 2012 03:05 |
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Filthy Monkey posted:Ultima has completely escaped me. I never got into the main ultima series proper so I can't speak to them, but if you haven't played ultima underworld you really should. For a 20-year-old game and AFAIK the very earliest example of its type it holds up extremely well.
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# ¿ Apr 15, 2012 05:06 |
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I don't really get the hate for the second edition rules in video games. They're clunkier to use on the table top, sure, but the game engine takes care of most of that stuff for you. AD&D is also way more fun to break than 3rd edition.
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# ¿ Apr 23, 2012 15:56 |
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WarLocke posted:And now that I'm thinking about Arcanum again I'm upset it's not on Steam. It's on GOG though so what difference does it make?
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# ¿ Jul 30, 2012 01:55 |
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ulmont posted:I thought I saw that in this thread? I mean, I bought it on May 10 and I'm pretty sure it was the result of this thread... You are correct.
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# ¿ Aug 7, 2012 00:31 |
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Well, that makes three kickstarters i've gone in for.
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# ¿ Oct 4, 2012 22:26 |
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Fintilgin posted:Play an elven wizard and learn the harm spell. It's available in character creation. More specifically, you should also take the character background "sold your soul for magickal power" it's about what it sounds like.
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# ¿ Oct 5, 2012 22:58 |
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Quarex posted:The Heroes of Might & Magic games were once good modern time-wasters for those of us who thought King's Bounty was the coolest RPG-inspired strategy game ever ... but the King's Bounty reboot series is much more in keeping with the original. So, in my mind, the Heroes of Might & Magic series is now obsolete. But surely plenty of other people disagree. Who cares what they're in keeping with, the HoMM series kicks rear end.
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# ¿ Oct 13, 2012 05:46 |
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Harm and teleport are basically all you need. Anything else is window dressing.
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# ¿ Oct 18, 2012 06:35 |
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If you just want general advice, pick mental abilities over physical as they are way more important and the first couple of party members you get are fighters and can handle a lot. If you want more specific info than that there are guides online that tell you what stats to take and when without being plot spoilers. The game isn't difficult in terms of combat. You can't start as a mage but you can switch classes relatively soon, and you should because magic owns.
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# ¿ Oct 24, 2012 03:23 |
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Bouchacha posted:I'd recommend Dungeon Crawl Stone Soup. That seems to fit this perfectly except it's quite difficult. Start off with a Minotaur Berserker and just press tab to get through the game.
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# ¿ Nov 16, 2012 17:57 |
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Jordan7hm posted:Unless you're Lawman. I've registered multiple wins in crawl tournaments and watched lawman play, he is really good and crazy fast but I guarantee you he doesn't win on autopilot.
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# ¿ Nov 17, 2012 05:05 |
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WEEDLORD CHEETO posted:I don't see where his insane views should come into it unless you have reason to believe that paying for the game would directly fund/support acts you'd find objectionable; he doesn't do anything with his novel worldview except blog about it (and blog, and blog). He's no Brad Wardell that's using his position of power to harass female employees or Orson Scott Card putting the fruits of his success directly into spreading his views, just a shithead in a bunker that might have made a good game. Now you have to link it.
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# ¿ Feb 19, 2013 13:37 |
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Fintilgin posted:Yeah, Grimrock was Good Fun, but turn-based M&M? That's the Real Deal. Dungeon master and eye of the beholder are just as old school and that's what grimrock was hearkening back to. I understand preferring turn based but all the whining around grimrock's release and self-righteous gloating now about how grimrock isn't might and magic is stupid. It was never trying to be.
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# ¿ Mar 27, 2013 22:43 |
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Fergus Mac Roich posted:The Depths in Dark Souls are pretty cool, but they're more the exception. I agree with you, but even then I thought they were one of the least interesting parts of the game. I think that just speaks to the fact that dark souls is an all around amazing loving game.
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# ¿ Mar 29, 2013 13:49 |
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Quarex posted:also, CrookedB, thanks for the interview. It has helped me realize a mechanic in old-school CRPGs that I love that I never realized I loved--visiting a trainer to advance in experience. It is clearly some sort of arbitrary verisimilitudinous yearning that makes me like it (and is it really realistic that "some people down at the arena" are always going to be able to better train the greatest adventurers on the planet, anyway?). Too bad it is not being kept, but hopefully I can come to terms. I always hated that mechanic. I'm glad it's getting shitcanned, no offense.
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# ¿ Apr 5, 2013 21:10 |
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Bovineicide posted:I know this gets brought up a lot, but I haven't seen it in the last few pages. What's generally the best Ultima to start with? I played Bard's Tale and some Infinity Engine games, but I totally skipped it somehow as a kid 4 or 7.
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# ¿ May 16, 2013 05:01 |
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Chairchucker posted:I just bought them. Someone tell me which I should play first. I would start with geneforge and go forward from there, the old interfaces are clunky and will be hard to go back to once you've played avadon. Keep in kind that you've purchased like 500 hours of gameplay.
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# ¿ Jul 3, 2013 22:06 |
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Jordan7hm posted:He's a one man show. If making an RTS keeps him making games, then that's great. I continue to be let down by the lack of a mac release for this game, but apparently a mac version of KoTC2 is "possible" so there's that i guess.
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# ¿ Jul 18, 2013 03:27 |
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BadAstronaut posted:Unfortunately people just don't love old school RPGs as much as they should. Is there any reason to buy the EEs if I'm already comfortable getting the originals running with mods?
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# ¿ Nov 14, 2013 06:39 |
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I snagged wiz 8 in the GOG holiday sale, can anybody recommend a starting party? For better or worse I'm not ten anymore and am probably only going to bother to play through it once.
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# ¿ Dec 31, 2013 03:04 |
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Nice. So Lord/Ranger/Ninja/Gadgeteer/Bishop/bard is viable? that sounds like it covers the stuff i want to see as widely as possible without leaving any glaring holes, except magic is weak and i don't have any psi.
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# ¿ Dec 31, 2013 04:33 |
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Well, bouchacha's party is working out pretty well so far. My only fuckup was picking sleep on my bishop, didn't realize the bard started with a sleep item. Also this game sounds exactly like jagged alliance 2, you can tell sirtech was recycling a lot of their audio around the time these two games came out.
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# ¿ Dec 31, 2013 05:51 |
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With regard to wizardry 8, does anybody know where the keyboard mapping configuration info is stored? I can change key maps in-game (primarily to enable wasd movement) but they revert to the arrow key defaults when I close and re-open the game. No problems with save games aside from that. It wouldn't even really be a problem but my keyboard doesn't have a numpad. Edit:if anyone cares it's wiz8.cfg. it's not human readable so you can't edit it easily but my problem was that it was set to read only. andrew smash fucked around with this message at 15:29 on Jan 10, 2014 |
# ¿ Jan 10, 2014 13:45 |
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It's currently hosted on plenty of abandonware sites and runs fine in dosbox.
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# ¿ Aug 21, 2015 04:08 |
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CountingWizard posted:I love the gold box games. Outside of actually playing d&d 1st edition around a table with friends, it's the closest experience to real d&d. The manual and adventure log and rumor thing really added depth to the campaign. I really wish they would remake them with exact mechanics but better control interface. Dark sun rules, it was the only official setting i ever used (as opposed to just cooking up some half assed thing for my friends to roll around and kill stuff in).
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# ¿ Aug 23, 2015 18:41 |
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# ¿ Apr 27, 2024 05:51 |
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Man this game sounds awesome and has been chilling in my library for a while. Definitely on the list (i'm halfway through the original witcher and i hate leaving a playthrough cause i rarely actually go back to finish them)
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# ¿ Dec 26, 2015 05:58 |