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Athenry
Apr 2, 2008

I've seen everything.
I've seen it all.


Saoshyant posted:

An email update:


We get to decide the second city.

Didn't we know that?

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smokmnky
Jan 28, 2009


Commissar Kip posted:

Okay, so I'm planning to run a Shadowrun 4E pbp game in Trad Games for everyone who didn't get to play with Grey Hunter. It'll be posters from this thread (so far as we can manage) for the first picks and then if we lack some people I'm throwing up a recruitment thread on Trad Games. I've only played as a player two times so far but I've been DMing D&D the most part of my pnp career so I'll just have to switch over. I'll be learning along with the players and Grey Hunter okayed me asking him questions, so I'm not expecting this to go terrible.

- I'm a new Shadowrun 4E DM, so I'll be learning this along with the new guys (be gentile on my gently caress ups).
- I'll need 4-6 people
- First picks will be people from this thread who never played before.
- It'll be Play-By-Post on Traditional Games, expect at-least one update a day.

I don't want to derail this thread so once I am satisfied I've got at-least 3 people from here I'll throw up the recruitment post for the remainder and discussion will move to there.

I've done a few PBP but never looked at Shadowrun before. I saw the Kickstarter and got interested in the game. So I'd like to be considered

Dapper Dan
Dec 16, 2004

Well, I don't want Fop, goddamn it! I'm a Dapper Dan man!

Commissar Kip posted:

Okay, so I'm planning to run a Shadowrun 4E pbp game in Trad Games for everyone who didn't get to play with Grey Hunter. It'll be posters from this thread (so far as we can manage) for the first picks and then if we lack some people I'm throwing up a recruitment thread on Trad Games. I've only played as a player two times so far but I've been DMing D&D the most part of my pnp career so I'll just have to switch over. I'll be learning along with the players and Grey Hunter okayed me asking him questions, so I'm not expecting this to go terrible.

- I'm a new Shadowrun 4E DM, so I'll be learning this along with the new guys (be gentile on my gently caress ups).
- I'll need 4-6 people
- First picks will be people from this thread who never played before.
- It'll be Play-By-Post on Traditional Games, expect at-least one update a day.

I don't want to derail this thread so once I am satisfied I've got at-least 3 people from here I'll throw up the recruitment post for the remainder and discussion will move to there.

I'm totally up for it as well, just got the 4th Edition Core. On that note, are there any 4th edition source-books that are really good or must-haves?

Nacho
Oct 26, 2010


As far as must have sourcebooks, I'd say get Augmentation, Street Magic, Arsenal, and Runner's Companion. Those are the big four.

Saoshyant
Oct 26, 2010

not one bit


Athenry posted:

Didn't we know that?

I didn't. How about that?

Piell
Sep 3, 2006

(Dungeon) Master of Cruel Dice Rolls: when I recruit, people will die.

Nacho posted:

As far as must have sourcebooks, I'd say get Augmentation, Street Magic, Arsenal, and Runner's Companion. Those are the big four.

And Unwired! If you're just getting one book, then make it Arsenal, though, since it has something for every character and the others are more focused on specific types.

PunkBoy
Aug 22, 2008

Do I have everybody's attention now?


Also, for any new players, be sure to get the 20th Anniversary core rule book. It organizes things a lot better than the original core book and it's prettier to boot.

Cloud Potato
Jan 8, 2011

"I'm... happy!"


Commissar Kip posted:

I'm throwing up a post in Trad Games tonight, so whoever wants to join in will be able to apply through there to keep this thread from derailing. I'll accept submissions till this Sunday and then I'll make picks based on playing experience (new people at Shadowrun will get first picks) and characters.

I'd be interested in this. Would I need to buy the soucrebook first, or could I get away with just following the quick-start rules?

Second city chat: trawled through the thread on the http://www.shadowrun.com forums. Berlin seems to be the most popular, followed by Denver, Chicago, and Tokyo.

Castomira
Feb 24, 2011

Ha, ha, ha
Be banished into darkness!
I will change this world into the Dark World.


Commissar Kip posted:

Okay, so I'm planning to run a Shadowrun 4E pbp game in Trad Games for everyone who didn't get to play with Grey Hunter. It'll be posters from this thread (so far as we can manage) for the first picks and then if we lack some people I'm throwing up a recruitment thread on Trad Games. I've only played as a player two times so far but I've been DMing D&D the most part of my pnp career so I'll just have to switch over. I'll be learning along with the players and Grey Hunter okayed me asking him questions, so I'm not expecting this to go terrible.

- I'm a new Shadowrun 4E DM, so I'll be learning this along with the new guys (be gentile on my gently caress ups).
- I'll need 4-6 people
- First picks will be people from this thread who never played before.
- It'll be Play-By-Post on Traditional Games, expect at-least one update a day.

I don't want to derail this thread so once I am satisfied I've got at-least 3 people from here I'll throw up the recruitment post for the remainder and discussion will move to there.

I haven't played 4E yet, but I'm definitely curious about trying it.

Regarding the second city in Shadowrun, I'm hoping it's not a totally democratic process, because I feel like a lot of the cities people might want to see really wouldn't make very good quest hubs. Realistically, any sprawl in the CAS, UCAS, or CalFree should be out of the running, because there's not much any of them could offer that would be different enough from Seattle to make it worth it. (Las Vegas would be okay, but I'm really tired of seeing permutations of it in video games.) Denver and Chicago are the only other major cities in North America that would really offer a different playing experience, I think.

I'm tempted to vote for Anchorage, though, since it's pretty much the only city in a generally frozen area large enough to be able to host a robust shadowrunning ecology. Asamando would be interesting, too, though I'm not sure it's even possible to be a shadowrunner there.

The only city I really wouldn't want to see is Tokyo, for reasons that have already been brought up. Hong Kong would be alright, but not great.

e: Actually, Moscow, St. Petersburg, Vladivostok or Harbin would be great for "snowy shadowruns" too. I don't know why I thought of Anchorage first.

Castomira fucked around with this message at May 1, 2012 around 22:57

Leinadi
Sep 14, 2009


I wouldn't complain if we saw Tokyo but I'm hoping for a different one, the "Asian cyberpunk" feel is so prevailent throughout... well, cyberpunk overall that it would be kinda nice to see a game without too much of that. Even if actually do love those kind of aesthetics (Heng Sha in Deus Ex is a wonderful example and one of my favorite areas in a game ever, though of course it's not Japanese).

I think Berlin could be pretty cool.

WarLocke
Jun 6, 2004

Senior Community Manager for BioWare's Fat Fucking Cock

*SLURP SLURP*


Did New Orleans ever get mentioned in the fluff? I would imagine Mardi Gras would be loving bonkers in the SR universe.

7c Nickel
Apr 27, 2008

DARK SEXY, I LIKE IT
AND CAN'T WAIT.


Castomira posted:

Lots of posts in this thread.

Ok, this is stupid and off topic but it's something that's been bugging me for days. I knew I recognized the art from your AV from somewhere. I thought it was from Arcus Odyssey but when I booted up the intro it wasn't there. I just finally remembered that it's from the game over/continue screen. Immediately afterwards I looked at your name and realized that I could have saved myself several days worth of headache. You were named after that character the whole time.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.




WarLocke posted:

Did New Orleans ever get mentioned in the fluff? I would imagine Mardi Gras would be loving bonkers in the SR universe.

I know it gets mentioned briefly in at least one of the novels. I want to say it was Dead Air? There's a motorcycle combat team match in Louisiana and the main character and his girlfriend (and his troll bodyguard) have lunch in the French Quarter. I don't remember specifics, but that at least shows it still exists and is accessible by regular people from outside the city.

Nacho
Oct 26, 2010


WarLocke posted:

Did New Orleans ever get mentioned in the fluff? I would imagine Mardi Gras would be loving bonkers in the SR universe.

I think one of the stories in the beginning of the chapter of the magic section for the 20th anniversary edition is set in New Orleans as well.

ComposerGuy
Jul 28, 2007

Cannon to right of them,
Cannon to left of them,
Cannon behind them
Volley'd and thunder'd;
Storm'd at with shot and shell,
While horse and hero fell,
They that had fought so well
Came thro' the jaws of Death
Back from the mouth of Hell,
All that was left of them,
Left of six hundred.


We all know its going to be Tokyo, people. I'm not sure how one could draw a different conclusion. How many Japanophiles will have donated to this? I'm guessing a lot.

BitBasher
Jun 6, 2004

Shoot straight, conserve ammo, and never ever cut a deal with a dragon.

ComposerGuy posted:

We all know its going to be Tokyo, people. I'm not sure how one could draw a different conclusion. How many Japanophiles will have donated to this? I'm guessing a lot.

Tokyo should be a piss poor city to run in though. IIRC it's a military police state where the availability and street index of weapons is stratospheric.

I don;t know much about it but I would guess Berlin would be the second city as it was the other major major market for Shadowrun. Germans were all up in this game system. They had several novels released only there.

Castomira
Feb 24, 2011

Ha, ha, ha
Be banished into darkness!
I will change this world into the Dark World.


7c Nickel posted:

Ok, this is stupid and off topic but it's something that's been bugging me for days. I knew I recognized the art from your AV from somewhere. I thought it was from Arcus Odyssey but when I booted up the intro it wasn't there. I just finally remembered that it's from the game over/continue screen. Immediately afterwards I looked at your name and realized that I could have saved myself several days worth of headache. You were named after that character the whole time.

This pretty much made my night.

7c Nickel posted:

Tokyo should be a piss poor city to run in though. IIRC it's a military police state where the availability and street index of weapons is stratospheric.

I don;t know much about it but I would guess Berlin would be the second city as it was the other major major market for Shadowrun. Germans were all up in this game system. They had several novels released only there.

What unique features does Berlin have for shadowrunning? I feel like a Berlin arc has the potential to be even more homogenous than Japan. Isn't everything up there somehow connected to Lofwyr?

DKWildz
Jan 7, 2002


How about Portland with its 'Berlin Wall' going around it fully, and a bunch of elf royalty mucking about on the west side? I dunno if that changed at all as I've only really read older versions of things, and that may get stale quick too.

Phil Resch
May 11, 2006
Goon Through Charity (And Don't I Forget It)



Castomira posted:

What unique features does Berlin have for shadowrunning? I feel like a Berlin arc has the potential to be even more homogenous than Japan. Isn't everything up there somehow connected to Lofwyr?

Not really. Going by my hazy recollection of the Germany sourcebook (it's been years since I've looked at it), in the time period we're dealing with, Berlin is an anarchist state. There is literally one "law", which is that anybody who amasses too much power is to be taken down by everyone else. It's definitely independent of Saeder-Krupp and Lofwyr.

The wiki on the previous page tells me that Berlin gets de-anarchized in 2055.

The Germany setting never spoke to me personally, but I figure Berlin will win out, based on its novelty and Shadowrun's popularity in Germany. I'd rather see Denver, Hong Kong, Portland, Moscow, St. Petersburg, or London.

LumberingTroll
Sep 9, 2007

Really it's not because
I don't like you...


So, this will be build on MOAI, which is a 2D mobile platform, and honestly, Im not really sure how I feel about that...

http://www.kickstarter.com/projects...ns/posts/205887

quote:

Our partners at Zipline Games (the creators of our dev environment, Moai) have rearranged their development roadmap to support Shadowrun Returns and add Linux to their list of supported platforms.

Drifter
Oct 22, 2000


LumberingTroll posted:

So, this will be build on MOAI, which is a 2D mobile platform, and honestly, Im not really sure how I feel about that...

http://www.kickstarter.com/projects...ns/posts/205887

This was a conversation from between about pages 9-18 and the entire length of the Kickstarter's duration. It's always been a bit concerning, but then you have some nostalgia wanks claiming to be satisfied with even a HD genesis version, because clearly gameplay has not developed at all since that glorious golden time.

I'm almost as interested in seeing just what Harebrained manages to come up with that doesn't disappoint me as I am in having a new legit shadowrun game. It's a complicated dissonance I have within me. I'm pretty confident about the story the game'll have; it's the mechanics that have me wondering.

And your quote is really just them saying it'll have Linux functionality added to the engine, instead of the current Windows/tablet OS that's working with it. I don't think it would lose any quality it would otherwise originally have as a result of also now supporting Linux.

Drifter fucked around with this message at May 2, 2012 around 02:33

LumberingTroll
Sep 9, 2007

Really it's not because
I don't like you...


The quote was more just to point out that they are using Moai. a platform made for 2d mobile games. I didnt mean to imply anything wrong with linux, or that it would detract from the game. When I think of mobile SDK I dont think hardcore PC olderschool RPG, which is really, what most of us are expecting.

Achmed Jones
Oct 16, 2004

I am the white sky high over Tripoli

That's pretty silly, LumberingTroll. The engine isn't going to keep them from adding gameplay elements, it ain't exactly RPGMaker.

These days you could make Fallout 2 in Flash or MOAI or pretty much anything ever. And that's pretty much the standard for "old school RPG."

Zurai
Feb 13, 2012


The graphics engine has basically nothing to do with the gameplay mechanics. In fact, mobile devices are more than capable of pulling off traditional 2D RPG games; they're even capable of pulling off fairly decent 3D games nowadays.

Aphal
Sep 14, 2004

I'm just a clown in the eyes of the world :(

Guess who else is using Moai?

http://www.gamasutra.com/view/news/...ai_platform.php

The list of existing platforms to develop / release a game simultaneously on PC, iOS, Android, Mac, AND Linux are very very small. Moai is one of those choices, and it's not bad. Mobile games in 2012 are using technologies beyond what was possible in ' PC oldschool RPGs' and they've said from the get-go that this was going to be a 2D game.

Aphal fucked around with this message at May 2, 2012 around 02:54

TychoCelchuuu
Jan 2, 2012

This space for Rent.

Achmed Jones posted:

That's pretty silly, LumberingTroll. The engine isn't going to keep them from adding gameplay elements, it ain't exactly RPGMaker.

These days you could make Fallout 2 in Flash or MOAI or pretty much anything ever. And that's pretty much the standard for "old school RPG."

Zurai posted:

The graphics engine has basically nothing to do with the gameplay mechanics. In fact, mobile devices are more than capable of pulling off traditional 2D RPG games; they're even capable of pulling off fairly decent 3D games nowadays.
Not to beat a dead horse and everything, but using a mobile games engine for your videogame is like using a football field for your sport. Sure, it determines a few things about how the game is going to play: it's going to be 2d, it's going to be on grass, it's going to be X units of measurement wide at the maximum and Y units of measurements long at the maximum, etc, but aside from that, the world is your oyster. You're currently in the process of making a game on the Unity engine, and are there any gameplay elements you can't add because you're not using Unreal or id Tech 5 or Source? And for a 2d game it matters even less.

Al!
Apr 2, 2010



BitBasher posted:

I don;t know much about it but I would guess Berlin would be the second city as it was the other major major market for Shadowrun. Germans were all up in this game system. They had several novels released only there.

Apparently Berlin is just hilariously Cold War Berlin except replace the communists with anarchists and the western powers with corporations, according to the wiki.

Zombies' Downfall
Aug 20, 2005

God I fucking love Diablo 3 gold, it even paid for this shitty title

Germany's also the seat of power for S-K, arguably the most powerful megacorp period. Dragon CEO don't take no guff.

Pope Guilty
Nov 6, 2006

The human animal is a beautiful and terrible creature, capable of limitless compassion and unfathomable cruelty.

Screw a second city, the second setting should be the Caribbean as per Cyberpirates.

Dapper Dan
Dec 16, 2004

Well, I don't want Fop, goddamn it! I'm a Dapper Dan man!

Thanks guys, just ordered Arsenal and Street Magic for now since that covers the most bases and what I'm interested in. Eventually I'll spring for Augmentation and the others.

I'm personally hoping for Denver. It is like a nation taster and gives you the most bang for your buck.

Naky
May 30, 2001

Resident Crackhead

The engine choice seems fine to me. It supports all platforms using a single codebase, is open source, and seems to be ideal for 2D. What else were you expecting other than a 2D game? Their original budget goal clearly indicates that they had a 2D game in mind when they started this whole thing. That they've made more than what they were hoping for changes nothing.

So yes, Genesis level graphics in HD and improved upon game mechanics with the new classes and the ability to make your own missions certainly isn't a bad thing and it sounds like this engine can make it way easier for them to deliver on that.

LumberingTroll
Sep 9, 2007

Really it's not because
I don't like you...


You all are pretty defensive I didn't say I had a problem with it, I'm just not sure how I feel about an engine that is designed specifically to target mobile devices. I pledge my $250, so it's not like I'm claiming its gonna be all fail and such.

Tippis
Mar 21, 2008

It's just another day in the Wasteland…


Pff… the most overpowered PC-massacring thing to ever hit Shadowrun was the Wraith.

Oh hai, free spirit (kind of) which will trivially sit at 24 points spirit energy rating, which it then applies to completely reasonable powers such as double-range area confusion; double-range area fear; double-range influence (which is what it uses to make people hurt each other, thus feeding that spirit energy). This being back in the 2nd-ed days, people within those zones (a radius of 72m) could of course try to resist being confused, scared, and being inclined to kill each others… and roll their 3 Willpower D6es against a target number of 36.

Oh, and it's an astral creature — so it casually at any kind of physical attack — but just to give it that extra sparkle, it also has Magic Resistance, giving it an effective Willpower/Body 22 to resist spells (again, this in a world where the average human has 2-3 in those attributes).


Now, granted, it was pretty explicitly said in the shadow blurb that this was essentially a proto-horror that had slipped in early, but omfg — the Earthdawn horrors were easier to deal with than this thing, and stats-wise, even lesser dragons were kind and cuddly in comparison.

Evil Fluffy
Jul 13, 2009



DocWagon being based in Atlanta makes me hope for that being the second city, although I fear it'll be Tokyo.

Young Freud
Nov 25, 2006

My old avatar sucked anyway.

Al! posted:

Apparently Berlin is just hilariously Cold War Berlin except replace the communists with anarchists and the western powers with corporations, according to the wiki.

Actually, Berlin is an extrapolation of Kreuzberg district, which had a bunch of punks and squatters in the early '90s take over the neighborhood and kick out the police for a few months.

Castomira
Feb 24, 2011

Ha, ha, ha
Be banished into darkness!
I will change this world into the Dark World.


Naky posted:

The engine choice seems fine to me. It supports all platforms using a single codebase, is open source, and seems to be ideal for 2D. What else were you expecting other than a 2D game? Their original budget goal clearly indicates that they had a 2D game in mind when they started this whole thing. That they've made more than what they were hoping for changes nothing.

So yes, Genesis level graphics in HD and improved upon game mechanics with the new classes and the ability to make your own missions certainly isn't a bad thing and it sounds like this engine can make it way easier for them to deliver on that.

I keep hearing people talking about "HD Genesis graphics," and I'm reasonably sure I'm interpreting it as something different than what everybody actually means, because I think that people are forgetting that the Genesis Shadowrun had some of the ugliest sprites in that console's history. They made Shining Force's sprites look like BlazBlue's. And to make matters worse, there were only, say, eight of them. They really wouldn't work in any capacity for a new game.

I don't know if there yet exists a proof-of-concept for isometric or top-down camera sprites that don't look like they belong in a JRPG. The SNES game was slightly more on the money, but still way too small for a modern game.

This isn't quite my area of expertise, but I'd imagine that to make the most of certain features in the game like magical adepts, the sprites would have to be closer to those of Metal Slug or Golden Axe, while still somehow accommodating a lot of PC customization. I have no idea how this would be accomplished, especially since western developers aren't exactly famous for their spriting, especially in 2012. That is, unless they plan on doing what the 16-bit games did, and hand you an ultimatum about what kind of character you are going to play. Another Jake, essentially.

Zurai
Feb 13, 2012


Castomira posted:

I don't know if there yet exists a proof-of-concept for isometric or top-down camera sprites that don't look like they belong in a JRPG. The SNES game was slightly more on the money, but still way too small for a modern game.

Silly assertion.

TychoCelchuuu
Jan 2, 2012

This space for Rent.

Yeah, I mean, do Fallout/Planescape/Baldur's Gate/X-COM/Jagged Alliance/Icewind Dale/etc. not count for anything or what?

BitBasher
Jun 6, 2004

Shoot straight, conserve ammo, and never ever cut a deal with a dragon.

Tippis posted:

Oh hai, free spirit (kind of) which will trivially sit at 24 points spirit energy rating,

Can't have more spirit energy that force, and if the thing is force 24 the party is going to die no matter what it is. That's basically making an 18 initiate grade enemy mage.

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Zurai
Feb 13, 2012


Honestly, the only problem I foresee with it being developed for mobile devices is disk footprint. Even BG2, which was released in 2000, had something like a 4GB footprint. Admittedly I'm not expecting anything remotely close to the sheer hugeness of BG2, but even a game that's 1/4 or 1/8 the size may be "too big for phones". I don't have a smartphone, though, so I don't know how big smartphone games get.

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