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Cats are assholes, so I put in $20 to make sure this happens. not really i did it because the genesis game owned but seriously, cats suck Ciaphas fucked around with this message at Apr 28, 2012 around 19:41 |
| # ? Apr 28, 2012 19:39 |
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| # ? May 19, 2013 20:58 |
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Zombies' Downfall posted:This has kind of been my attitude toward Kickstarter funding and makes it hard for me to dislike it even though it's not my thing. I don't donate to the KS, a Shadowrun game comes out because of it. If it's good, I'll buy that game. If it isn't, then I won't spend money on it and the end result will be the same as if it'd never been released in the first place. Think of it this way, when you pay $30 to a KS that gives you the game, you're basically cutting out the
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| # ? Apr 28, 2012 19:41 |
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Evil Fluffy posted:Think of it this way, when you pay $30 to a KS that gives you the game, you're basically cutting out the There is still 10% taken out though, 5% for Kickstarter and 5% for Amazon, but ya.. still less than the 20-30% a digital distributor is going to charge them.
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| # ? Apr 28, 2012 20:07 |
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I played my first Shadowrun PnP game today and it's got me all excited about Shadowrun so I upped my pledge to $60. I'm such a sucker. I'm still not convinced it'll be a particularly good game but it'll be Shadowrun as gently caress and the music will probably be very good so hopefully that'll be enough. Are they really going to get it done by the beginning of next year?? That's not a good sign either.
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| # ? Apr 29, 2012 00:30 |
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The credits will probably just be split into two different sets of credits. One set for production crew, and then what would probably a few pages you can scroll through that has all the backer names in small type in a list format. Dump the billing names (or the ones returned from the surveys you fill out to get your free copy) to a text file and 95% of the work is done for the backer names.
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| # ? Apr 29, 2012 00:55 |
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The Kickstarter has officially ended. The hit $1,836,447 all told...which is really loving impressive considering they asked for $400,000. 450% of the asking total.
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| # ? Apr 29, 2012 07:02 |
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It's actually about 1,890,000-ish with the Paypal money included. Some people are hoping that they add the dragon eating kitten things anyhow seeing how close they were to 2m but whateva. Seems like a pretty silly thing to be wasting 250k of resources to, which tells me that even they didn't really know what else to realistically add in for 2m since they knew they probably wouldn't reach it.
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| # ? Apr 29, 2012 07:06 |
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Holy poo poo, Mitch Gitelman is really excited about giving us "ninjas." Was hoping they'd have one more little reveal or surprise for us but these people don't seem to ever sleep so they were probably incapable of coming up with anything on short notice.
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| # ? Apr 29, 2012 08:31 |
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Haven't been following this thread, I donated $50, and with the funding being successful I gave a girlish squeal at seeing how much got raised and now it's time to see what extra cool poo poo we get to see. Pumped!
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| # ? Apr 29, 2012 08:38 |
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So my pledge got all kinds of screwed up. I originally pledged $125, then went to change it to $15 by changing my reward tier, which evidently doesn't change your pledge amount. That seems entirely counter intuitive, but whatever, I guess I should have read the FAQs. Now I'm stuck with a $125 digital copy and nothing else barring the guys at Harebrained doing something I guess. I sent them an email, hope they respond.
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| # ? Apr 29, 2012 19:57 |
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Lunaris posted:So my pledge got all kinds of screwed up. I originally pledged $125, then went to change it to $15 by changing my reward tier, which evidently doesn't change your pledge amount. That seems entirely counter intuitive, but whatever, I guess I should have read the FAQs. Now I'm stuck with a $125 digital copy and nothing else barring the guys at Harebrained doing something I guess. I sent them an email, hope they respond. you didn't change your pledge, you only changed the reward. the pledge is at the top.
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| # ? Apr 29, 2012 20:31 |
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LumberingTroll posted:you didn't change your pledge, you only changed the reward. the pledge is at the top. Right, I figured that out after it had ended, which doesn't help me at all.
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| # ? Apr 29, 2012 22:28 |
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Castomira posted:The Kickstarter hit 1.5M a few hours ago. Jordan Weisman announced that if they can make another $250,000 before the cutoff, they'll put in physical adepts. It's been a while since I've been so relieved to be wrong. I have to say, while I'm more excited for this game than ever before, I'm still concerned that the team developing this isn't quite talented enough to deliver on the expectations the backers have for it. It's not like Wasteland 2 where everybody involved seems to have an amazing game design pedigree. Due to Weisman's involvement, this game is undoubtedly going to be consistent with the tabletop RPG, which, after the Xbox game, is a breath of fresh air. But as far as actually producing the game is concerned, I'm a bit worried. That being said, I felt compelled to donate, because the Genesis game is still one of my absolute favorite games of all time, and this is probably my last and best hope to ever see another game like it. Especially with the composers of the original soundtracks coming back, and that Sega/SNES quest/plot/storyline from the $1.5M goal. I do find it hilarious that Weisman commented on backers' "admittedly high expectations," though, because even if the end product turned out to be little more than an incredibly competent ROM hack using the Sega CD BIOS, I'd probably still enjoy it.
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| # ? Apr 29, 2012 22:56 |
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Castomira posted:But as far as actually producing the game is concerned, I'm a bit worried. I am cautiously optimistic, but I do agree it is something to worry about. Perhaps even if the game ends up not being as good as we all hope it will be, the tools and community will be available to create the gameplay and stories worthy of the name. That in itself is part of the reason I backed this project.
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| # ? Apr 29, 2012 23:02 |
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Anyone expecting anything beyond Genesis/mobile game art and game mechanics should already be disappointed - same goes for Wasteland 2. Neither games raised enough to pay for good 3d artwork aside from maybe Infinity Engine style prerendered backgrounds and sprite work. And I'm okay with either situation. Hell, they could just update the SNES/Genesis games and I'd be happy. Just hope most people's expectations aren't so high that they're doomed to fail before they even start.
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| # ? Apr 29, 2012 23:09 |
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I would like it to look good, but I wasn't really expecting graphics much different than a slightly modern looking Infinity engine. The gameplay is what I'm hoping is topnotch. But as far as graphics, that's somthing that perhaps the community can help with too.
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| # ? Apr 29, 2012 23:14 |
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I thought 3d art was way less expensive these days because the tools are so robust and creating animation is so much easier? I'm hoping they make the game sprite-based or hell even tile based so that they spend most of their dev resources on writing and gameplay
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| # ? Apr 29, 2012 23:20 |
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Al! posted:I thought 3d art was way less expensive these days because the tools are so robust and creating animation is so much easier? I'm hoping they make the game sprite-based or hell even tile based so that they spend most of their dev resources on writing and gameplay
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| # ? Apr 29, 2012 23:24 |
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I think most of us expect, at best, the modernized Infinity Engine graphics you describe. Nobody is expecting it to be Skyrim but in the future and with 6 guys to switch between and skyscrapers. I myself said that if the gameplay complexity on the back end is there, I could deal with graphics on the level of DoomRL's tiles version (which honestly aren't bad). I wouldn't be happy to get so short changed, but if my options were "fun game with simplistic graphics" or "watered down flash game with pretty pictures" I'd take the first option every time. As for Wasteland 2, people who backed that knew exactly what kind of graphics to expect. They were told up front that it will be going for the old school feel of the first game but with the benefit of modern hardware so it isn't stuck in the glory days of VGA.
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| # ? Apr 29, 2012 23:34 |
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Naky posted:Anyone expecting anything beyond Genesis/mobile game art and game mechanics should already be disappointed - same goes for Wasteland 2. Neither games raised enough to pay for good 3d artwork aside from maybe Infinity Engine style prerendered backgrounds and sprite work. And I'm okay with either situation. Hell, they could just update the SNES/Genesis games and I'd be happy. Just hope most people's expectations aren't so high that they're doomed to fail before they even start.
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| # ? Apr 29, 2012 23:44 |
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Toplowtech posted:Yeah, don't expect a Shadowrun game running on the engine of Saint Row the third and with the dialog system of Vampire the Masquerade: Bloodline.
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| # ? Apr 30, 2012 00:04 |
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I donated with Paypal, but I'm sort of wondering how I'm supposed to get access to the game once it comes out since I don't remember them taking my email address. I still have my receipt but that's about it.
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| # ? Apr 30, 2012 01:55 |
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MaterialConceptual posted:I donated with Paypal, but I'm sort of wondering how I'm supposed to get access to the game once it comes out since I don't remember them taking my email address. I still have my receipt but that's about it. They have your email and address from your PP payment.
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| # ? Apr 30, 2012 02:11 |
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Toplowtech posted:Yeah, don't expect a Shadowrun game running on the engine of Saint Row the third and with the dialog system of Vampire the Masquerade: Bloodline. Frankly, I'm not going to be happy with any dialog interface which doesn't resemble this: ![]() I loved that system so, so much.
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| # ? Apr 30, 2012 02:12 |
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Castomira posted:Frankly, I'm not going to be happy with any dialog interface which doesn't resemble this: Man the more I think about it the more I just want an expanded and updated version of the Genesis game. If they gave me that game with a bunch more missions, cyberware, spells, etc. with the new expanded class system I'll be happy.
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| # ? Apr 30, 2012 02:17 |
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Al! posted:Man the more I think about it the more I just want an expanded and updated version of the SNES game. If they gave me that game with a bunch more missions, cyberware, spells, etc. with the new expanded class system I'll be happy. I think you mean this. But seriously, it doesn't need super awesome graphics to be great
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| # ? Apr 30, 2012 02:21 |
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So any word on getting a P&P game going on the traditional games board? I've read a lot of 4e sourcebooks but I've never actually played the P&P game, so I'd be interested in joining as a PC.
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| # ? Apr 30, 2012 02:34 |
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MaterialConceptual posted:So any word on getting a P&P game going on the traditional games board? I've read a lot of 4e sourcebooks but I've never actually played the P&P game, so I'd be interested in joining as a PC. If it was a set regular schedule, and not a play by post, id be interested in playing.
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| # ? Apr 30, 2012 02:42 |
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LumberingTroll posted:If it was a set regular schedule, and not a play by post, id be interested in playing.
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| # ? Apr 30, 2012 02:54 |
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MaterialConceptual posted:So any word on getting a P&P game going on the traditional games board? I've read a lot of 4e sourcebooks but I've never actually played the P&P game, so I'd be interested in joining as a PC. In traditional games board they just complain about how 5th edition isn't going to be an increment on 4th edition, but going back to 3rd edition and calling everyone who likes anything before 4th edition or FATE, grognards. It wasn't a very comfortable board last I went there.
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| # ? Apr 30, 2012 09:12 |
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Mordaedil posted:In traditional games board they just complain about how 5th edition isn't going to be an increment on 4th edition, but going back to 3rd edition and calling everyone who likes anything before 4th edition or FATE, grognards. While I haven't played the game before, generally speaking I think the game world changes they made in 4e were pretty good (unlike what happened to Battletech/Mechwarrior). Are they retconning the lore back to 3rd edition, or is it just the rules that are being reverted?
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| # ? Apr 30, 2012 11:58 |
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Mordaedil posted:In traditional games board they just complain about how 5th edition isn't going to be an increment on 4th edition, but going back to 3rd edition and calling everyone who likes anything before 4th edition or FATE, grognards.
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| # ? Apr 30, 2012 12:05 |
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Oh, sorry, I'm talking D&D here.
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| # ? Apr 30, 2012 12:09 |
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Mordaedil posted:In traditional games board they just complain about how 5th edition isn't going to be an increment on 4th edition, but going back to 3rd edition and calling everyone who likes anything before 4th edition or FATE, grognards. That is the only board I have ever seen that likes 4th edition. I was shocked when I saw how anti-3.5 and pro-4th it was.
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| # ? Apr 30, 2012 12:19 |
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I've been reading a little of the backstory fluff from wiki articles and whatnot, but I had a question for people more knowledgeable of the game and how it was/is. Characters on Shadowland when they're writing about good/bad hospitals make a big deal about magic-users and doctors hacking away their 'talent' (I'm assuming they mean their ability to use magic and not their fun bits). Is this something that has actual ramifications in-game with medical treatment/surgeries, or is this only a story thing?
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| # ? Apr 30, 2012 14:50 |
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DKWildz posted:I've been reading a little of the backstory fluff from wiki articles and whatnot, but I had a question for people more knowledgeable of the game and how it was/is. Characters on Shadowland when they're writing about good/bad hospitals make a big deal about magic-users and doctors hacking away their 'talent' (I'm assuming they mean their ability to use magic and not their fun bits). Is this something that has actual ramifications in-game with medical treatment/surgeries, or is this only a story thing? If you're magically active/talented you need to pay for specialized care (non-invasive type stuff) so your ability isn't crippled by docs pulling out your spleen and replacing it with an artificial one and that sort of crap. The ability to do magic is predicated on having a 'normal' body, and the more stuff you do to or change in it the less magic you can do (safely, to be pedantic). So obviously you don't want to get a bunch of cyberware, but less intuitively you don't want them replacing your femur with an artificial bone just because it's 'better' than natural bone (it may be stronger but you NEED your natural bits for the magic). VVV: Yep, humans start with 6, cyberware (and bioware and extensive surgery) lowers it, and it can never be replaced (short of really munchkiny rules later one I think). Some non-human things start with higher rating though, IIRC. WarLocke fucked around with this message at Apr 30, 2012 around 16:04 |
| # ? Apr 30, 2012 15:35 |
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The characters natural body makes its Essence rating, as parts of the body are replaced, or lost the characters essence is lowered, if you have an essence of 0, you are not human (and dead?) and cannot have any link with magic. If memory serves, a fully natural "human" has 6 essence.
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| # ? Apr 30, 2012 15:56 |
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LumberingTroll posted:if you have an essence of 0, you are not human (and dead?) (3rd edition) Yep. dead. No coming back from that one. It's worse than just that though as far as medicine goes. If a magically active person is treated by a doctor and the doctor is not told he is magically active (or does not take special precautions) then the magic user makes a roll to see if they lose magic. It's pretty easy to lose magic. The thing is though, it's harder to treat someone in that fashion. Medically treating someone and not impact their magic ups their target number by 2. A target number increase of 2 is kind of huge, and can make the difference between a doctor stabilizing someone and that person kicking the bucket. There are circumstances where it's just best to save the person and let him take chances with magic loss. As an example, say a mage takes a straight Deadly gunshot. He is now in a coma, bleeding out in horrible conditions in the back of a rusted ratty van, wet and muddy as his team tries to escape. His friends try to stabilize him as he slips into the great abyss and fails because target numbers to do medicine in the field, in bad conditions are absolutely heinous (In that case probably a Biotech roll target number 12 or more). They slap a Trauma Patch on him on the way to the doctor. A trauma patch has a very good chance of stabilizing someone so they don't bleed out at the cost of medical complications later. The doctor then performs trauma surgery on the mage, ignoring the penalty for trying to save the mage's magic because a dead mage is a lot worse than one with lower magic. All in the mage just had to make 3 magic loss rolls. One for the Deadly wound, One foe the trauma patch, and one for the doctor not respecting his magic during treatment. There can also be a magic loss roll for the elective surgery itself if someone gets cyberware installed (Depending on how invasive the procedure is) in addition to automatically losing a point of magic when they lose a point of essence. (/3rd edition)
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| # ? Apr 30, 2012 16:44 |
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What then are vampires? Like, a vampire mage. Aren't they dead with an essence of zero?
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| # ? Apr 30, 2012 16:46 |
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| # ? May 19, 2013 20:58 |
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BitBasher posted:
I'm seeing why it is so touted to have a DocWagon or Crash Cart (I think that was the main competitor) contract. In addition to that additional backup they might bring to help, I assume they'd have all the pertinent of yours that they need so they could make appropriate actions, or are they not much more than your own team when it comes to treatment while en route to a medical facility? Of course everything I'm imagining could just be more 'story fluff' than actually accounted for in rules.
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| # ? Apr 30, 2012 16:58 |



























