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Sometimes, the AI can be a bit dumb (fighting Mechon when not controlling Shulk can take a while sometimes), but it's relatively robust for what it is. If Reyn's getting distracted by other enemies, keep in mind that you can direct them to focus on one enemy (Z+D-Pad-Down on the Wiimote+Nunchuk). I've been stopping-starting this since I reached the snowy area, and now I'm chillin' on the beach, might need to just dive into it and rush to the end before my exams start.
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# ¿ Apr 7, 2012 13:33 |
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# ¿ Apr 24, 2024 18:39 |
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Speaking of how metal the soundtrack is, who's "ACE+", and what else have they done? They're one of the main contributors to the soundtrack, composing some of the general favourites, like the Unique Monster theme, the boss theme, and Engage the Enemy.
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# ¿ Apr 7, 2012 18:41 |
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Getting owned by Level 30 fishes is a mandatory part of the Xenoblade Chronicles experience, don't leave Colony 9 without it.Evil Fluffy posted:Except the sky stage guy. gently caress that guy for never showing up at Sky Stage or the other area mentioned (it says he goes between them but that's a lie unless it needs rain too like the lake quest).
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# ¿ Apr 7, 2012 19:50 |
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Occupation posted:What's the name of the track that plays whenever you fight a unique named monster?
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# ¿ Apr 7, 2012 22:36 |
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frosteh posted:Do you have to unlock this fast travel option? Cause I can't find it
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# ¿ Apr 7, 2012 23:18 |
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Zereth posted:Am I supposed to know where "Tirkin HQ" is?
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# ¿ Apr 8, 2012 12:54 |
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By the way, for people who're good at this game: who're the "best" characters for gem crafting? If you want to avoid spoilers, you might just want to number the characters (e.g. 1-2 would be Shulk-Reyn). I get the idea that you might want to save scum if you really want to get into Fever on a particular Gem (to reach Mega-Heat), but apart from that, I just go with whoever has the most turns, generally
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# ¿ Apr 8, 2012 23:12 |
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Sharla is easily my least favourite part of the game, since her armour is terribly designed and obviously male-pandering. It seems like the thought that went into designing the armour for the character who can't use one arm was drained from the thought going into Sharla's. Melia's clothing design is better by far, so it just asks the question why Sharla wasn't given much leeway. Fairly late spoilers, probably shouldn't click unless you feel that you've progressed very far into the game: I can't pass judgement on Character 7, I haven't seen much of it yet. zonar fucked around with this message at 20:34 on Apr 9, 2012 |
# ¿ Apr 9, 2012 20:32 |
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For the people attracting the attention of monsters way out of their league: make sure your party is focused on the enemy you want dead, just to be on the safe side. Of course, even if the enemy does get you, it really doesn't matter; dying has no consequences in this game. Playing this game may well have ruined other JRPGs for me. I played Persona 4, and I just can't get into it, if only because it's not as flat-out amazing as Xenoblade (it's just mediocre).
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# ¿ Apr 9, 2012 21:46 |
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Melia needs some tactics to use; I think that in the old Xenoblade topic, someone posted a "how-to" for playing Melia, which offered a pretty solid basic strategy. I don't have it on hand, but maybe someone can repost it? Naked Character 4/Dunban really isn't that great, to my knowledge. He dodges better with the gems and the dodging aura.
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# ¿ Apr 10, 2012 00:36 |
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I've never had trouble with the bosses in this game; I'm doing my best to ensure that I get to them when I'm on-par with them, as opposed to far above or way below them. So far, so good; this game's boss theme is pretty great, and it's always fun to listen to it while fighting. Also, Sankis, it gets better from here. The sheer scale of this game is pretty amazing at times.
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# ¿ Apr 10, 2012 08:18 |
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What's this gifting malarkey?
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# ¿ Apr 10, 2012 21:59 |
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Rirse posted:How bad does Sharla look in heavy armor?
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# ¿ Apr 10, 2012 23:43 |
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Louisgod posted:I wish everybody that has a semblance of interest in playing this game would read this sentence because of how true it is. It takes a special game to dethrone Skies as best JRPG. I also try reaching the end of this game before the end of the Easter holidays. I'm just gotten the last party member, so about how far is that? 80% or so?
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# ¿ Apr 11, 2012 15:35 |
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The trick with Dunban is that he doesn't care about gaining aggro, since he should rarely be hit; physically speaking, a high Agility (and some of his auras) make it very hard for him to be hit. Ether is harder to dodge (I think?), so make sure to use armour that complements his ether defence. Dunban's auras are all very useful, and should probably make up at least half of his battle set. The aggro-to-zero one is handy if you're getting a little overwhelmed (or want Reyn to tank), since I believe it also sets his critical-hit rate to 100%. Serene Heart is the one which I put up at the start of any fight on equal footing, since it means that Dunba can draw aggro all day with no problems. Peerless ups strength (excellent), and makes him draw more aggro. He's a wonderful party leader, and is also cool as gently caress in general. (I haven't touched this game for a while, but still remember this. Why.) Thanks for the feedback on the 80% mark. Might try and rush the end of the game, before being inevitably distracted by sidequests
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# ¿ Apr 11, 2012 16:51 |
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Oh, by the way. Is it bad that I spent about twenty minutes dicking around in the (snowy mountain location spoilers) Hollow Bone? So much fun to keep sliding down to the bottom, reloading, going back to the top...
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# ¿ Apr 11, 2012 17:45 |
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Realising that Satorl Marsh is the Bionis' butt was a pretty amusing moment for my friend. Speaking of moments, finding the Black Wreckage (bit of a mistranslation there, it seems) was pretty drat cool. Surprised they didn't tuck it away and call it a secret location, given what it is.
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# ¿ Apr 11, 2012 20:19 |
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Blind Sally posted:Though that's still kind of stupid, because any wreckage is technically a metal wreckage. Calaveron posted:Oh man I completely missed that. That's found in Fallen Arm, right? Oh, and do the timed quests in Alcamoth relocate when I inevitably reach the point where time's up? Or should I just have a go and get through as many as I can before pressing on?
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# ¿ Apr 11, 2012 22:49 |
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ScarletBrother posted:How do Shulk's visions of the future and Monado abilities work when he's not in the active party? Or, rather, Monado Arts are Shulk's unique Art, and don't go with him. Seeing the future isn't an Art, and is just a gameplay mechanic in general.
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# ¿ Apr 12, 2012 22:45 |
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Jetpack Postman posted:Does anyone know of a guide that shows which Sidequests that are better off skipped, or has some quick and dirty advice of which sidequests can be put on the backburner indefinitely?
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# ¿ Apr 13, 2012 03:11 |
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I can confirm that the issue is timing; once or twice, I had Melia jump and get caught on the middle of the ledge, which means that she kept going until she went under it at not half-bad speeds I wonder if Riki'd have an easy time of it, given his proportions? Xenoblade's physics are the most important physics.
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# ¿ Apr 14, 2012 02:29 |
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Dr. Video Games 0031 posted:I didn't have a problem with that jump. I had a hell of a time with that other ice slide jump though, the one with the round ice tunnel where you had to prematurely jump in order to get on to a ledge. I spent like an hour on that loving jump. Magikoopa189, I'm sure you've tried ejecting/re-inserting the disc already? My game did that at first, too. (I had the disc in the wrong way. I'm bad at video games consoles.)
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# ¿ Apr 14, 2012 02:43 |
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The enemies are starting to catch up to my level; I might take a detour and go back and make a serious go at doing the Frontier Village quests for EXP/affinity. I do like this about the game, though: even though I want to get through it, quests are something that I genuinely want to do, even if it means going out of my way.
zonar fucked around with this message at 00:11 on Apr 16, 2012 |
# ¿ Apr 16, 2012 00:06 |
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Re: correct Melia usage. Personally, when I'm using her, I first summon a Wind and Water elemental (for the buffs), followed by a Lightning one. I'll unleash the Lightning one, then use Summon Copy to get it back, then unleash it again. There might be some wait until you get the Lightning one refilled (level it to the max!), so use the other four arts (which I put on the right-hand side of the Arts bar, just to be safe) to give her some use while waiting. She eventually gets a two-part combo (Spear Break + some green Art) that Topples an enemy, and that should definitely be part of her repertoire. The other two are up to you, and I've been messing with them quite a bit myself.
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# ¿ Apr 16, 2012 11:53 |
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I don't use Shulk much, so I don't use the Monado Arts that much. The main reason I don't use Shulk is that he doesn't really have that many Arts, but I do see why he doesn't (since the Monado Arts are basically an extension of his other Arts). Still, he's pretty boring to use compared to Dunban or Melia. Speaking of Dunban, I finally started getting Riki's comments when doing quests with him as the party leader. "Herohom"
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# ¿ Apr 16, 2012 21:25 |
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Silver Falcon posted:What's with this game and having so many beautiful environments? Ever since the marsh every time I go to a new area I just have to spend some time panning the camera around staring at the scenery because it's just. so. loving. PRETTY! Early-midgame location spoilers: Makna Forest/Frontier Village is a good one, since it's really nice looking and all, but then you look up at the sky at night. You can see the ocean above you. It's a really nice effect, especially when you go to Eryth Sea and come back. My reaction is forever
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# ¿ Apr 17, 2012 03:45 |
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WarpedLichen posted:Is there a point in the game where doing all the side quests won't make me hideously overleveled?
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# ¿ Apr 17, 2012 13:50 |
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Volt Catfish posted:Oh right, I have a question about the Monado's arts. Can you actually get manuals to upgrade them past level four? Not sure if this is a story-based thing or if I've missed the books somewhere. AI-Shulk is pretty good at using Enchant as his first Monado Art, it's just a question as to whether he can fill his Talent Gauge quick enough to get it to you easily.
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# ¿ Apr 17, 2012 19:48 |
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That sounds fantastic. How does it look? As for miniquests: I'd honestly advise leaving them on the backburner. Eventually, the EXP you get for quests in a certain area isn't really enough to push your levels forward by that much. If you're at that sort of level, you can tackle the sidequests with less fear of being overlevelled
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# ¿ Apr 17, 2012 21:55 |
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evilalien posted:Agility doesn't affect attack speed or run speed. There are specific gems to increase those.
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# ¿ Apr 18, 2012 00:23 |
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I started Reyn's fourth skill tree. I need to put him back in my party full-time, he really is amazing I wish I had a script of it, it's brilliant.
zonar fucked around with this message at 02:54 on Apr 18, 2012 |
# ¿ Apr 18, 2012 02:49 |
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At ninety hours clocked, I've finally hit what is very definitely the endgame. For the first time in forever, I started playing before I went to bed, and only noticed the time when I looked at my window and saw the sun rising. With that, I can just say that Xenoblade Chronicles is the best RPG I've played. No qualifiers, no "except for", it just is. The story is utterly amazing, the pacing is fantastic, the gameplay is definitely solid. Every time I think "wow, that was really fun, I'm done now", I'm shown the error of my thinking. The game just doesn't stop topping itself. All in all, an amazing game.
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# ¿ Apr 18, 2012 07:02 |
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U-DO Burger posted:And you should complete every quest related to Red Pollen Orbs and the pollenworks in general. It is by far the best quest line in the game. Speaking of which, about what level should I be at for the final boss/dungeon? I want to reach it at a level where I won't annihilate everything, but not such a level where I struggle to win, y'know? Feel free to tag the answer
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# ¿ Apr 19, 2012 00:17 |
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Start from the beach landmark where you got the Ether Crystal earlier; swim towards the waterfall from there, and you'll stumble across it fairly fast, as I recall.
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# ¿ Apr 20, 2012 01:07 |
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Ankle-biter posted:Are they common? Do they translate into anything? I know Cloud and Squall from FF are weather related, but what's a Reyn, Shulk, or Dunban? Anything? The only one that means anything to me is "Reyn", which is a unit of viscosity. That's probably not intentional, though.
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# ¿ Apr 20, 2012 16:19 |
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Suaimhneas posted:Also I'm pretty sure the Eryth Sea is on those wing things extending from its back. I guess the underside is some clear material?
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# ¿ Apr 20, 2012 20:01 |
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Lakitu7 posted:What is "jump in the" even a reference to? Maybe it is an endgame thing but so far I have to say I don't get it. (Jump in the river.)
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# ¿ Apr 20, 2012 20:33 |
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stratjacked posted:I'm at about level 33 or 34, and I'm opening the seals to enter Prison Island. Just curious - approximately how far am I though the game?
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# ¿ Apr 22, 2012 22:41 |
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Volt Catfish posted:Isn't an AI-controlled Melia worse, though? I'm not really a big fan of Sharla in my party, since she just seems to make battles drag out longer then they need to. Maybe for post-game stuff, where enemies hit way hard and soak up too much damage for my party to handle.
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# ¿ Apr 23, 2012 18:16 |
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# ¿ Apr 24, 2024 18:39 |
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Occupation posted:I really do love this game to pieces, but the things implemented poorly in this game (subquest system, raising area affinity, the equip screen, no way to store items, the map system) are all the more obvious because everything else is so good.
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# ¿ Apr 26, 2012 17:03 |