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Dr. Bones
Nov 4, 2005

Private First Class in Blankman's Boot Camp of Goonery

Thermopyle posted:

I had a really tough time as assault soloing tiny thumpers. I think I managed to do it once.

I posted about it with the past few pages I think.

Right. I guess the big saving grace is that people will just stop and help you kill bugs for a while, even though they aren't sharing in the profits directly by doing so. At least, that's been my experience while thumping.

Unrelated: Does the Engineer's repair gun repair thumpers? I recently started toying around with Engineer, and really like it, but I tried using the gun on a thumper, and while it got the little 'being repaired' aura/halo thing, its integrity didn't go up. Or maybe I didn't do it awesome enough?

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Unoriginal Name
Aug 1, 2006
I'm not a comedian. Don't expect comedy.

Dr. Bones posted:

Right. I guess the big saving grace is that people will just stop and help you kill bugs for a while, even though they aren't sharing in the profits directly by doing so. At least, that's been my experience while thumping.

Unrelated: Does the Engineer's repair gun repair thumpers? I recently started toying around with Engineer, and really like it, but I tried using the gun on a thumper, and while it got the little 'being repaired' aura/halo thing, its integrity didn't go up. Or maybe I didn't do it awesome enough?

Nope, can't repair thumpers.

Dr. Bones
Nov 4, 2005

Private First Class in Blankman's Boot Camp of Goonery

Unoriginal Name posted:

Nope, can't repair thumpers.

Super-lame. I wish there was a way to repair a thumper mid-thump. Then I'd be able to better gauge between "OH GOD BUGS" and "OH GOD GET THE THUMPER OUT BECAUSE BUGS".

Maxwell Adams
Oct 21, 2000

T E E F S

Thermopyle posted:

I had a really tough time as assault soloing tiny thumpers. I think I managed to do it once.

I posted about it with the past few pages I think.

An Assault can solo a tiny thumper, but it gets rough. Engineer is the way to go. I've been doing solo runs with a light thumper and I have it down to a science. Most of the science in involves sitting on my repair station and tanking everything that comes at me. You just have to stop the thumper before it hits 38%, because at that point the flying bugs show up and wreck everything. The tiny thumper gathers mineral 6x faster than a tiny thumper, so I clear out a mineral deposit in 15 minutes and keep it all for myself.

Unoriginal Name
Aug 1, 2006
I'm not a comedian. Don't expect comedy.

Any class can (and should!) solo the first part of a light thumper for good coralite harvesting if you aren't going to group. Tiny thumpers give awful returns and should only be used to get to light thumpers. Just send the thumper back early and you get to use it again. The spawns are static each time, so static that I probably get to about 25% using a scanhammer at this point, but local spawns are called in to attack your thumper so try to find a place without chosen or bug nests.

The spawn pattern for light thumpers from memory:
Bug group (1 sieger/stormer and 5-6 workers, sometimes 1 Icy bug)
Bug group in same location
Bug group in the same location
Bug group in same location AND another Bug Group usually on the opposite side.
maybe 2-3 more groups with a single explosive who usually wanders off but can sneak in and gently caress your thumper up.
the zerg rush (maybe 20 workers spawns evenly through the area)
the mostquito horde (5-6 small mostquitoes spread evenly around) and some toxic bugs (they hurt your thumper when they die, bait them away if you can)
a couple bug groups, usually with more toxic bugs than normal bugs.
the Terrorclaw
1-2 bug groups, with 2-3 explosive bugs mixed in.
another zerg rush
the explosive pack (7-8 explosive bugs who will probably wander off but will gently caress you later so kill them)
at this point you should be at like 80% and it's bug group spawns until the end. the last spawn is 2 bug groups.

I probably forgot some groups of bugs in there somewhere because it get kinda chaotic but those are the major spawns in consecutive order.

Hitting a bug group with an explosive (grenade, plasma cannon, w/e) just as they spawn is best. The bugs tend to scatter pretty quickly after that, but you can group them back up as they chase you. If for some reason you decide to thump a 100% sifted earth spot, the spawns are different, typically lone workers and some of the weaker hissers. Maybe a big mosquito at the end? I don't recall.

I recommend the island/peninsula to the northeast(Mushroom Island!), the forest around Bay of Bones and the beach and hills around Biosphere. Broken Shores and Trans-hub are lousy with Chosen, don't thump there.

Hope this helps!

Christopher
May 29, 2006

Big Poppa

What's the best way to save up some crystite so I can buy a light thumper?


Also, I love engineer for PVE but man I get steamrolled in PvP. More tips welcome!

kerwyn
Aug 21, 2007


Unoriginal Name posted:

thumper tips

FWIW the devs said that they were going to be reworking this so that bringing back a light thumper early would not be better than a tiny at 100%. Not sure if this was scrapped or not, but it doesn't seem like a great design that a light at ~30% is better than a full tiny, considering the effort required.

I've had great success (as in, we never drop below 90% durability) duoing lights with a friend, we run me Assault and him with Engineer(w/ a grenade launcher and homing bolt alt-fire). We're both over level 10 so your mileage may vary. Basically he drops his turret on one side, repair station on the other to tank incoming bugs, shield in front of the first major bug group spawns or at a chokepoint where bugs are spawning behind. I focus on blowing up everything as it spawns, he worries about fliers, bugs spawning opposite to where I currently am, and spawns while the terrorclaw is up.

Lemon King
Oct 4, 2009

im nt posting wif a mark on my head



Christopher posted:

What's the best way to save up some crystite so I can buy a light thumper?


Also, I love engineer for PVE but man I get steamrolled in PvP. More tips welcome!
Find a Light Thumping group and hang around for a bit, the sifted you get from the thumping and mob drops should return a good amount of Crysite.

Fuzzy Pipe Wrench
Nov 5, 2008

Remember me, Pilate? When Judas killed me?! I talked just...like...THIIIIIIIIIIISS!!

So what's the secret to playing PVP and it not just being a game of whack-a-mole for recons? It's getting really annoying when 1/2 of every team is recons with crit stacked snipers one shotting everything or abusing some bug with the long range mines.

Lemon King
Oct 4, 2009

im nt posting wif a mark on my head



Fuzzy Pipe Wrench posted:

So what's the secret to playing PVP and it not just being a game of whack-a-mole for recons? It's getting really annoying when 1/2 of every team is recons with crit stacked snipers one shotting everything or abusing some bug with the long range mines.
Play Harvester or Sabo right now, way more fun than TDM until the matchmaking system is implemented.

Unoriginal Name
Aug 1, 2006
I'm not a comedian. Don't expect comedy.

I enjoy Sunken Harbor, but I'm a medic with a buddy who can recon pretty well so ymmv.

Spotting a strong sniper's patterns and staying behind cover to sneak up on them is the best tactic I know of atm. They're still strong in close range but most classes can do enough damage to kill them.

Unoriginal Name fucked around with this message at May 15, 2012 around 07:07

Christopher
May 29, 2006

Big Poppa

Lemon King posted:

Find a Light Thumping group and hang around for a bit, the sifted you get from the thumping and mob drops should return a good amount of Crysite.

After about 10,000 sifted earth, it seems I'm only getting 10-20 crystite per refining process (1,000 sifted earth). Am I doing something wrong?

Dr. Bones
Nov 4, 2005

Private First Class in Blankman's Boot Camp of Goonery

Christopher posted:

After about 10,000 sifted earth, it seems I'm only getting 10-20 crystite per refining process (1,000 sifted earth). Am I doing something wrong?

I think you need to buy/research the later refining processes. They require more sifted earth, but give larger returns. At least, I would assume so; I bought up to Sifted Earth Refining 1C, but I've never had enough sifted earth on hand to use 1B or 1C.

MC Hawking
Apr 27, 2004

The streets sketched out in the full moon light,
MIT punks dying left and right.
There's nowhere to run don't even try,
cause all my shootings be drivebys.


Oh? What's this inbox ringtone at 4am this morning? A BETA INVITE?! I'm....shocked. It only took like 8 months for one to be sent.


Edit: Third install corrupted error when trying to DL the game. This doesn't bode well.


Edit 2: Fourth try failed. Exact message is:

quote:

There was an error downloading the installer files. Installer bundle verification failed. The bundle is corrupt. Would you like to try again?"

Anyone have any experience with this error? Is it because I'm not installing into program files x(86)/firefall but instead into a separate zone of the hard drive? I've had bad experiences with UAC freaking out games.

MC Hawking fucked around with this message at May 16, 2012 around 00:55

Evek
Apr 26, 2002

"It's okay. I wouldn't remember me either."


Slopehead posted:

Oh? What's this inbox ringtone at 4am this morning? A BETA INVITE?! I'm....shocked. It only took like 8 months for one to be sent.


Edit: Third install corrupted error when trying to DL the game. This doesn't bode well.


Edit 2: Fourth try failed. Exact message is:


Anyone have any experience with this error? Is it because I'm not installing into program files x(86)/firefall but instead into a separate zone of the hard drive? I've had bad experiences with UAC freaking out games.

Firefall has no issues with Win7 UAC since it was made in the past 5 years. Maybe you could try downloading the zip files if you're getting some corruption? Be sure to clear out any old files.

MadHat
Mar 31, 2011


Fuzzy Pipe Wrench posted:

So what's the secret to playing PVP and it not just being a game of whack-a-mole for recons? It's getting really annoying when 1/2 of every team is recons with crit stacked snipers one shotting everything or abusing some bug with the long range mines.

Stay away from the TDM modes, Recons are pretty much broken right now but Sabotage does limit how broken they can be somewhat.

BobTheJanitor
Jun 28, 2003



Well, got a beta invite this morning and just logged in to try this now. The intro series of quests are rather shoddy at the moment. During that quest where I was supposed to be blowing up rocks for resources, I guess I got unlucky and the first rock I picked to blow up was bugged. So I ended up wasting half my mines on that before I realized maybe something was wrong and I tried another one. And hey, what do you know, it only takes one mine to blow them up. But the quest only provides you with just enough of the mines to finish, so I ran out and had to go back and buy more... and they cost 50 each, which is a lot of money when you've been playing for 5 minutes.

So I had to go grind for cash until I could buy enough items to finish a quest. That was the opposite of fun. Then later I get a quest to go do some thumping. I get a hammer and some waypoints. Great, go to waypoint, use hammer. Now I'm supposed to thump. OK, how do I do that? No idea. So I help like 5 people do their thumping in the hopes that it would give me credit for it. (Obviously I've been spoiled by the GW2 beta into thinking that all MMOs should reasonably share quest completion with everyone in range. Silly me!) Then I search my keybindings and forums trying to figure out how the hell to activate my own thumper. Oh, find an item in my inventory and right click it to rebind key 4 to it. Clearly I should have known that.

And then I finally do get it activated, and all the people who had been around thumping previously have buggered off, and I am left alone with my piddly level 1 gear to fend off 500 hungry bugs. So my thumper dies at like 75% full. The quest tells me it only has to be 50% full to complete, but of course it doesn't tell me how to make it take off again whenever I want it to. I'm sure it's just a command that I have to drag out of a sub menu and then click while holding ctrl+alt+shift+F1 or some other completely intuitive thing.

Also everything is quite laggy and the graphics, while good once loaded, do seem to take a long time to stream in properly, leaving the impression that everything is sort of a blurry pixelated mess, even though it's not if you stop and wait for a second. Now I know, most of this is due to it being pre-release and it will be cleaned up in time. But still, my long excitement over this game has taken a serious beating today.

Edit: Also, is the only way to heal by getting enemy drops or running back to town and visiting like 3 different healing stations or waiting for one to respawn repeatedly? Surely that can't be right.

Edit 2: OK, I do have to admit that swooping in out of nowhere to save someone's rear end as a medic is highly enjoyable.

BobTheJanitor fucked around with this message at May 16, 2012 around 03:34

Wadjamaloo
Jun 10, 2011


Its a beta.

If you broke the first quest, why didn't you just make a new character?
To send a thumper up, get close and press E. Its the same interaction used for everything.
I don't have major streaming problems? Whats your computer specs?
Its an FPS, its not a stand and click mmo. Dodge and you won't need many heals.
Its a beta.

Nalin
Sep 28, 2007



BobTheJanitor posted:

Then I search my keybindings and forums trying to figure out how the hell to activate my own thumper. Oh, find an item in my inventory and right click it to rebind key 4 to it. Clearly I should have known that.
Use the C key. It lets you scroll through all your calldown choices. Use your mouse wheel to scroll to the one you want, left click, then use 4 to activate it. You can also use your mouse wheel to scroll over to your item and press Z, but that is kind of buggy and sometimes it will activate your power assigned to 1.

BobTheJanitor posted:

Edit: Also, is the only way to heal by getting enemy drops or running back to town and visiting like 3 different healing stations or waiting for one to respawn repeatedly? Surely that can't be right.
Sorry. You can heal yourself via a medic friend, an engineer repair station, health drops when killing enemies, health stations, HP regen armor, and a craftable health pack calldown ability (limited use, you have to craft the health packs).

BobTheJanitor
Jun 28, 2003



Yeah I did figure most of it out. I'm not completely dense, just crotchety. I'm just pointing out that it's pretty bad as far as introducing a new player to the game. Once you've finished the first thumper quest, is that it as far as quests go? No one else seems to want me to do anything. I ran around and found some more towns, and even got some NPC dialogue telling me to go to a station and link up to it, at which point someone told me he had a job for me, and then that was it. Nothing showed up. It's obvious that a lot of content isn't in yet. Most of the towns are completely empty. So I assume it's basically just intro quests and then you thump or go PVP?

Wadjamaloo posted:

Its an FPS, its not a stand and click mmo. Dodge and you won't need many heals.

I'll resist the urge to give this the snarky response it's begging for. Instead I'll just say that whenever I do take some damage, assuming I'm a lonely friendless neckbeard playing off away from people and that I don't have a medic buddy nearby, having my only healing option be to kill more monsters and hope for a lucky drop or to run around searching for a healing station which will heal maybe 1/3 of my HP and then I have to wait for it to regenerate doesn't strike me as very good design.

A rest ability, or even the often derided regenerating HP would be a lot more useful. At least the medic's healing wave will heal yourself as well, so I just took to playing with that frame for the time being.

Lemon King
Oct 4, 2009

im nt posting wif a mark on my head



Slopehead posted:

Oh? What's this inbox ringtone at 4am this morning? A BETA INVITE?! I'm....shocked. It only took like 8 months for one to be sent.


Edit: Third install corrupted error when trying to DL the game. This doesn't bode well.


Edit 2: Fourth try failed. Exact message is:


Anyone have any experience with this error? Is it because I'm not installing into program files x(86)/firefall but instead into a separate zone of the hard drive? I've had bad experiences with UAC freaking out games.
Are you downloading the Web Installer or the 7zip package?
Because there are some reports of testers having issues with the Web Installer.

Super Slash
Feb 20, 2006

You rang ?

Oh my god I had the biggest troll this morning. Opened up hotmail and found a beta invite in my junk folder, opened the message, barely loaded some text and the background, then it suddenly flashed into a plain text porn spam. Just as I lost hope I found the message in my inbox instead.

Shame this came around just as I got Diablo 3 yesterday.

Warren Zevon
May 13, 2009

Enjoy Every Sandvich

BobTheJanitor, you sound like me when I first played.

I kept running around hammering the poo poo out of the ground at point C, and didn't realize (because I am a dumbass) that the thumpers coming down weren't even mine!

Long story short: It's Beta. You should send your story to the Devs, though. In fact, they insist on it in one of their beta videos.

Strange to think that for all the "comprehensive" tutorials that I have bitched about sitting through, I get hosed by one which is lacking!

I did, however, know how to send a thumper back early, but that is only because I sent someone elses back early for them.

Thermopyle
Jul 1, 2003

"That which can be destroyed by the truth should be." Do not flinch from experiences that might destroy your beliefs. The thought you cannot think controls you more than thoughts you speak aloud.


It's worth pointing out that this is a real beta and not a this-is-a-beta-wink-wink-nudge-nudge-like-Google-beta-products.

The game is like a year away from being released or something along those lines.

I agree that in its current state it is pretty noob-unfriendly. I've got maybe a dozen hours in to it and there's still things I don't understand.

VarXX
Oct 31, 2009
Probation
Can't post for 20 days!


Thermopyle posted:

It's worth pointing out that this is a real beta and not a this-is-a-beta-wink-wink-nudge-nudge-like-Google-beta-products.

The game is like a year away from being released or something along those lines.

I agree that in its current state it is pretty noob-unfriendly. I've got maybe a dozen hours in to it and there's still things I don't understand.

Yeah, this really can not be stressed enough. Like, before January of this year, there wasn't even PVE content. It was all a load screen that sent you straight into a PVP queue and no world map or lobby at all.

Zenzirouj
Jun 10, 2004

What about you, thread?
You got any tricks?


That was one of the things I really wanted to tell people before the NDA got lifted. The game just isn't all that great right now, so you're really not missing out on much if you haven't been invited.

DeltaOmega
Oct 22, 2007
MAKE SURE YOU HAVE READ THE STUFF ON THE RIGHT!!!

BobTheJanitor posted:


I'll resist the urge to give this the snarky response it's begging for. Instead I'll just say that whenever I do take some damage, assuming I'm a lonely friendless neckbeard playing off away from people and that I don't have a medic buddy nearby, having my only healing option be to kill more monsters and hope for a lucky drop or to run around searching for a healing station which will heal maybe 1/3 of my HP and then I have to wait for it to regenerate doesn't strike me as very good design.

A rest ability, or even the often derided regenerating HP would be a lot more useful. At least the medic's healing wave will heal yourself as well, so I just took to playing with that frame for the time being.

You forgot to mention putting regeneration modules in your frame or making first aid kits. Kits have a 2 minute cooldown and take 3-5 seconds to call down. Regen is handy for Recon who engage infantrymen from a long distance. Engineers eventually get a repair station ability that would both heal and resupply ammo.

BobTheJanitor
Jun 28, 2003



I get why there would be no easy healing for PVP, but for the PVE world it seems like it could use some kind of standard RPG conventions adjusted to fit the setting. Easily obtainable cyber-bandages or future bread or nano healing potions or something. You're going to take damage eventually, and as a low level class it just means that you're eventually forced to go somewhere else to heal, and that just doesn't jive with PVE grinding. It's nice that there are options for higher level frames, but at low level it's not so great.

Also what's up with that giant ship out in the bay almost at the limit of draw distance? Now that I've seen it I want to get there, although I'm sure it's probably impossible without falling into the instant death water.

MC Hawking
Apr 27, 2004

The streets sketched out in the full moon light,
MIT punks dying left and right.
There's nowhere to run don't even try,
cause all my shootings be drivebys.


Lemon King posted:

Are you downloading the Web Installer or the 7zip package?
Because there are some reports of testers having issues with the Web Installer.

Uh, I believe it's the web installer? It looks like this...




Edit: \/\/\/\/ Okay I'll give that a try and report back.

MC Hawking fucked around with this message at May 16, 2012 around 23:00

Lemon King
Oct 4, 2009

im nt posting wif a mark on my head



Slopehead posted:

Uh, I believe it's the web installer? It looks like this...



Try downloading the 4gb full install package.

quote:

Streaming Installer (10 MB) (Recommended)
The streaming installer is a small executable which then downloads the rest of the game files and installs them. It will recover from partial downloads and resume downloading if interrupted automatically.

Full Installer (4.3 GB, .7z format)
The full installer includes both the installer above and the files that it would download. If you are going to download the installer on one computer and install it on another, this is the better option. This download requires an application that can open .7z files - like 7-Zip - to extract its contents.

TUBALLINATOR
Apr 3, 2011


BobTheJanitor posted:

I get why there would be no easy healing for PVP, but for the PVE world it seems like it could use some kind of standard RPG conventions adjusted to fit the setting. Easily obtainable cyber-bandages or future bread or nano healing potions or something. You're going to take damage eventually, and as a low level class it just means that you're eventually forced to go somewhere else to heal, and that just doesn't jive with PVE grinding. It's nice that there are options for higher level frames, but at low level it's not so great.
I think health drops fairly often out of mobs. You can also buy health pack dropdowns which you can use once a minute.

The Rabbi T. White
Jul 17, 2008


So, just so someone could possibly confirm that I'm not blind / useless... the last available quest currently is the tiny thumper one? (apart from the daily 400 ore thing).

Lemon King
Oct 4, 2009

im nt posting wif a mark on my head



The Rabbi T. White posted:

So, just so someone could possibly confirm that I'm not blind / useless... the last available quest currently is the tiny thumper one? (apart from the daily 400 ore thing).

Correct, you then get two daily missions that you have no turn in for.
And a few rumors popped up for this week is that we may be getting more stuff to do.

TUBALLINATOR
Apr 3, 2011


New patch is out, not much changes except various bugfixes and a slight recon nerf.

quote:

Bug Fixes

  • Fixed more issues of reticles disappearing.
  • Aranha nests and Coralite nodes should no longer appear in the tunnel between Trans Hub and Copacabana.
  • Thumpers have had their phase-shifting abilities nerfed and are no longer able to hide inside certain rocks.
  • Fixed issues with the client minimizing after changing video resolutions.
  • Fixed various floating rocks and vines throughout the world.
  • Modified NPC pathing to prevent issues of the NPCs getting stuck in locations.
  • Closed more holes that allowed you inside the Trans Hub hangar.
  • Fixed an issue where the hacking team would receive XP rewards for the counter hack.
  • Fixed ways that players were able to get more manufacturing slots than they were supposed to have.
  • Fixed inventory freezes when removing gear.
  • Fixed issues with the Engineer wrench count not updating on the UI.
  • Fix for that weird black rectangle that always appears over the Accord splash screen at login that nobody talks about but everyone sees.
  • Fixes for respawning with weird ammo counts.
  • Fixed multiple client crash issues.
  • Fixed particle lights not being cleaned up at low lighting quality settings which caused performance degradation over time.

Game Changes
  • PvP matches will now reward loot that matches the level of the battleframe that you're wearing when the match ends.
    • Only winning teams receive loot.
  • Players must do at least 20% of the damage on a target in order to receive an assist XP reward.
  • Accuracy, Defense, Rate of Fire, and Crit modules have all had their bonuses halved across the quality levels.
  • Medic's Heal Grenade alt-fire will now only heal the medic if a friendly is within the splash radius.
  • Medic's Heal Gun will now use the Medic's Rate of Fire instead of the target's Rate of Fire (thanks tdopz).
  • Recon's Sniper Rifle will now do 400 default damage on body shot. Head shot crit modifier was increased to compensate.
  • The Assault Rifle and Suppressor Rifle bullet speed has been increased by 66%.
  • Reduced the camera shake associated with being hit by the Assault plasma cannon. Also decreased the radius of when camera shake would be applied.
  • Changed the Carbonite Casing costs of modules.
    • This was patched live last week.
  • Geology scans will now appear on the world map for your entire squad.
  • Sped up inventory updates so that you don't load the entire inventory every time you pick up an item.

UI Changes

  • Chat now has global key bindings for chat scrolling that are in the keybindings, this allows for chat scrolling even when not in chat input mode.
    • pgup - scroll up 3 lines
    • pgdown - scroll down 3 lines
    • alt+pgup - scroll to top
    • alt+pgdown - scroll to bottom
    • Rebinding these keys to normal letter keys will prevent them from working in chat input mode.
    • If a new message comes in and you not in chat input mode, then the chat window will now auto scroll to the bottom.
  • Added an interface option for changing the font type between an handful of our font types
  • Increased font size from point 9 to point 10
  • Relabeled option 'Background Transparency' to 'Background Opacity' as it better describes its functional orientation. Ie100% is fully Opaque
  • Reversed the gradient on the hold-to-interact UI: increases the contrast of the bar's depletion.

Known Issue

  • Hovering over a resource in vendor window will show "Undefined" instead of the resource description.

Lemon King
Oct 4, 2009

im nt posting wif a mark on my head



Huge rear end Changes coming!
  • Leveling is Removed
  • Teir Based Gear System
  • Weight / Power Usage for Gear (like Mechwarrior)

http://www.youtube.com/watch?v=eUE9grLXiM8

Maxwell Adams
Oct 21, 2000

T E E F S

I've always wanted a Mech-building game with roguelike gameplay.

The Quake
Nov 1, 2006



Lemon King posted:

Huge rear end Changes coming!
  • Leveling is Removed
  • Teir Based Gear System
  • Weight / Power Usage for Gear (like Mechwarrior)

http://www.youtube.com/watch?v=eUE9grLXiM8

Pretty neat. That's one thing I heavily included in a survey they recently sent me. More sidegrades or "horizontal progression" as they put it and less "this thing does more damage and is better all around than that poo poo your using now".

GetWellGamers
Apr 11, 2006

The Get-Well Gamers Foundation: Touching Kids Everywhere!

Lemon King posted:

  • Leveling is Removed



That's a hell of a thing to just remove.

PoopinClumpin
Jul 4, 2006



They're early enough on in the beta process that it seems like the time to do it though.

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GetWellGamers
Apr 11, 2006

The Get-Well Gamers Foundation: Touching Kids Everywhere!

Oh yeah, I'm not criticizing it or anything, it's just, wow. It'd be like someone busting into EA and saying "Okay guys, for Madden '14 we're doing Australian Rules football!"

They could probably do it and still make money off of it, but it's still a -worthy announcement.

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