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Hamlet442
Mar 2, 2008


Ulvino posted:

First Emperor game since G&K:

Playing as Askia, aiming for a culture-puppet game. I settled three cities, all surrounded by jungle with Sacred Path and three warriors hitting nearby camps.

I notice a bunch of swedish warriors and archers moving towards Gao and quickly recall my warriors back. He DoW's me along with his ally Singapore, which was on the other side of a mountain range where I settled my third city. After a few warriors die hitting that same city, on the same turn I rush buy an archer, a Singaporean catapult and a warrior appear. Two turns later that city is just ashes.



It is now your goal to make sure that the world never knew that Sweden and Singapore never existed. The only remaining portions of their civilization are now merely dust in the wind.

Althought this is probably why I never play a culture game. It always turns into a domination game.

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dy.
Dec 6, 2003



Hamlet442 posted:

Althought this is probably why I never play a culture game. It always turns into a domination game.
Yeah, that's what happens to me too. Aside from a handful of tech wins, I've never won in any other way besides Domination. Even if I start with a cultural victory in mind, inevitably one of my neighbors will get aggressive and I'll convince myself that I'm just going to take their capital to keep them from being a nuisance... and then I have this big military built so I might as well take the rest of their cities... and then the next civ wardecs me so I march up there, and before I know it I've conquered half the world.

I want to live in peace, they just won't let me.

foobardog
Apr 19, 2007



dangerous.hotdog posted:

Rush Comp Bows and never fear an early G&K DoW again!

Yeah, trying the 60-turn 4 city start that was linked earlier really taught me this. I was thinking that Swordsmen would always be the offensive backbone of my army, but really, they make much more sense as meat shields for your Comp Bows and Catapults in early war.

Dragongem
Nov 9, 2009

why


dy. posted:

Yeah, that's what happens to me too. Aside from a handful of tech wins, I've never won in any other way besides Domination. Even if I start with a cultural victory in mind, inevitably one of my neighbors will get aggressive and I'll convince myself that I'm just going to take their capital to keep them from being a nuisance... and then I have this big military built so I might as well take the rest of their cities... and then the next civ wardecs me so I march up there, and before I know it I've conquered half the world.

I want to live in peace, they just won't let me.

This is the same. I usually wind up crushing at least one or two civs because they won't stop attacking me!

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



Gah! Playing as the Inca makes me get upset over the simplest things. Mainly when tiles aren't hills. A tile surrounded by five mountains! The best (practical) tile you can get for food as the Inca, and it's flat!

Kajeesus
Jun 1, 2011


SlightlyMadman posted:

If I'm not mistaken, followers don't exert any pressure either, only fully-converted cities (50% of population or greater).

Oh, yeah, I'm just saying that you don't actually get to see the pressure before the neighboring cities get followers.

Cabbit posted:

I really think my start bias is broken. Decide to give Khan a go, look up some information on him, appears to have a plains start bias. Load it up: middle of a bunch of jungle hill tiles, flanked by mountains.

Next two: forested tundra, then coastal desert.

It shouldn't count, and I don't think it does, but jungle tiles are actually always on plains.

Hamlet442
Mar 2, 2008


Dragongem posted:

This is the same. I usually wind up crushing at least one or two civs because they won't stop attacking me!

Hey, they started it!

Hryme
Nov 4, 2009


Won my first game on immortal with that insane start I talked about yesterday.

Diplomatic victory in turn 494 (epic speed). I was very worried because the runaway AI Persia on the other continent with 24 cities had 75000ish gold in the bank and kept sniping my city states. First election was tied 9 - 9 between us. But somehow I was able to win the next one by couping 6 city states from him and then barely bribing 3 more into following me the turn before the election. As he only took 3 back I won, however he still had lots of money in the bank so I guess if the AI was smart it could have won it easily.

Last turn screenshot:



I doubt I will regularly win on this difficulty. This start gave me a very large advantage.

SlightlyMadman
Jan 14, 2005



Alkydere posted:



Gah! Playing as the Inca makes me get upset over the simplest things. Mainly when tiles aren't hills. A tile surrounded by five mountains! The best (practical) tile you can get for food as the Inca, and it's flat!

That looks like PerfectWorld3, right? My biggest peeve with that map is that it only places hills at elevation changes, so they rarely end up next to mountains, but rather a few tiles away in areas surrounding them. You get so many frustrations like that as the inca because of it.

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.

SlightlyMadman posted:

That looks like PerfectWorld3, right? My biggest peeve with that map is that it only places hills at elevation changes, so they rarely end up next to mountains, but rather a few tiles away in areas surrounding them. You get so many frustrations like that as the inca because of it.

Yea, that's exactly what it is. And is that how the hills are coded?



And after exploring the entirety of what should be a sexy mountain range but only has a handful of actual foothills (11, I counted), I'm really thinking hard about saying gently caress it. Oh, sure. I have a sexy, sexy desert full of hills, but it's right next to the most disappointing lack of foothills I've only seen.

Marketing New Brain
Apr 26, 2008


Hryme posted:

Won my first game on immortal with that insane start I talked about yesterday.

Diplomatic victory in turn 494 (epic speed). I was very worried because the runaway AI Persia on the other continent with 24 cities had 75000ish gold in the bank and kept sniping my city states. First election was tied 9 - 9 between us. But somehow I was able to win the next one by couping 6 city states from him and then barely bribing 3 more into following me the turn before the election. As he only took 3 back I won, however he still had lots of money in the bank so I guess if the AI was smart it could have won it easily.

I doubt I will regularly win on this difficulty. This start gave me a very large advantage.

Can't you still bribe city states and then DoW Persia so they can't be bribed back? Past Emperor I'm not really above dirty tricks.

SERPUS
Mar 20, 2004


Does anyone know how I can open a *.civ5mod file? I downloaded a civ I want to add, but I want to change some of the game-breaking bonuses the author put in.

Koskinator
Nov 4, 2009

MOURNFUL: ALAS,
POOR YORICK


I just started discovering Education, and Bismarck immediately offered a research agreement. Is this a common bug?

Cabbit
Jul 19, 2001

Shines like Gold.


dy. posted:

Yeah, that's what happens to me too. Aside from a handful of tech wins, I've never won in any other way besides Domination. Even if I start with a cultural victory in mind, inevitably one of my neighbors will get aggressive and I'll convince myself that I'm just going to take their capital to keep them from being a nuisance... and then I have this big military built so I might as well take the rest of their cities... and then the next civ wardecs me so I march up there, and before I know it I've conquered half the world.

I want to live in peace, they just won't let me.

I sort of have the opposite problem: I can never seen to get going for full on warfare. Every time I try to build up an army, I tend to get distracted by buildings, and it turns out I never build enough to actually do more than bloody my enemy's nose enough for a middling peace settlement.

Usually this is after I push up, find significant resistance, and then fall back to my massively built up core cities (with every defensive building I can find) to meatgrinder their invading forces.

THE PWNER
Sep 7, 2006

Come daddy, I'll show you the end-game!




well ok game. guess i'm rich

Fledgling Gulps
Jul 4, 2007

I'll meet you in Meereen,
we'll grub out.


Koskinator posted:

I just started discovering Education, and Bismarck immediately offered a research agreement. Is this a common bug?

I don't understand your question. You started researching education and Bismark offered a research agreement and you think this is a bug?



VV oh did they change the unlock tech for research agreements? I thought it was philosophy. vOv

Fledgling Gulps fucked around with this message at Jul 31, 2012 around 23:42

Bubble-T
Dec 26, 2004

You know, I've got a funny feeling I've seen this all before.

Bismark already had the tech and this allows him to offer you a research agreement even though you don't have it yet. I think that's how it works anyway.

Jedit
Dec 10, 2011

Proudly representing vanilla Legends since 1994


Bubble-T posted:

Bismark already had the tech and this allows him to offer you a research agreement even though you don't have it yet. I think that's how it works anyway.

Nope. Both parties have to have Education.

Koskinator
Nov 4, 2009

MOURNFUL: ALAS,
POOR YORICK


Jedit posted:

Nope. Both parties have to have Education.

Yeah. I didnt have education yet. I had just started it - it had like 11 turns to go. He offered the agreement anyway.

Bubble-T
Dec 26, 2004

You know, I've got a funny feeling I've seen this all before.

huh, I assumed it was the same as Open Borders where only one party requires the tech. My bad.


VVVVV Is your friend a serial bullshitter? I've got friends like that.

Bubble-T fucked around with this message at Aug 1, 2012 around 00:14

webmeister
Jan 31, 2007


OK, a friend of mine swears up and down that you can capture enemy cities via culture alone. That's definitely not possible in Civ 5, right? I remember it from earlier iterations but I've never seen it in 5.

Away all Goats
Jul 5, 2005
Back from the dead

webmeister posted:

OK, a friend of mine swears up and down that you can capture enemy cities via culture alone. That's definitely not possible in Civ 5, right? I remember it from earlier iterations but I've never seen it in 5.

Not possible in Civ 5. Which is a shame because sometimes you want a city but don't want to bother going to war for it.

Durgat
Aug 2, 2009
Talking of excrement ...

webmeister posted:

OK, a friend of mine swears up and down that you can capture enemy cities via culture alone. That's definitely not possible in Civ 5, right? I remember it from earlier iterations but I've never seen it in 5.

There is a mod in the works called Cultural Diffusion that is working towards this. City flipping isn't in it yet though.

http://forums.civfanatics.com/showthread.php?t=410985

Torael_7
Jan 10, 2004

Just another geek, nothing to see, move along...

I find myself disappointed that there isn't an achievement for being allied with every single city state on a map simultaneously. Maybe require a minimum number or something so its not cheesable but c'mon!

Cabbit
Jul 19, 2001

Shines like Gold.


Torael_7 posted:

I find myself disappointed that there isn't an achievement for being allied with every single city state on a map simultaneously. Maybe require a minimum number or something so its not cheesable but c'mon!

There is-- the one you get for winning as Greece.

The White Dragon
Nov 14, 2007

a dragon that is
uh

THE PWNER posted:



well ok game. guess i'm rich

Not that rich. I don't understand why folks suggest that they will be upon seeing tons and tons of hills. The problem lies therein: they're hills. What do Hills do for the longest time? Starve your poo poo.

Grasslands/Silver though I could totally see someone saying that. Grasslands/Silver is my second-favorite tile to Salt/Plains.

Hryme
Nov 4, 2009


Marketing New Brain posted:

Can't you still bribe city states and then DoW Persia so they can't be bribed back? Past Emperor I'm not really above dirty tricks.

I guess that would work. I never even thought about it.

THE PWNER
Sep 7, 2006

Come daddy, I'll show you the end-game!


The White Dragon posted:

Not that rich. I don't understand why folks suggest that they will be upon seeing tons and tons of hills. The problem lies therein: they're hills. What do Hills do for the longest time? Starve your poo poo.

Grasslands/Silver though I could totally see someone saying that. Grasslands/Silver is my second-favorite tile to Salt/Plains.

Rich because that's 4 luxuries to trade for 360 gold to AI in my first city, pretty easily outweighs any other possible benefit. Snowball effect etc.

edit: Ended up finishing that game in a day (even though it was on epic) with a 4 city cultural victory in 1920 on Emp. I was so hilariously far ahead the entire game after that start, when I won the highest AI only had 14 policies unlocked and no one had hit the Information era.

I can win 100% of the time on Emp now, but don't want to move up because the AI getting 2 settlers to start sounds mega cheesy.

THE PWNER fucked around with this message at Aug 1, 2012 around 07:18

Torael_7
Jan 10, 2004

Just another geek, nothing to see, move along...

Cabbit posted:

There is-- the one you get for winning as Greece.

I just did a diplomatic victory as the Dutch, so nyah.



On a different note, it's normal to nuke the a civilization into the ground, repeatedly if possible, if they've unlocked a win condition and you're worried about them squeaking out a win, right? I hope so, because I sure am doing it a lot. Egypt was on the next continent over across a small strait and cracked open the Manhattan Project & Apollo Program back to back with me still 20+ turns off from my Diplo victory, so I glassed his entire continent, repeatedly, just to be safe...

DesperateDan
Dec 10, 2005
Cow Pies and Owl Hoot Juice be what makes a man!

Torael_7 posted:

On a different note, it's normal to nuke the a civilization into the ground, repeatedly if possible, if they've unlocked a win condition and you're worried about them squeaking out a win, right?


Yeah, especially with science victories, I nuke the capital right down in terms of population, then monitor it so the enemy doesn't bring in parts from other cities. They try that, and things just keep getting glowier.

Of course, once I get a few nukes I tend to nuke anyone who looks at me funny. Really wish SLBM's didn't use 2 uranium each

USDA Choice
Jul 4, 2004

BIG TEN PRIDE


DesperateDan posted:

Yeah, especially with science victories, I nuke the capital right down in terms of population, then monitor it so the enemy doesn't bring in parts from other cities. They try that, and things just keep getting glowier.

Of course, once I get a few nukes I tend to nuke anyone who looks at me funny. Really wish SLBM's didn't use 2 uranium each

Speaking of which, what's more devastating to a city? 2 atomic bombs or 1 missile?

THE PWNER
Sep 7, 2006

Come daddy, I'll show you the end-game!


Only difference is the range/being able to be put into subs and missile cruisers. Same damage. I stick to atomic bombs mostly but missiles definitely have their uses.

sassassin
Apr 3, 2010
Bench press was, is and will never be a great chest builder.

What do you do when a neighbour keeps demanding tribute from an allied city state and taunting you about it?

I've denounced them, and gifted a couple of troops (one of which never seemed to arrive). But the only thing that makes a drat bit of difference is declaring war.

So I raze their weak cities, get bored, accept peace and a decade later same poo poo again.

Poor Rio.

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.

sassassin posted:

What do you do when a neighbour keeps demanding tribute from an allied city state and taunting you about it?

I've denounced them, and gifted a couple of troops (one of which never seemed to arrive). But the only thing that makes a drat bit of difference is declaring war.

So I raze their weak cities, get bored, accept peace and a decade later same poo poo again.

Poor Rio.

Well, unless the other civ is Alexander (who I suggest crushing on principal), you can always just keep Denouncing the bullying player and/or giving the City State gold to refill their coffers depending on the quests that pop up. Therefore guaranteeing that you'll be on good terms and the City State, while poor, will be in your pocket.

Cabbit
Jul 19, 2001

Shines like Gold.


I imagine you've pledged to protect them, right?

sassassin
Apr 3, 2010
Bench press was, is and will never be a great chest builder.

Yeah, and they're already in my pocket because waaay back in the day boadicea took the city, only for me to liberate it a few decades later.

It's a shame the Celts last too cities are a little too well defended for me to take without significant losses, or I'd wipe them from the face of the earth like I did Austria.

Lugaloco
Jun 29, 2011

Look man, I ain't involved. I ain't involved in that gangster bullshit no more.


So after my 3rd attempt to win on King difficulty (I really noticed the difference from Prince), I finally got there with a culture win as Boudicca. Previously I was really struggling but on this map well...


Seriously those are the tallest cities I've ever built.

I also never really wrapped my head around religion, but with Boudicca I realised how kick-rear end it really is. I was spewing out Great Artists like no tomorrow by the end for a perpetual and glorious Golden Age in order to gain as much culture as possible. Hell I could've went for a diplo victory as well since I was allied with almost all the City States (mainly for protection from that deceptive sonofabitch Ramesses as well as India when I took Sydney).

My only regret was taking Sydney since I forgot once you took it then it could'nt be razed. I honestly can't think of anything else I did wrong for once, normally I make mistakes out the wazoo.



In short, all hail the Glorious Warrior Queen who decided to go for a culture victory instead

Bubble-T
Dec 26, 2004

You know, I've got a funny feeling I've seen this all before.

Austria's pretty good, just got a sub-300 turns science victory on Emperor, huge earth map. Never been that fast before.

Marrying a single militaristic state just about invalidates the need for troop production for the rest of the game if you aren't warmongering much.

Like someone else was saying the continent of Australia was left entirely untouched. I'm not sure what kind of victory Harald was going for because he had a continent to himself after wiping out the Mongols and then he just sat there, way behind me in tech

Red Crown
Oct 20, 2008


I'm still figuring out espionage. My spies almost never rank up, I have to leave a low-end techs unresearched so that I can steal them later to rank up. Successful coups should give XP to spies, I think.

Speaking of which, by the end of the game coups are ridiculous. I don't even bother with city-state gifts by the modern era because even if I achieve ally status, a coup will snipe it from me within 3 turns - it's worse with more players.

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Zteuer
Nov 8, 2009


Red Crown posted:

I'm still figuring out espionage. My spies almost never rank up, I have to leave a low-end techs unresearched so that I can steal them later to rank up. Successful coups should give XP to spies, I think.

Speaking of which, by the end of the game coups are ridiculous. I don't even bother with city-state gifts by the modern era because even if I achieve ally status, a coup will snipe it from me within 3 turns - it's worse with more players.

I like to get the constabulary (and later police station) in my capital to get my spies to level up when the AI tries to steal my tech. It seems like every failed attempt by the AI, levels up a spy. When the spy maxes out in level I send them to a city state. If it's possible try to get the national wonder as well, if you don't have too many cities I think it's worth it for the extra spy.

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