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wa27
Jan 14, 2007
We must repeat.


slardel posted:

Anybody else reminded of Blast Corps music by this song? http://www.youtube.com/watch?v=Hh__KJhjuxI#t=45s

Yeah every time, specifically this track.

I finally got back to playing this game today and laid some decent times down. I'm liking the hard tracks in this more than HD for some reason. It's almost like they're easier but with a lot more obstacles to screw up on.

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Deacon of Delicious
Aug 20, 2007

I bet the twist ending is Dracula's dick-babies


slardel posted:

Anybody else reminded of Blast Corps music by this song? http://www.youtube.com/watch?v=Hh__KJhjuxI#t=45s

Yes! I guess it's a good style of music for infuriating races against time.

Harminoff
Oct 24, 2005

listerine and mr. green

The custom map Silhouette Redux is a gimick map done right. So much better then limbo. It's like Lost in Shadow on the wii, but using a bike instead. Perfect. I'm glad they have redlyx picks so I don't have to find these myself. They really need to fix the highest rated tracks section. Make it a minimum of 500 votes or something.

Harminoff fucked around with this message at Apr 24, 2012 around 02:30

BonoMan
Feb 20, 2002



Goddamn I will no fault plat Gigatrack. I keep getting right to the end and then getting brained on something stupid.

Barudak
May 7, 2007

No no, I'm Sean Mexico. You must have me mistaken for someone else.

Harminoff posted:

The custom map Silhouette Redux is a gimick map done right. So much better then limbo. It's like Lost in Shadow on the wii, but using a bike instead. Perfect. I'm glad they have redlyx picks so I don't have to find these myself. They really need to fix the highest rated tracks section. Make it a minimum of 500 votes or something.

That track is really inventive and interesting even if it felt a little tough for a medium track. I agree totally on the highest rated section, currently its a track with an invisible track line with the angle directly behind the biker and no checkpoints with only one completed score. I can't even 1 star it because I can't be hosed to try and finish that poo poo.

Also: gently caress Gigatrack. Not because its hard but because its really long and not interesting at all.

Bloody Hedgehog
Dec 12, 2003

Gotta' nuke something.


BonoMan posted:

Goddamn I will no fault plat Gigatrack. I keep getting right to the end and then getting brained on something stupid.

I was right at the last checkpoint on a perfect run.... and I accidentally hit the back button.

In fact, I've hit the back button by accident so many times now that I'm giving up on finishing any of the hard tracks. Why they didn't make it so you have to hold the back button for a second or two is crazy.

Good Dog
Oct 16, 2008

Who threw this cat at me?

BonoMan posted:

Goddamn I will no fault plat Gigatrack. I keep getting right to the end and then getting brained on something stupid.

You actually have to be pretty quick and downside stuff consistently throughout the course. My first runthrough I did poorly on it with the pheonix, next I did a 0/7:03 run with the scorpion, got a plat last night playing it. I felt I was doing well throughout it but still came up with a 6:58~ run to barely get plat.

I guess I'm the only 1 that finds its wide-openness relaxing and refreshing from the normal technical extreme poo poo I play all the time.

het
Nov 14, 2002



Good Dog posted:

I guess I'm the only 1 that finds its wide-openness relaxing and refreshing from the normal technical extreme poo poo I play all the time.
I would probably play it regularly if I had plat on it already but otherwise it's an implicit attempt to better my score.

VDay
Jul 2, 2003

I'm Pacman Jones!


Good Dog posted:

I guess I'm the only 1 that finds its wide-openness relaxing and refreshing from the normal technical extreme poo poo I play all the time.

Not at all, I love Gigatrack, even if getting a plat on it will probably take me a month. Falling down over a stupid bump that I just barely nudged 6 minutes into a flawless run is somehow less frustrating for me than smashing my face into a vertical wall a dozen times in 30 seconds. Also listening to my friend (who's better than me at the game) constantly miss getting Gold on it was the best experience in the game for me so far. It'd be 4-5 minutes of complete silence followed by a "GOD DAMNIT" or "gently caress", which is a lot funnier then the usual "Hey I beat your time"

Ramagamma
Feb 2, 2008

Life is too short. Play More.

How does one procure a platinum medal? I've no faulted tracks in decent times on the easy and normal courses but I've not seen any mention of platinum medals.

Loonytoad Quack
Aug 24, 2004

High on Shatner's Bassoon

Ramagamma posted:

How does one procure a platinum medal? I've no faulted tracks in decent times on the easy and normal courses but I've not seen any mention of platinum medals.

When you get 135 medals the times will show up and any platinum times you've already beaten will be credited.

VDay
Jul 2, 2003

I'm Pacman Jones!


Platinum medals/times become visible once you get enough medals. I wanna say it's something like 140 but I'm not completely sure. They basically unlock after you "beat" the single player by getting golds on all/most of the easy, medium, and hard tracks. Then they'll show up just like any other medals. They also count retroactively so platinum times you've established before unlocking the medals will still count.

Ramagamma
Feb 2, 2008

Life is too short. Play More.

Loonytoad Quack posted:

When you get 135 medals the timse will show up and any platinum times you've already beaten will be credited.

Aha, I did wonder about that 135 medal unlock. Got within 2 of it last night but decided to finish watching Hobo with a Shotgun. Cheers dude.

Tgent
Sep 6, 2011


Gigatrack: 7:00.032 0 faults.

Knightmare
Aug 23, 2004

Show us what you got, what you got

Bloody Hedgehog posted:

In fact, I've hit the back button by accident so many times now that I'm giving up on finishing any of the hard tracks. Why they didn't make it so you have to hold the back button for a second or two is crazy.

This would be pretty annoying to the people who don't accidentally hit the reset button, which I'm pretty sure is most of us. If you're having trouble finishing the hard tracks, why not use the checkpoint system and learn the course before trying the 0 fault run?

Toenail Ninja
Sep 10, 2003

Superman is back!
It's great!


Knightmare posted:

This would be pretty annoying to the people who don't accidentally hit the reset button, which I'm pretty sure is most of us. If you're having trouble finishing the hard tracks, why not use the checkpoint system and learn the course before trying the 0 fault run?

For me, it's a holdover from trying to Gold the medium tracks, where you need 0 faults. If you screw it up, hit Back and restart. I did that so many times when I was playing the Extreme tracks.

Ramagamma
Feb 2, 2008

Life is too short. Play More.

Giving up smoking and trying to get gold stars on Trials games isn't the greatest combination.

sativa dreams
Nov 28, 2006
i'm really an '03, i swear

Bloody Hedgehog posted:

I was right at the last checkpoint on a perfect run.... and I accidentally hit the back button.

In fact, I've hit the back button by accident so many times now that I'm giving up on finishing any of the hard tracks. Why they didn't make it so you have to hold the back button for a second or two is crazy.

I've done this several times, some from just hitting back out of habit, and a few times just my thumb slides a bit too far off the left joystick and hits it (being too vigorous I guess) This has always happened on extreme tracks, which really pissed me off. Maybe make an option for a reset confirmation you can turn on and off? I doubt that'd ever happen though.

NaDy
Jan 29, 2006



I just want to say that already I've played Trials Evo for over 3 times as long as I did for Modern Warfare 3. Granted I only rented MW3 and only played the single player, but I think it goes to show how good this game is in relation to all the 'AAA blockbusters' out there.

Also holy poo poo I did the burnt to a crisp achievement. All I can say is thank gently caress that's done.

DrNutt
Apr 12, 2007

If you want a picture of the future, imagine getting loud and spilling drinks on the Citadel - forever.


NaDy posted:

I just want to say that already I've played Trials Evo for over 3 times as long as I did for Modern Warfare 3. Granted I only rented MW3 and only played the single player, but I think it goes to show how good this game is in relation to all the 'AAA blockbusters' out there.

Also holy poo poo I did the burnt to a crisp achievement. All I can say is thank gently caress that's done.

I was just thinking last night that unless something truly mindblowing comes out, this is easily my game of the year. As a completely unapologetic Mass Effect fanboy, I think that's saying quite a lot, really. I just got my 135 medals last night, and I don't even think I'm halfway finished with even my enjoyment of the vanilla content.

ryan_woody
Aug 26, 2005

I find your lack of faith disturbing.

Ramagamma posted:

Giving up smoking and trying to get gold stars on Trials games isn't the greatest combination.

I picked up a pack of cigarettes after not smoking for 3 months when I beat the Sin City level (can't remember the name off the top of my head). Thanks, Trials

Bloody Hedgehog
Dec 12, 2003

Gotta' nuke something.


Knightmare posted:

This would be pretty annoying to the people who don't accidentally hit the reset button, which I'm pretty sure is most of us. If you're having trouble finishing the hard tracks, why not use the checkpoint system and learn the course before trying the 0 fault run?

You mean the same checkpoint system that gets reset when you accidentally hit the back button? Thanks for the tip, bro.

GhostDog
Jul 29, 2003

And that is how I know
When I try to get through
On the telephone to chew
There'll be nobody home

You know how sometimes when you're playing a game you lean a bit with the action or move the contoller around? Today as I was playing this I realized that on the more difficult jumps I regularly end up at a ridiculous angle away from my TV while my hands end up holding the controller somewhere around the vicinity of my right ear. It's ridiculous, and even though I'm now aware of it I can't seem to stop it.

PepperSinclaire
Jan 21, 2007

But everyone's doooing it!


GhostDog posted:

You know how sometimes when you're playing a game you lean a bit with the action or move the contoller around? Today as I was playing this I realized that on the more difficult jumps I regularly end up at a ridiculous angle away from my TV while my hands end up holding the controller somewhere around the vicinity of my right ear. It's ridiculous, and even though I'm now aware of it I can't seem to stop it.

I've always insisted that tilting helps when you're playing games involving any kind of driving. Trials is the only game that makes me lift my controller above my head like the ape from 2001 though.

Banzai 3
May 8, 2007
I'm only here for the weekly 24 bitchfest.

Here's more of a general Xbox question, but the application is strictly to Trials: I live in a dorm and while I was out of town this weekend, my friends decided to beat as much of this game as they could, naturally on my profile. I'm not the biggest fan of going through everything they've already completed with no reward, so I want to delete all the save data related to the game from my console (i.e. times and medals). Clearing the cache and deleting the Trials Evolution game and re-downloading it does not accomplish this, and I can't seem to find another option that does. Am I out of luck here?

Papercut
Aug 24, 2005

What this power is I cannot say; all I know is that it exists and it becomes available only when a man is in that state of mind in which he knows exactly what he wants and is fully determined not to quit until he finds it.

Bloody Hedgehog posted:

You mean the same checkpoint system that gets reset when you accidentally hit the back button? Thanks for the tip, bro.

The instant reloads are a huge part of the user-friendliness of these games (and Super Meat Boy for example). Having to hold the button down for several seconds or confirm a prompt would be incredibly annoying when you're trying to learn how to overcome a difficult obstacle. The accidental B-press affects far fewer people than your proposal would.

Bloody Hedgehog
Dec 12, 2003

Gotta' nuke something.


Papercut posted:

The instant reloads are a huge part of the user-friendliness of these games (and Super Meat Boy for example). Having to hold the button down for several seconds or confirm a prompt would be incredibly annoying when you're trying to learn how to overcome a difficult obstacle. The accidental B-press affects far fewer people than your proposal would.

That's true, but having an option to toggle between a hold and press would be fairly easy to implement. Fighting games are starting to do it too, because people don't want to accidentally pause the game while in the middle of a match.

Papercut
Aug 24, 2005

What this power is I cannot say; all I know is that it exists and it becomes available only when a man is in that state of mind in which he knows exactly what he wants and is fully determined not to quit until he finds it.

Bloody Hedgehog posted:

That's true, but having an option to toggle between a hold and press would be fairly easy to implement. Fighting games are starting to do it too, because people don't want to accidentally pause the game while in the middle of a match.

Oh that's a good compromise, just make it an option you can toggle. RedLynx is cool enough that I could see them implementing it, too.

Stokes
Jun 13, 2003

Maybe Kris can come in, and we can throw M-80s at his asshole.

What if you just stopped pressing B and/or the back button.

NaDy
Jan 29, 2006



That's like telling someone to stop breathing.

Bloody Hedgehog
Dec 12, 2003

Gotta' nuke something.


Stokes posted:

What if you just stopped pressing B and/or the back button.

You do know what the word "accidentally" means, right?

Stokes
Jun 13, 2003

Maybe Kris can come in, and we can throw M-80s at his asshole.

Bloody Hedgehog posted:

You do know what the word "acidentally" means, right?

Ok then let me rephrase my statement:

What if you just stopped accidentally pressing B and/or the back button?

How many times do you suppose you need to hit either button accidentally before it stops becoming an accident?

Good Dog
Oct 16, 2008

Who threw this cat at me?

I play this game like I'm reeling in a fish and sometimes I smash the back button into my face wanna fight about it?


I don't see how people push the back button on accident often enough to where it becomes an issue.

Bloody Hedgehog
Dec 12, 2003

Gotta' nuke something.


Stokes posted:

Ok then let me rephrase my statement:

What if you just stopped accidentally pressing B and/or the back button?

How many times do you suppose you need to hit either button accidentally before it stops becoming an accident?

If you finger keeps slipping off the left stick while trying to perform the finger gymanstics the game requires and then hitting the back button which is located right next to it, then it's an accident no matter how many times it happens.

Knightmare
Aug 23, 2004

Show us what you got, what you got

If I'm doing a 0-fault run sometimes I'll prematurely hit the back button if it looks like I'm about to crash, but I've never had a thumb slip off the left thumbstick into it. I guess it's possible, but how hard are you thrashing the stick around? Trials is all about delicate precision. And then throwing the controller through the patio window after failing the Sin City scoreboard jump.

Bloody Hedgehog
Dec 12, 2003

Gotta' nuke something.


I'm pretty loosy goosy on the sticks, and I've always been fairly rough with them. Games that have a function bound to the click-in on the stick are a nightmare for me too, as I'm always pressing so hard on the sticks that I accidentally click it in and end up throwing a grenade or blocking or whatever.

It's only really an issue with the harder tracks in Trials because I get so frustrated that my stick control gets even more lax, and then my fingers start slip-sliding all over the place.

DrNutt
Apr 12, 2007

If you want a picture of the future, imagine getting loud and spilling drinks on the Citadel - forever.


Bloody Hedgehog posted:

I'm pretty loosy goosy on the sticks, and I've always been fairly rough with them. Games that have a function bound to the click-in on the stick are a nightmare for me too, as I'm always pressing so hard on the sticks that I accidentally click it in and end up throwing a grenade or blocking or whatever.

It's only really an issue with the harder tracks in Trials because I get so frustrated that my stick control gets even more lax, and then my fingers start slip-sliding all over the place.



No offense, but I would probably find it hilarious to watch you play games. Like, it sounds like Kramer playing a video game with a controller slathered in Crisco.

Bloody Hedgehog
Dec 12, 2003

Gotta' nuke something.


DrNutt posted:



No offense, but I would probably find it hilarious to watch you play games. Like, it sounds like Kramer playing a video game with a controller slathered in Crisco.

Giddy-yup.

GhostDog
Jul 29, 2003

And that is how I know
When I try to get through
On the telephone to chew
There'll be nobody home

SERENITY NOW!

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Bloody Hedgehog
Dec 12, 2003

Gotta' nuke something.


Jesus, I might need that phrase. The last hard track I played where I was at something like 100+ faults, when I yet again accidentally hit the back button I nearly put my controller through the tv I was so pissed.

GEORGE IS GETTIN' UPSET!

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