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Holy poo poo the violence in this game is brutal. That hammer thing was just gross.
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| # ? Apr 24, 2012 21:41 |
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| # ? May 22, 2013 09:00 |
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Any idea when the iOS version is coming out?
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| # ? Apr 24, 2012 21:52 |
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Finished it. Liked it quite a bit. Would be nice in the future, though, if some of these choices you can make actually hint a bit at how your character actually says them. Other than that I enjoyed the whole thing and am really wondering as to how things could have gone differently. Probably gonna do another run soon.
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| # ? Apr 24, 2012 22:16 |
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Mindblast posted:Would be nice in the future, though, if some of these choices you can make actually hint a bit at how your character actually says them. Yeah when Clementine told me she had to pee and I selected just go, I didn't really expect Lee to yell it angrily at her.
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| # ? Apr 24, 2012 22:31 |
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Just finished it, had a real blast. I don't think you need to be a fan of the comics or TV series to get into this game. There are some familiar locations and faces but nothing that will confuse a newcomer. The characters were mostly well done and sympathetic, you can tell the game was made with heart. If that means anything. I felt more attached to them than anyone in the TV show. They did a good job with the kid too, she wasn't the typical annoying brat in most video games. I was dreading the QTEs but there were few in between and they all made sense. If you are a fan of zombies and adventure games, I highly recommend you give it a go. It's not really scary, but there are tense, desperate moments remind me of the Romero movies and I can't imagine anyone not enjoying them. Did they say how long the intervals between episodes will be? I hope it wouldn't be months, really looking forward to the next one. Character spoilers - My Episode 2 trailer had Lily screaming at me because I encouraged Kenny to punch her dad, really nice detail and call back to my actions. Also, her dad was a complete dick to me up to the end, threatening to reveal my murderous secret. Was anyone nice to him and got anything different?
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| # ? Apr 24, 2012 23:25 |
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Yeah, pretty much every character in this is better than the entire TV show. Maybe it's beacuse they don't complain as much and are actually sort of proactive.
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| # ? Apr 24, 2012 23:30 |
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Are shadows okay on PC/PSN? On Mac they're super crunchy and pixelated.
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| # ? Apr 24, 2012 23:50 |
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Twenty bucks for two hours. I'll have to try again and see how things shake out if I try different things. Voice acting was decent, there were a lot of weird facial expressions that went on just a few seconds too long and a few little animation and sound hiccups. The conversation system wasn't quite as well put together as alpha protocols and there were some tone issues. I would've liked some more exploration but overall it was pretty good Noirex posted:Character spoilers - This seems to be a universal plot point to build tension in future episodes edit: I could be wrong now that I think about it, I'll have to try everything the other way
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| # ? Apr 24, 2012 23:52 |
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It's not 20 dollars for 2 hours. You get all of the episodes so it's more like 10 hours.
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| # ? Apr 24, 2012 23:57 |
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BrandNew posted:It's not 20 dollars for 2 hours. You get all of the episodes so it's more like 10 hours.
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| # ? Apr 25, 2012 00:07 |
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I'm pretty sure my spoiler was specific to my previous actions because of the details that she yelled at me. Also, just found out myself this is a monthly episode release in case anyone else was wondering.
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| # ? Apr 25, 2012 00:27 |
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RentACop posted:
Yeah, Telltale does episodic stuff. You just bought five Episodes for $20, this was #1, #2 will come in May, #3 in June, #4 in July, and #5 in August, they'll just download themselves to your Walking Dead folder like a patch. So yeah, pretty worth it, especially since they are promising that choices will have repercussions in the later episodes especially when it comes to who lives/dies which would mean certain people might not even exist from episode to episode, which may make certain tasks harder/impossible, pushing re playability, and yeah. Also, just finished the first, there is no amount of Is it possible to save Shaun?
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| # ? Apr 25, 2012 00:54 |
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Was really impressed by this! It'll be interesting to see how all the trust and relationship logging spools out down the line. Looks like Telltale is gonna show Bioware et all how to handle choices in a narrative if they really can account for all the variables.
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| # ? Apr 25, 2012 01:05 |
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Welp, I had no idea this was being made, and all it took to fork over my cash was the mention of Alpha Protocol. Here's hoping the conversations live up to that!
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| # ? Apr 25, 2012 01:13 |
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The only real complaint I have about this is the weird audio glitches I keep getting, or maybe the audio was just poorly recorded. Other than that I really enjoyed this. I care about what happens to Clementine, and it's rare that I give a poo poo about a character in a video game so quickly. Rookersh posted:Is it possible to save Shaun? No, Shaun's death is canon in the comics. I tried to save him and all that happened was that Hershel was not as pissed off at Lee. On a similar note for towards the end of the episode, does anyone know if Doug survives if you go to help him over Carly? I liked Doug but I picked Carly because I figured she was going to survive anyway and all I would get for it is her being pissed at me.
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| # ? Apr 25, 2012 01:16 |
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I went into this thinking I would absolutely hate it and it was really surprising. I do wish there was more interactivity outside of the conversations, but at least they were good at putting you on their carefully designed train like the hotel scene. I also wish the game didn't stutter so much.
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| # ? Apr 25, 2012 01:16 |
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I'm out of the loop on goon opinions - does everyone hate the tv show or something? I just find it strange that despite its popularity, it isn't mentioned once in the OP. The game looks cool though, I may have to check it out.
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| # ? Apr 25, 2012 01:17 |
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I've never watched the TV show but from passing comments I've heard it was a good idea but characters bicker and whine too much which can make it hard to connect to the characters or watch in general. I may be wrong though and it's gotten better/is actually good.
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| # ? Apr 25, 2012 01:22 |
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I see this game is out on Steam. Anyone get their copy from Telltale's store yet? I probably should have ordered from Steam instead of directly from Telltale.
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| # ? Apr 25, 2012 01:35 |
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I am shocked at how good this game looks coming from Telltale. I'm probably going to buy it tomorrow it looks really good.
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| # ? Apr 25, 2012 01:43 |
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Kn1v3s posted:I see this game is out on Steam. Anyone get their copy from Telltale's store yet? I probably should have ordered from Steam instead of directly from Telltale. Always preorder on Steam. Steam will never lie to you. Brillo_Pad posted:I'm out of the loop on goon opinions - does everyone hate the tv show or something? I just find it strange that despite its popularity, it isn't mentioned once in the OP. Goons don't like the show all that much. It's hard to invest in a drama with zombies when the drama has less to do with zombies (and the situations that come with zombies) and more to do with everyone in the group being incredibly stupid. It doesn't help that they hosed the pacing to a crawl because they cut the budget. It also might have something to do with the game being mostly divorced from the show.
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| # ? Apr 25, 2012 01:44 |
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Why did Jurassic Park get a retail console release, including a limited edition, and this gets jack? Seems kind of stupid.
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| # ? Apr 25, 2012 01:44 |
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I updated the OP to make note of the show. The tv series is a strange thing. It took a nosedive in terms of consistent character motivations and stretched some plot elements out waaaaay too long. That said, it still has some really solid parts that I find myself sticking around for, particularly when it comes to portraying survival situations or focusing on odd little moments that are free of exposition. Kn1v3s posted:I see this game is out on Steam. Anyone get their copy from Telltale's store yet? I probably should have ordered from Steam instead of directly from Telltale.
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| # ? Apr 25, 2012 01:44 |
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Brillo_Pad posted:I'm out of the loop on goon opinions - does everyone hate the tv show or something? I just find it strange that despite its popularity, it isn't mentioned once in the OP. It's a good show. Is it world changing writing or anything? No. But it's interesting and I'm attached to a few of the characters. Some of them get brutally murdered before you can care but it's still a good show. That being said the comic is better. A lot better. The show has taken a lot of liberties with the comics story. It's not like game of thrones where it's similar for the most part just adapted for tv. The show and comic split in like episode 5 of the series and never come back. Chappy fucked around with this message at Apr 25, 2012 around 01:49 |
| # ? Apr 25, 2012 01:46 |
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7billionanddying posted:Why did Jurassic Park get a retail console release, including a limited edition, and this gets jack? Seems kind of stupid. I think they knew early on Jurassic Park was going to be less than it could have been. I suspected this when they pushed it back so far and then didn't bother repackaging it from the original episodic format. I suspect they wanted to overcompensate a bit because at least then they could fool some of the people who were interested. The rest of us got kind of a poo poo sandwich - the game was mediocre at best but the deluxe package swag is awesome and everyone can wander into a store and buy the disc version off a shelf. I liked that they gave out free game codes for preorder customers at the announcement that it was getting pushed back so far. I got the deluxe edition and all I had to pay was like $8 shipping. Even the box had Ingen logos all over it. It kind of caught me off guard since they shipped late and ordering the deluxe still gave access to the downloadable versions at release so I had played through it and then forgot about it in the holiday rush. Telltale is a good company, and at least they're trying to change things up a little bit because there aren't many developers keeping the adventure genre alive or interesting. They're getting better at it even if they haven't got it perfected yet.
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| # ? Apr 25, 2012 01:58 |
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This game is surprisingly good, I wasn't really sure what to expect from TellTale with this type of genre. It really reminds me of Alpha Protocol in a good way, the dialogue timers/choices are an awesome idea that I wish more games would adopt. It makes me feel more of a sense of urgency than sitting there thinking about the outcome forever. I also love the Heavy Rain-esc way that there's no "wrong" choice, just different ones. It makes me feel more invested in what going on rather than feeling I got screwed out of a better option. I wouldn't mind if they went all-out and started making more games like these, rather than churning out more mediocre adventure games.
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| # ? Apr 25, 2012 02:07 |
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Rookersh posted:Yeah, Telltale does episodic stuff. You just bought five Episodes for $20, this was #1, #2 will come in May, #3 in June, #4 in July, and #5 in August, they'll just download themselves to your Walking Dead folder like a patch. No yeah, I knew it was episodes I just thought I was only paying for the first one, so when I finished it in a sitting I hrmphed a bit
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| # ? Apr 25, 2012 02:35 |
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I'm glad the game turned out so well. I like the art direction they had - the only thing that bugs me that I've seen so far are low-res textured 2d looking shrubs in the background during a driving segment. The character animation looks great and the caricatured stylized characters look a lot more impressive and interesting than if they had just decided to do boring realism. Caricature in animation makes for better acting and better emotion. The facial expressions of characters are really something special too - even when it's just something like, how your character reacts in shock when a zombie surprises him. Am I not far off in saying that this game basically does what the dead island trailer 'claimed' it would do? (as far as emotional resonance)
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| # ? Apr 25, 2012 03:01 |
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I really enjoyed the game. I've been playing Lee as basically how I would react to stuff since it's my first time through, which is to say (I think) pretty reasonably. It's neat to see how that would play out. However, what really made me love this was the fact that my kneejerk decision on one of the choices sort of surprised me: It was the choice between Doug and Carly, and I instantly thought "SHE KNOWS" and chose Doug. ed: sound quality is jank as hell though and the credits music sounded like Tales from the Crypt
Pharmaskittle fucked around with this message at Apr 25, 2012 around 03:21 |
| # ? Apr 25, 2012 03:19 |
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Just started playing. Really enjoying it, but the audio quality is really bringing things down. Everything else sounds fine, it's just the dialog that sounds super lovely like it was compressed to hell and back, which is really weird considering there seems to be a pretty heavy emphasis on character interaction. I've never played any Telltale stuff before, is this sort of thing common?
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| # ? Apr 25, 2012 03:27 |
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Chappy posted:It's a good show. Is it world changing writing or anything? No. But it's interesting and I'm attached to a few of the characters. Some of them get brutally murdered before you can care but it's still a good show. I've heard that about the comic before. I need to read it. From what I've seen so far, the whole Walking Dead franchise is remarkably solid for being yet another zombie apocalypse story, and I'm glad they're expanding on it with a game. Anyway, apologies for the derail. I like everything else I've played from Telltale, so I'm off to check this game out.
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| # ? Apr 25, 2012 03:27 |
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I legitimately flinched when a character in a video game hurt their finger. This game's pretty good, you guys. Also, holy poo poo the next episode looks good. BANDITS! NEW CLOTHES! EDIT: I foresee this game breaking my goddamn heart in so many ways. I actually feel attached to these characters. Billy Bob FORTRAN fucked around with this message at Apr 25, 2012 around 03:36 |
| # ? Apr 25, 2012 03:32 |
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If the rest of the episodes hold up and are a little longer I'll be very happy with my purchase.
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| # ? Apr 25, 2012 03:38 |
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Billy Bob FORTRAN posted:Holy poo poo the violence in this game is brutal. That hammer thing was just gross. When we were directing exactly how the babysitters face should get ripped apart I got grossed out just talking about it. I love gross poo poo in horror movies, but actually making it is surprisingly janky and disgusting at times.
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| # ? Apr 25, 2012 04:10 |
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Well, this was pretty good. Kinda almost regret not getting the preorder discount but I've been burned too much lately so I guess it was worth the extra 10% knowing this wasn't complete poo poo. I haven't played any TTG games since Sam and Max Season 5 so I guess whatever was dogging them with their previous releases has passed. I haven't been interested in internet comics since Penny Arcade was in its heyday and poo poo like MegaTokyo was new, so I didn't even know about the comic until I watched the Series Premier back in 2010. I will agree that the show is kinda iffy but this episode was pretty solid and the characters and story didn't give me the same vibe; for example, I didn't want the two kids to be torn to shreds because they were so loving cliche and irritating. Couple strange things during the game though. For whatever reason Norton Anti-Virus really didn't like this game, it refused to let me run it and quarantined the executable until I added it an exceptions list. I also had the weird stuttering at the beginning of the game but didn't seem to have any other performance issues elsewhere. And at the end of the game, there seems to be some sort of breakdown of how each player played through the episode, but it had titles like "Episode 1 Decision 1 Description" and everything was at 50/50. Donno if that was a bug or what. Either way, so far so good, looking forward to the rest now.
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| # ? Apr 25, 2012 04:11 |
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First let me say up front that I was totally floored by this game and can't wait for the next episode. Now, my one complaint besides what everyone else has been saying about the sound and frame rate dips is the glaring plot holes. This would be fine if they said it wasn't canon with the show or comic. But since they're saying it is canon with the comic, there is one thing that really stands out for me as making not a lot of sense. For those of you that are caught up on the show this isn't a spoiler because its the same as the comic. Hershel in the comic won't kill zombies and actually thinks they're still curable. He doesn't change his mind on the matter until some events happen in the comic. Which at this point they have not happened. He thinks it's wrong to kill them. They also never show Maggie or any of the other kids. So when he offs 3 of them it doesn't really mesh with what's in the comic. Maybe he felt he had no choice and had to kill them, which he really didn't. But in the comic he makes it seem like it's totally unspeakable to kill them.
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| # ? Apr 25, 2012 04:34 |
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It's pretty neat despite the annoying stuttering bug. And Larry is basically the cranky old trouble-maker from the original Night of the Living Dead. Schlegel Mach posted:
The game makes it really obvious you have to pick one or the other. Especially the whole achievements for the different choice paths. etalian fucked around with this message at Apr 25, 2012 around 05:03 |
| # ? Apr 25, 2012 05:00 |
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Post-game question: are the decision stats broken or something? It told me I was exactly 50% on all five of them.
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| # ? Apr 25, 2012 05:03 |
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404notfound posted:Post-game question: are the decision stats broken or something? It told me I was exactly 50% on all five of them. They... May be.
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| # ? Apr 25, 2012 05:06 |
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| # ? May 22, 2013 09:00 |
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Just chiming in to say I had no idea this game existed, saw this thread and bought it immediately. I've never played any Telltale games before and had no idea what to expect. Having just starting and finishing it over the last two hours, I was surprised. This game rocks. I just wish it didn't have the episodic format and I could keep playing it now. Did anybody else kinda freak out when you're pressing Q to fight off the zombie and then suddenly it stops working? I started pressing it faster and shouted at my monitor "GAH WHAT THE gently caress poo poo poo poo" until that girl shot it off me. Nice touch, Telltale. 404notfound posted:Post-game question: are the decision stats broken or something? It told me I was exactly 50% on all five of them. Yeah, I was also getting stuff like "Decision 1 Title, Decision 1 Description". It looks like they slipped up and left a placeholder in there, I'm assuming they'll fix it in a patch. edit: Also references to controllers in a few places, particularly on the controls settings page as previously mentioned. bees everywhere fucked around with this message at Apr 25, 2012 around 05:19 |
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