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thehumandignity
Aug 17, 2011

You see? 10 bucks. I could have bought 2 new titles with that.


etalian posted:

I liked the episode 2 minus one plot complaint



It was sort of a lame cop-out to go the evil cannibals route, it makes sense in things such as The Road where there's more time to justify such extreme behavior since society is long gone.

Just having the Dairy Farm people luring in trusting victims just to kill them off and steal their supply stashes would have been a more realistic plot.

Especially since offering people hospitality just to kill them off has always been a big taboo across multiple cultural lines.



I don't think it's too unbelievable.

It's been three months. Surely there's still places to find food, but the family is probably too afraid to leave their farm. Rightfully so, with both bandits and the undead at the gates, not to mention it would mean abandoning something that's probably been a cornerstone of their family for generations. Your group is already at each other's throats over food. Nobody's talking about murder and cannibalism, sure, but you get someone nutty enough in the same situation and it's not a far leap.

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ThisIsACoolGuy
Nov 2, 2010

I disagree!


Yardbomb posted:

Also backing up the thought that a final *Save Clem? - Save Yourself?* choice would be kind of dumb, because you can almost guarantee that the end bar's gonna be in a *YOU AND 98% OF PLAYERS SACRIFICED YOURSELF TO SAVE CLEM* area. It'd just be such a cliched non-choice, that it would kind of suck after having some of these past few big choices really make you think them over in the limited time you get.

It would all depend on circumstance and if anyone is with us IF it even happens. It would haunt me but I'd leave Clem as zombie chow if we were in a situation like, say we're in a building alone that's getting overrun, zombies are breaking in. I buy her time, she runs outside and... then doesn't know what to do because I'm not there to help her and no one else is around. She dies too regardless and my sacrifice is useless. Where if Lee runs out, he's proven himself capable of thinking on the fly and able to handle/fight off zombies, he'd have a better chance at making it through the whole ordeal although not sure on his sanity if that happened.


It's one of the borderline reasons I only looked after Clem when handing out food. There's all sorts of adults that need to keep their energy up that way they can keep being useful to everyone else, Duck and Clem are just drawing cats or whatever, and while they're kids... I wanna make sure the entire group is safe first rather than Duck.

ThisIsACoolGuy fucked around with this message at Jul 3, 2012 around 16:11

Dogen
May 5, 2002

Bury my body down by the highwayside, so that my old evil spirit can get a Greyhound bus and ride


thehumandignity posted:

I don't think it's too unbelievable.

It's been three months. Surely there's still places to find food, but the family is probably too afraid to leave their farm. Rightfully so, with both bandits and the undead at the gates, not to mention it would mean abandoning something that's probably been a cornerstone of their family for generations. Your group is already at each other's throats over food. Nobody's talking about murder and cannibalism, sure, but you get someone nutty enough in the same situation and it's not a far leap.

Plus it's all about having something to trade for gas.

etalian
Mar 20, 2006



thehumandignity posted:

I don't think it's too unbelievable.

It's been three months. Surely there's still places to find food, but the family is probably too afraid to leave their farm. Rightfully so, with both bandits and the undead at the gates, not to mention it would mean abandoning something that's probably been a cornerstone of their family for generations. Your group is already at each other's throats over food. Nobody's talking about murder and cannibalism, sure, but you get someone nutty enough in the same situation and it's not a far leap.

But it creates a lazy good vs. evil narrative that lacks moral ambiguity.


And breaking such a taboo makes sense maybe a year or two out after the outbreak when non-perishable supplies really start to get exhausted.


Sort like the final choice you have to make in Episode 2 to potentially dick over another group of survivors by running off with their entire food supply just to help your own group.

And for historical context the Donner Party when through a massive amount of punishment and starvation before they finally decided to go the cannibalism route.

etalian fucked around with this message at Jul 3, 2012 around 22:49

Paramour
Nov 12, 2008

"I'm gonna go as fast as I can so I don't miss anything!"



Wouldn't this be different in the sense that the Donner Party knew one another?

Paramour fucked around with this message at Jul 4, 2012 around 00:33

etalian
Mar 20, 2006



Paramour posted:

Wouldn't this be different in the sense that the Donner Party knew one another?



But even for the Donner Party there was a good amount of division and infighting between different factions. But pretty much they did everything such as eating glue and twigs before finally resorting to a more extreme solution.

etalian fucked around with this message at Jul 3, 2012 around 22:50

Role Play McMurphy
Jul 15, 2010


quick reminder that we're talking about a zombie video game

etalian
Mar 20, 2006



Role Play McMurphy posted:

quick reminder that we're talking about a zombie video game

But the focus on the series is not the zombies, it's more about survival and the moral ambiguity associated with the breakdown of society.

Role Play McMurphy
Jul 15, 2010


yeah which is why it's absurd you're worried about "big taboos"

also y'all talking about the Donner Party makes it really loving obvious what this episode is about if people haven't played the game

Grand Prize Winner
Feb 19, 2007


My bet for the finale: choose between Clem and Kenny's whole family. Or Clem and the whole rest of the group.

The question then becomes whether the life of one person that you really care about is worth the life of 4-10 others who you only sorta care about.

Star Guarded
Feb 10, 2008



Grand Prize Winner posted:

My bet for the finale: choose between Clem and Kenny's whole family. Or Clem and the whole rest of the group.

The question then becomes whether the life of one person that you really care about is worth the life of 4-10 others who you only sorta care about.
Clem all the way. Kenny is right to bail out on me, I'm just protecting Clem, not all these other assholes.

That said I hope we get some better choices in the finale than more "choose if this person dies or this person dies" choices. Handing out food this episode was really good. And while I didn't like the car food choice at the end, I did like the humanity in it.

Viridiant
Nov 7, 2009

That giddy moment when you witness your life's dream horribly burning thousands of people.


I think any finale that involves choosing between Clem and something else would be a no-brainer for most people, so they shouldn't do that. If the choice has to be related to Clem, I'd want it to be something like saving yourself or saving her family.

It would involve questions like... can her family still be trusted with her? Has the apocalypse changed them for the worse? Do you have the right to keep her from them if you think you should? Would she hate you for siding against them?

I think something like that would be better.

BJPaskoff
Feb 27, 2001

Dang so this is like looking over his shoulder in real-time

Viridiant posted:

I think any finale that involves choosing between Clem and something else would be a no-brainer for most people, so they shouldn't do that. If the choice has to be related to Clem, I'd want it to be something like saving yourself or saving her family.

It would involve questions like... can her family still be trusted with her? Has the apocalypse changed them for the worse? Do you have the right to keep her from them if you think you should? Would she hate you for siding against them?

I think something like that would be better.

I forget where her family is. But if I remember correctly, her father was bitten, or at least attacked and in an unsafe hospital, according to the answering machine message in episode one.

Nehru the Damaja
May 20, 2005



Role Play McMurphy posted:

yeah which is why it's absurd you're worried about "big taboos"

also y'all talking about the Donner Party makes it really loving obvious what this episode is about if people haven't played the game

That's McMurphy's way of telling you go to back and edit your posts, dummies.

precision
May 7, 2006



Nehru the Damaja posted:

That's McMurphy's way of telling you go to back and edit your posts, dummies.

Honestly, I think that the episode title alone is the biggest spoiler ever and was a bad idea.

Spoilered to keep people who are really dense from coming to a conclusion that everyone probably figured out about Episode 2 before they even played it.

Waldorf Sixpence
Sep 6, 2004

Often harder on Player 2


Well I just had to look up the Donner Party and now I'm sad Although the fact that one of the first results on google is Donner Party Catering had me laughing/barfing. Baughing.

E: Then I went back and actually clicked on that google result. Don't do that!

Merry Magpie
Jan 8, 2012

A superstitious cowardly lot.


A mysterious random woman appears in the preview trailer stabbing walkers and there's no speculation as to her identity?

Could she be Lee's unnamed ex-wife?

Clementine's unaccounted for mother?

Did anyone else lie to St. John that his family was dead just to screw with him?

Edit: Most importantly, will I be able to throw Lily from a moving train for leaving me to be murdered by St. John? Seriously, she was going to let Clementine watch Lee die and do absolutely nothing? That's cold.

Merry Magpie fucked around with this message at Jul 3, 2012 around 23:59

etalian
Mar 20, 2006



Waldorf Sixpence posted:

Well I just had to look up the Donner Party and now I'm sad Although the fact that one of the first results on google is Donner Party Catering had me laughing/barfing. Baughing.

E: Then I went back and actually clicked on that google result. Don't do that!

It's a really amazing survival tale.

FauxGateau
Sep 6, 2011

Much like a sultry maid, death comes for us all in the end. Err... wait.


Man, Kenny is really a dickhead in this episode. I was just starting to like the character too...

Also, anyone else kinda angry that you can't defend your choices sometimes? Like whenever someone mentions the Farm choice I get really incensed because they blame me for saving Shawn. The man who saved my life both times at the beginning (kinda). Of course I'm going to save the guy who brought me to a farm and talked his dad into letting me stay. Meanwhile I'm supposed to save the idiot child who ran over his foot.

Also. Kenny didn't back me up in that barn or when I tried to save Shawn. He's 1 - 3.

PS We might need a spoiler thread. For those who need to vent talk about various plot threads without being coy.

insider
Feb 22, 2007

A secret room... always my favourite room in a house.

etalian posted:

I liked the episode 2 minus one plot complaint



It was sort of a lame cop-out to go the evil cannibals route, it makes sense in things such as The Road where there's more time to justify such extreme behavior since society is long gone.

Just having the Dairy Farm people luring in trusting victims just to kill them off and steal their supply stashes would have been a more realistic plot.

Especially since offering people hospitality just to kill them off has always been a big taboo across multiple cultural lines.



I agree.

I thought When the brothers were steering the convo towards how many people were in our group, how well armed we were, etc that they were setting us up to take all our guns and ammo and such. Especially after getting ambushed by the bandits I thought Andy had sent us there and the 'bandits' were actually their farm hands (that they were vague about what happened to them) that were supposed to pick us off a few of us before the rest of the group got there. I didn't really think twice about that theory since it seemed like they had tons of food to me as they had a big rear end corn field. Then I got to the part where Danny shot the 'bandit', and the 'Whats behind the door' thing and instantly knew they were cannibals.

OriginalPseudonym
Nov 9, 2009

...and for the longest time I never understood why these people were gone the next day.


A side note that I found interesting is that apparently nobody who played the Ep2 preview at E3 put together the name of the episode and the series and got "cannibalism" (or at least if they did, they never mentioned it). They all just assumed that the episode was going to be based around finding and distributing food for character plot points.

Take that as you will.

FauxGateau
Sep 6, 2011

Much like a sultry maid, death comes for us all in the end. Err... wait.


OriginalPseudonym posted:

A side note that I found interesting is that apparently nobody who played the Ep2 preview at E3 put together the name of the episode and the series and got "cannibalism" (or at least if they did, they never mentioned it). They all just assumed that the episode was going to be based around finding and distributing food for character plot points.

Take that as you will.

Every single time I think of the words Starved and Help I always think of cannibalism

I used to get weird looks, but with the release of this episode I was finally vindicated!

ThisIsACoolGuy
Nov 2, 2010

I disagree!


OriginalPseudonym posted:

A side note that I found interesting is that apparently nobody who played the Ep2 preview at E3 put together the name of the episode and the series and got "cannibalism" (or at least if they did, they never mentioned it). They all just assumed that the episode was going to be based around finding and distributing food for character plot points.

Take that as you will.

Reading this made me want to ask if we suplex the train in the next installment for some reason. I think I'm playing too many games at once.

... Please?


And I kinda put it together but was hoping that the name didn't give anything away, let alone achievements as I'm afraid now I'll be paying more attention to that than anything else.

suboptimal
Oct 27, 2008

Ba-dam ba-DUMMMMMM


What a great game.

My choices were as follows:

I fed Duck, Lily, Mark and Clem. My rationale was motivated by diplomacy: feeding Duck as a gesture to Kenny and his family, Mark as a thank you for having my back in the woods, Clem because I'm her protector, and Lily as a way to mend fences with her. A little while later, she chewed me out for not feeding her dad. Seriously, lady?

I let Danny shoot the bandit, mostly because I was trying to draw it out and get more information out of her. I actually jumped in my seat when he blew her head off- I didn't expect it at that point.

I immediately took Kenny's back with regard to the Larry question. I had hated that guy since he clocked me in Ep1, and had pretty much resolved to either let him die or kill him when the opportunity presented itself.

I killed the brothers. I was worried Danny would escape from the trap somehow and be a future liability, so I stabbed him with a pitchfork. In my next playthrough, I hope it'll be an option to let him die in the trap. With regard to Andy, I originally intended to let him live toothless and afraid, and thought the kick action was meant to knock him in the mud puddle as a final "gently caress you." Afterwards, I thought about it for a little and decided that these people were CANNIBALS and were taking human lives to benefit themselves in a time when human lives are in short supply. I'm sorry that Clem will need years of therapy, but a man's got to have a code.

I thought Ep1 was a fun, but little clunky at times- namely "the hide-and-go-find item" part in the pharmacy, but Ep2 was just awesome. Looking forward to going through a second playthrough, and then another one where I just try to piss everyone off by acting like an indecisive prick all the time.

edited to take out a lovely joke

suboptimal fucked around with this message at Jul 4, 2012 around 06:19

Nehru the Damaja
May 20, 2005



suboptimal posted:

Also, there's no room for old racists in today's post-racial world. Welcome to Obama's America, Larry!

Saying that as you straight-up Reginald Denny the dude is pretty brutal.

suboptimal
Oct 27, 2008

Ba-dam ba-DUMMMMMM


Nehru the Damaja posted:

Saying that as you straight-up Reginald Denny the dude is pretty brutal.

Whoa. I wiki'd that and drat, you're right.

Erslich
Apr 7, 2011

'Sup bitches?


suboptimal posted:

I killed the brothers. I was worried Danny would escape from the trap somehow and be a future liability, so I stabbed him with a pitchfork. In my next playthrough, I hope it'll be an option to let him die in the trap. With regard to Andy, I originally intended to let him live toothless and afraid, and thought the kick action was meant to knock him in the mud puddle as a final "gently caress you." Afterwards, I thought about it for a little and decided that these people were CANNIBALS and were taking human lives to benefit themselves in a time when human lives are in short supply. I'm sorry that Clem will need years of therapy, but a man's got to have a code.


I did exactly the same thing to the brothers. Cannibalism is a big "no-no" for me so I did what I felt was right. Has anyone read the Graphic Novel that deals with a similar issue? (I think it was "Fear the Hunters?") This episode definitely felt very true to the intensity of that graphic novel!

tofes
Mar 31, 2011

Milk was a bad choice

VagueRant posted:

Something else I was wondering: did everyone get shot once in the barn? I didn't hit the gun barrel fast enough. It's the only time I've died in either episodes, and I've seen two youtube LPers die there.

Nope, I was able to grab it fast enough

I was killed by the electric fence on my first try though. They really make you hammer that A button, after a bit I figured it was just a fake prompt and you were going to die anyway so I gave up. Got it on the second try though

henpod
Mar 7, 2008

Sir, we have located the Bioweapon.

I gave Larry the Jerky, trying to build bridges. He didn't give a gently caress

henpod fucked around with this message at Jul 5, 2012 around 08:58

Erslich
Apr 7, 2011

'Sup bitches?


I was killed by the zombie who follows the tractor you take cover behind when the bandits attack. I didn't even notice him until it was too late and there was no quick-time option to escape, just a nice cut-scene involving my chest getting munched on.

My own fault really, not paying attention...

Red Mundus
Oct 22, 2010


I really wish hotspots were easier to see. I tried turning them off at first but realized it was a huge pain and pretty much turned the game into a pixel hunt.

But even with them on I can barely see them. Making them a bit brighter or at least positioned better would go a long way to making scenes better. Nothing takes the tension out of a scene faster than waving your mouse around and dying despite clicking like mad on where the hotspot should be.

Oddly enough, I never had this problem in episode 1. Only episode 2.

*edit* Okay I just got to part in the game where I can't continue. I think my game glitched out. Here's a screenshot of where I am.

Spoilers http://cloud-2.steampowered.com/ugc...49620A6C1B5346/

Red Mundus fucked around with this message at Jul 4, 2012 around 20:45

PokeJoe
Aug 24, 2004



Red Mundus posted:

I really wish hotspots were easier to see. I tried turning them off at first but realized it was a huge pain and pretty much turned the game into a pixel hunt.

But even with them on I can barely see them. Making them a bit brighter or at least positioned better would go a long way to making scenes better. Nothing takes the tension out of a scene faster than waving your mouse around and dying despite clicking like mad on where the hotspot should be.

Oddly enough, I never had this problem in episode 1. Only episode 2.

*edit* Okay I just got to part in the game where I can't continue. I think my game glitched out. Here's a screenshot of where I am.

Spoilers http://cloud-2.steampowered.com/ugc...49620A6C1B5346/

You have to walk forward. Do it when the gun is pointed away from you

Red Mundus
Oct 22, 2010


PokeJoe posted:

You have to walk forward. Do it when the gun is pointed away from you

Yeah, it was a glitch. Lee kept walking forward for some reason until I restarted the game. I had that problem in episode 1 but never died from it.

Just beat it and I can't tell if I'm turning Lee into a monster or if I'm pragmatic.

I shot Jolene as I thought she was going to kill me or kidnap Clem. I kind of thought it was a mercy-killing because of how far gone she was. Apparently only 12% thought the same.

Tried to save Larry because why not? Even if he does come back a zombie I can just toss salt blocks at him until he dies. Oh wait, never mind, Kenny had the same idea he just jumped the gun a little early, you stupid dick. (speaking of which I almost had a heart attack myself when I was giving Larry CPR and saw him taking a breath only for a salt block to come smashing down on him. One of the best moments in gaming.)

Killed both brothers as I was afraid they would return down the line for revenge. I was also afraid that they would prey on other survivors in town so I saw it as a public service.

Final decision was a joke. "What if someone comes back and the food is gone? Sure they might be dead or in most probabilities the car belongs to bandits who had to make a quick getaway but stealing is stealing! " Had to laugh at how conflicted everyone was. You would think after everything that's happened they would be hardened a bit more.


Overall it was an amazing episode. I can't wait to see how people react in Episode 3 considering all the poo poo that's happened so far.

Also does anyone else feel like they need to toughen up Clem in the event she doesn't have Lee around anymore? I feel like an rear end in a top hat but at the same time I'm thinking she'll thank me later when she has to smash a zeds head in with a rusty pipe. (maybe even Lee's head now that I think about it. )

Der Shovel
Dec 26, 2003

Keep on dancing, Moomin

J Bjelke-Postersen posted:

Clementine is a great character because it could have been so easy to make her a dumb liability or an annoying kid, but she exhibits smarts and bravery and God she's just adorable.

Yep, might just be my paternal instincts, but every decision I make in this game is weighed against how it might affect Clementine.

But holy poo poo that episode was BRUTAL. I picked up on the dairy farm being hosed up immediately, as almost everyone did, but I didn't start to suspect what was really going on before the backroom part. Up until then I thought the brothers had been working with the bandits and had done some poo poo with them or something but god drat. That poo poo was insane!

Can't wait for episode three.

Starks
Sep 24, 2006



So has anyone had problems with this game deleting their saves? I had two saves with episode 1 finished (one I finished like 4 days ago) and I just sat down to play episode 2 and they're both gone...

E: This is the steam version

Edit 2: Haha wow I was gonna just play through again but according to the Telltale forums this just keeps happening over and over to some people whenever they get to episode 2. Oh well guess I'll wait for a patch what a retarded glitch though.

Starks fucked around with this message at Jul 4, 2012 around 23:46

Brownie
Jul 21, 2007
The Croatian Sensation

quote:

So has anyone had problems with this game deleting their saves? I had two saves with episode 1 finished (one I finished like 4 days ago) and I just sat down to play episode 2 and they're both gone...

E: This is the steam version

BJPaskoff posted:

I had a bitch of a time getting this thing up and running. It kept telling me WalkingDead101.exe had a problem, and searching came up with the only way to fix it being to run it in Windows 98/ME mode. I thought it was hilarious to do that, but it worked. Then my saves from episode 1 were gone, and I had to fix that by backing up my old saves, playing episode 1 until the first autosave, then exiting out and renaming my old save to overwrite the new save.

The gameplay made me almost forgive it for that though, that was some fine storytelling. Very few lack-of-common-sense moments that the TV show is full of, and those were minor.



Maybe this can help?

Brownie fucked around with this message at Jul 4, 2012 around 23:44

Starks
Sep 24, 2006



Brownie posted:

Maybe this can help?

Just tried it and unfortunately while I got it to actually recognize the savefile, trying to load it would just lead to a black screen.

Behonkiss
Feb 10, 2005
Probation
Can't post for 4 days!


Just started Episode 2 and cannot remember for the life of me where Mark came from in the first episode. Was he at the motel or something?

Role Play McMurphy
Jul 15, 2010


He wasn't in it.

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AlternatePFG
Jun 19, 2012


Behonkiss posted:

Just started Episode 2 and cannot remember for the life of me where Mark came from in the first episode. Was he at the motel or something?

Mark is new. He joined the group in between Episode 1 and 2.

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