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Game Art (Character Design) http://media.steampowered.com/apps/dota2/workshop/Dota2CharacterArtGuide.pdf Valve's character design guidelines from DOTA2. Very informative but with enough brevity that it is simple to understand. Topics include working with silhouettes, visual hierarchy, and color theory. Not a "how-to" but a general overview of process and methods. The information and concepts can easily be applied to other illustration work.
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# ¿ Jun 17, 2012 11:21 |
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# ¿ Apr 25, 2024 20:11 |