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Zybourne Clock
Oct 25, 2011

Poke me.

These guys want 40,000 big ones to develop a 'Dragon Grip'. Read: a plastic stick with buttons which can be pressed to play 70's Kung-Fu movies sound effects. Not only are they convinced there's a demand for this product, they think it's such a good idea that they decided to patent it. It must have been a very fun day at the patent office when these clowns showed up.

I kind of want this Kickstarter to reach its limit, only for them to find out a custom mold costs more than ten times the money they raised.

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Rupert Buttermilk
Apr 15, 2007

RowboatMan: Freezing time is an old P.I. trick...


So, has Bob's Game made it to Kickstarter yet?

Yuu know yuu'd pledge.

luncheon meat
Oct 11, 2007

Brendan Jones, 42, Bendigo


Why has nobody put up a Zybourne Clock kickstarter yet?

Some guy named Skafish wants $15k to do a limited release run of 2000 CDs of a bootleg. C'mon man, just upload it to archive.org amongst the approx 50000 Grateful Dead bootlegs.

Iacen
Mar 19, 2009

Si vis pacem, para bellum



Zybourne Clock posted:

These guys want 40,000 big ones to develop a 'Dragon Grip'. Read: a plastic stick with buttons which can be pressed to play 70's Kung-Fu movies sound effects. Not only are they convinced there's a demand for this product, they think it's such a good idea that they decided to patent it. It must have been a very fun day at the patent office when these clowns showed up.

I kind of want this Kickstarter to reach its limit, only for them to find out a custom mold costs more than ten times the money they raised.

That's a truly horrible font they've chosen for those hoodies / back of their comic. If I didn't know the hoodies said Legend City, I would never have guessed it.

Corny
Feb 18, 2006

i am scared

gently caress it, if people can get their stupid poo poo to be funded through Kickstarter, I may as well try and get my college education funded through this.

fakeedit: COME ON SA WHO WANTS TO DONATE

TheMover
Jun 24, 2010


Corny posted:

gently caress it, if people can get their stupid poo poo to be funded through Kickstarter, I may as well try and get my college education funded through this.

fakeedit: COME ON SA WHO WANTS TO DONATE

What are the incentives for donating? Do I get a mention in the "Thank you" section of any final report you may do? How much do I donate before I can personally pick your areas of study? Will this all be original indie education or do you intend on re-using existing assets?

e: Also are you going to take out a tuition loan anyway and still decide that we, the public, should fund your dream?

TheMover fucked around with this message at Apr 26, 2012 around 11:17

of bees
Dec 28, 2009


Corny posted:

gently caress it, if people can get their stupid poo poo to be funded through Kickstarter, I may as well try and get my college education funded through this.

fakeedit: COME ON SA WHO WANTS TO DONATE

One of the donation levels should be picking the topic of your senior thesis. No matter who buys it, somehow you will be writing about dickbutt, I'm sure of it.

Blackclaw
Jan 4, 2008

DUKE NUKEM FOREVER HAS A BETTER CHANCE OF RELEASING IN AUSTRALIA THAN ROCK BAND EVER WILL


Corny posted:

gently caress it, if people can get their stupid poo poo to be funded through Kickstarter, I may as well try and get my college education funded through this.

fakeedit: COME ON SA WHO WANTS TO DONATE

Does your college have a guild bank

Bieeardo
Aug 21, 2000

Someone bold, someone blue, someone borrowed, someone new...


Zellus posted:

Echoes of Eternia is a game made entirely in RPG Maker VX, and the creator is asking for $10,000 to complete it.

loving hell, that's the one I was thinking of earlier.

A Saucy Bratwurst
May 11, 2011

mmhmm



Aww I'm not unique anymore

I thought I was the only one to wear my cat as a living scarf

Madcosby
Mar 4, 2003



Everyone just wants to kickstart their drug habit.

This is a book about metaphysical something something. It's about helping pay for these guys drugs.

quote:

The cause and cure of human civilisation conserves subconsciously within all persons. Rationality has previously dictated moral guidelines and ‘citizens’ belief systems. Phenomena presently disrupts the natural balance of the occults of logic and science. With the progression of naturalism became of the advancement of an unwritten series of moral codes.......

mhmm

Decrepus
May 21, 2008

All that you have found is your inevitable punishment.

Zybourne Clock posted:

These guys want 40,000 big ones to develop a 'Dragon Grip'. Read: a plastic stick with buttons which can be pressed to play 70's Kung-Fu movies sound effects. Not only are they convinced there's a demand for this product, they think it's such a good idea that they decided to patent it. It must have been a very fun day at the patent office when these clowns showed up.

I kind of want this Kickstarter to reach its limit, only for them to find out a custom mold costs more than ten times the money they raised.

I like how it is only backed by 2 people who signed up for the site, backed it with $250, and have had no activity since. Seems legit.

Blade_of_tyshalle
Jul 12, 2009

If you think that, along the way, you're not going to fail... you're blind.

There's no one I've ever met, no matter how successful they are, who hasn't said they had their failures along the way.



Aussie Dingbat posted:

Why yes that does sound loving stupid, but hey, if a portable wardrobe is your thing, how about sending $15,000 over to "CHICK ON THE GO - "A closet in your clutch".

"Chick On The Go will come in sizes 0/2 - 18/20."

I originally read this as "we will only sell for really skinny girls and really fat ones", not as a range of sizes between the two.

Oh ho, only the finest imported rayon/spandex blend. Truly, a quality piece of merchandise which will go up like dry kindling if brought remotely near an open flame.

sirormadman
Jan 13, 2008

I have seen...things

Zybourne Clock posted:

These guys want 40,000 big ones to develop a 'Dragon Grip'. Read: a plastic stick with buttons which can be pressed to play 70's Kung-Fu movies sound effects. Not only are they convinced there's a demand for this product, they think it's such a good idea that they decided to patent it. It must have been a very fun day at the patent office when these clowns showed up.

I kind of want this Kickstarter to reach its limit, only for them to find out a custom mold costs more than ten times the money they raised.
Speaking as someone who knows a bit about patents and who's read the key parts of this particular patent, I can only say that the patent is virtually worthless.

Hollis
Jun 30, 2007


The Shadowrun RPG kickstarter raised a 1.5million dollars I think so far, but I am nervous that it will never get made.

Tarquinn
Jul 3, 2007



Hollis posted:

The Shadowrun RPG kickstarter raised a 1.5million dollars I think so far, but I am nervous that it will never get made.

Why do you mention this in a thread titled "Awful Kickstarters"?!

It's not awful... yet.

kuddles
Jul 16, 2006

Like a fist wrapped in blood...

Police Automaton posted:

The greed of most of those developers combined with their non-talent is what's pissing me off, especially since there are always a few suckers who'll reinforce this by throwing money at them. A lot of projects are just trying to get money out of people with promises that won't be kept. That's just lovely.
Except it's working as expected? Seriously, there is a lot of complaining in this thread about how developers with no care or planning into their ideas are raking in the cash and yet virtually all the examples being presented here have turned out to be complete failures on kickstarter.

korusan
Nov 12, 2011



Police Automaton posted:

I'm almost entirely sure this forum would've thrown a lot of money at the zybourne clock.

I am so loving pissed off at indie developers. When the whole trend started a few years ago I thought gaming from the 80s and 90s with its bizarre but charming concepts and artwork would come back. Think Carrier Command. Think Midwinter. Think B.A.T.. (think having a modern computer with more than 512 kb of RAM that actually can pull off what these games tried with relative ease) ..or bunch of other games I don't have af the top of the head. What do we get? RPG maker and a flood of indie games ripping off old games in a lovely way and other indie games ripping off those rip-offs, eternal alphas, and cash grabs with people who have an ego so inflated it wouldn't fit through the garage door of my building. gently caress you "indie developers", gently caress you. I loving hate you and I hope that you die.
Hey man, I'm an indie developer and I've been shot down for trying to harken back to 90s gaming and artwork.

edit: should clarify I haven't used Kickstarter to get my projects done, nor do I intend to. I actually prefer doing a lot of the work myself, Couldn't fathom donating to the majority of indie projects when things I've made of higher quality have been done on the low low budget of $0.

korusan fucked around with this message at Apr 26, 2012 around 14:10

zenintrude
Apr 7, 2008

I'm gonna throw a Ritzy party!


Rupert Buttermilk posted:

So, has Bob's Game made it to Kickstarter yet?

Yuu know yuu'd pledge.

It's true, I would...

Actually, I'd much rather the nD get a Kickstarter. I'd definitely be in at the $10 level.

trapt
Sep 21, 2010


I was surprised that there wasn't anything related to lovely amateur porn but then I saw this:

Rasputin on campus

Nunez
Feb 21, 2011


Hey maybe some of us goons should make a Kickstarter project about making a documentary about awful Kickstarters, and travel around the country interviewing these people. And if that Kickstarter fails, we could make another Kickstarter about making a documentary about how our previous Kickstarter failed, as well as other Kickstarters that seemed to have good ideas, but failed anyways.

octoroon
May 8, 2010


korusan posted:

Hey man, I'm an indie developer and I've been shot down for trying to harken back to 90s gaming and artwork.

edit: should clarify I haven't used Kickstarter to get my projects done, nor do I intend to. I actually prefer doing a lot of the work myself, Couldn't fathom donating to the majority of indie projects when things I've made of higher quality have been done on the low low budget of $0.

The difference is probably that most people who are capable of making -good- indie games by themselves also tend to be functioning members of society who have real jobs. That requires the ability to work full time and still find free time on top of that for making games. I have a hard time justifying donating to some lone developer's pipe dream of being able to sit on his rear end all day and make his obligatory JRPG magnum opus.

If someone with a totally nonexistent track record and an unproven idea wants enough money to fund making their game as a full-time project, they should probably put their time/effort upfront. Make enough of the drat game that you can put together a good pitch video demonstrating your game ACTUALLY WORKING and looking presentable. If you can't get that far without donations then noone in their right mind should be giving you money.

octoroon fucked around with this message at Apr 26, 2012 around 15:11

p-hop
Aug 28, 2007

Berries That Burn


Zybourne Clock posted:

These guys want 40,000 big ones to develop a 'Dragon Grip'. Read: a plastic stick with buttons which can be pressed to play 70's Kung-Fu movies sound effects. Not only are they convinced there's a demand for this product, they think it's such a good idea that they decided to patent it. It must have been a very fun day at the patent office when these clowns showed up.

I kind of want this Kickstarter to reach its limit, only for them to find out a custom mold costs more than ten times the money they raised.

Comic Sans and Papyrus are awful fonts, but the one they chose...



That is completely illegible. I can pick out the word "the" in that block of squiggly lines but that's it.

Police Automaton
Mar 17, 2009


korusan posted:

Hey man, I'm an indie developer and I've been shot down for trying to harken back to 90s gaming and artwork.

edit: should clarify I haven't used Kickstarter to get my projects done, nor do I intend to. I actually prefer doing a lot of the work myself, Couldn't fathom donating to the majority of indie projects when things I've made of higher quality have been done on the low low budget of $0.

I'm also a programmer and (once again) working in IT, and like every programmer who also liked videogames who ever lived, I also have the pipedream of doing the lone videogame developer thing. Seeing how things got a lot easier for somebody working alone and the whole indie market being there in the first place, the chances aren't that bad to live off it. Also not having exactly a track record in this industry (or even programming/graphic design/whatever) didn't stop a lot of people who got rich with it.

That being said, like the person before me (at the time of this post) said, there's no loving reason whatsoever to need a starting capital of a few thousand bucks for your game, except the old "Why yes, I really do enjoy money" thing. All it really does need is time, the proper skills, and a good concept. My personal theory is, when you can whip something up people will enjoy playing for at least one hour, you already have something you can sell and potentially at least live off.

Bieeardo
Aug 21, 2000

Someone bold, someone blue, someone borrowed, someone new...


The Dragon Grip guys are asking ten to fifteen bucks to put a comic book in a flat mailer, too. It's like eBay shipping all over again.

Dead Inside Darwin
Jun 19, 2011

The cat problem in the park is Malthusian in scope.

korusan posted:

edit: should clarify I haven't used Kickstarter to get my projects done, nor do I intend to. I actually prefer doing a lot of the work myself, Couldn't fathom donating to the majority of indie projects when things I've made of higher quality have been done on the low low budget of $0.

You...you do know that the kickstarter funds can be used for things other than hiring other people to work on the game? I think the point is some chucklefucks pay for your food and rent for 6 months so you can sit and bang it out quickly, versus having to have a real job and only putting in time occasionally and having it take years/not get finished.

Plus having other people work on the game doesn't destroy the "high quality indie" label, which is a lame label to begin with. It just gives game devs a gigantic ego to say "I'M INDIE" like it somehow makes their game good.

Dead Inside Darwin fucked around with this message at Apr 26, 2012 around 15:26

octoroon
May 8, 2010


Saint Darwin posted:

Plus having other people work on the game doesn't destroy the "high quality indie" label, which is a stupid label to begin with.

Anyone who associates "high quality indie" with "one man team" is making a serious miscalculation. One-man teams are almost universally destined for failure on any sort of scale larger than a two-week prototype. That requires either a ton of self-motivation or a ton of savantism, and either way, the finished product is probably going to suffer from the myopic skillset that went into it.

Dead Inside Darwin
Jun 19, 2011

The cat problem in the park is Malthusian in scope.

octoroon posted:

Anyone who associates "high quality indie" with "one man team" is making a serious miscalculation. One-man teams are almost universally destined for failure on any sort of scale larger than a two-week prototype. That requires either a ton of self-motivation or a ton of savantism, and either way, the finished product is probably going to suffer from the myopic skillset that went into it.

Right, and people think they're going to be the next Notch. Notch who hired a team to work on his game, who do basically nothing to improve the game. Notch whose main function is now just to brag about how many trips he takes on Twitter. People want to be Notch because all he had to do was get a prototype out, sold everyone on the premise of "this is a beta but the finished is going to be so cool!", and then he added cats and boned out. He's basically exactly that developer you're talking about, except he got people to pay for his beta before walking away.

NoneSuch
Jun 5, 2010

oh not this time.
your act of being the
goodguy is over


Still, most of these projects are probably run by a couple of people and I doubt they'll be hiring workers with the money. The Echoes of Eternia is an interesting one because as far as I can tell they've not shown any evidence of having a game or being capable of making a good game. They've just got some fancy art and screenshots yet they've raised over 20k on promises.

quote:

Echoes of Eternia has been in production since December of 2011. Much of our time has been spent on developing a high quality story line and writing code. Development is going great and we are very satisfied with how it is progressing

I mean that should be a massive to anyone. It translates to them talking about how cool their game is going to for the past year rather than doing any work. They even go on to take about the story some more later, that's literally all they have.

edit - I do wonder how much money you could raise with some fancy art and a handful of screenshots.

NoneSuch fucked around with this message at Apr 26, 2012 around 15:44

etalian
Mar 20, 2006



Saint Darwin posted:

Are they really making the case that geeks don't see enough women in skimpy outfits at cons?

These women really want an excuse to take their clothes off. No wait, they really want money to do it as well.

But it's liberating for gamer girls to dress as their favorite video game characters.

Dead Inside Darwin
Jun 19, 2011

The cat problem in the park is Malthusian in scope.

NoneSuch posted:

Still, most of these projects are probably run by a couple of people and I doubt they'll be hiring workers with the money. The Echoes of Eternia is an interesting one because as far as I can tell they've not shown any evidence of having a game or being capable of making a good game. They've just got some fancy art and screenshots yet they've raised over 20k on promises.


I mean that should be a massive to anyone. It translates to them talking about how cool their game is going to for the past year rather than doing any work. They even go on to take about the story some more later, that's literally all they have.

edit - I do wonder how much money you could raise with some fancy art and a handful of screenshots.

Well....

http://www.kickstarter.com/projects...mes/yogventures

octoroon
May 8, 2010


Saint Darwin posted:

Right, and people think they're going to be the next Notch. Notch who hired a team to work on his game, who do basically nothing to improve the game. Notch whose main function is now just to brag about how many trips he takes on Twitter. People want to be Notch because all he had to do was get a prototype out, sold everyone on the premise of "this is a beta but the finished is going to be so cool!", and then he added cats and boned out. He's basically exactly that developer you're talking about, except he got people to pay for his beta before walking away.

In fairness to Notch, even with all his flaws and failures he is one in a thousand as far as self-motivation and competence go. That should put into perspective how crazy the idea of a one-man team really is.

NoneSuch posted:

I mean that should be a massive to anyone. It translates to them talking about how cool their game is going to for the past year rather than doing any work. They even go on to take about the story some more later, that's literally all they have.

If they've been coding since December 2011 and have nothing to show for it in terms of actual gameplay, then they are either straight-up lying or horribly incompetent. Either way they shouldn't be getting funded.

e:^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
At least the Yogs guys got a prototype of their engine looking presentable for their Kickstarter. Their idea for a game may be literally synonymous with totally reckless, unbounded feature creep, but that's a step up from the vast majority of Kickstarters.

vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
I know that. And what I'm saying is that even with all that in mind, he is STILL a much better-than-average example of what a one-man team can be expected to produce. That is how silly the idea of a one-man team on a project of scale is.

octoroon fucked around with this message at Apr 26, 2012 around 15:55

Dead Inside Darwin
Jun 19, 2011

The cat problem in the park is Malthusian in scope.

octoroon posted:

In fairness to Notch, even with all his flaws and failures he is one in a thousand as far as self-motivation and competence go. That should put into perspective how crazy the idea of a one-man team really is.

Wait, what? Minecraft even in release is basically beta quality and doesn't have enough features to even really qualify as a sandbox game, and most of the "features" were added when he hired people to work on it. Also, his code is horrendous.

NoneSuch
Jun 5, 2010

oh not this time.
your act of being the
goodguy is over


octoroon posted:

If they've been coding since December 2011 and have nothing to show for it in terms of actual gameplay, then they are either straight-up lying or horribly incompetent. Either way they shouldn't be getting funded.

As far as I can tell they've stolen most of the style from a game called Tales of Eternia and are using RPG Maker. They apparently didn't even make the tileset in the screenshots but are using someone elses. Overall people have just funded a couple of guys to pay for some art and eat alot of pizza.



quote:

At least the Yogs guys got a prototype of their engine looking presentable for their Kickstarter. Their idea for a game may be literally synonymous with totally reckless, unbounded feature creep, but that's a step up from the vast majority of Kickstarters.

My problem with Yogventures is that the developers haven't made anything else before and it seems like it's doomed to failure. Atleast it doesn't seem to be a scam just a terrible idea.

Brightman
Feb 24, 2005

I've seen fun you people wouldn't believe.
Tiki torches on fire off the summit of Kilauea.
I watched disco balls glitter in the dark near the Brandenburg Gate.
All those moments will be lost in time, like crowds in rain.

Time to sleep.


p-hop posted:

Comic Sans and Papyrus are awful fonts, but the one they chose...



That is completely illegible. I can pick out the word "the" in that block of squiggly lines but that's it.

Legend City's Horrible Font posted:

"The city we are introduced to is a city moving towards darkeness[sic] the citys modern day warlords and their henchmen have begun to assert an alarming amount of influence on the population at large because of this fighting has become a way of life in legend city"

Only figured it out due to the consistency of the letters and the few that I could make out. I couldn't figure out the "H" at first and was wondering where you had seen "the" for a good 5 minutes. Also the "L" is horrible, as is the "I", and the "R"...well really all of it is pretty lovely. Also no punctuation or case, but it's probably all caps...except the "f"...and "l", "u", and maybe "c".

Brightman fucked around with this message at Apr 26, 2012 around 16:10

Police Automaton
Mar 17, 2009


Most earlier games with quite astonishing depth didn't have more than one or two developers, and that was at the time where this stuff was a lot more difficult than it is now. It certainly isn't possible to make a second Skyrim as lone developer, but it's certainly quite possible to pull a few things off in a team of one or two, and it happened. It is rare though. The factor is pretty much always time, skill and scale. Again, a fun game people pay money for doesn't have to have the production costs of skyrim.

Shimrra Jamaane
Aug 9, 2007

Remind me to work out until I also am buff and have to keep a pillow in front of my okay I'll be honest this is like the 50th custom title I've done tonight and I'm just phoning it in now.

trapt posted:

I was surprised that there wasn't anything related to lovely amateur porn but then I saw this:

Rasputin on campus

I hope some perverted rich old creep donates money to this because I want to see this badly.

Farbtoner
May 17, 2011

by Y Kant Ozma Post


Aussie Dingbat posted:

Ladies, have you ever thought whilst walking down the street, "Hey, wouldn't it be great if I had a portable wardrobe with me right now?"

What's that you say?

Why yes that does sound loving stupid, but hey, if a portable wardrobe is your thing, how about sending $15,000 over to "CHICK ON THE GO - "A closet in your clutch".

This actually seems pretty useful, but the egregious use of "team" to describe one lady and her friend tickles me. It's like when a highschooler who draws a comic strip refers to himself as a "studio" to sound more professional.

kuddles posted:

Except it's working as expected? Seriously, there is a lot of complaining in this thread about how developers with no care or planning into their ideas are raking in the cash and yet virtually all the examples being presented here have turned out to be complete failures on kickstarter.

It is literally impossible to make fun of awful Kickstarters and the people and attitudes behind them without being angry at the entire system and wanting to tear it to the ground.

pathetic little tramp
Dec 12, 2005

HE IS GLISTEN


Decrepus posted:

I like how it is only backed by 2 people who signed up for the site, backed it with $250, and have had no activity since. Seems legit.

40,000 dollar for a soun' effeck stick? Good lawd, that's a whole lotta money.

How 'bout I jus' give you 49 cent, and you yell 'hiya' a couple times?

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etalian
Mar 20, 2006



Shimrra Jamaane posted:

I hope some perverted rich old creep donates money to this because I want to see this badly.

I'm surprised that there are not more barely disguised porn movies.

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