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Mr.48
May 1, 2007


quote:

Kilroy has a series called "The Days Ahead" which gives you a good idea of what the mod's about. Be warned, he cries a lot.
Part 1

Is this representative of the current state of the mod? Because it looks glitchy and not fun at all, much like Arma.

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NoneSuch
Jun 5, 2010

oh not this time.
your act of being the
goodguy is over


Mr.48 posted:

Is this representative of the current state of the mod? Because it looks glitchy and not fun at all, much like Arma.

If you don't like the game then I don't know what you expect from a mod which isn't a total conversion especially when most of the problems sit with the engine.

Turin Turambar
Jun 5, 2011


Mr.48 posted:

Is this representative of the current state of the mod? Because it looks glitchy and not fun at all, much like Arma.

The mod is in early alpha state... wait some months if you want something polished.

Shalebridge Cradle
Apr 23, 2008


Mr.48 posted:

Is this representative of the current state of the mod? Because it looks glitchy and not fun at all, much like Arma.

This game is glitchy at the best of times and unfinished in the extreme, but its still fun as hell and worth trying.

Its actually scary to face zombies even in broad daylight because you never what will happen next. You might alert 20+ zombies or a player might hear your gunshots and hunt you down. There is a real survival component as well. You really are scrounging for everything you can lay your hands on because you start with almost nothing in an incredibly hostile world.

Doctor Butts
May 21, 2002

AFC NORTH PITY FUCK


I would love to play, but only as a goon group banding together for survival

Nihilist Duck
Sep 10, 2006

by Y Kant Ozma Post


Some of the videos I watched on this showed the zombies glitching out and warping all over. Is it always that laggy? That's the only thing keeping me from being interested.

That said, this is exactly the kind of zombie game everyone wants but has never been done correctly. No idea why more studios don't try a full game like this.

Doctor Butts
May 21, 2002

AFC NORTH PITY FUCK


duh, it says on website

TropicalCoke
Feb 14, 2012


Some goons are playing right now!

Here's a map of Chernarus in Russian and English: http://i.imgur.com/lyqSb.jpg

edit: im hanging out on Green Mountain

Blooshoo
May 15, 2004
I'm a newbie

Operation arrowhead was a standalone expansion right? I don't need to install arma 2 AND OA?

blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

The biggest problem so far I have with the game is the night cycle. Its too long and its too drat dark. Its as if the moon doesn't exist at all.

Blooshoo posted:

Operation arrowhead was a standalone expansion right? I don't need to install arma 2 AND OA?

I think you need both installed.

GoldenNugget
Mar 27, 2008



You need the original ArmA2 for Chernarus, which isn't part of OA.

Nihilist Duck
Sep 10, 2006

by Y Kant Ozma Post


Also, do items respawn in this game?

edit: I was checking through videos and found this. Kind of amusing.

http://www.youtube.com/watch?v=wSWRfI4SkWc

Nihilist Duck fucked around with this message at Apr 28, 2012 around 02:08

Pyruvate
Apr 4, 2008

by Y Kant Ozma Post


Nihilist Duck posted:

Also, do items respawn in this game?

edit: I was checking through videos and found this. Kind of amusing.

http://www.youtube.com/watch?v=wSWRfI4SkWc

I'm glad he shot one of them, if someone holds you up, go down in a blaze of glory!

semper wifi
Oct 31, 2007

I'll consent to a million robosexual encounters


played for a bit tonight, seems really fun. shot a guy who i thought was trying to shoot me but actually wasn't, felt kinda-bad. ran with a group, started with five, ended with two, we met up with another group and explored a town for a little bit, someone started shooting at us at a T intersection. one of us went down, I went to bandage him and then got shot in the head. kind of sucked to get shot in the head and killed instantly after two hours of exploring and fighting, but i guess that's part of the experience.

i wish night wasn't completely, totally black though. 99% of players just crank their gamma/brightness all the way up because if you don't you're reduced to wandering aimlessly in the dark/towards flares. if it were more true-to-life darkness and less pitch black i think it'd be a lot better all around.

Tokit
Dec 16, 2004

I was doing the composing.


semper wifi posted:

played for a bit tonight, seems really fun. shot a guy who i thought was trying to shoot me but actually wasn't, felt kinda-bad. ran with a group, started with five, ended with two, we met up with another group and explored a town for a little bit, someone started shooting at us at a T intersection. one of us went down, I went to bandage him and then got shot in the head. kind of sucked to get shot in the head and killed instantly after two hours of exploring and fighting, but i guess that's part of the experience.

At least you died, I just spent 2 hours getting items/running around and I got "session lost" right after I came across a group of 3 other guys.

Nihilist Duck
Sep 10, 2006

by Y Kant Ozma Post


This game/mod is a nightmare to setup through steam. Is there a 100% working step-by-step somewhere? I feel like I did everything the forums said to do but now I'm going through this Six Updater program that I've never used before and I have no idea what is going on. I couldn't connect to servers normally before so I'm having to try this. This OP is really low effort in that regard.

Nihilist Duck fucked around with this message at Apr 28, 2012 around 05:07

semper wifi
Oct 31, 2007

I'll consent to a million robosexual encounters


1. create "@dayz" folder in your OA folder
2. create "addons" folder in @dayz folder
3. extract all the .rars there
4. start 6 updater - at the top there's a thing that you can click to sync with gamepsy server lists and ping other stuff, i ran through those just in case.
5. find day z server in updater
6. right click and add the server as a new preset (it'll pop up in the left 'pane')
7. right click the new preset and go down to update, choose update and install mods - it should open another tab where it lists the mods and extra things the server has on it
8. wait an eternity as it downloads various things at .5 kbs
9. add " -nosplash -mod=@dayz" to steam launch preferences
9. try to play.

this is off the top of my head so it's not super detailed but that should be the gist of it

semper wifi fucked around with this message at Apr 28, 2012 around 05:19

StealthArcher
Jan 10, 2010

NOW WE DIE TOGETHER!


Shalebridge Cradle posted:

From my limited play time there are a fair number of small (2-3 people) groups and a bunch of solo bandits.

Not everyone will shoot on sight, but you'd better assume they will.

Combined Ops you need Arma2 and OA together
vvvvvvvvvvvv

Oh goddamnit what, I don't have OA. Was looking forward to this, oh well.

Tokit
Dec 16, 2004

I was doing the composing.


semper wifi posted:

1. create "@dayz" folder in your OA folder
2. create "addons" folder in @dayz folder
3. extract all the .rars there
4. start 6 updater - at the top there's a thing that you can click to sync with gamepsy server lists and ping other stuff, i ran through those just in case.
5. find day z server in updater
6. right click and add the server as a new preset (it'll pop up in the left 'pane')
7. right click the new preset and go down to update, choose update and install mods - it should open another tab where it lists the mods and extra things the server has on it
8. wait an eternity as it downloads various things at .5 kbs
9. add " -nosplash -mod=@dayz" to steam launch preferences
9. try to play.

this is off the top of my head so it's not super detailed but that should be the gist of it

Why are you using 6updater? I tried it once and couldnt figure it out, I guess its more for people that play a lot of different mods on different servers.

1. download all the rars from http://www.armafiles.info/dayz/
2. create "@dayz" folder in your OA folder
3. create "addons" folder in @dayz folder
4. extract all the .rars into the addons folder
5. add "-mod=@dayz" to OA steam launch preferences
6. launch OA and select combined ops, then join a dayz server and play

These steps should work, you can skip using 6updater all together. I was able to play fine without using it.

protip: dont climb ladders when you have a pistol out, when you get at the top you unholster it and the animation makes you take a step back and you fall down unless you get lucky. Getting killed from that is extremely rage inducing.

Tokit fucked around with this message at Apr 28, 2012 around 05:39

OrangeSoda
Oct 8, 2007

OrangeSoda digivolved into Monzaemon!

OrangeSoda has unlocked BEAR POWERS!


semper wifi posted:

played for a bit tonight, seems really fun. shot a guy who i thought was trying to shoot me but actually wasn't, felt kinda-bad. ran with a group, started with five, ended with two, we met up with another group and explored a town for a little bit, someone started shooting at us at a T intersection. one of us went down, I went to bandage him and then got shot in the head. kind of sucked to get shot in the head and killed instantly after two hours of exploring and fighting, but i guess that's part of the experience.

At least your story didn't end with you accidentally shooting the guy you were traveling with in the face during a zombie attack.

(Sorry secretagentcow )

marxismftw
Apr 16, 2010


Nihilist Duck posted:

This game/mod is a nightmare to setup through steam. Is there a 100% working step-by-step somewhere? I feel like I did everything the forums said to do but now I'm going through this Six Updater program that I've never used before and I have no idea what is going on. I couldn't connect to servers normally before so I'm having to try this. This OP is really low effort in that regard.

Honestly it seems a lot easier to use the Arma II Launcher (http://www.armaholic.com/page.php?id=8241) rather than Six Updater

Download the 6 .rar files, extract their contents into your C:\Program Files (x86)\Steam\steamapps\common\arma 2 operation arrowhead\@Dayz\Addons folder. You will need to make the @Dayz and Addons directories manually.

Load up the Arma Launcher and look for the @Dayz folder on the left hand window. If it isnt showing up you have either not set up arma launcher properly or have not named the directories properly. Drag the @Dayz mod in the arma launcher to a group on the right side window. Then select Arma II CO in the bottom right hand pull-down menu and launch.

Filter multiplayer servers by mission name - Dayz.

If you're getting kicked off for no explanation, make sure you validate game files through steam and run both Arma II and OA separately at least once. This solves 99% of problems.

As far as impressions, I've been having an absolute blast. I have a large group of friends with arma and we've been clearing towns in groups of 4-8 (really any more than 6 people begins to get cumbersome) ambushing other survivors, getting in gun fights with other bandits, and generally stalking everything living and dead throughout Chernarus.

With a group that large, survival is reasonably easy however, as is finding decent equipment. You generally have the numbers to take on most groups but if you get into an extended fire fight, the benefit is rarely worth the risk. You have to be extremely careful where you shoot from and whom you shoot at - Is the lone survivor wandering through the field really alone or does he have two friends hidden in the tree line? Are you anywhere close to a town? If so your m24 is going to aggro all the zombies on you possibly killing you, giving away your position, and giving your enemies time to set up on you or retreat. Extended gunfire will draw other players to your location as well - you never know if someone is going to be coming up from behind you. The tension in the game is fantastic.

On the other hand the game is a bit buggy and suffers all of the flaws that Arma II does - it's not a shooter, it's a simulation. Inventory items disappear, swimming (a requirement for filling your water bottle) can cause all your gear to fall off and be unrecoverable, zombie animations are terrible - they like to keep running for seconds after they've been killed, and the servers regularly go down for updates. There are some exploits of the persistence model as well that I'm not going to quite go into, which are being worked on as well. However it should be said that the developers are very active in fixing bugs and are likely to release 4-5 patches a day right now.

Overall it's pretty exciting.

Shalebridge Cradle
Apr 23, 2008


Pro-tip: Going prone makes you nearly invisible to zombies, even during the daytime. You can loot buildings without firing a shot if you keep a good awareness of your surroundings.

mottbag
Nov 11, 2009


If anyone stumbles upon any Combined Ops sales/specials, please notify this thread. $30 is a bit beyond my budget I'm afraid.

rizuhbull
Mar 30, 2011



You don't have to swim to refill your water. Stand up and try to get waist deep and the prompt should appear. If it doesn't, move around a bit and keep trying. It saves you from losing your pack. Zombies go down in one body shot with the starting pistol by the way. Kilroy's videos are showcasing a much older version. I've never had them glitch that badly.

For people having trouble installing. You don't have to use six updater unless you use a bunch of mods. That's all it's really there for. Go into your AO directory, make a folder and name it "@dayz". Inside that folder create another called "addons". Unzip the mod files and place them into that addons folder. Then set your AO/Combined operations launch parameters to "-mod=@dayz" to run the mod. And that's really it.

Make sure to run steam as an administrator, verify cache integrity of both Arma 2 and AO and run as "combined operations".

I'm using the steam version and it looks like this...


Anytime there's an update to the mod, just download the new file and place it in that "addons" folder. Windows will tell you that file's already in there, click "move and replace".

For those of you buying the game, I really wouldn't unless you have a good idea of what Arma is. Even if the mod was finished and polished, you're still dealing with Arma's Armaness. Play the free version first to get an idea what the controls, movement and gameplay is like.

http://www.arma2.com/free

Make sure to turn off post-processing in-game. Makes everything not blurry. Also feel free to ask other players anything. They're generally helpful. To text chat, use the "<" & ">" keys to select "side channel", then use the "/" key.

\/\/\/ Just updated this post to answer that exact question.

rizuhbull fucked around with this message at Apr 28, 2012 around 07:47

Megasabin
Sep 9, 2003

I get half!!

This looks like so much fun that I'm seriously about to buy Arma2 Combined Operations without having ever touched a realistic shooter before, much less ARMA or Operation Flashpoint. Is this the right decision?

Edit: seriously about to convince 5+ friends to buy Arma2 Combined operations without ever having touched a realistic shooter.

Megasabin fucked around with this message at Apr 28, 2012 around 07:36

Toshley
Apr 5, 2011


Had a watch of The Days Ahead and absolutely love the prospect of the game, looks like such fun.

I hope that the Arma II + Expac bundle on steam goes on sale soon, I'm a bit too stingy to drop $30 on this just yet.

Psychosonata
Jan 28, 2011

Fortune is calling you in this mystical world...
You'll find the way.


I'm surprised a big developer hasn't picked up on this concept yet.

Combine this mod with:
- a Dead Rising-like improvised melee weaponry system
- hordes of slow zombies instead of a few fast ones
- a bite infection system that forces you to find medicine or risk becoming a zombie
- a hideout building option (with a stash, reinforceable barriers, night-time attacks, etc.)

... and you'd have a truly amazing game on your hands.

That being said, definitely picking this up when I can grab the bundle on sale.

wargames
Mar 16, 2008

official yospos cat censor


VarXX posted:

There are vehicles, but they are extremely rare and need parts to be repaired.

IL2 goons have an 8 person UAZ now and we are loving it.

bees everywhere
Nov 18, 2002



Hahaha holy poo poo, that first Days Ahead video in the OP had me in stitches. I'm re-installing Arma2, we should definitely get a goon group together.

tehsid
Dec 24, 2007

Nobility is sadly overrated.


I think we need to find some way to pick a "Goon" server. I know they fill up a bit, but a port of call we know most goons should be on. I've been on US3 for a while, but I'm happy to find another server if I know goons will be there.

GoldenNugget
Mar 27, 2008



Psychosonata posted:

I'm surprised a big developer hasn't picked up on this concept yet.

Combine this mod with:
- a Dead Rising-like improvised melee weaponry system
- hordes of slow zombies instead of a few fast ones
- a bite infection system that forces you to find medicine or risk becoming a zombie
- a hideout building option (with a stash, reinforceable barriers, night-time attacks, etc.)

... and you'd have a truly amazing game on your hands.

That being said, definitely picking this up when I can grab the bundle on sale.

I say no to the infection bite system just because of how buggy ArmA2 is. All the zombie mods I've tried with ArmA2 have bugs like getting bit with no zombies around or zombies sliding around quickly into your face and infecting you, etc. Also two zombies spawning from an infected player, one ai and one player zombie.

Buck Turgidson
Feb 6, 2011


I have a physical copy of Arma2, if I were to get Arrowhead on Steam would it be possible to get this mod working or would it be a total mess? Just wondering how well steam OA gets along with non-steam Arma2.

tehsid
Dec 24, 2007

Nobility is sadly overrated.


Buck Turgidson posted:

I have a physical copy of Arma2, if I were to get Arrowhead on Steam would it be possible to get this mod working or would it be a total mess? Just wondering how well steam OA gets along with non-steam Arma2.
I don't think it would work at all. But the version from the developers digital store works perfectly and its $16.53 USD.
https://store.bistudio.com/arma2-operation-arrowhead

For who are thinking of buying Arma 2 Combined OP's, BI's store also have it for $ 27.55 USD.
https://store.bistudio.com/arma2-combined-operations

Or Arma X: Anniversary Edition (Arma 1 and 2 + all Expansions and DLC) for $55.11 USD.
https://store.bistudio.com/armax-aniversary-edition

semper wifi
Oct 31, 2007

I'll consent to a million robosexual encounters


Tokit posted:

Why are you using 6updater? I tried it once and couldnt figure it out, I guess its more for people that play a lot of different mods on different servers.

for me at least i didn't have some of the extra mod files, or at least that's what it seemed like, i wasn't able to join servers until i ran through the server sync with 6 updater.

Elukka
Feb 17, 2011



semper wifi posted:

6. right click and add the server as a new preset (it'll pop up in the left 'pane')
This doesn't work or at least didn't for me. It'll download a bunch of mods that the game says the server is running but that will nevertheless get you instakicked when you join. And one of them adds a dll to the main game's folder and will run regardless of whether you want it to.

Just download DayZ and nothing else, either through its site or Six Updater. (add it to a new preset)

Shadowlz
Oct 3, 2011



Me and my group got ambushed last night. The shooter was on the outskirts of town in the dark shooting at the flared up people with an AK. Then the witch hunt began. I think it was Blyzzard or some poo poo, but we killed some guy named Raxmus, who I had shot with a bolt in his face before. The guy named wolf is a total jerk off.

rizuhbull
Mar 30, 2011



There's a gold mine of poo poo in the north eastern dock/city. I'm in NY1 if anyone wants to join and help me start hording supplies in tents.

Shadowlz
Oct 3, 2011



rizuhbull posted:

There's a gold mine of poo poo in the north eastern dock/city. I'm in NY1 if anyone wants to join and help me start hording supplies in tents.

Are tents tied to your account? Like if you leave and join another server does the tent load to the same spot? Or does it just vanish?

rizuhbull
Mar 30, 2011



Shadowlz posted:

Are tents tied to your account? Like if you leave and join another server does the tent load to the same spot? Or does it just vanish?
No idea. Never found one. If they're anything like matches and fireplaces, they should be tied to you.

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blackguy32
Oct 1, 2005

FLAVA FLAV!!!!!

IS there anyway to get that debug box off my screen?

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