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TattoosAndTenacity
Jul 5, 2006
Like boots or hearts...

GoldenNugget posted:

Zombies don't spawn until you approach major towns or cities. Players hang around cities because of free poo poo/pubbies to kill. If you avoid these places it should be better in terms of performance. Also Chernogorsk runs like poo poo on a lot of computers.

Also ArmA2's netcode runs very well. We had aussie and egyptian players playing on US servers quite fine.

Great news.

Count on me chillin' in farmers fields.

Now only 6 more hours on my Steam download to go...

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Party Plane Jones
Jul 1, 2007

Flying the friendly skies in relative safet-oh god the engine fell off


Getting a sedan going and driving it is pretty nice when you're on the highway. Every town is an utter disaster thanks to giant roadblocks every 10 feet though.

Nenonen
Oct 22, 2009



GoldenNugget posted:

Zombies don't spawn until you approach major towns or cities.

They can spawn anywhere with buildings, even at remote farms or gas stations. The chance is just higher with the bigger towns, but so far I have never found an uninfested service station.

Perestroika
Apr 8, 2010

For your safety, please stay in the designated FUN TIME area


thehumandignity posted:

I found a .45 revolver and several speedloaders for it, but I decided I should hang onto my makarov, so I put it in my coyote pack and... it disappeared. Along with most of my makarov ammo.

If you try to put something into a backpack when there's not enough room left it'll instead just drop it to the ground without telling you. However due to some bug the items dropped this way can also just straight up vanish into thin air.
I lost my first Enfield that way

Balobam
Apr 28, 2012


So, can any of you help me out?

I've done everything I can think of, both Arma II and OA are fully updated, got all the mod files in the right folder etc.

Yet everytime I try and play, I get a server list with all those X's and that message pop-up whenever I try to play one. Which is annoying since I bought OA specifically for this mod.



If any of you have any ideas of why it's doing this and can provide some help, that'd be pretty cool.

Party Plane Jones
Jul 1, 2007

Flying the friendly skies in relative safet-oh god the engine fell off


Perestroika posted:

If you try to put something into a backpack when there's not enough room left it'll instead just drop it to the ground without telling you. However due to some bug the items dropped this way can also just straight up vanish into thin air.
I lost my first Enfield that way

You probably saved yourself that way, because Enfields are giant new player honey traps thanks to their insanely loud reports bringing every zombie within a half klick charging at you. It would be useful to do it to clear out a town if you're already prepared inside a building, but suicide otherwise.


Balobam posted:

If any of you have any ideas of why it's doing this and can provide some help, that'd be pretty cool.

It looks like your patches might not be installed correctly or you aren't running the latest beta patch since the patch details don't seem to line up.

Nihilist Duck
Sep 10, 2006

by Y Kant Ozma Post


Just gonna throw this out there: the airfield doesn't seem like it's ever worth going to alone. The few times I've tried looting that place at night some rear end in a top hat has shot me from far away even though it's pitch black. All of the super tryhard players rush to that place and will have their brightness/gamma maxed anyway.

Perestroika
Apr 8, 2010

For your safety, please stay in the designated FUN TIME area


Party Plane Jones posted:

You probably saved yourself that way, because Enfields are giant new player honey traps thanks to their insanely loud reports bringing every zombie within a half klick charging at you. It would be useful to do it to clear out a town if you're already prepared inside a building, but suicide otherwise.

Probably. Unfortunately I accidentally did it again just now and lost an AKM this time. Is there a 'safe' way to exchange the weapon in your hand with one in the backpack? Perhaps by manually dropping it on the ground first?

Anyway, I've had a surprising amount of fun during the last few days playing a murderous psychopath vigilante in Cherno. Hunting the most dangerous game can be pretty tense, especially when they know that you're there somewhere.

Party Plane Jones
Jul 1, 2007

Flying the friendly skies in relative safet-oh god the engine fell off


Nihilist Duck posted:

Just gonna throw this out there: the airfield doesn't seem like it's ever worth going to alone. The few times I've tried looting that place at night some rear end in a top hat has shot me from far away even though it's pitch black. All of the super tryhard players rush to that place and will have their brightness/gamma maxed anyway.

Stary Sobor is much easier to get into and out of alive since you have a treeline to the immediate north (as well as several hunting blinds on hill 391 north of it, actually), and it can't be blocked off like the barracks can with barbed wire. Most of the loot in the tents is fairly decent as well; you get a mess of different AKs (AKM, AK-74, Kobra) as well as M16/M4 variants but you also have the chance to get the DMR, MP5SD and Remington 870 (with flashlight). The real issue is getting in and out quickly because the zombies inside the tents will respawn fairly quickly and you can easily get killed by them clipping through tents and hitting you.

Balobam
Apr 28, 2012


Party Plane Jones posted:

It looks like your patches might not be installed correctly or you aren't running the latest beta patch since the patch details don't seem to line up.

Yeah I went over the OP again and realized I missed that part completely, but now I'm being greeted by a new error when I try to run "Launch Arma2 OA Beta Patch".

Solved it, was some stupid registry error from GreenManGamings not so great install client. All been resolved, thanks for pointing out the beta thing, can actually access the servers now.

Balobam fucked around with this message at May 12, 2012 around 15:40

Sputty
Mar 20, 2005



I've never been to the NE airfield so that one might be good. It's so far out of the way that I can't imagine a lot of people would bother with it

Shadowlz
Oct 3, 2011



Perestroika posted:

Probably. Unfortunately I accidentally did it again just now and lost an AKM this time. Is there a 'safe' way to exchange the weapon in your hand with one in the backpack? Perhaps by manually dropping it on the ground first?

Anyway, I've had a surprising amount of fun during the last few days playing a murderous psychopath vigilante in Cherno. Hunting the most dangerous game can be pretty tense, especially when they know that you're there somewhere.

Just move the one in your backpack to your main hand while the other one is in your hand. It will swap them.

Party Plane Jones
Jul 1, 2007

Flying the friendly skies in relative safet-oh god the engine fell off


Sputty posted:

I've never been to the NE airfield so that one might be good. It's so far out of the way that I can't imagine a lot of people would bother with it

There's not a lot there, there's a control tower, two hangars, a gatehouse, and that's about it.

Shadowlz
Oct 3, 2011



Party Plane Jones posted:

There's not a lot there, there's a control tower, two hangars, a gatehouse, and that's about it.

Also has a UAZ.

Greedish
Nov 5, 2009

what does this say
i don't even know
help


Is the Direct Communications channel problem an issue with DayZ or ArmA? Because I feel fixing that would really change the mod for the better in many many ways.

Shadowlz
Oct 3, 2011



Greedish posted:

Is the Direct Communications channel problem an issue with DayZ or ArmA? Because I feel fixing that would really change the mod for the better in many many ways.

I think it's the mod. I used to use direct chat voice all the time in coop ArmA2.

Death Himself
Sep 28, 2004

I'M GETTING FUCKED UP THE ASS OVER HERE


The Enfield is basically the best thing.

I had been carrying one for a couple days but was unsure about it since I could not use it in cities as it would anger every zombie in 300m. But I just had a car of 2-3 people roll down a hill in front of me so I started shooting at it, hitting it a few times mostly around the rear bumper. Did not really expect much but I was enjoying harassing them as they fled down the hill.

*pop* ... *BOOM* Must have been over 250m from me when one of my shots finished off the car and it exploded in a fireball, killing everyone inside. Unfortunately all their loot burned but they left two tents for me to ransack with all sorts of goodies.

Douchebag McGee
May 25, 2006
douchebag mcgee

Would anyone happen to have the 1.5.6 downloads? Looks like the main arma cdn is down. Official download link isn't working and the goon mirror is an outdated version.

thehumandignity
Aug 17, 2011

You see? 10 bucks. I could have bought 2 new titles with that.


Do repairable cars have a fixed location?

Party Plane Jones
Jul 1, 2007

Flying the friendly skies in relative safet-oh god the engine fell off


thehumandignity posted:

Do repairable cars have a fixed location?

Sort of. There's a list of locations where vehicles can spawn (UAZs like to spawn at the camp in Stary Sobor) but there's no guarantee that any (or all) of the locations will contain a vehicle at that time.

Shadski
Jun 1, 2011


So are the servers down or something? Last two servers i've joined everyone has been stuck waiting in a magical forest locked out?

Balobam
Apr 28, 2012


Is there some bug or something where you can't use bandages/painkillers/morphine? I could bandage myself up fine, but now I can't.

Or does the game not allow you to bandage yourself if you're not bleeding? Because in the little bloodrop thing on the right, it's slightly red, but I got rid of the flashing white cross.

lowwayman
Dec 26, 2009


Greedish posted:

Is the Direct Communications channel problem an issue with DayZ or ArmA? Because I feel fixing that would really change the mod for the better in many many ways.

Direct voice was working fine for me and my buddy last night. Well, fine in the sense that it worked for him, except that the game decided to make my mic unusably quiet for some esoteric reason known only to the greatest minds of our century. None of the results I found on google helped either so we just ended up using steam voice chat instead, in which my mic works at a comfortable volume, as it does with everything not ARMA 2.

keyframe
Sep 15, 2007

GINYU FORCE RULES


Can I throw empty tin cans and such to maake noise and draw out the zombies? I remember someone mentioning that earlier but cant figure out how to equip it.

Sultan Tarquin
Jul 29, 2007

and what kind of world would it be? HUH?!

lowwayman posted:

Direct voice was working fine for me and my buddy last night. Well, fine in the sense that it worked for him, except that the game decided to make my mic unusably quiet for some esoteric reason known only to the greatest minds of our century. None of the results I found on google helped either so we just ended up using steam voice chat instead, in which my mic works at a comfortable volume, as it does with everything not ARMA 2.

Yeah I have the same problem. Mic is insanely quiet over the in game voice but absolutely fine everywhere else.

keyframe posted:

Can I throw empty tin cans and such to maake noise and draw out the zombies? I remember someone mentioning that earlier but cant figure out how to equip it.

Absolutely! Have a tin can/whiskey bottle in your inventory and cycle to it by pressing F till it shows up in the top right corner.

Zasze
Apr 29, 2009


Balobam posted:

Is there some bug or something where you can't use bandages/painkillers/morphine? I could bandage myself up fine, but now I can't.

Or does the game not allow you to bandage yourself if you're not bleeding? Because in the little bloodrop thing on the right, it's slightly red, but I got rid of the flashing white cross.

The cross is bleeding the blood drop itself is how much blood you have, you can get knocked out if your too low on blood.

thehumandignity
Aug 17, 2011

You see? 10 bucks. I could have bought 2 new titles with that.


keyframe posted:

Can I throw empty tin cans and such to maake noise and draw out the zombies? I remember someone mentioning that earlier but cant figure out how to equip it.

Press "f" while you have a misc object in your immediate (As in, not in a pack or vest pouch) inventory, and the weapon indicator will change from your weapon/s, to flare (assuming you have one or more flares), to "throw". I haven't really messed with it yet but I assume throw refers to the misc items.

Balobam
Apr 28, 2012


Zasze posted:

The cross is bleeding the blood drop itself is how much blood you have, you can get knocked out if your too low on blood.

Is there a way to re-blood myself? Or once it's gone is it gone?

Party Plane Jones
Jul 1, 2007

Flying the friendly skies in relative safet-oh god the engine fell off


Balobam posted:

Is there a way to re-blood myself? Or once it's gone is it gone?

Blood packs can be used, but only with another person present. Food gives back blood at 200 per can and 800 per piece of cooked meat.

Silenceofthehams
May 2, 2008

WILL AMOUNT TO NOTHING IN LIFE.

Gunder posted:


Edit: I also found some SD ammo for it along with the standard ammo. Is the SD any quieter if the gun isn't fitted with a suppressor?

SD rounds are subsonic and don't crack when they fly past. So if you don't have a silencer zombies will hear you but a player down range won't necessarily know hes being shot at unless he's getting hit.

Gunder
May 21, 2003

97.5 The Brodeo


Silenceofthehams posted:

SD rounds are subsonic and don't crack when they fly past. So if you don't have a silencer zombies will hear you but a player down range won't necessarily know hes being shot at unless he's getting hit.

I take it there's a damage trade-off to go along with the reduced muzzle velocity?

Balobam
Apr 28, 2012


Party Plane Jones posted:

Blood packs can be used, but only with another person present. Food gives back blood at 200 per can and 800 per piece of cooked meat.

Dah, knew I should've killed that rabbit, but there was a zombie near by so I had to deal with it first.

Then I found a sniper rifle and a truck, and used the rifle to kill a zombie near the truck. They're loud, you know. About 10 zombies within a 500m radius came sprinting at me, foolishly thought I could take them on, killed about 6 though.

Party Plane Jones
Jul 1, 2007

Flying the friendly skies in relative safet-oh god the engine fell off


Balobam posted:

Dah, knew I should've killed that rabbit, but there was a zombie near by so I had to deal with it first.

Then I found a sniper rifle and a truck, and used the rifle to kill a zombie near the truck. They're loud, you know. About 10 zombies within a 500m radius came sprinting at me, foolishly thought I could take them on, killed about 6 though.

You need a knife to gut whatever animal you kill and matches to light a fire to cook it though. The key to surviving in combat with zeds with a loud weapon (really the whole key to surviving combat with zeds period) is to go into a house since they don't run while in buildings.


Silenceofthehams posted:

SD rounds are subsonic and don't crack when they fly past. So if you don't have a silencer zombies will hear you but a player down range won't necessarily know hes being shot at unless he's getting hit.

I seem to recall a couple pages back (or talked about over Mumble) that SD rounds are completely ignored by zombies.

Rolling Scissors
Jul 22, 2005

Turn off the fountain dear, it's just me.

Shadski posted:

So are the servers down or something? Last two servers i've joined everyone has been stuck waiting in a magical forest locked out?

Sure seems like it, same thing happening everywhere I go.

Balobam
Apr 28, 2012


Party Plane Jones posted:

You need a knife to gut whatever animal you kill and matches to light a fire to cook it though. The key to surviving in combat with zeds with a loud weapon (really the whole key to surviving combat with zeds period) is to go into a house since they don't run while in buildings.

Huh, now I think about it I was wondering why the zombie in the sniper house casually strolled his way out the door, I thought that he was incapable of running, but then he did run the moment he got out the doorway. Guess he just had polite guest etiquette.

Welp, next game I won't be shooting a rifle near a city.

Nihilist Duck
Sep 10, 2006

by Y Kant Ozma Post


Using a crossbow or silenced weapon is a huge advantage in this game since the main threat is other players, not zeds. Since the only built in goal in this game is to survive I basically make my real goal to survive long enough to get a really good gun with spare ammo/water/food, then I go hunt other players.

Gunder
May 21, 2003

97.5 The Brodeo


What's the noise level difference between something really loud like a Lee Enfield and the M4A1 with standard ammo? Can I use it relatively safely in a city, or will it alert every zed in the area?

Cession
Apr 7, 2006

I guess that's the way the whole durned human comedy keeps perpetuatin' itself.

Rolling Scissors posted:

Sure seems like it, same thing happening everywhere I go.

Speaking of the magical forest, I found it while running south to north along the west most part of the map (when the railroad stops and the trees give way to a vast nothingness beyond). I was running along the tree line between the map proper and the abyss, when suddenly I see about 3 players just... Standing there.

I nearly poo poo a brick because as I lied there prone I thought they were aiming down scopes looking for me. But they didn't move for about a minute to I walked up to them and shot them.

One guy had every item that I would consider "end game" and then some. NV goggles, some craze rifle with 4 clips, cooked meat, GPS, grenades, smoke grenades, silenced SD with clips galore, and even this thing called an Entrenchmant Tool.

I felt kinda bad for capping him in a place where he couldnt fight back. I mean, the dude was just loading into the map. So I guess it's poetic justice that as I was looting him the server crashed.

When I log back in I'm turned around, lost. I cant find the edge anymore, must less the magical forest, so I begin what can only be described as the most profoundly boring 2 hour trek through endless empty forest in the pouring rain at night. I almost died of thirst.

thehumandignity
Aug 17, 2011

You see? 10 bucks. I could have bought 2 new titles with that.


I logged out in Cherno with the basic goal of finding something in the city that would increase my survivability. Maybe finding a car I could repair, or a tent and some matches so I could effectively set up a camp in the hills.

I walked into a building, looking for loot, and shot the two zombies inside. This attracted more from the street, so I walked to the back and shot several as they shambled through the doorway.

Then one walks straight through the solid goddamn back wall of the building and knocks me out, causing me to bleed most of my blood while unconscious on the floor. I survived, but now I'm in the middle of the city, effectively blind.

Oh, and did I mention I'm a bandit? Yeah, I've never attacked a player the entire time, but the game erroneously deducted me 3000 humanity for no apparent reason, and now I'm a bandit. The last time I logged in, I was prone right in front of a survivor carrying a shotgun. I felt I had to shoot him four times in the back of the head with my .45 revolver because I knew he would blow me away the second he turned, or even just changed to 3rd person view, and saw me there. I felt, and still feel, really bad about it.

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concerned mom
Apr 22, 2003


Well I made it to the airfield and after two sweeps have logged for the night. I found an M104 shotgun with plenty of ammo which is nice but no other weapons. I also found an uzi in a deer-stand but it wanted to replace the pistol and I thought better of it!

Hopefully when I log back in I can search the airfield again for some of these fabled super weapons. It's great fun but I've basically wasted all day on it and now I have a headache.

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