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Looks a little too realistic. a 1:1 day night cycle sounds like it's really poo poo. Then again, what time of year is it? Also, it sounds like it needs vehicles. Chernarus is big and hilly. I might still give it a try though, even though it sounds way too hardcore realistic. edit: gently caress re-read op, and needs Combined ops Doctor Butts fucked around with this message at Apr 27, 2012 around 15:52 |
| # ¿ Apr 27, 2012 15:44 |
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| # ¿ May 24, 2013 20:11 |
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I would love to play, but only as a goon group banding together for survival
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| # ¿ Apr 27, 2012 23:42 |
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duh, it says on website
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| # ¿ Apr 27, 2012 23:55 |
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Someone mentioned having a mumble server. If you don't mind us using it, I think it would be better than vent since mumble has a built-in overlay.
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| # ¿ Apr 29, 2012 18:10 |
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The game is a lot funner when you can meet up with fellow goons who will cover your back. And, safety in numbers and all. The way things are getting, and our 'reputation' on the servers, perhaps we should think about going into the private servers forum if we're going to discuss secret stuff. I played with a few big groups, and while it was fun and great, there are a few things we gotta keep in mind. I don't want to get all shacktac or tactilol but some common sense in these large groups: 1. Are you a leader or a follower? It's best if we keep only the guy who is leading (or knows the way to get somewhere) at the front. Also, having another guy on point as a spotter helps too. Everyone else must look around once in a while. Especially if you're stopped. If you're slowing down, getting behind/lost, or need to stop: let everyone know. 2. The road isn't less traveled. Especially along the well-traveled south coast, roads are dangerous situations for PVP. Stay off of it. If you're afraid you're going to get lost, keep it in visual distance. When you head north, roads get dangerous for another reason: the towns get smaller and its the main throughfare of the town. That means: a bunch of zombies are going to be creeping around it. 3. Do whatever you can to get a 'map', but the compass is the most important in game tool. If you can get a map in game, great. If not, get it on your other monitor, or smartphone. In game, your most important tool is the compass. Find one ASAP. If you're lost, skirt a road. At some points between towns there are signs that tell you where the road takes you. Especially at intersections. 4. Tell us where you are. Where are you going? Why? From where? How are you getting there? If the main group is somewhere and you want to join them, they're going to have to tell you all of this. If you don't want to get shot while trying to join up, tell them. The main group should also know what the heck they are doing as well. 5. You know you're gonna get shot, right? Always act like someone has you in their sights. Always stop and look around once in a while. You may spot a zombie, or, more importantly- an enemy who doesn't know you're there yet. 6. Who are you and what are you doing? Until we move to mumble and we have overlay, it might help if you tell us who you are if we don't recognize your voice when you're doing something. Doctor Butts fucked around with this message at Apr 30, 2012 around 13:13 |
| # ¿ Apr 30, 2012 12:52 |
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astr0man posted:Yeah, this is why I quit after a little while last night. Bigger groups work fine during the day, when the "safety in numbers" stuff actually applies. About 6 of us went on a raid to the NW airfield and it was a lot of fun. But at night it just becomes a giant pain in the rear end to keep track of >3 or 4 people in a group at a time. At night it's a lot more about being quiet and stealthy, and with a large group, one person will inevitably aggro a zombie by accident. I think the problem is more people not paying attention, or having a goal, or communicating what's going on properly, or knowing how everyone else plays. Whoever said they had that mumble server, can we use it(whats the address)? As stated before, Mumble has a built-in overlay that is very customizable and works for most people. It's nice to see who is in channel, and who is talking. We'll need at least 3 channels. AFK, group 1, and group 2. If we get too many people (or split up), we can always go in the G1 or G2 channel. There are a few people who seem to know what they're doing. Sometimes, we just need an actual group leader to keep us in line... and people willing to listen. drat, though, this game REALLY needs the ability to add people to squads.
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| # ¿ Apr 30, 2012 15:54 |
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We try to get on the "NY" servers. Failing that, we try US. Or, if we get tired of being night time, we try EU. Note though: All "EU" servers are hardcore difficulty. That means: no reticules when walking around (must use iron sights), no names over people to identify them. No 3rd person. The game is tough, it is boring, and it has no goal. But running teaming up with goons makes it fun.
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| # ¿ Apr 30, 2012 16:00 |
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GoldenNugget posted:Are there tractors in this mod? Maybe we can recreate scenes from Farmer Dan! gently caress yea. I can hear the bells already! Get those darned punks off my farm! poo poo, you make me wanna create arma 2 missions again. Also: The ARMA 2 inventory isn't very.... easy to understand. So, I'll try to describe it as best I can. Correct me where I'm wrong. Whenever you access your pack or click on the gun+ammo icon when you're leaning over the body, your inventory will show up. Your inventory screen shows your provisions 'on hand'. Meaning, that these are things you can use while scrolling up and down (or, toggling weapons). The basic things you can do when using the scroll wheel are: (anywhere) Switch to 'primary' (your rifle/shotgun) Switch to secondary (pistol) Eat Drink In certain places (like when you're deep enough in water) you'll get Fill Water If you want to use your chemlights or flares, use the toggle weapons button. You'll see it toggled to the 'weapon' in the upper right hand corner of the screen. Be aware though: IT STAYS ON THAT WEAPON. SO if you throw a flare, you must remember to switch back to your real weapon, or you will uselessly throw flares at zombies until you die. ANyway, when you pick something up, there are two sides to your inventory, all the poo poo in a list, and all the poo poo in a nice GUI. The poo poo on the left is all the poo poo. This includes poo poo you have and poo poo you don't have. Basically, every item is like: 1 CAN OF WHOOPASS 3 Its letters are in green. That means that you have one at least one in your inventory already. The numbers to each side, tell you how much of it there is. The numbers on the left mean how many are laying on the ground. The numbers on the right are the ones currently in your inventory. 2 EMPTY CANS OF poo poo This item is listed in white. If it is in white, that means there are none in your inventory. The left number tells you how much there are. There will be no number to the right (because you have none). You can either double click the item to put it in your inventory, or click the arrow on that left hand side. You can also click on an item in your inventory and drop it. Where it gets more complicated is your PACK We all start with at least a coyote pack. It holds like 8 slots or some poo poo. When you pick poo poo up, it defaults to your inventory. You can however, click on your pack and then 'open pack' to see its contents. Usually on the left side, but if you're really lucky you'll get the gui on the right. Some packs are better than others. For instance, the ALICE pack is the poo poo. I don't know about the assault or czech packs, though. This works the same, pretty much. You can switch stuff out of inventory to the pack and vice versa. Keep in mind that nothing in your pack is 'usable' until you put it in your inventory. For instance, if you have 4 extra mags of bulletts, they aren't gonna show up when you reload. Or, if you have a full bottle of water... you get the point. Also: M is the default key for map. If you don't have one, you'll see nothing but a black screen. K is the default key for compass. If you don't have one... anyway, if you do, you can also double tap K to keep it up on your screen. Doctor Butts fucked around with this message at Apr 30, 2012 around 16:43 |
| # ¿ Apr 30, 2012 16:39 |
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Last night was just horrible in so many ways. If it wasn't the servers making GBS threads the bed it was spawning in Kamenka all the time. And then I somehow managed to delete the makarov and all the ammo I picked up, tried to kill myself, and I kept 'respawning' as that gimp with no ammo. And then I was a dumb poo poo and aggroed zombies by being a retard with my CZ. Sorry Jabronie and Robo. The good news about last night was: at least it was daytime! Thanks to Mr. Smooth Euro Voice (sorry I forgot your name) for being the mysterious helper man. I ended up logging off while prone at the main airfield in one of the hangars. I only have like 4k blood. One can of food. And water. I have a good portion of CZ ammo. So, uh, I'll probably be asking for blood/help when I log back in ![]() Speaking of CZ, i totally pissed off some dude because I sniped him as he loaded the game. In my defense, he was some dude, in a field, while we're trying to fight off zombies and I didn't know he just logged in. However, even though he logged off: I killed him with two shots of my CZ while he was on the run. Still got it folgore posted:This mod has the makings of something really great. I'm curious to see what gets added to the game, because frankly there isn't anything to do besides become a bandit after a while. Understandable. Perhaps we should make our own goals, though. For instance, things have been getting crazy with the amount of goons on one server. We're getting so split up/high in numbers that we're splitting channels. That's pretty cool. It would be nice if we could take it a step further. There's a lot in this game a lot of us have not done. Namely: most of us haven't built a car yet. Most of us haven't found an engineer pack. Maybe we could do dumb poo poo like split up and coordinate searches across the island for a car and parts. Maybe someone will get lucky enough to find an engineer's pack and a spade. Goon scavenger hunts: every night. Doctor Butts fucked around with this message at May 1, 2012 around 12:27 |
| # ¿ May 1, 2012 12:21 |
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Illudere posted:I didn't see any zombies in Elektro a few hours ago when I logged in for a bit. I thought that was strange. There were a lot of survivor corpses about though, so maybe it just got cleared. Zombies should be respawning in cities regularly. Hell, zombies will respawn a few times near you if you clear them out. If the zombie population is low on a full server, either no one has been in a city forever, or there's a problem. Though, the caveat is: it takes a while (@10 minutes, in my experience) for zombies to spawn in towns that have low traffic. Sultan Tarquin posted:Huh. I was just playing and maybe the server crashed? everything froze and there was a mass of disconnects in the chat. After disconnecting every time I try to join a server I just get a 'you were kicked off the game' message pop up. This was happening on the NY servers last night.
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| # ¿ May 1, 2012 13:51 |
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I was gonna tell everyone here to complain about server connection problems on their forums but they just went down for maintenance ![]() Seriously though, this is an alpha and its gonna have problems. Please post about them on the forum so it can be fixed, and I don't look crazy for being the only person to complain
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| # ¿ May 1, 2012 14:19 |
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I really wish people would not give a gently caress about steam overlay and use mumble. It is so much better than vent. Even though I can't remember how to do it, I found the best way to deal with fuckers that kill you: use the inventory bug to delete everything good in your inventory. Take that, fucker!
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| # ¿ May 2, 2012 12:13 |
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I found two loving rockets at a hospital a few days ago.
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| # ¿ May 2, 2012 12:55 |
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I just want to say that those stucco barns with the red roof/wide open door in middle/ 2.5 stories are loving boss for finding ammo and weapons. Also: I wish there was a way to 'clear' a city, if only for just a while. Like, if x zombies are killed, they won't respawn in the city for x amount of time.
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| # ¿ May 2, 2012 13:46 |
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God drat sometimes this game makes me want to sit down and recreate the Murder Simulator missions I made for OFP/Arma/Arma 2.
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| # ¿ May 2, 2012 17:03 |
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I think you should want to eventually play ARMA II/CO in its normal format. However, I will say that at least 3 goons bought the game because of this mod and do not regret the decision.. yet.
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| # ¿ May 4, 2012 14:58 |
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gently caress I missed helicopter action ![]() Edit, crossposting: Last night I figured out how to get the beta patch working on my steam version of Arma2/OA (but not combined ops). Someone kind of mentioned it before, but now I've found what to do: When you install the beta patch to your OA directory, it puts two .cmd files in the parent directory (/steam/common/apps/whatever/operation arrowhead/). One of these launches Arma 2 & OA. Right click, choose 'edit' and look at the file. near the bottom quarter of the file, you'll see what looks like the regular shortcut with arguments. Comment out the bullshit with the -window and processors and whatnot, and just make sure you put -mod=@dayz and after you save it, double clicking the .cmd file should make everything work just fine. You can double click that .cmd file or create a shortcut to it and launch ARma2 and Oa + dayz mod without steam running. Doctor Butts fucked around with this message at May 9, 2012 around 13:36 |
| # ¿ May 9, 2012 13:11 |
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I really really want to be able to join groups and squads in this game.
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| # ¿ May 9, 2012 15:18 |
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Impix posted:So can someone tell me if I'm getting this right: I have ArmA II throu steam download, All I need to get to play Day Z is Operation: Arrowhead for ~20€ and the free mod? Right? Correct. Once OA is bought and downloaded via steam, go to the launch options and put -nosplash and -mod=@dayz in order to run the mod. After making those changes, when you double click on the game "operation arrow head" in steam to start it, make sure you choose "Combined Operations" from the launch list.
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| # ¿ May 9, 2012 17:03 |
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Dumb things I did last night: Somehow managed to walk off the top of a roof. Managed to get shot down by some rear end in a top hat in the middle of nowhere. Realized too late that getting into the gunner seat of a crashed chopper will kill you.
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| # ¿ May 10, 2012 15:45 |
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Oh I forgot: I managed to auto-run myself off of the map so far I couldn't even find where the map started again. So I had to kill myself.
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| # ¿ May 10, 2012 15:51 |
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concerned mom posted:How do you auto run? I usually just lean the corner of my cell phone on the forward key of my keyboard. If it keeps slipping, I'll go through the excruciating process of binding 'move forward' to the thrust on my joystick. thehumandignity posted:Yeah the servers are absolute poo poo. It is almost completely unplayable. I mean for fifteen minutes I haven't been able to even connect to a server. Or, when I do, I get disconnected sometime during the five minute period it takes to actually spawn into the game. Is it just me or have the servers been absolute poo poo since the 1.5.6 version? 1.5.5 was pretty good except for the barb-wire graphic glitch (which still exists).
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| # ¿ May 10, 2012 16:23 |
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Nihilist Duck posted:What the gently caress, I thought they took the hunger/thirsty out when logged out? I just logged in and they're both blinking red and they were fine when I logged out. Between that and the mobs glitching through every wall this mod gets annoying sometimes. I love a lot of the other parts, but jeez. They put it back in. And sometimes if you have to talk away for a minute, abort/rejoin, it will flash again even if you ate recently. They made it that so you won't outright DIE IMMEDIATELY, but yea, it'll still flash because they're jerks. Doctor Butts fucked around with this message at May 11, 2012 around 14:20 |
| # ¿ May 11, 2012 14:09 |
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Avocados posted:This is most likely a whine, but does lag have anything to do with perceived zombie speed? The runner zombies seem a lot more dangerous and quicker now, much more than usual. They'll do this slow run and then zig-zag at this real quick speed and bite me. No. Standing zombies run pretty fast. Their zig zagging is hard coded from the ARMA 2 AI. Rolling Scissors posted:Does arma have some kind of autocomplete chat function/setting? Yes. It's in the game by default and its meant for mission makers to help them autocomplete portions of script. It should let you type through it though, I don't know why it wasn't letting you. king of no pants posted:Sputty, that looks a lot like Stary Sobor. I haven't seen any other town that has that stupid ball-shaped thing that (I think) is a water tower. A lot of places have that type of water tower. Stary's water tower, however, is not at the end of the long barn, its basically to one side of it.
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| # ¿ May 12, 2012 20:55 |
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Day Z mod 1.5.7 Where masochists reference non-existent real world zombie apocalypse scenarios in order to justify why they think crawling for 2 hours in search of a can of beans is the height of creativity and fun in a survival video game.
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| # ¿ May 14, 2012 20:00 |
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The respawn rate/location has always been bullshit, its just more obvious now.
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| # ¿ May 14, 2012 21:42 |
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Death Himself posted:I like the zombie counts but the respawn is just bananas. Back when I first started playing over a week ago, I was holed up in a fire station in either Chernogorsk or Electro. I shot a zombie with a makarov. 5 more zombies came in the door. After I killed all of those zombies, it wasn't more than 2 minutes later I heard more zombies spawn in the immediate area. The respawns have always been horseshit.
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| # ¿ May 14, 2012 22:05 |
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No there is no real goon server but check the PGS thread. We usually hop from server to server for one of the following reasons: 1. The server went to poo poo 2. we can't find vehicles
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| # ¿ May 14, 2012 22:46 |
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Yea, just think of it as 'generic shotgun people use in the country'
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| # ¿ May 16, 2012 19:32 |
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Beatnik-Filmstar posted:Picked up the game earlier today. Got everything installed fine, but have had some less than stellar luck getting online. Sorry this happened to you. The servers were really poo poo last night on all fronts. This is probably going to happen some more but I hope you get to play it eventually. All it takes is a slightly cold breeze for the character server to poo poo it self and screw everything else up, apparently.
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| # ¿ May 17, 2012 12:33 |
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Last night some things happened. A few of us were trying to get our poo poo together around Balota airfield before we headed out to do something that we didn't figure out yet. So while we're setting up, and waiting for other dudes to rendezvous with us, one of our team decided to put the tat-tat on pubbies that we thought were encroaching on our e-turf by chilling out in the little army base. He must have killed/tried to kill three or four, but one finally got the drop on him and he bled out. While we couldn't make it to him in time, we tried to kill the dude who killed the goon, but the jerk disconnected. However, some other dude in the area got killed while we were protecting our fallen bretheren's body. We waited for the goon to get his poo poo, and then we looted the other bodies. Got the gently caress out to the woods, and distributed all of the poo poo like good little Arma II communists. One of the dudes who spawned in and we gunned down, had an M24 and six blood packs. Hell yea. We got word from a goon that he's kinda holed up on Kamenka, with a buttload o' pubbies spawning around him and massacres all around. Being the nice people that we are, we decided we might venture out there... until someone spotted a UAZ just sitting in the loving road. Thinking its a trap, we tried to circle it and watch the cover. One goon wasn't havin' that waiting around poo poo and charged dead ahead. Nothing happened. UAZ was abandoned. He climbed into the vehicle and found the reason: the fuel gauge was empty. Figuring whoever left this damned thing in the middle of the loving road was probably looking for gas in Balota, we swarmed the area. We found nothing. However, cue the dude in Kamenka with poo poo happening. So we ran out that way. Some jackass was running around with a flare so we promptly gunned his rear end the gently caress down. We also found jerry cans in the area and someone ran out to pick up the UAZ. Then, I think it was the guy in Kamenka said "This guy is still alive!" Well, drat. What do you do about that? Well I figured there's only one loving thing to do, and that was to drag the fucker's body into the loving ocean and leave him there. So we did. But ARMA II is kind of odd to begin with, and the fainting script does strange poo poo, so he didn't actually drown in the ocean. We kind of felt a little remorse. Since the guy was such a good sport by not disconnecting through all of this: we revived him, patched him up, gave him a makarov and some beans and told him to be on his way. Until we almost ran him over with the UAZ a little bit later. Too bad I had to disconnect after that, but those were good times.
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| # ¿ May 18, 2012 12:36 |
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Chief Savage Man posted:My buddy and I have been playing and we've run into a problem. I'm faster than he is. I have a Winchester and he has an AK-74 w/ Kobra and I run about 50% faster than he does. He had a CZ before and it worked about the same. It's a pain because I keep running past him and I have wait for him to catch up. Anybody know what the issue could be or is this a design feature? It sounds as if he's crouch running and you're standing running, based on the speed discrepancy.
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| # ¿ May 18, 2012 15:20 |
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Lblitzer posted:This mod could be Counter-Strike big. I'll be pleasantly surprised if I'm wrong, but I do not believe this has a chance of hell in happening. There's a lot of hype around it, its in an alpha, and there's just not enough indication of where it goes from here. What's going to be added? What's going to be tweaked? It's also a mod of a game that's kind of a sim-specific genre that a larger audience is just now discovering after the game has been out forever. The game itself doesn't really appeal to a lot of people the way half-life did. The only thing we do know is that the creator wants to monetize the mod somehow. Or maybe there are other plans, I don't know. I thought I had a good grasp of whats going on in the DayZ world but I'm not a ritual follower.
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| # ¿ May 18, 2012 15:41 |
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Yea it seems the Atlanta servers in particular are running some non-existent version of the bi key for some of the CBA files. I just left them installed, but I made sure they were not commented in the launch shortcut.
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| # ¿ May 18, 2012 18:57 |
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So the patch does nothing with the zombie respawns or number? ugh.
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| # ¿ May 21, 2012 15:01 |
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you could also turn it into an mp mission and upload it to the goon server if we still had one
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| # ¿ May 21, 2012 16:49 |
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I don't like killing for the hell of it, but I want poo poo to do. Unfortunately, killing people so they don't kill you is pretty much the only thing to do at times.
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| # ¿ May 21, 2012 19:28 |
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Haha this game really is straying into masochist territory. Why don't they just charge 20$ for the mod and you get a gimp mask with 'DAYZ' silk-screened on it? Someone should tell the guy who writes this mod that antibiotics can't cure viral infections.
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| # ¿ May 21, 2012 21:22 |
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When they increased the zombie spawns, I did not speak up for the players who left. When they added sickness and needing antibiotics, I did not speak up for the players who left. When they added real time sleep schedules, I did not speak up for the players who left. When they required that your microphone be keyed on the whole time and zombies killed me because my mom asked me to clean the basement, there was no one left to speak up for me.
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| # ¿ May 21, 2012 21:48 |
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| # ¿ May 24, 2013 20:11 |
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I don't believe he'll add anything that would actually make the game more enjoyable, just more poo poo to punish you for playing it.
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| # ¿ May 21, 2012 22:23 |






