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Cleretic posted:My bet's still on Mario. It just feels natural, like they could implement him without even mentioning it to anybody beforehand, Nintendo included, and nobody would bat an eye. I don't believe N would allow Mario to feature in a game like this without headlining.
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| # ? Aug 15, 2012 10:14 |
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| # ? May 19, 2013 00:22 |
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Cabbagepots posted:Seriously, I want Sega to start a DYNASTY with this series. If they keep releasing excellent mascot racers then they actually have a shot at taking MK down, which is what makes this super exciting, because I'm tired of how complacent Nintendo has gotten with just releasing mediocre and unfun MK games all the time. You know, this is a good point. I did like Mario Kart 7 a lot (MKWii was AWFUL though), but a little friendly competition might finally make Nintendo realize "hey, blue shells are awful" and change a lot of the other dated fundamentals to the series. Or maybe that's wishful thinking. Plus, Sega is totally banking on this game financially too, no? After all the good games they've pumped out lately I'd be prepared to get it on that virtue alone--but I got the chance to play it at Comic Con and it actually owned pretty hard so I'll definitely be getting it now. It is a REALLY solid racer and I wasn't expecting that after the first game was honestly kind of rear end.
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| # ? Aug 15, 2012 10:32 |
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HEY! The first game was great. Don't be hatin on the first game just because you got the lackluster Wii version. You need to buy technology to get the things you really want in this world, boy.
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| # ? Aug 15, 2012 11:14 |
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New screens over at TSSZ. I'm too lazy to upload them to imgur right now. http://www.tssznews.com/2012/08/15/...ed-screenshots/
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| # ? Aug 16, 2012 03:59 |
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quote:British developer Sumo Digital has found the Wii U's graphical capability to be "on-par" with current generation consoles - "or maybe even better". On the other hand, there are 29 characters, and the E3 character select screen on PS3 had 25 slots. That was likely before they adjusted the UI to accommodate Danica and Ralph. If the UI at that point was designed to just have spaces for all the Sega characters, then Danica, Ralph, Miis and Avatars are all the guest stars.
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| # ? Aug 17, 2012 06:03 |
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Goddamnit when will people realize that a character selection screen is easy as hell to redo.
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| # ? Aug 17, 2012 06:08 |
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Wii U's version is "on par" with current gen consoles? That's disappointing. I was expecting it to be exceptional and be able to do graphics like current A-list PC games. Of course I can't say I was too hopeful after seeing how much worse Arkham City looked on the thing.
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| # ? Aug 17, 2012 07:20 |
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Cabbagepots posted:Wii U's version is "on par" with current gen consoles? That's disappointing. I was expecting it to be exceptional and be able to do graphics like current A-list PC games. Of course I can't say I was too hopeful after seeing how much worse Arkham City looked on the thing. There's no reason for a team to make brand new textures and poo poo for one version of a multiplatform game.
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| # ? Aug 17, 2012 23:39 |
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The final guest character has been revealed! Looks like the GOTY just got goty-er! ![]() I found this on deviantart (seriously why does shrek has so many racing games. poo poo's ridiculous)
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| # ? Aug 19, 2012 02:24 |
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Dunno if you heard, but the latest Nintendo power has confirmed Gum from Jet set Radio is a playable racer.
Pixeltendo fucked around with this message at Sep 2, 2012 around 20:25 |
| # ? Sep 2, 2012 20:22 |
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Pixeltendo posted:Dunno if you heard, but the latest Nintendo power has confirmed Gum from Jet set Radio is a playable racer. I thought Nintendo Power was cancelled? The last news they break I guess.
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| # ? Sep 3, 2012 03:42 |
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Friendly Factory posted:I thought Nintendo Power was cancelled? The last news they break I guess.
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| # ? Sep 3, 2012 03:49 |
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Pixeltendo posted:Dunno if you heard, but the latest Nintendo power has confirmed Gum from Jet set Radio is a playable racer. Did they mention which version of Gum it is? I would assume the Future version since that's the one that Beat is from, I'm just curious.
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| # ? Sep 3, 2012 03:55 |
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Xbox.com page is up, confirming that Avatar support is returning, and noticeably not mentioning any other exclusives. Is "content download" just for the Metal Sonic/OutRun Bay pack, or is there more DLC planned?
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| # ? Sep 3, 2012 21:26 |
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This is apparently a Wii U launch title in North America. I felt the Wii version of the original was really well-done, so I'm looking forward to it. Additionally, there was a podcast with the producer as a guest. I haven't had the chance to listen to it all yet, but I've heard from other forums discussions' that there's private online lobbies and online rankings, along with a co-op mode?
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| # ? Sep 18, 2012 01:40 |
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Either this developer from Sumo is just messing with everyone or he's trying to keep hype for the game afloat by inadvertently confirming Segata Sanshiro.
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| # ? Sep 26, 2012 01:41 |
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I'm somewhat worried, every preview I see says the framerate of this game was atrocious. I didn't get a chance to really do much with the original game but was the framerate alright in that version?
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| # ? Sep 26, 2012 07:56 |
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ThisIsACoolGuy posted:I'm somewhat worried, every preview I see says the framerate of this game was atrocious. I didn't get a chance to really do much with the original game but was the framerate alright in that version? I never really had any issues except when playing split screen on some stages that had ridiculous effects all around, like the Samba de Amigo stuff. But that's just on the PC version, the 360 one was fine.
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| # ? Sep 26, 2012 12:47 |
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ThisIsACoolGuy posted:I'm somewhat worried, every preview I see says the framerate of this game was atrocious. I didn't get a chance to really do much with the original game but was the framerate alright in that version? The only framerate complaints I've read have been about the Wii U version, and the devs keep insisting that it's just due to outdated demo builds and that it'll be fine at launch.
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| # ? Sep 26, 2012 12:52 |
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Destructoid has an article up about the music for the game up now features a mashup/remix of Richard Jacques' own Everybody Jump Around and Hideki Naganuma's That's Enough for the JSR sample. Also some dubstep as hell Outrun music that isn't bad. It's an interesting read for sure, and I'm excited to hear the full versions.
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| # ? Sep 29, 2012 06:16 |
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JetGrind posted:Destructoid has an article up about the music for the game up now features a mashup/remix of Richard Jacques' own Everybody Jump Around and Hideki Naganuma's That's Enough for the JSR sample. Also some dubstep as hell Outrun music that isn't bad. It's an interesting read for sure, and I'm excited to hear the full versions. I don't think the Outrun Dubstep is too bad since the racing in this is a bit more intense. So it needs a bit of a kick compared to the more chilled Outrun music. They did say that they would be using the three Main music tracks for Outrun (Splash Wave/Passing Breeze/Magical Sound Shower) so its not like anyone loses here. Plus, the composer of this game, Richard Jacques, made this too. So he gets a pass forever. http://www.youtube.com/watch?v=9NkXsL9Gya0 Speaking of hints. The producer mentioned in a game magazine that the final racer will comprise of "Multiple IP's" and Sumo Digital think its "really rad". Will be interesting to see who or what it is.
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| # ? Oct 2, 2012 12:36 |
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New Trailer-me-do showing 10 players online, challenge mode, online GP and online Battle Mode http://www.youtube.com/watch?v=8tjeDF-_nPE Ulala also confirmed as a racer on top of that. ![]() And they released the final designs for Danica and Ralf as well. Danica doesn't have the Hornet. Rejoyce. ![]()
Sex Vicar fucked around with this message at Oct 4, 2012 around 16:12 |
| # ? Oct 4, 2012 16:05 |
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Holy poo poo, it actually is just a straight up Hot Wheels car. I am laughing far too much at this. Is that music a remix of anything? I assumed it was Super Monkey Ball, but near the end it started to sound more like some generic licensed dubstep track. Also, I can't believe I just noticed this, but the tagline for this game is
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| # ? Oct 4, 2012 17:55 |
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Ralph looks more suited to a Flintstones style vehicle, which would have been hilarious given how angry folks got over Sonic's car ownership in the first game.
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| # ? Oct 4, 2012 18:02 |
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Sex Vicar posted:Ulala also confirmed as a racer on top of that. Finally some good news.
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| # ? Oct 4, 2012 23:40 |
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Interview about the Wii U version and just the game in general: http://www.nintendo-gamer.net/2012/...ormed-on-wii-u/ Gamepad can be used as the main screen (i.e. supports "off TV play"), or map, rear view, weapon cam, or opponent cam so you can see what someone else is seeing. And other than local 5 player there's also two more multiplayer modes added on. And apparently you can drift the planes too
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| # ? Oct 6, 2012 00:07 |
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japtor posted:And apparently you can drift the planes too I'm okay with this honestly. I kept wanting to try this in Diddy Kong Racing and it wouldn't exactly work. Sharper turns, sure, but no bonus for uh... air drifting. ![]() This version sounds nice, honestly.
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| # ? Oct 6, 2012 06:02 |
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Finally, the one trailer all true blue Sega fans have been waiting for http://www.youtube.com/watch?v=V1EUJTKAaRs Oh and Ristar is the flagman this time. ve3tro posted:You know the development team tried their best when the race starts and Ristar is cheerfully waving the flag. Each of the courses is a visual treat that will certainly make gamers smile.
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| # ? Oct 10, 2012 13:59 |
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This mentions a few things I haven't heard mentioned before, repeated here for people (like me normally) who don't normally click this stuff: -An Afterburner track, Carrier Zone, with a complex air show going on in the background. -The Sonic Colors stage is called Galactic Parade. And it includes the appearing path from the Starlight Carnival, which as you can imagine is a bit tough. -The NiGHTS level is Dream Valley, mostly based on Spring Valley. It includes a Nightmare section with different NiGHTS bosses every lap. -A Shinobi level, fairly simple with the course changing seasons every lap. Apparently the Wii U version is also really really good.
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| # ? Oct 10, 2012 15:11 |
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Yeah I'm switching my pre order from Rayman to this since Rayman was delayed. Is it known what control options this will support on Wii U? I'll use the pad myself, but I'm wondering if I can still hand wiimotes to my friends, or classic controllers, if I'll need nunchucks, if I'll need the new controller pro.
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| # ? Oct 10, 2012 15:49 |
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greatn posted:Yeah I'm switching my pre order from Rayman to this since Rayman was delayed. Is it known what control options this will support on Wii U? I'll use the pad myself, but I'm wondering if I can still hand wiimotes to my friends, or classic controllers, if I'll need nunchucks, if I'll need the new controller pro.
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| # ? Oct 10, 2012 18:55 |
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Some new tracks and track names have been confirmed:quote:Shinobi - Seasonal Shrines
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| # ? Oct 14, 2012 07:38 |
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Wait, the handheld versions of this got delayed to December? Goddamnit. I was planning on playing this for whenever I end up burning out on Persona 4 Golden.
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| # ? Oct 14, 2012 21:47 |
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I think the 3DS version got delayed into 2013 in Europe, unsure about Vita, and the iOS version has never had a fixed date to start with. New video from the most recent demo, which would appear to be running the final build of the game given the achievement notifications and Ristar: http://www.youtube.com/watch?v=-d5Up9iyXmk If you look very closely early on in the race (about 35 seconds in), you can see MeeMee from Super Monkey Ball. I could kind of understand the reason for including Reala and Gum, given that they both have HD remakes that came out before the game, but I'm less sure of the logic here. Unless a Super Monkey Ball HD Collection is announced, but even then, she isn't really a memorable character.
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| # ? Oct 15, 2012 06:38 |
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There's always a new Monkey Ball game either coming out or just released. I wish they'd give Chu Chu Rocket the same love, there should be a version of that game on every platform by now.
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| # ? Oct 15, 2012 06:50 |
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I'm gonna pick this game up for the Wii U. Pretty excited ![]() Ah, I remember the days of Sonic R...
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| # ? Oct 15, 2012 07:09 |
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25 Minute demo from a recent exhibition in Britain showing off some tracks and career mode. http://www.youtube.com/watch?v=NBMQMBhmU5E That Afterburner track they show 17 minutes in looks insane
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| # ? Oct 15, 2012 11:59 |
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Excellent, I know what I'm doing on my lunch break
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| # ? Oct 15, 2012 12:08 |
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In case anyone here is interested, the achievements for this game are out. A couple of real doozies there.
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| # ? Oct 20, 2012 23:39 |
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| # ? May 19, 2013 00:22 |
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De Rol Le Credits? Is one of the last tracks a PSO themed one?
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| # ? Oct 22, 2012 06:11 |





























