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At each tier you get new traits unlocked, but you can use any traits from the previous tier in the later tiers (I think), you don't have to use a tier 3 trait, you can have all tier 1 traits. Here's another example of choice. Let's say there's a damage trait and a critical hit trait, on their own they are nothing special, but when their powers combine they create a Captain Planet of a trait effect. Everybody will always choose these two traits if they want high damage output and then complain on the forums when the effects are nerfed. If they put both of these traits in the 3rd tier then you have to choose one or the other. Once again this also helps balance, as they can add traits that would be super powerful together but only kind of neat alone and stuff them in tier 3.
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| # ? Jun 6, 2012 23:15 |
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| # ? May 18, 2013 19:22 |
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Plavski posted:Sword/sword is loving awesome. I want to believe this, but neither of those weapons is a torch. Staff + Scepter/Torch set up rules.
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| # ? Jun 6, 2012 23:19 |
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Cicero posted:That's not how choice works. What they're saying is that before, some traits were awesome and some were mediocre or niche, so everyone just picked all the awesome ones since each one took the same spot. Sure, you COULD pick a mediocre trait, but why would you when you could pick awesome ones instead? So effectively only builds with those awesome traits were viable; this is self-fulfilling since most gamers will pick one of the best builds, and thus the game will be balanced around those best builds. Plus, it meant that people could just pick the best trait in each line with just 10 points, reducing incentive to go deep. No, you have a increasing degrees of specialization where tier three happen to affect specific weapons while tier one are all general skills. Izzy said that some of his builds made use of a full tier one trait loadout even on a full 30 point investment because it gave general or more easily applicable boosts to his build. People have never had choice because they simply loved to follow the cookie cutter builds or the builds pros use with no capacity to execute them and that is the majority of players in any game that has a tangible competitive edge to it. This trait tiering is no less fulfillment to their "what benefits the game against you" philosophy. People choosing to cherry pick the best trait of each tree is no choice at all because they're ignoring the other traits. They are trying to loving tell you don't need the "best" because you will be limited to two max so you should look into other trees and adjust your loadout appropriately. It is literally "I can't hold all the eggs! " incarnate.Utility skill tiering is another matter altogether, I will be paying close scrutiny to that more. Delacroix fucked around with this message at Jun 6, 2012 around 23:22 |
| # ? Jun 6, 2012 23:20 |
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Cicero posted:edit: Where is info talking about skill tiers? That sounds dumb if it's what I think it is. Tiers for Skills posted:We’ve organized each profession’s elite and utility skills into three different tiers, or levels. When you get enough skills in one tier, you unlock the next level of skills. Why the change from the previous model, which let players choose from all the available skills at once?
Jackard fucked around with this message at Jun 6, 2012 around 23:35 |
| # ? Jun 6, 2012 23:27 |
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Delacroix: I can't tell if you're agreeing with me or not.quote:This trait tiering is no less fulfillment to their "what benefits the game against you" philosophy. quote:People choosing to cherry pick the best trait of each tree is no choice at all because they're ignoring the other traits.
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| # ? Jun 6, 2012 23:28 |
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Kenshin posted:Didn't someone tell me a few months ago on this very forum that "there's no way Guild Wars 2 will be able to patch with just a client restart like GW1"? Yeah, that was me (or at least I was the loudest), and I'm glad to be wrong. I didn't anticipate how pervasive overflow shards would be, but it's pretty easy to see how they do it now.
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| # ? Jun 6, 2012 23:29 |
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If they're just talking about the pace of unlocking skills, I'm fine with tiering. You do need some sense of progression in an RPG, and without new skills it seems like it'd just be based on level/gear stat points which is kind of boring. If the higher-tier utility skills are flat-out better than the lower-level ones though that's terrible, but it doesn't sound like that's what ANet is getting at, right?
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| # ? Jun 6, 2012 23:31 |
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Cicero posted:If they're just talking about the pace of unlocking skills, I'm fine with tiering. You do need some sense of progression in an RPG, and without new skills it seems like it'd just be based on level/gear stat points which is kind of boring. If the higher-tier utility skills are flat-out better than the lower-level ones though that's terrible, but it doesn't sound like that's what ANet is getting at, right?
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| # ? Jun 6, 2012 23:36 |
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Baron Von Pigeon posted:I want to believe this, but neither of those weapons is a torch. Staff + Scepter/Torch set up rules. Why any Mesmer would use a scepter when they could have a sword is beyond me. Torch is awesome, though.
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| # ? Jun 6, 2012 23:39 |
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Cicero posted:If they're just talking about the pace of unlocking skills, I'm fine with tiering. You do need some sense of progression in an RPG, and without new skills it seems like it'd just be based on level/gear stat points which is kind of boring. If the higher-tier utility skills are flat-out better than the lower-level ones though that's terrible, but it doesn't sound like that's what ANet is getting at, right? If higher tier skills aren't better than lower tier skills, then why do they cost 3x or 6x the price and require jumping through multiple hoops for the privilege of purchasing? Tiered traits ruins dream builds but makes sense. Tiered utils sucks and is dumb and mean.
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| # ? Jun 6, 2012 23:41 |
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Arnold of Soissons posted:If higher tier skills aren't better than lower tier skills, then why do they cost 3x or 6x the price and require jumping through multiple hoops for the privilege of purchasing?
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| # ? Jun 6, 2012 23:44 |
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quote:“Plus,” Flannum adds, “the [utility] tier system is more scalable and expandable. We can more easily add new skills in the future with this system.” e: clarity Jackard fucked around with this message at Jun 6, 2012 around 23:49 |
| # ? Jun 6, 2012 23:45 |
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Tacier posted:Why any Mesmer would use a scepter when they could have a sword is beyond me. Torch is awesome, though. Rapid clone generation! Every third auto attack generates a clone, in addition to illusionary counter, which also makes a clone. Also it's ranged. Ranged weapons rule.
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| # ? Jun 6, 2012 23:45 |
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Cicero posted:Delacroix: I can't tell if you're agreeing with me or not. It means I give absolutely no fucks towards "picking self-fulfilling builds with the "best" traits"/FUCKINGCOOKIECUTTER builds if it causes deliberate thought in people to experiment with builds. The "oh noes, I must now invest 30 points in X because Y trait is scientifically proven to be the most point worthy trait" conundrum compared to "I should choose a lot of general traits that help my overall performance or specialize in one field" which wasn't happening because a few traits were getting all the attention. quote:Q: Were the best builds 30/10/10/10/10 from actual competitive players or were these simply the most common? Being common and being effective are two different things entirely, which I'm sure you know. quote:Q: I understand wanting to create more choices. I'm not a fan of filler traits that are there just to take up space and no one takes. My solution would be to make those traits people aren't taking more worthwhile, not restricting choice. Maybe there was too much choice before, but I'm still concerned (even moreso really) that cookie-cutter builds will now just be everywhere. quote:This system is so much easier to balance. It is not reasonable to make 12 equally useful traits, particularly given how some of them had niche effects. Making 12 equal traits is harder, takes longer and ultimately leads to some traits seeing a lot less use. Finally an important point is that balance creates more choice as well because unbalanced and bad builds aren’t really options. The old system created a very small subset of über-builds which stomped out a lot of the good builds along with the bad ones. These are all choices consciously made towards favoring the majority of builds over a small pool of "optimized" ones that popped in both internal testing and the open beta. It may or may not change the previously seen trend which was disgusting, hell it might spawn a new type of cookie cutter which may prove objectively better in a design sense. The bottom line was that the previous incarnation was not working. They have a roadmap, we don't and won't until it has been stomped on and studied after solid, release client playtime.
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| # ? Jun 6, 2012 23:46 |
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I've got a terrible connection that frequently drops out when I'm dowloading large files. I've lost my connection a couple times while trying to download the beta client, which causes the whole download to restart. Is there a torrent or something I can use to avoid having to start the whole 15GB download over?
Super Space Jam 64 fucked around with this message at Jun 7, 2012 around 00:13 |
| # ? Jun 7, 2012 00:10 |
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Super Space Jam 64 posted:I've got a terrible connection that frequently drops out when I'm dowloading large files. I've lost my connection a couple times while trying to download the beta client, which causes the whole download to restart; is there a torrent or something to avoid having to start the whole 15GB download over? The download will resume properly. It sounds like you're running it out of a temp directory, which is why you're redownloading it constantly. Put the gw2.exe file (plus if you can find your partial gw2.dat file, that) in a directory somewhere. Even your desktop will work fine. Run the gw2.exe file, and it'll continue your download to that directory.
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| # ? Jun 7, 2012 00:13 |
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Edit: Also that. ^^^ The progress bar resets but the download picks up where it left off, unless something has gone wrong (like running gw2.exe from inside a .zip archive). Pay attention to the 'files remaining' number when you restart. It should stay the same instead of resetting.
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| # ? Jun 7, 2012 00:15 |
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Delacroix posted:It means I give absolutely no fucks towards "picking self-fulfilling builds with the "best" traits"/FUCKINGCOOKIECUTTER builds if it causes deliberate thought in people to experiment with builds.
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| # ? Jun 7, 2012 00:15 |
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Did anyone ask about what they mean when they say they are doubling the servers? More servers or bigger servers?
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| # ? Jun 7, 2012 00:18 |
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PaganGoatPants posted:Did anyone ask about what they mean when they say they are doubling the servers? More servers or bigger servers? Bigger doesn't really make sense unless they were running BWE1 on toasters.
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| # ? Jun 7, 2012 00:19 |
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grrarg posted:Edit: Also that. ^^^ Oh, cool! I don't think I'm going to make the beta in time what with my dreadfully slow 80KB/s connection
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| # ? Jun 7, 2012 00:20 |
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PaganGoatPants posted:Did anyone ask about what they mean when they say they are doubling the servers? More servers or bigger servers? Apparently it's the same # of servers in the server list, but each one has double the capacity.
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| # ? Jun 7, 2012 00:20 |
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Super Space Jam 64 posted:Oh, cool! I don't think I'm going to make the beta in time what with my dreadfully slow 80KB/s connection They said in today's AMA there'll be at least one more.
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| # ? Jun 7, 2012 00:21 |
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The AMA google doc is no longer up for viewing, I need permission to view it? Is the AMA over?
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| # ? Jun 7, 2012 00:30 |
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Super Space Jam 64 posted:I've got a terrible connection that frequently drops out when I'm dowloading large files.
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| # ? Jun 7, 2012 00:33 |
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Apparently they have pics of the team doing the AMA: http://www.flickr.com/photos/arenan...57630006079533/ If the google doc explodes there is always this link: http://www.guildwarsinsider.com/mike-obrien-ama/ PaganGoatPants fucked around with this message at Jun 7, 2012 around 01:00 |
| # ? Jun 7, 2012 00:45 |
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Quick question: Can you make characters on another server in the BWE or are you locked to one single server?
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| # ? Jun 7, 2012 01:22 |
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Vanderdeath posted:Quick question: Can you make characters on another server in the BWE or are you locked to one single server? I believe you're stuck with your current server, however there is a home-server switch option (normally it costs gems, but one of the last BWEs had it for free so it may be free again. If not, you might be able to just use the gems they lend us for testing to pay for it). Remember that the home server is really only relevant for WvW, for PvE or anything else you can always guest to another server.
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| # ? Jun 7, 2012 01:28 |
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BattleCake posted:I believe you're stuck with your current server, however there is a home-server switch option (normally it costs gems, but one of the last BWEs had it for free so it may be free again. If not, you might be able to just use the gems they lend us for testing to pay for it). ![]() quote:World transfers will be free until 6pm PDT Saturday. After that point they will cost 1800 gems, so if you want to switch, do it early! -Ferg
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| # ? Jun 7, 2012 01:35 |
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Did all those "watch this space" answers ever turn into anything?
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| # ? Jun 7, 2012 01:35 |
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Hey Tivac, you know the reference to not being bound by a "Non-Disclosure Agreement" in the GW2 launcher shouldn't be capitalized? It's not a proper noun or reference to an official title.
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| # ? Jun 7, 2012 01:51 |
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I read something about people in the beta weekend getting gems - do we keep these to live, or are they just for beta?
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| # ? Jun 7, 2012 01:54 |
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diospadre posted:Did all those "watch this space" answers ever turn into anything? Surprisingly not. Really seemed like they had a reveal for the AMA. Was great nonetheless. Cythereal posted:I read something about people in the beta weekend getting gems - do we keep these to live, or are they just for beta? Those will assuredly be wiped before release. They are just handing those out to test the cash shop and paid server transfers. Snaxx fucked around with this message at Jun 7, 2012 around 01:57 |
| # ? Jun 7, 2012 01:54 |
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Scionix posted:Just because the thief archetype always xXxStealthShadowxXX types If it makes you feel better, it is them type of people the class will chew up and spit out. It's a fun and rewarding class but it is also unforgiving. As soon as poo poo hits the fan you have to be thinking how you can break away and what to use to do it right. It is high risk, high reward and that suits me just fine. I just hope they got a drat swiftness-granting move this BWE. Being literally the slowest class in the game was a pretty big oversight last time. Calihan fucked around with this message at Jun 7, 2012 around 02:00 |
| # ? Jun 7, 2012 01:57 |
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Snaxx posted:Surprisingly not. Really seemed like they had a reveal for the AMA. Was great nonetheless. The thing to take away from this (and the past six months) is that whenever you expect there to be an announcement you can be sure there will not be one.
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| # ? Jun 7, 2012 01:59 |
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Erdricks posted:Hey Tivac, you know the reference to not being bound by a "Non-Disclosure Agreement" in the GW2 launcher shouldn't be capitalized? It's not a proper noun or reference to an official title. Eh considering it's likely to be referred to as an NDA elsewhere it's just fine for it to be capitalised. It's not like anyone except people who quibble over style guides are gonna care.
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| # ? Jun 7, 2012 02:06 |
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Hm, I downloaded the new installer of the A Net site and it crashes upon startup. Anyone else experiencing this? I cannot currently download the client and the date is awfully close to use it.
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| # ? Jun 7, 2012 02:07 |
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hampig posted:Eh considering it's likely to be referred to as an NDA elsewhere it's just fine for it to be capitalised. It's not like anyone except people who quibble over style guides are gonna care. It's capitalized as NDA because its abbreviated . . . like EULA. But if we're just talking about an end-user licensing agreement, you wouldn't capitalize it. I have nothing else to do with my life
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| # ? Jun 7, 2012 02:10 |
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You people need to put your heads down on your desks.
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| # ? Jun 7, 2012 02:12 |
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| # ? May 18, 2013 19:22 |
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List of world's in the BWE http://www.arena.net/blog/the-world...ild-wars-2-beta
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| # ? Jun 7, 2012 02:13 |







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