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Dyatlov Bass
Apr 16, 2012

by Fistgrrl


JT Jag posted:

I don't think you get the Asura.
The Asura don't only care about magic, even though that is obviously one of their central interests. They believe that everything is part of the Eternal Alchemy, even rough-around the-edges things like Charr-style Engineering. Not only does it make sense for the Asura to have Engineers, but it's absolutely necessary. They need to know how it works. They need to know how everything works. Only then will they unlock the secrets to the Eternal Alchemy.

It's not so simple as "they're the tiny magic race".

Just because the Asura think the Grawl or the Dredge have a place in the Eternal Alchemy doesn't mean a good number of them revert to using shortbows and tomahawks. In the same post you quoted, it's mentioned how the Asura don't have a keen grasp on the past, instead favoring an inexorable march towards the future. Who needs soldiers when you have GOLEMs? Who needs carts and horses when you have Asura Gates? There's a difference between an academic interest, like a professor who studies medieval or pre-Industrial Revolution firearms, but keeps a TASER in his European handlebag and a .20 gauge in the safe, and someone who is quite simply gimping themselves.

And yes, while I realize that mechanically, any variations between Charr engineering and Asura handywork would need to be balanced, that doesn't mean that practically, one outstrips the other. In fact, in the Black Citadel, it is under the tutelage of the Asura that the Charr are constructing a gateway to the Mists.


Captain Oblivious posted:

None of this is relevant to my point. Everything is connected blah blah blah, doesn't really change the fact that Rata Sum, the golems, all that poo poo are powered by magical energies. An Asuran Engineer will still be steampunky because that is the state of non-magical tech in the setting.

And that is the state of non-magical tech in the setting because the Charr made it that way.
Hey, thanks for ignoring my post guy, but you're still misguided in your rationalization of Asuran engineers. I imagine I covered it pretty well in my last two posts, but just for good measure: handwaving away Asuran technology as "magical" and therefore invalid is stupid and pointless because magic is just as integral a natural force in the Guild Wars setting as electromagnetism is in ours. They have a firmer grasp of all sciences than the Charr, and part of that is embodied in their successful marriage of "physical" sciences and the "magical".

Dyatlov Bass fucked around with this message at May 6, 2012 around 03:08

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brainSnakes
Jul 11, 2011

i guess i
was
wrong
he's the
money
guy

Dyatlov Bass posted:

Just because the Asura think the Grawl or the Dredge have a place in the Eternal Alchemy doesn't mean a good number of them revert to using shortbows and tomahawks.

you know there are probably going to be enough asuran rangers out there to prove you wrong on this one.

Mr. Powers
Jun 28, 2005

white and gold.


If I may make a suggestion for an intrepid Goon threewayer: shoot a threeway tutorial video next BWE. I played for a while and that was really just running around with a small party. Show how to make a difference with a small strike force, and what to do with the supply to be effective. It's really a lot to take in, and if someone just shot some W3 and then did a VoiceOver and cut it into a tutorial, it would really make goons unstoppable even when the A team isn't around to handhold us.

Dyatlov Bass
Apr 16, 2012

by Fistgrrl


brainSnakes posted:

you know there are probably going to be enough asuran rangers out there to prove you wrong on this one.

This entire argumet is about something that doesn't make sense in the context of the game canon but is going in anyways. I mean, Asuran warriors? Why don't they just use their GOLEMs? I like to pretend all these Asura practicing more primitive forms of warfare are method actors studying roles in a play that shows how all the other races are bookahs.

Hobo Siege
Apr 24, 2008


I think I've devised a pretty effective method for taking the central map. It revolves around small siege equipped groups attacking the walls around Stonemist nonstop while a primary force sweeps up the rest of the map. Noticed that Stonemist doesn't receive much supply thanks to its distance from most of the supply camps. If multiple walls and doors are attacked in quick succession, the defenders should run through their stocks fairly quickly via repairs and siege setups. When the main force reaches Stonemist, the enemy will likely have over committed to defense on one side of the fort. The opposite side will be barren of siege weapons when the actual attack begins, and there'll be no supply to shore things up there.

The main drawback is that a good chunk of the enemy team will already be in the fort when the true attack begins, but they probably won't last long without piles of siege weaponry.

Andry
Jan 10, 2005

Me, reading your post.
(xxxxxxxx)


I would love to work with some people on making some 3way videos. I think we should totally document our conquests regularly. Like a podcast, but like good.

Manifest Dynasty
Feb 29, 2008


I'm sorry, I guess I'm confused. The first part of your post sounds like goons will be involved, but the last part implies they won't be. Please advise.

Daeren
Aug 17, 2009

YER MUSTACHE IS CROOKED


Andry posted:

I would love to work with some people on making some 3way videos. I think we should totally document our conquests regularly. Like a podcast, but like good.

While I don't know how regularly I could contribute, I can see myself doing WvWvW and PvP enough to help out with something like this, after how much fun I had with them in the beta.

Yaos
Feb 22, 2003

She is a cat of significant gravy.

We will destroy the enemy under the might of Goon artillery. Call upon the might of the Goon people and thrust our sword upon Stonemist! The rocks will fall upon our enemy and crush them with their rockness and all will know the name of Goon!

I want to be in the Goon special operations strike team. Our mission is to cause confusion with the enemy. We'll use chaotic attacks that force the enemy to constantly run back and forth between their terroritory, keeping them away from our true target. We'll have coordinated attacks on multiple supply camps and towers and force the enemies of Goon to spread theirselves thin! Assuming the stupid pubbies don't all AFK in our base.

I have this vision of a couple of goons running from a massive group of enemy players, the goons throw down things to slow them and block them. The goons lead the group to one side of the map while the goon army attacks their territory on the other side of the map. Praise Goon!

Master Goon Sun Tzu has some things to say about war.
http://www.brainyquote.com/quotes/a.../s/sun_tzu.html

Yaos fucked around with this message at May 6, 2012 around 03:41

Ktzi
Aug 1, 2006

There are plenty of spiders!

The Dredge are actually pretty surprisingly high-tech. They're basically talpine Soviets. They've got gigantic automated turrets, huge drilling machines, hordes of riflemen, and commissars, all wrapped up in a brutalist design style. Their elites look like Helghast.

I bet that the Dredge could probably take the Asura for the Moletariat.

SpaceDrake
Dec 22, 2006

"... Vanessa? Let's keep this between us."
"My lips are sealed, milady."




"L'Arachide flies agaaaiiiin!"

So is there going to be some kind of open beta for people who haven't put down full money for a pre-order at some point? I keep hearing good things about this game, but after a few less-than-stellar experiences I'm wary of throwing down full price for a game like this until I get to kick the tires a bit.

Delacroix
Dec 7, 2010


Dyatlov Bass posted:

This entire argumet is about something that doesn't make sense in the context of the game canon but is going in anyways. I mean, Asuran warriors? Why don't they just use their GOLEMs? I like to pretend all these Asura practicing more primitive forms of warfare are method actors studying roles in a play that shows how all the other races are bookahs.


They, or any race for that matter do not possess mass production. They have science coming out of their ears but by no means has it supplanted their need for martial professions since the guild wars universe is still stuck in the time of artisans, artificers and blacksmiths.

Honestly I think it's more about how given enough time someone is going to hold whatever occupation no matter how ridiculous or niche it is. And something called balance and design. It makes little sense for the asurans whose defining aesthetic feature is their diminutive size to have golems as warriors.

maketakunai
Jan 11, 2006

What do you mean,
"it's only a game"?!


Yaos posted:

Assuming the stupid pubbies don't all AFK in our base.
I can't imagine this won't happen, because the WvWvW camp is an easily-accessible weapons vendor and armorsmith and repairman and all-crafting-stations and bank without requiring any waypoint fees. At least, in Eternal Battlegrounds. vv

JT Jag
Aug 30, 2009

I say, old bean.


Ktzi posted:

The Dredge are actually pretty surprisingly high-tech. They're basically talpine Soviets. They've got gigantic automated turrets, huge drilling machines, hordes of riflemen, and commissars, all wrapped up in a brutalist design style. Their elites look like Helghast.

I bet that the Dredge could probably take the Asura for the Moletariat.
Considering the way some of the elite armor was named earlier, it looks like one of the dungeons might be Dredge. So the Norn starting area is probably not the last we've seen of them. We're probably gonna end up invading an entire Dredge capital city around level 40.

Andry
Jan 10, 2005

Me, reading your post.
(xxxxxxxx)


SpaceDrake posted:

So is there going to be some kind of open beta for people who haven't put down full money for a pre-order at some point? I keep hearing good things about this game, but after a few less-than-stellar experiences I'm wary of throwing down full price for a game like this until I get to kick the tires a bit.

You missed the chance for that. They had a beta sign up for a lottery style beta (no pay) for 48 hours. A million people signed up.

Yaos
Feb 22, 2003

She is a cat of significant gravy.

JT Jag posted:

Considering the way some of the elite armor was named earlier, it looks like one of the dungeons might be Dredge. So the Norn starting area is probably not the last we've seen of them. We're probably gonna end up invading an entire Dredge capital city around level 40.
I hope the whole thing is designed like an urban hellscape filled with traps and hidden dredge gunnests, essentially WW2 with spells. The dredge are designed around this. Please do this ANet!

SpaceDrake
Dec 22, 2006

"... Vanessa? Let's keep this between us."
"My lips are sealed, milady."




"L'Arachide flies agaaaiiiin!"

Andry posted:

You missed the chance for that. They had a beta sign up for a lottery style beta (no pay) for 48 hours. A million people signed up.

No, I actually did sign up for that thanks to a friend pointing it out, I mean are people ever going to get invited to that or is ArenaNet just asking for all money up-front before letting people try the game.

Hobo Siege
Apr 24, 2008


Delacroix posted:

They, or any race for that matter do not possess mass production.

This is what makes the Charr so drat formidable: They entered their industrial era a while ago. As for why the Asura don't have every soldier parading around in a golem... Same reason infantry units still exist. Fuel and materials are always a concern. Plus I doubt they have the Charr's production base.

BathroomTile
Jun 4, 2005

Just your run-of-the-mill bathroom tile.


ANet just posted new concept art for getting 490k fans on their Facebook page, and jesus christ:



quote:

We've reached our milestone of 490,000 Facebook fans, and we've got some brand-new art for you! Did you find the Shadow Behemoth big and intimidating? This Undead Globster Boss might make him look a little tamer. This early concept art piece by Matthew Barrett depicts a hulking maritime undead boss. Did this monstrosity make it into the final game? You’ll have to play to find out.

BathroomTile fucked around with this message at May 6, 2012 around 03:55

maketakunai
Jan 11, 2006

What do you mean,
"it's only a game"?!


BathroomTile posted:

ANet just posted new concept art for getting 490k fans on their Facebook page, and jesus christ:

http://www.flickr.com/photos/arenan...in/photostream/

The giant golem one was properly scaled to the player in the corner, right?

AXE COP
Apr 16, 2010

i always feel like

somebody's watching me


I wonder if this was an early form of Tequatl or something entirely seperate.

Andry
Jan 10, 2005

Me, reading your post.
(xxxxxxxx)


SpaceDrake posted:

No, I actually did sign up for that thanks to a friend pointing it out, I mean are people ever going to get invited to that or is ArenaNet just asking for all money up-front before letting people try the game.

They did that beta weekend already. It was before the pre-purchase one. It is unclear whether or not they will do another.

Kreczor
Oct 30, 2011

I'd still rather play with medieval knights online then go outside and "hang out".

Andry posted:

I would love to work with some people on making some 3way videos. I think we should totally document our conquests regularly. Like a podcast, but like good.

You already know I can stream for you. As long as I'm not away that weekend I'll try and get as much footage as possible (I'll probably stream every second I get).

Illuyankas
Oct 22, 2010

oh god what


Looking forward to being able to do that quaggan emissary to the kodan level 25 event when my dude's above 22 and able to deal with all those drat jellyfish next time.

Also that concept art is fantastic, is that an early design for Tequatl the Sunless? e: drat it AXE COP hahaha

Yaos
Feb 22, 2003

She is a cat of significant gravy.

AXE COP posted:

I wonder if this was an early form of Tequatl or something entirely seperate.


It's a different monster completely, the undead just love massive monsters for some reason.

I've decided that I'll play a warrior on release because I want that Helghast armor.

Megafunk
Oct 19, 2010

me reading your posts


That looks like Tequatl to me, looking at the shape of the head and the spikes on the shoulders.

Ktzi
Aug 1, 2006

There are plenty of spiders!

JT Jag posted:

Considering the way some of the elite armor was named earlier, it looks like one of the dungeons might be Dredge. So the Norn starting area is probably not the last we've seen of them. We're probably gonna end up invading an entire Dredge capital city around level 40.

Sorrow's Furnace IS the Dredge Dungeon. It's their capital city.

Dredge are probably about as scary as charr. Though not as physically imposing, they're (united!) fanatics and have a well-established labor and production base. Their xenophobia is probably why they're a hostile 'enemy' race only. That and they're really ugly.

Next playable race is, I'm almost certain, going to be Tengu. They even have what looks like a start area sectioned off near Kessex.

hampig
Feb 11, 2004
...curioser and curioser...

SpaceDrake posted:

So is there going to be some kind of open beta for people who haven't put down full money for a pre-order at some point? I keep hearing good things about this game, but after a few less-than-stellar experiences I'm wary of throwing down full price for a game like this until I get to kick the tires a bit.

I would be surprised if they don't offer a free trial a few months after launch.

Remember there's no subscription, so treat it like you'd treat a purchase of just a regular game that has no player betas at all.

hampig fucked around with this message at May 6, 2012 around 03:58

Orv
May 4, 2011

Precisely.


Mr. Powers posted:

If I may make a suggestion for an intrepid Goon threewayer: shoot a threeway tutorial video next BWE. I played for a while and that was really just running around with a small party. Show how to make a difference with a small strike force, and what to do with the supply to be effective. It's really a lot to take in, and if someone just shot some W3 and then did a VoiceOver and cut it into a tutorial, it would really make goons unstoppable even when the A team isn't around to handhold us.

Andry posted:

I would love to work with some people on making some 3way videos. I think we should totally document our conquests regularly. Like a podcast, but like good.


I'll look into Frapsing and cutting together some stuff next BWE. Not sure how my computer will like recording GW2 until they finish optimizing. Maybe it'll work better if Fraps has the GPU all to itself. (Is that how it works? I don't know.)

We'll definitely reform the Goon Strike Force that we had on day one of the BWE. Unfortunately, though I in no way blame them for it, most of that ended up doing PvE stuff the other two days, leaving goons severely underrepresented in W3.

I'd also like to ask that any Goons in future BWEs that are in spillover guilds make less of an rear end of yourselves. I saw a lot of teal [GOON] tags that just stuck with the pubby swarm and didn't get much done. I don't want to be a jerk, but that's not helping much. Hop on Mumble, coordinate!



Yaos posted:

Master Goon Sun Tzu has some things to say about war.
http://www.brainyquote.com/quotes/a.../s/sun_tzu.html

Sun Tzu is nothing but a master of the obvious. While some of his aphorisms might have been useful when Japan was first figuring out organized warfare, they're nothing but flak these days. He's not the genius people make him out to be.

Orv fucked around with this message at May 6, 2012 around 04:00

hampig
Feb 11, 2004
...curioser and curioser...

Orv posted:

Sun Tzu is nothing but a master of the obvious. While some of his aphorisms might have been useful when Japan was first figuring out organized warfare, they're nothing but flak these days. He's not the genius people make him out to be.

Without commenting on him specifically, that's hardly enough reason in itself to write someone off. Plenty of things that are obvious these days were not always obvious, and the genius was in being the first person to recognise it.

Yaos
Feb 22, 2003

She is a cat of significant gravy.

Orv posted:

Sun Tzu is nothing but a master of the obvious. While some of his aphorisms might have been useful when Japan was first figuring out organized warfare, they're nothing but flak these days. He's not the genius people make him out to be.
And yet we still have pubbies banging away at doors a few feet away from an open wall.

When a window is open you don't need to knock.© -Yaos

Delacroix
Dec 7, 2010


SpaceDrake posted:

So is there going to be some kind of open beta for people who haven't put down full money for a pre-order at some point? I keep hearing good things about this game, but after a few less-than-stellar experiences I'm wary of throwing down full price for a game like this until I get to kick the tires a bit.

Right now they are out for everyone's money by tying pre-purchasing with beta weekends, they haven't technically made plans for previews events like they did with GW1 whereby if you preordered an expansion pack they gave you a code to the preview event.

They also gave out 14 day trial codes but only at release, if they go by precedence, you might be out of luck.
My two cents is to go buy it, the potential playtime-price ratio for a MMORPG at $60 is pretty good since I put in 38 hours into the BWE and enjoyed 36 and a half of them (one and a half hours consisting 30 maintenance and not being able to login).

Orv
May 4, 2011

Precisely.


hampig posted:

Without commenting on him specifically, that's hardly enough reason in itself to write someone off. Plenty of things that are obvious these days were not always obvious, and the genius was in being the first person to recognise it.

I don't deny that, for the day he was pretty on-the-ball about that sort of thing.



But I mean;

"Be extremely subtle, even to the point of formlessness. Be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate."

Sure, alright.


"He who is prudent and lies in wait for an enemy who is not, will be victorious."

Really. Shocking news.


"He who knows when he can fight and when he cannot, will be victorious."

Tell me more master.


Anyway, I should avoid sperging about this. Too late, I suspect.



Yaos posted:

And yet we still have pubbies banging away at doors a few feet away from an open wall.

When a window is open you don't need to knock.© -Yaos

If Sun Tzu was omniscient he couldn't get pubbies to not do that. It's like flies to honey.

AXE COP
Apr 16, 2010

i always feel like

somebody's watching me


Orv posted:

Sun Tzu is nothing but a master of the obvious. While some of his aphorisms might have been useful when Japan was first figuring out organized warfare, they're nothing but flak these days. He's not the genius people make him out to be.

Yeah man, and totally everyone knows about gravity today, what's so special about Newton huh??

e: although i guess those aren't really the same thing. What a silly derail!

JT Jag
Aug 30, 2009

I say, old bean.


BathroomTile posted:

ANet just posted new concept art for getting 490k fans on their Facebook page, and jesus christ:
I found something else on their facebook page after you linked this.

It's a really great, in-depth review of the Beta Weekend from someone who came in really expecting to hate the game.

CharlieFoxtrot
Mar 26, 2007




Orv posted:

Sun Tzu is nothing but a master of the obvious. While some of his aphorisms might have been useful when Japan was first figuring out organized warfare, they're nothing but flak these days. He's not the genius people make him out to be.

Orv posted:

I don't deny that, for the day he was pretty on-the-ball about that sort of thing.



But I mean;

"Be extremely subtle, even to the point of formlessness. Be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate."

Sure, alright.


"He who is prudent and lies in wait for an enemy who is not, will be victorious."

Really. Shocking news.


"He who knows when he can fight and when he cannot, will be victorious."

Tell me more master.


Anyway, I should avoid sperging about this. Too late, I suspect.

Does the sperging include remembering that Sun Tzu was Chinese and not Japanese?

Delacroix
Dec 7, 2010


Orv posted:

I don't deny that, for the day he was pretty on-the-ball about that sort of thing.



But I mean;

"Be extremely subtle, even to the point of formlessness. Be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate."

Sure, alright.


"He who is prudent and lies in wait for an enemy who is not, will be victorious."

Really. Shocking news.


"He who knows when he can fight and when he cannot, will be victorious."

Tell me more master.


Anyway, I should avoid sperging about this. Too late, I suspect.


If Sun Tzu was omniscient he couldn't get pubbies to not do that. It's like flies to honey.

You'd be surprised how long it took europe as a collective to quit starting wars because they could before they started to work out what they gain first!

Orv
May 4, 2011

Precisely.


CharlieFoxtrot posted:

Does the sperging include remembering that Sun Tzu was Chinese and not Japanese?

Nope! My memory is basically full of holes.


I am the worst derailer in the last 24 hours I'm so sorry.



Anyway, Kreczor, why didn't you tell me you could stream last BWE? And don't tell me I didn't ask, I totally thought about it for all of five seconds.

Orv fucked around with this message at May 6, 2012 around 04:08

tirinal
Feb 5, 2007


So, apparently we're at the stage where goons are quoting Sun Tzu and arguing whether it's relevant to a MMO.

You people are like four posts away from some guy on GW2Guru forums linking this into a goons.txt file about "idiot pubbies."

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Arnold of Soissons
Mar 4, 2011



rainy day posted:

really not sure which game you're referring to, most final fantasy games have had pretty futuristic magic based technology, especially the more recent games

I was referring to the older FF stuff I guess. I kind of tend to forget that any FF games after 9 and 11 got made. (Yes I am deliberately including 10 in the ignored list)

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