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Monolith. posted:What were they expecting? Minecraft doesn't even look like what it used to from what I've seen. Maybe I'm oversimplifying this but it looks like a game where you mine blocks, build stuff, and fight monsters when night comes. A lot of the features were half assed and we ended up with a bunch of half finished stuff just because Notch would get bored of it. For example, the villages came out almost a year ago and Jeb has barely started giving the villagers a purpose this week. I'm really glad Jeb has been put in charge of the PC version of Minecraft.
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| # ? May 22, 2012 20:00 |
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| # ? May 20, 2013 12:47 |
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i like tacos posted:A lot of the features were half assed and we ended up with a bunch of half finished stuff just because Notch would get bored of it. For example, the villages came out almost a year ago and Jeb has barely started giving the villagers a purpose this week. I'm really glad Jeb has been put in charge of the PC version of Minecraft. Yeah, not to get too into it, but it felt to me like there came a point where they were just adding features to add features, but then getting bored with making sure those features worked, so instead of tweaking the base game and focusing on the stuff that I felt made Minecraft Minecraft, they'd start adding weird new features and then never finish implementing them. I mean, yeah, cool, XP points, that's great or whatever. But Minecraft never really needed leveling up or an endgame, it's a chill sandbox where you make cool things, but they seem intent on turning it into an epic RPG or something.
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| # ? May 22, 2012 20:21 |
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Crappy Jack posted:...I mean, yeah, cool, XP points, that's great or whatever. But Minecraft never really needed leveling up or an endgame, it's a chill sandbox where you make cool things, but they seem intent on turning it into an epic RPG or something. Well you can blame those on whiny fans demanding stuff like that. It all remains 100% optional though.
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| # ? May 22, 2012 21:00 |
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Crappy Jack posted:I mean, yeah, cool, XP points, that's great or whatever. Enchanting needs a lot of work. I like the idea of using XP to enchant your gear, but it's asking a bit much to expect players to spend up to 50 levels of XP on an enchantment when what you think is the title/description of the enchantment is actually random words and phrases in galactic language. It'd be cool if you could at least figure out what the enchantment is if they're dead set against it actually telling you.
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| # ? May 22, 2012 21:46 |
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The "crouch so you won't fall off the ledge" tip is great, I'll be sure to take advantage of that. I just started a new world using the seed "worstseedever". It spawns you right in front of a ground level dungeon with a chest. 30 seconds into the game, and I snagged a few iron ingots, some wheat, and a sweet pig saddle. There's also lots of caves with exposed iron and coal nearby.
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| # ? May 22, 2012 21:57 |
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A shrubbery! posted:Enchanting needs a lot of work. I like the idea of using XP to enchant your gear, but it's asking a bit much to expect players to spend up to 50 levels of XP on an enchantment when what you think is the title/description of the enchantment is actually random words and phrases in galactic language. It'd be cool if you could at least figure out what the enchantment is if they're dead set against it actually telling you. Wait, it's just the language from Commander Keen right? I'm also kind of certain that it's possible to translate the language and know what you're getting. Seriously, if they would just introduce animal husbandry and villages/strongholds, I'd be content. Crappy Jack posted:it's a chill sandbox where you make cool things, but they seem intent on turning it into an epic RPG or something. It's become a pretty fun survival rpg on PC/Mac. Creative mode is the poo poo, but survival has def. come into its own. The game isn't really set as any one experience. Someone can go make a 1:1 Enterprise or a crazy awesome mansion and I can swear a bunch as I starve to death running away from other players trying to murder me with enchanted swords in the Nether. We're both having fun, who gives a poo poo? Lucky Raccoon fucked around with this message at May 22, 2012 around 22:00 |
| # ? May 22, 2012 21:57 |
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Should I be putting in seeds if I create a new world?
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| # ? May 22, 2012 22:37 |
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Monolith. posted:Should I be putting in seeds if I create a new world?
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| # ? May 22, 2012 22:40 |
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Lucky Raccoon posted:Wait, it's just the language from Commander Keen right? I'm also kind of certain that it's possible to translate the language and know what you're getting. According to the Wiki the words that look like mystery-language descriptions of your enchantments are just randomly chosen words displayed in Standard Galactic Alphabet. quote:Enchantment names are randomly constructed from the following list of words. Three to five words are chosen from the list and appended to each other, then displayed in the Standard Galactic Alphabet. Note that the names have no meaning and are not saved on the enchanted item (meaning they will tell you nothing about what the resulting spell will be), and they are only displayed in the Enchantment Table interface. The only way to sort of tell what you're going to get is by cross-referencing the amount of levels a spell costs and the item you're enchanting, and even then you'll only know as far as "here is a list of enchantments that it might be which is shorter than the list of total enchantments." A shrubbery! fucked around with this message at May 22, 2012 around 22:55 |
| # ? May 22, 2012 22:52 |
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Just bought this to kill some time. Goddamn, this game has changed a lot since I last played it right when it came out. Ended up finding a giant shaft in a randomly generated level that lead to the bottom of the world which was filled with lava and diamonds.
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| # ? May 23, 2012 00:00 |
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A shrubbery! posted:The only way to sort of tell what you're going to get is by cross-referencing the amount of levels a spell costs and the item you're enchanting, and even then you'll only know as far as "here is a list of enchantments that it might be which is shorter than the list of total enchantments." I stand corrected. I've never really made it far enough in a game of survival on Mac to build an enchanting table as I'm a sucker for hardcore mode.
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| # ? May 23, 2012 00:04 |
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Having just played with urf for a couple of hours, I can't stress how handy it is to have an experienced Minecraft player offering tips and hints to a relative newbie as you're dicking around the world. There's a lot of little things I had no clue about, and it was nice to be given some guidance. Now I have to visit some other worlds. Oh, and Crappy Jack, the tip about utilizing party chat was spot-on, it had a dramatic effect of voice quality. Thanks!
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| # ? May 23, 2012 00:21 |
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Microsoft is issuing refunds on this game to SDTV users. No idea if they can actually tell whether you have an SDTV or not. Not to encourage scamming, but after you get the refund (in the form if MS points), you still have a license to the game and can continue playing/redownload it in the future/etc. Definitely worth looking into for those genuinely affected by the issue at least.
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| # ? May 23, 2012 01:01 |
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I'm still curious why that's locked out for SD users in the first place. Do other games have similar restrictions like that?
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| # ? May 23, 2012 01:13 |
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Plinko posted:I forgot which one of you was El Diablo Bob O, maybe we're friends from SSX, but you showed up in my game tonight and I let you do you thing while I listened to some music and built my retarded monorail that circles the entire map. Finally I went back to give a guided tour of my underground strip mine, and he left, and he left a box of all sorts of goodies. What a gentleman! That would be me. I don't post much. I was down for some mining, but it seemed you had something you were working on. It's still a work in progress. I got the chair ideas from another goon, and I'm not sure what I'm planning for the area next to the North Observatory. Although, you seemed to miss the attic in the cabin and missed some of the details in the observatory itself. I managed to make a door that works when a certain switch is flipped. I'm actually pretty proud of that one. As long as you're not digging up the things I've made, I have no problem with the mining help. All are welcome.
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| # ? May 23, 2012 01:18 |
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Al Baron posted:I'm still curious why that's locked out for SD users in the first place. Not that I know of. Most games will let you play on an SD TV if you choose, but don't bother to make sure any of the text is actually legible. And it rarely is.
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| # ? May 23, 2012 01:28 |
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Al Baron posted:I'm still curious why that's locked out for SD users in the first place. Unfortunately, for split screen it just shrinks the item management pallets to take up the same portion of 1/2 or 1/4 of the screen as if you were playing alone. It could have worked had they re-tooled the interface specifically for multiplayer. The item management when playing 4-player split screen on a 50" plasma is hard enough because everything is so small, and Minecraft relies heavily on being able to differentiate between items with very similar icons - I could see why doing that on SD would be literally impossible.
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| # ? May 23, 2012 02:13 |
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Al Baron posted:I'm still curious why that's locked out for SD users in the first place. Dead Rising's text was so small on SDTVs they had to patch it to make it readable. There are a lot of cool seeds for crazy maps around, but does anyone know a good seed for a featureless world? Plenty of flat areas for building would be great since you can't just generate a flat map on the 360 version.
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| # ? May 23, 2012 09:48 |
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Lucky Raccoon posted:It's become a pretty fun survival rpg on PC/Mac. Creative mode is the poo poo, but survival has def. come into its own. The game isn't really set as any one experience. Someone can go make a 1:1 Enterprise or a crazy awesome mansion and I can swear a bunch as I starve to death running away from other players trying to murder me with enchanted swords in the Nether. We're both having fun, who gives a poo poo? on it, so it's not as if it was an investment in something besides a fun sandbox with a few extra bits.It's electronical LEGO and it does that really well. And it's loving fun!
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| # ? May 23, 2012 12:27 |
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Mordaedil posted:It's electronical LEGO and it does that really well. And it's loving fun! This right here is what a lot of the people who got upset need to remember. I view survival as a way to build massive structures, just like creative. I just find it far more satisfying when you pull it off after gathering your own supplies and fending off starvation/monsters. Look upon that Enterprise with pride, cause that poo poo was made with virtual blood/sweat and real tears.
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| # ? May 23, 2012 12:39 |
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A shrubbery! posted:Dead Rising's text was so small on SDTVs they had to patch it to make it readable. Actually I think you're thinking of Banjo Kazooie: Nuts & Bolts. I don't think Dead Rising was ever patched for SDTVs, and it's still virtually unreadable.
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| # ? May 23, 2012 12:57 |
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Protip, something I forgot about until last night: Mobs don't spawn on half blocks (the wood/cobble/stone/brick/etc slabs). So even if you have a room that's dark, they wont' spawn on those blocks.
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| # ? May 23, 2012 15:26 |
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http://www.youtube.com/watch?v=2y4y7oVsG08 Unlimited item cheat, which I think is justified, due to lack of creative mode. Personally, I think I'm going to use this to make two stacks of gold, just for minecart boosters.
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| # ? May 23, 2012 15:58 |
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Rupert Buttermilk posted:http://www.youtube.com/watch?v=2y4y7oVsG08 I did that one one world just to get the railing necessary for the achievement. Otherwise that kind of defeats the purpose of minecraft.
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| # ? May 23, 2012 16:14 |
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Rupert Buttermilk posted:http://www.youtube.com/watch?v=2y4y7oVsG08 We were talking about that on Parkingtigers map yesterday. Takes away the fun of finding everything you need instead of it just being all handed to you because of a silly glitch.
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| # ? May 23, 2012 16:18 |
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Which is why I mentioned 'creative' mode. This, in a way, is a poor-man's creative, until said mode is actually introduced.
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| # ? May 23, 2012 17:03 |
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I would have loved to had this happen last year when I spent hours at a time gathering clay and storing them underground. You can never have enough brick.
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| # ? May 23, 2012 17:55 |
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Scalding Coffee posted:I would have loved to had this happen last year when I spent hours at a time gathering clay and storing them underground. You can never have enough brick. Now, you're lucky to find any. I have mountains of sand and no clay...
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| # ? May 23, 2012 20:11 |
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If anyone with rail experience has a moment, I'd appreciate it if you could come inspect the line I built across the ocean before I start laying the powered track. I'll have the game running most of the evening. Also, pr0pa, thanks for letting me stop by earlier. That's a serious torch setup you've got outside. I left you some Iron ore. edit, GT is same as username. Sir Tonk fucked around with this message at May 24, 2012 around 00:19 |
| # ? May 24, 2012 00:05 |
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The Zombie Guy posted:The "crouch so you won't fall off the ledge" tip is great, I'll be sure to take advantage of that. Thanks for this seed, it's great. Be careful if you decide to dig up the mossy cobblestone in the dungeon though. it drops you into another area that connects to a second dungeon and watch out if you try to dig up that area the second dungeon's built on top of a giant vertical pit
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| # ? May 24, 2012 07:15 |
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So apparently we're getting creative mode with flying and everything with the 1.8 update? Did that already get announced?
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| # ? May 24, 2012 18:52 |
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Sir Tonk posted:So apparently we're getting creative mode with flying and everything with the 1.8 update? Did that already get announced? Quick Info: http://kotaku.com/5913011/minecraft...icult-18-update Direct Link: http://www.oxm.co.uk/41858/minecraf...most-difficult/
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| # ? May 24, 2012 19:00 |
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I didn't see this mentioned in the thread before so I'm not sure how well known this is: Wee Bairns and I found a really cool thing regarding the map items; if two players swap maps they unlock each other's progress. We've only used it by throwing our maps at each other so I don't know if this works for maps in chests too. If this is a bug I hope they keep it as a feature because that's really rad.
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| # ? May 24, 2012 19:44 |
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Lunchtray posted:Quick Info: My favorite quote of that whole article was this: "The game isn't Minecraft on the Xbox, it is Minecraft: Xbox 360 Edition, so it isn't really a direct port of the PC game."
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| # ? May 25, 2012 00:00 |
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I'm new to minecraft but I'm having a great time exploring the possibilities. I would enjoy playing with other people so anyone who wants to have some fun add me GT: Freud Rage 87
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| # ? May 25, 2012 00:11 |
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Gothmog1065 posted:My favorite quote of that whole article was this: Yeah, this is what I pretty much expected. There are many reasons as to why this version will never match up to the pc version. The obvious one is world size and how on earth(haha) villages, desert monuments, mineshafts and all the other biome types would conceivably be fitted into such a tiny map with any regularity. The other main reason is that, despite Mojang apparently brokering a never-before-offered multi-update deal with MS they are still constrained by the (undisclosed) limit and I will be AMAZED if the game is even close to the pc version by this Christmas. This is even disregarding the fact that the pc version is evolving constantly. TL:DR is that this version is great for many reasons but will never even attempt to match the pc. (they may never admit this.)
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| # ? May 25, 2012 01:11 |
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Just popping in to identify myself as Baphomet Rex on Live, still noobish to Minecraft, would love to pop in on goonservers and just mess about like a fancy lad about town.
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| # ? May 25, 2012 01:14 |
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BetterToRuleInHell posted:like a fancy lad about town. Well hello
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| # ? May 25, 2012 01:29 |
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I'd rather not have Minecraft turn into the PC version. I actually really like the smaller maps and how the game is on the consoles. Also survival is weird with the stamina bars and whatnot.
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| # ? May 25, 2012 03:02 |
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| # ? May 20, 2013 12:47 |
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Lol, An Girl gamer you did a good job pissing off my fiancee :P
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| # ? May 25, 2012 03:06 |


















on it, so it's not as if it was an investment in something besides a fun sandbox with a few extra bits.








