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Happy Blue Cow posted:So this week the supposed final FF13-2 DLC... Excellent. Now, to wait for the Complete/GOTY/Special Edition with all the DLC included to finally buy the game...
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# ¿ May 15, 2012 22:52 |
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# ¿ Apr 27, 2024 00:25 |
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pw pw pw posted:Can you show me a game with characters he designed that do not suck donkey chunks? I'm genuinely FF Versus XIII. You know, that game that is coming out someday. Maybe.
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# ¿ May 17, 2012 00:15 |
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JoeyJoJoJr Shabadoo posted:You quoted me but I didn't say that This was from a few pages back but I had to bring it back up here. I wish Edea had remained the main villain for the rest of the game. Also, this is the least Nomura-ish design he's ever done. In fact, it looks somewhat Amano-ish, with all those head decorations and the black feathery... thing. I'm starting to doubt Nomura had a hand in this.
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# ¿ May 19, 2012 02:45 |
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Pesky Splinter posted:JoeyJoJoJr Shabadoo, Please don't say you just watched Advent children? It's not THAT bad... if you watch the Complete version... and have lots of alcohol already in your system beforehand...
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# ¿ May 19, 2012 03:50 |
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Speaking of XIII, I'm still waiting for ANY kind of news regarding Agito. Maybe at E3?
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# ¿ May 22, 2012 17:25 |
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Saoshyant posted:Isn't Agito the one named Type-0. It's been out in Japan for a while now with a Vita re-edition coming to the West, AFAIK. Right, Type-0. They've only been hinting at it, nothing's been officially-officially announced yet. I'm hoping they'll pull a Peace Walker and stuff it in the PS3.
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# ¿ May 22, 2012 17:37 |
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Spiritus Nox posted:Balls! It's okay, I'm sure we'll have XIII-3 by next year to keep us occupied until then.
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# ¿ May 22, 2012 17:56 |
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Level Slide posted:So it's Final Fantasy 8? Good, I like 8. Also: Schwartzcough posted:FF9- "The first
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# ¿ May 22, 2012 22:04 |
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Evil Fluffy posted:Non-linear exploration and progression is considered a negative? It is if you only end up with a bunch of side-quests instead of a continuous narrative.
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# ¿ May 22, 2012 22:27 |
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W.T. Fits posted:No. Just no. He was injured, then healed magically offscreen. It wasn't ever shown in-game because the people making the game more than likely assumed the audience would be smart enough to remember, "Oh, right, healing magic," and move on from there. Oh yeah? Then how do you explain Aeris, smart guy?
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# ¿ May 22, 2012 23:26 |
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Himuro posted:Fellow Final Fantasy XII fans: So this would technically be an unmake... remake? Krad fucked around with this message at 19:49 on May 26, 2012 |
# ¿ May 26, 2012 19:47 |
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LOCUST FART HELL posted:The name Valiant Saga sounds like a nod to Vagrant Story, which was also set in Ivalice. The name, the logo, and you know, the story... still glad it's fake/cancelled.
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# ¿ May 26, 2012 22:47 |
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Hit or miss Clitoris posted:but all the girl wanted was pink hair and magic. I thought it was okay considering everyone would pick on her if she stopped dying her hair (and she had to do it every morning for some reason).
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# ¿ May 29, 2012 02:01 |
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NikkolasKing posted:Wait, what are these wishes? She wished for two things so do you get two wishes maximum? Isn't it just the one wish considering everyone can use magic by default? And I'm sure not-Ramza's was to have a less drunk dad, not being stuck in the game forever.
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# ¿ May 29, 2012 02:41 |
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Mega64 posted:Mewt had the drunk dad and the dead mom. Marche didn't really have anything he wanted in the fantasy world, thus his mission to murder his friend's mom and recripple his brother. I thought the game showed not-Ramza's dad as a bum or someone who didn't have a real job or something like that during the ending. Marche really didn't have any good arguments for returning to the real world other than being a total jerk to everyone, did he?
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# ¿ May 29, 2012 03:15 |
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Mega64 posted:We never see Marche's dad during the game. We do see Mewt's dad being a bum in the beginning, who gets a job during the ending thanks to his Judge experience boosting his resume or whatever. Oh yeah! For some reason, I was absolutely convinced Cid was Marche's dad. It's been a while since I played I guess.
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# ¿ May 29, 2012 11:35 |
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Mega64 posted:The main problem with the story is that it's not very well-written. They don't really reinforce a strong incentive not to stay in this world, and it feels more like Marche is trying to get people out because it's what he's supposed to do, rather than because it's dangerous escapism and that they're abandoning everyone they know and love and all that stuff. Granted, the story itself is a bit low-effort, but it could've worked if better written. It would've been so easy to give any kind of motivation to Marche: - He misses his real parents and he knows everyone else will as well (sorry bout your dead mother Mewt, man up already) - A world mostly without grownups is not the right place to be - Laws suck, screw them
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# ¿ May 29, 2012 21:38 |
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Schwartzcough posted:So in the latest edition of "fake or not?", we have the alleged rebranding of FFXIII Versus as FFXV: This would make too much sense for SE so obviously it's not real.
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# ¿ May 31, 2012 23:35 |
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Azure_Horizon posted:http://www.youtube.com/watch?v=UVX0OUO9ptU This is what you've been wasting your time on, SE? Just stop everything and get on with Versus already. You can't make money off of tech demos.
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# ¿ Jun 6, 2012 11:40 |
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Yar The Pirate posted:I have no idea what the problem is with that tech demo. It makes me excited to see what Square has in store. Thing is, all they got to show for this console gen is XIII and XIII-2 I guess (XIV doesn't count). Compare that to all the games they released back when the PS2 was around. Yeah. It sucks.
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# ¿ Jun 6, 2012 18:06 |
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Renoistic posted:EDIT: Found it. I guess it's NWS since it's rather violent for a FF game. Bahamut getting gunned down:
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# ¿ Jun 6, 2012 20:15 |
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Minrad posted:They tried, Drakengard was an unplayable piece of poo poo and Square is generally afraid of ever trying the same thing twice. Nier, on the other hand... But that's not SE.
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# ¿ Jun 6, 2012 20:48 |
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Yeah, they just published. It's like saying Batman AA and AC were made by them.
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# ¿ Jun 6, 2012 20:54 |
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Ragequit posted:This is no joke. I installed this a day or two after it was released and it's seriously night and day. It will make you fall in love with FFT all over again. This is really good. I need to figure out how to install it on my PSP eventually. Now, if they could only fix the music...
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# ¿ Jun 7, 2012 17:05 |
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It's been a while for me as well, but I remember the music was slightly off. Like the reverb or some instrument's volume wasn't exactly right or something.
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# ¿ Jun 7, 2012 17:34 |
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Mr. Maltose posted:Mother 3 wouldn't be anywhere near as enjoyable if you didn't play Earthbound first. I only played Earthbound for an hour and enjoyed Mother 3 just fine, thank you.
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# ¿ Jun 10, 2012 16:47 |
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Pesky Splinter posted:Corrected It would've been awesome to have some kind of actual Aladdin character in XII.
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# ¿ Jun 11, 2012 00:01 |
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That loving Sned posted:I'm not convinced that Versus XIII has been cancelled, unless it's said by Square Enix directly. I don't know, it wouldn't surprise me too much considering this is SE we're talking about. When was the last time they released a current gen game that was not XIII or XIII-2? They're more interested in portable gaming and their branch studios nowadays. It'd be really stupid of them, though. I mean, what else are they going to do for a game this gen? If they do anything else at all.
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# ¿ Jul 20, 2012 13:43 |
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But I'm not talking about FF exclusively, I'm talking about their games in general. They got a bunch of games out for the PS1, the number then went down a notch with the PS2 but they still got plenty, and now... just two I guess?
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# ¿ Jul 20, 2012 14:07 |
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Gammatron 64 posted:It's pretty common knowledge that the Spirits Within was basically Square's big disaster and was what forced them to merge with Enix. I've seen worse movies out there, but a movie with fully CG actors was an experiment that just didn't work - most audiences probably found it stepped into Uncanny Valley. It was still better than Prometheus.
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# ¿ Jul 20, 2012 19:34 |
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Mill Village posted:VII's story was wrapped up, too, and it didn't stop them from making a lovely (movie) sequel. Wrapped up? It had one of the most open endings ever. In FF.
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# ¿ Jul 24, 2012 18:08 |
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Pablo Gigante posted:I think you could make an interesting sequel to FFVI about rebuilding the world and the struggles that come along with it. Of course from Squeenix it would turn out to be ham-fisted as gently caress so maybe not. It would probably involve a new religion that pretends to be benevolent and tries to save people from falling into despair by having faith or whatever but in actuality it'd be a cult formed by the remains of the Fanatic's Tower members and they'd be trying to revive Kefka behind the scenes while everything else is going on. No need to thank me SE, I'll be waiting for my check in the mail.
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# ¿ Jul 24, 2012 18:24 |
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penguinmambo posted:I think the Ivalice games hit a nice idea in simply setting various games in a mostly-shared world. I found absolutely zero resemblance between Vagrant Story's/Tactics/XII's setting aside from random names so I never got what the point of that was.
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# ¿ Jul 24, 2012 20:18 |
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Schwartzcough posted:Really, "zero resemblance"? Considering how much overlap there was in creative input between the games, they definitely all have a similar "feel." They all involve scheming and machinations going on behind the scenes. They have similar soundtracks and art style. They have a similar graphic style and I could swear there were shared sound effects, both of which are especially obvious between Vagrant Story and XII. Whether you like it or not, the characters use similar sorts of dialogue. Despite taking place in vastly different time periods, the world feels like the same place between the architecture and wildlife. The Tactics Advance games don't feel as similar, but I feel they hardly count anyway. Yes, they share the same art designer and music composer, I know there's a similar "feel" there. What I mean is that they don't feel part of the same world/country/whatever. They don't have some mythos in common, they just have the same architecture. For example, can you picture Chocobos in VS? Can you picture Sidney riding a Chocobo? I sure as hell can't. Oh, and the Advance games feel perfectly fine next to XII. Next to FFT, however, is a different story.
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# ¿ Jul 24, 2012 21:27 |
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Dr Pepper posted:Dissidia confirmed this for cannon, pretty much. Did he lose a lot of weight by the time he hopped into IX, then?
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# ¿ Aug 1, 2012 17:35 |
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Leovinus posted:Does anyone have any experience with the fan-made English patch for FF12 International Zodiac Job System? I've been meaning to play through FF12 and that sounds like the version I want. Is the English patch a perfect transfer of the English subtitles to the Japanese game, or am I going to run into stuff like untranslated extra menus and formatting errors? There are some formatting errors here and there but they're so few you'll barely notice them. Other than that, it's 99% English.
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# ¿ Aug 1, 2012 17:54 |
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Pureauthor posted:Well, to put it simply, I'd say that he's the only FF villain (from the mainline series, anyway) that continues to develop as a character throughout the course of the game. All other FF villains have their motivations/character set in stone by the time you first see them. Vayne also gets some development. The problem is that you hardly see him during the thin, thin plot the game has.
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# ¿ Aug 7, 2012 11:33 |
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Speaking of XII, I've been playing Revenant Wings, and... good God. The "story" is fine (for a sequel/handheld RPG), but jesus Christ, whoever thought putting an RTS game on the tiny DS screen would be a good idea deserves to be punched in the face, repeatedly. There's an OK game in here that can't be played because everything is so small and so jumbled together that it's virtually impossible to target what you want on some battles.
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# ¿ Aug 9, 2012 01:27 |
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Frozen_flame posted:What really turned me to Quina in IX is the point before reaching Terra, and the Earth Guardian scoffs at a monkey and a weird clown chef trying to defeat him. And then you can eat the fucker. Call it a stupid reason, but for the child me that was the best. The Eat mechanic I found annoying, but worth it for the smug factor. For me, it was when Quina licked the source of every life/memory on the planet and didn't give a drat.
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# ¿ Aug 11, 2012 23:32 |
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# ¿ Apr 27, 2024 00:25 |
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Azure_Horizon posted:Someone's NoScript on neogaf popped up gree.com and apparently that's a Japanese mobile game developer, so... ... a TWEWY mobile social game? FINALLY, the sequel everyone's been waiting for.
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# ¿ Aug 20, 2012 05:12 |