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On the "cheap FFXIII-2 front", Amazon.co.uk has it for £12 with free shipping, which is the price I got it for. It seems pretty worth it so far! Just beat up Atlas, and the game seems pretty easy now that I've got COM/COM/COM and RAV/RAV/RAV paradigms set up. Are they the way to go?
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# ¿ May 15, 2012 23:36 |
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# ¿ Apr 19, 2024 11:19 |
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I'll probably have a good go at the Fiesta this year, unlike last year where I couldn't finish it due to exams/work getting in the way and burning me out. Since I've never finishes FFV, I think that I'll just do a normal run of it. Of course, if I finish early and still feel like it, nothing's stopping me from going at it again unofficially.
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# ¿ Jun 3, 2012 22:38 |
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Ragequit posted:This is no joke. I installed this a day or two after it was released and it's seriously night and day. It will make you fall in love with FFT all over again.
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# ¿ Jun 7, 2012 14:49 |
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Gammatron 64 posted:Are they going to do a 360 release of FFX HD? quote:I'd really like a 360 release of FFXII International. As for E3, E3 sucked and no real news came out of it intentionally
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# ¿ Jun 10, 2012 18:07 |
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iastudent posted:Out of curiosity, are we talking about his run or anything related to the Fiesta on IRC somewhere? As of now, RK is having some technical difficulties, right after some gameplay difficulties: getting the Main Gauche from the Fire Crystal castle (took a wrong turn).
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# ¿ Jun 15, 2012 17:37 |
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Minrad posted:If you want to do it again you can grab Aera off the Gigas mobs in the exploding castle. Just wait around and they'll cast it eventually.
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# ¿ Jun 17, 2012 22:39 |
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Pablo Gigante posted:Any tips for beating Garula with Thieves besides grinding up levels? He keeps killing me even with the Elven Mantle On that note, I've finally reached World 2, with a party of Thief/Red Mage/Bard/Dancer.
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# ¿ Jun 18, 2012 23:44 |
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J. Alfred Prufrock posted:There's an easier version of 1.3 (Content) that would probably be fun if you don't want the difficulty but want to try out the rebalanced stuff.
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# ¿ Jun 24, 2012 10:45 |
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Berk Berkly posted:I did that but I noticed they have this horrible tendency to run off and steal from mobs I wasn't focusing endlessly so I either hand to manually re-target them, or distribute attacks. Also I had to get them to re-steal if they missed the first time and the mob was damaged in the intermediary. It felt like a pain in the rear end, and I was having to micro-manage them just as much or more if I just stole manually, so I just stopped stealing all together. Speaking of the IZJS, I'd be up for playing it myself. Do I need to import a Japanese copy (and find a way to get around the region lock), or is there a simpler way to get to play it? Thanks
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# ¿ Jun 28, 2012 08:32 |
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voltron lion force posted:Question about the PSP version of FFT: the slow down fix is a fan patch right? Does that mean that I need custom firmware on my PSP to apply it? However, trust me in that it is quite simple to set up using guides on this here forum, and not a pain at all (if you've got something to let you hook your PSP memory card to your computer).
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# ¿ Jun 30, 2012 20:35 |
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After seeing that, I think how everything looks in Theatrhythm might even come out favourably Who sees that Mickey Mouse and thinks that it looks good?
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# ¿ Jul 4, 2012 22:37 |
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Donald Duck literally looks like a kid dressing up, with a duck bill on a piece of string. The mind boggles as to how you could make this art-style look more unappealing than Cagnazzo's rear end-chin.
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# ¿ Jul 4, 2012 22:59 |
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Level Slide posted:I hope XIII-3 busts out some new antagonists and conflicts that have nothing to do with the previous games except maybe one instance of absurdly vague wording from an obscure datalog entry that could be interpreted as foreshadowing by idiots. TGS is in September, right? Not too long to wait to see what their next money-making scheme is.
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# ¿ Jul 5, 2012 22:41 |
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Moldy Taxes posted:His friends spawn with less max HP every time they pop back up, and I think they're vulnerable to some debuffs such as Deshell/protect that'll make taking them down much faster.
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# ¿ Jul 8, 2012 22:31 |
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Momomo posted:I'm talking about how "deep" they got, not really if it was well written or anything. They're more complicated than Villain = Brother. Presenting the plot in such a way that it seems totally weird and odd doesn't work, since even the simplest plot in the series can be explained in a "wow, this is so stupid" way.
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# ¿ Jul 29, 2012 11:25 |
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The combat system in Xenoblade is fun, even if it can seem very chaotic at first. It gets simpler as you use it, though; you auto-attack when you approach an enemy you're locked onto, and use arts when you choose. I think it's a lot more fun then any system Final Fantasy has had for years; the closest it got was XII, which Xenoblade knocks out of the park in every regard. Lost Odyssey's final boss music is pretty interesting; the rap isn't as bad as I thought it'd be, even if it isn't very "final-boss-y" or whatever.
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# ¿ Sep 3, 2012 22:54 |
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# ¿ Apr 19, 2024 11:19 |
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Bovineicide posted:Right? Speaking of gorgeous, despite the money spent in the graphics engine, the areas in Final Fantasy XIII(-2) don't really strike me as being "oh, this is really pretty". They don't look bad, but I think the only time I ever went "oh!" at an area was Noel's dreamworld during XIII-2. That crimson sky is pretty striking, unlike most of the game.
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# ¿ Sep 3, 2012 23:03 |