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FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

I will be playing HC, but probably not until Wednesday since tomorrow I'll likely only have time to get up to level 10 SC.

Playing a Monk. It'd be neat if someone else were a WD and/or a Barb, since those 3 combined can seriously nerf enemy damage.

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FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Socratic Moron posted:

Tip: If you encounter a "treasure vault" in act 2, DO NOT go in it with your HC character.

oh god, so there are things other than monsters that can kill you?

Time itself can kill you?

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Socratic Moron posted:

Anyone know what the story is with the HC gold auction house? Do they have an ETA for a fix?

What's the bug?

I only just started an HC character before I got kicked. Didn't see anything of note on the AH but I just figured that was because people hadn't found anything worth selling.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

If anyone wants to play HC this evening from like 7 EST onward, shoot a message to SAFairGame#1881 .

I'm about to do the skeleton king on my monk and wouldn't mind partying hard just to see what it's like.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

HE ON THE TOILET posted:

Currently a level 20 monk in the middle of Act 2 and this is my third character

I don't know if it's just because I'm not completely familiar with the mechanics of the game yet but this is a lot harder than Diablo 2.

Oh god I'm so scared

SuckaEmcee#1534

Hey can we still play together or am I on a poo poo list because I have high-falutin' standards for the people I e-ssociate with?

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

HE ON THE TOILET posted:

I already sent you a friend request. I think I was just having a bad day that day or something. My bad man.

No, it's cool; I could've been less too.

In any event I've been skimming nice upgrades for 200-500 gold a pop off the AH. My monk should be competent enough to handle things in A1 from here on in.

Maybe we can join up when we hit the teens?

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

HE ON THE TOILET posted:

I'm level 20 right now and we're playing with my best friend and verviticus and we literally got disconnected from the server within less than a minute of fighting the butcher.

I might be dead too; got disconnected while fighting some dudes. I'm massively overgeared for where I was though and I think I probably survived.

I hope.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

The name of the game is Diablo 3

(But yeah; I'm finding it quite helpful to continually run the A1 Highlands up to where the A1 boss is. Getting about 3/4 of a level each time I do this. Probably won't head into A2 until I'm 20.)

The other benefit of doing all of this is that you'll end up with a TON of gold. I'm probably going to stop upgrading my blacksmith once he hits level 4 for the time being. Being able to get him to pump out rares is nice since you can flip decent ones for modest sums on the AH.

The AH is probably the most helpful feature: filter by 2k-3k gold buyout prices and just see what incremental upgrades you can find.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Powercrazy posted:

With a bunch of the monster attributes being play control affecting, I don't really think doing a nightmare+ run is viable at all. I'll probably stop once I get a few characters past normal mode as it won't really be very fun to lose a character because he was nightmared into an arcane magma mob.

There is a monk skill that gives you 75% DR when you're impacted by one of those effects. Seems like a no-brainer to me.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Grisly Grotto posted:

I think (really loving hope) I've resolved my freezing issue, so I've been playing my HC witchdoctor a little more. Just passed act 1, and bought a little gear on the AH to try and buff myself up for a2.

Really not looking forward to the a2 boss fight - I thought it was the hardest one when I ran through on sc.

Has anyone noticed how sparse the AH is compared to sc? Almost completely bare of gems, and items with a couple of good qualities are few and far between. To be expected, but still.

Nobody is playing HC yet. Take a look at the JSP trading thread--everyone's buying gold and that's about it.

It's actually really nice if you want to get e-rich b/c right now you're still ahead of the curve.

Y'know, until you die horribly and have to start over and all.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

HE ON THE TOILET posted:

That's good news. Azmodan is coming up... anything I should be worried about?

Not having me with you

I'm glad there's a core of us that looks on-track for NM.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

HE ON THE TOILET posted:

Get your rear end on battle.net

Late tonight. Like probably 11 EST. And I'll probably want to putz around in A3 for a while since I was getting really good xp this morning.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Welp; just beat the crap out of Diablo.

That was pretty much the only scary moment I had for the last 2 acts since I didn't figure out how to avoid his grab where he just starts crushing you.

Took me to like 2/3 health each time.

Are there any benchmarks for armor/health/dps/level for NM A1?

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

OK dudes, need some advice. Playing a monk (the one that Verviticus refers to) with this build:

Click this link here so the !s in the URL don't get all screwed up

Currently level 46 or 47 or something, with 20k life and 1600 or so DPS. About 55% DR from armor. Other than my belt, I just don't have much in the way of gear slots that could be well-upgraded at the moment.

Some questions:
1.) Inner Sanctuary is my "oh poo poo; I'm trapped" skill since it not only prevents enemies from entering, but forcibly ejects them from the area. I'm thinking about speccing it for -35% damage taken rather than the regen. I feel like that's a lot more survivable.

2.) I'm currently running Mantra of Healing at Verv's request, though I'd much prefer to run Mantra of Conviction with Intimidation (+12% damage to enemies, -10% from enemies). Ideally pmchem gets his monk up a few levels so he can play with us and we get both mantras active. In the interim, though--should I spec Mantra of Healing for +10% life, or extra regen? Currently doing the latter but I feel like the former will help with burst damage which is what I'm most afraid of.

3.) While I like the occasional mana battery function of the spirit ally, he's turning into the Earth Ally (chance to aggro enemies, +10% life) as soon as he can. That one's a no-brainer.

4.) Should I spec my "literally invincible" skill for the instant heal, as it currently is, or for the 4 second duration? The "2 seconds for party members" is out since I read they made a hotfix to change it to .5 seconds so as to prevent 4 monks from running around invincible.

5.) Passives: I'm only married to 1 of these--the one that gives -25% enemy damage when you punch them in the face. I could see compelling uses for some others:

a.) Seize the Initiative: another +1000 armor is very nice, but I wonder if -15% cooldowns (allowing me to spam my 2 "oh poo poo" skills a bit more often). Setting all resists to highest resist is useful too.

b.) 75% DR when CCed: this seems like a lifesaver, but I thought it applied to "when frozen" and the description doesn't say that. I've definitely been frozen before and took like no damage. Any chance the description is less robust than the skill itself? I'm tempted to swap in the "Get out of death free every 90 seconds" here as a passive, but that feels like wasting a skill. If I'm doing things right, that skill should never, ever proc, but I admit the allure of a parachute is nice.

Oh, and Hexum--stay alive for a bit. I want to play with you soon.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Hexum posted:

Well, before the servers went down I had several people tell me I am the first and only Wizard to hit 60 in HC US so far (hit it Sunday night) which is pretty cool. Thanks to those of your for the encouraging messages and everything.

If you guys are ~42+ and are looking for anything in particular let me know and I'll check the hell vendors for you. They sell some ridiculous things.

Start putting things up on the AH please. I am level 50 and there are no longer significant improvements available to me.

How are you getting 45k life, btw? I'm only at like 25k at level 50 and I'm drat near out of gear slots to throw vit on.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

rawillkill posted:

Get a gem slot in your helm and stick in % Life. People are severely undervaluing this stat.

I did this a while ago. There are people who don't do this?

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

rawillkill posted:

I'm at 42k HP and I don't have a gem slot in my current helm. This is at level 60, but I was at 32k at 50.

Man. I've got like 70+ vit on everything except my weapon and rings/amulet right now.

A couple items I'd like to move tonight

1.) A bunch of flawless, perfect, and radiant rubies. My account is bugged with rubies for some reason; I can list them but no one ever sees 'em. My loss is your gain: I'll sell them at 60% of whatever market is.

2.) An awesome rare WD mojo, level 38 requirement. 108 int, 70 vitality, 1 socket, 8-16 damage, +4 mana regen. This is currently for sale on jsp but given how paranoid I am now about joining games with randoms maybe I don't want to sell there for now.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Hexum posted:

I am not at 45k life, I am at 30k right now... But I have very high mitigation from resists and armor/blocking (62% currently). I have some gem slots with int gems in them, though. Don't worry about your current health. The items you get in hell mode are ridiculous, and the amount of life you get per point of vit scales per level. I don't know how much you get at level 50 per point of vit but at 60 you get 35.

25. Vitality gives 10 life for levels 1-35, then (10+(clvl-35)) from 36-60.

You seem to be the furthest along of, well...anyone. Are you seeing anyone venturing into A2 inferno and beyond? From everything I'm reading, A1 inferno is manageable, albeit incredibly ludicrously difficult. Afterward...you'd have to be nuts to go in there in HC mode.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Hexum posted:

Nobody in US Hardcore has even entered the Cathedral yet, much less act 2. Entering the Cathedral is a huge leap of faith, as it has no exit to run to if you get a bad roll.

That's actually good to hear. Given that they hotfixed the "skip all the way to A4 via joining a public game" glitch, all us HC folks are on an even playing field.

e: you can pop skills still while logging out, right? With the monk's sanctuary skill (5 seconds) and invulnerability (4), it seems possible that you could only be exposed to enemy fire for about 3 seconds while trying to get out.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Hey, is this sufficient to beat NM Diablo? I haven't had any problems thus far--just did the 2 quests where you kill the rift oculuses (oculi?)

Monk
32k life
3.1k dps
3000 armor
50 res all

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

There is nothing left to buy on the AH that improves my character.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

As a heads-up, Mantra of Healing's restore rate was nerfed overnight, as was the absorb rate on its Boon of Protection rune.

I think I'll switch full time to Intimidation as a result.

Other questions: is Lashing Tail Kick w Stun that useful? I'm thinking about running Keen Eye onn the right side and alternating so that I constantly am making enemies do another -20% less damage while I have a 50% armor boost.

50% armor is freaking huge.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

pmchem posted:

I just learned about enrage timers, having not played WoW.

http://www.youtube.com/watch?v=jSnkwiLalF0

These exist in Hell/Inferno. Yikes... makes extra health or shielding mobs much more scary, since they will just take longer to kill.

Anyone here die to an enrage timer in HC? I feel bad for you.

That took like 30 seconds even while being fast forwarded.

I would leave any fight that took that long as it's an indication I have no chance.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

1.) Hexum: I'll pass on those boots for now. Flip 'em on the AH or something; you'll make a mint. I prefer my current boots; I need the vitality.
2.) How are all you people hitting 60? Endless Azmodan + Iskatu runs? I'm 54 in Hell and my DPS needs an improvement before I'm willing to tackle areas that have those charging savage beasts everywhere. If I have to grind, I'll do it, but I'm enjoying the challenge of hell difficulty. Killed the Skeleton King this morning. Boy does he hit hard--I actually detected damage when he swung.

(I strongly suspect the only thing that can kill me is a particularly nasty champion pack that also has vortex and thus won't let me go)

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Buxihuan posted:

I've joined in on the hardcore insanity, leveling up a witch doctor from scratch. Anyone have some higher end ruby/amethysts they want to sell while the AH is down?

Tons, if you can wait until tonight. Have heaps of flawless, perfect, radiant, and a couple squares.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

DeeRock posted:

Just chiming in as I cruise through act 2 in normal that hardcore has absolutely rejuvenated this game for me. There is something thrilling about the finality of death, rather than just having to repair your armor. I seriously can't see myself ever returning to softcore. Here's to hoping the HC player base builds up in the future outside of 400+ players in the US.

uh...

there are a lot more than 400 players.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

bonds0097 posted:

Aside from the fact that people are scared of opening their games to the public for fear of hacks right now, I imagine as an HC character you don't want to risk mobs suddenly having twice as much health at a bad time because a pubbie joined your game.

Yup. Hexum (correctly) admonished me last night for leaving "allow quickjoin for friends" turned on. I am probably at my safest when playing by myself and having the enchantress buff my armor 20%.

Level 58+ folks: Unless my res gear ends up massively uneven and I need to One with Everything my way to equality, I'll probably have an available passive slot.

Which is preferable: Pacifism (greater protection when CCed), Near Death Experience (a one-time get out of jail free card; otherwise useless), Beacon of Ytar (-15% cooldowns for a build that only has 2 cooldown skills)? None of the other skills seem worthwhile--I don't spend enough spirit to make Transcendence useful (which in turns rules out Exalted Soul), and I only run 2 generators which makes Combo Strike seem suboptimal.

Leaning toward keeping Pacifism.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!


Jesus christ. Again?

e: wait, no, it was suckaemcee that died

Poor Luffles

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Dear god, that was against the boss in Adria's Hut? That's like 15 minutes into Inferno!

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Y'all leave Luffles alone

I'm gonna have to start crafting stuff at the smith and that makes me sad. There's just not enough gear on the AH.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Does anyone have life/dps/armor benchmarks for Hell Butcher?

Also, I'm sorely tempted to switch over to Mantra of Evasion with Hard Target (20% armor, reminds me of a cool Van Damme movie where Wilford Brimley is his cajun bow-wielding uncle) instead of MoH with +10% life. Thoughts?

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Filthy Monkey posted:

That is what I am using, and I have had good luck with it. Granted, I am far from a monk expert. If you are playing alone, use the enchantress too, for her armor and attack speed auras as well. All the extra armor works nicely with the armor granted by a shield.

Level 53, and I look like this at the moment.
http://us.battle.net/d3/en/calculat...XgTh!YeX!aZbaYa

I am basically a crippling wave bot. Tempest rush is for mobility, and to get me out of bad situations.

You're not using Earth Ally.

Why are you not using Earth Ally? 10%, cast at will, and the ability to tank and draw aggro absolutely owns.

Got a nasty elite you're being chased by? Drop the Earth Ally on him and then run away (preferably putting an Inner Sanctuary between you and the enemy.

Just to be sure, though--you're saying you finished A1 hell with this build? Because I'm about to hit 56 and strongly suspect I out-armor, out-res, and out-HP you (maybe not out-DPS)

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Filthy Monkey posted:

Nope, though I have finished A4 nightmare. Not that it is really the same.

Maybe I should consider earth ally. Like I said, I am no monk expert. If you have a suggested hardcore monk build for me, I am totally up for considering it.

Not trying to be a dick here, but when I ask "Hey, are there benchmarks for A1 Hell?" a response of "Here's an awesome build oh by the way this in no way answers your question in a game mode where 1 screw up gets you permadead" is a terrible answer. C'mon.

Here's what I'm using, though I'll probably run around in early A1 and see if there's a noticeable difference running MoE w Hard Target

Alternate Crippling Wave and Deadly Reach to constantly keep +50% armor and -20% enemy damage.

Earth Ally and Mantra are permanently up.

Invincibility gets triggered when I'm beating the poo poo out of things but see that I'm about to get arcane lasered and/or frozen. Also makes a nice "oh poo poo" skill but it's less useful than Inner Sanctuary in those moments.

Inner Sanctuary with heal is amazing. Not only can enemies not enter the area, but it forcibly ejects mobs, and most elites. This gives you time to run away. You can also just drop it at your feet and tank the hell out of desecration/plague/poison trees.

The only passive I'd like to swap out is One with Everything, but I can't do that until I get more res all.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

The Mash posted:

I really, REALLY don't understand why you would do this. Until 24 hours ago it was probably the best passive in the game across every class and now there's nothing that even comes close to it. I would instalock it in every character of every class if I could.

1.) What happened 24 hours ago?
2.) It's useless if you have no +single res gear and are wearing res all stuff.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

That really is garbage, though. I hate that the WPs can have enemies near them, too--it's entirely possible to join a game via "continue quest" and have it spit you out immediately into combat.

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Benchmarks for hell belial? I have 55k hp, 70 dr from armor, 200 res all, 6.2k dps.

Also I have never fought belial without just standing there and punching him in the face. I assume that is not viable in hell.

What do I need to watch out for and how long does it last?

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

OK, Belial was a pushover with Verviticus in the party.

I later tried him solo and discovered I can still tank his stupid "the floor is black now; walk somewhere else" trick.

We've now killed the Fat Elemental in A3.

Assuming I don't do anything stupid like chase a treasure goblin into 3 champ packs, safe to say it's relatively smooth sailing from now until Hell Izual?

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Jesus christ champion phase beasts do NOT gently caress around.

That is the closest I have ever come to dying.

Also, thanks for the 200 int 120 vit high resist rare! I'm sure Lyndon will loving love it

FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Hexum, noooooo

Tell me you didn't lose that wand. That's why I encouraged you to sell it!

Lemme know if I can hook you up on the way back to 60.

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FairGame
Jul 24, 2001

Oh, I feel it! I feel the Kozmas!

Jesus christ does the difficulty ever ramp up in Hell A4.

I bought a 600 dps claw for 750k on the AH this evening. That took my DPS from 6.5k to 10k.

Unfortunately, it also dropped my health by about 3,000.

Nearly died 4 times to champion Corrupted Angels, who'd loving zoom in from nowhere and play tennis with me. Was in flashing red w/o cooldowns 2 times.

Went flashing red vs. Izual 1 time when I didn't see a freeze mine that Tyrael was obscuring. Thankfully my Earth Ally got a hit in at the last moment and refocused Izual's attention.

Literally ran out of potions vs. Diablo; went to flashing red two times--both largely due to my failing to escape his cages. Out of potions, cooldowns, spirit, and the 2 health fountains, finally brought him down.

Quite the rush. Now inferno is mine to play in. I don't want to. Anything harder than A4 Hell seems terrifying!

Oh, and my DPS is now back down to 6.5k since I flipped the claw on the AH at a huge profit immediately after killing Diablo.

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