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Reik posted:This post is to let my fellow Demon Hunters know that Radiant Star chakram has been the best thing to ever happen to me. 10 Hatred, 165%, and great coverage. I got a 55 Mighty Blow on Iskurath's shadow fiends with these things. It's like a blessed hammer but you get to pick where it starts. Do you mean Razor Disk?
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| # ? May 26, 2012 21:33 |
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| # ? May 22, 2013 02:33 |
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Has anyone done like a ballistics crit rocket build?
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| # ? May 26, 2012 21:52 |
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Hey Vargs, out of curiousity, what build/stats were you sitting on to solo clear inferno? I'm sitting at a pretty 11k hp and 20k dps right now in act one (peaking at 52k with sharpshooter stacked, love it) but this will undoubtedly have to change. Just curious to see how people are running things. I murder everything but get one shot pretty easily.
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| # ? May 26, 2012 22:39 |
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So looking at it, do you want to switch from rubies to emeralds in your main weapon at some point? It just looks like between sharpshooter and other good effects, that the percentage based emeralds have a constantly increasing effect while rubies end up losing in the long run.
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| # ? May 26, 2012 22:48 |
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ist posted:Flash freeze is the 66%/33% one that I keep dying to because I have 18k hp and no resists! My favourite is timing smoke screen right on Maghda (who I spent a lot of timing farming in inferno). Get it right and she drops the shield after a second and doesn't spawn the mobs. Make a fast easy fight even easier! Ravenfood posted:So looking at it, do you want to switch from rubies to emeralds in your main weapon at some point? It just looks like between sharpshooter and other good effects, that the percentage based emeralds have a constantly increasing effect while rubies end up losing in the long run. I don't even use sharpshooter and I still use Emeralds. Rubies add basically nothing later on.
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| # ? May 26, 2012 22:49 |
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5 reflect damage elite packs + [cheese affix] combo in a row. Kill me.
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| # ? May 26, 2012 22:51 |
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Libertine posted:Do you mean Razor Disk? Yeah, Razor Disk. I don't know why I keep calling it that. It takes a little bit of getting used to for aiming, but once you get it down it's a wrecking ball.
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| # ? May 26, 2012 22:54 |
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Operant posted:Hey Vargs, out of curiousity, what build/stats were you sitting on to solo clear inferno? All approximate numbers since I really do not feel like logging into D3 right now, if ever again. 350 resists, with a few reaching the upper 300s, including physical 30k hp 37k dps with steady aim and archery No fuckin clue how much armor, but last I checked the mitigation percentage was in the upper 50s. Don't remember my dodge rate at all. Somewhere in the 30%-40% range. 40 max discipline Around 9 hatred/sec with the bat +18% move speed I was an idiot and tried to put some effort into gearing for defense, which was utterly pointless. Dps could have been significantly higher if I just went pure crit/dex. Aside from one of my rings, I also only used dropped gear, since the poo poo in the AH is absurdly expensive and I have no desire to buy low/sell high all day. Best drop was a 987 dps 2H crossbow with a decent bit of dex and str on it. Build is here: http://us.battle.net/d3/en/calculat...XVTS!Yae!abZcZa I'd switch to elemental arrow's tentacles on bosses. I'd also sometimes swap to battle scars on preparation, because it helps with reflect damage elites. Spike trap isn't really necessary but I like having a good bit of damage up front when pulling something tough. Which can be extremely effective if you take sharpshooter and wait out the 100% crit while wielding a 2H crossbow and some +crit damage gear, but I found tactical advantage to be too necessary to give up in most situations. Rain of vengeance with stampede is a good pick for the spike trap slot as well. Maybe even multishot with fire at will if you want a wider AoE for trash mobs. For bosses I'd slot in marked for death with mortal enemy, which isn't a great rune but all the others suck even more.
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| # ? May 26, 2012 23:05 |
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Nique posted:My favourite is timing smoke screen right on Maghda (who I spent a lot of timing farming in inferno). Get it right and she drops the shield after a second and doesn't spawn the mobs. Haha I farmed her for a long time and noticed she did that every 2nd time. Never put two and two together though.
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| # ? May 26, 2012 23:46 |
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I've been running http://us.battle.net/d3/en/calculat...hXgT!gTe!YcYZYZ as my build for inferno and I gotta say I haven't had much trouble. Anytime I'm about to die, I just pop on shadow power and cluster arrow away. It's great but sometimes I wonder if I can make it better somehow.
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| # ? May 26, 2012 23:47 |
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So I keep getting ripped the second I step into act 2 inferno. I can clear all of act 1 with no problem. What is everyone doing for gear? Just stacking dex/crit out the wazoo? Or should I focus on getting some res all gear and dropping my dps?
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| # ? May 27, 2012 00:06 |
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So I'm about hit 60 - is the general opinion that I should gear for damage and not worry about vit/mitigation? A few people have commented that they regret buying gear with survivability on it (since it pretty much doesn't help) and should have focused on dex/crit/ias.
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| # ? May 27, 2012 00:09 |
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^^^ It's nice being able to survive off-screen charges even if survivability is otherwise pretty useless.CrunchyTaco posted:I've been running http://us.battle.net/d3/en/calculat...hXgT!gTe!YcYZYZ as my build for inferno and I gotta say I haven't had much trouble. Anytime I'm about to die, I just pop on shadow power and cluster arrow away. It's great but sometimes I wonder if I can make it better somehow. How well are you able to kite, and do you use a 2H or two 1-handers? Do you have a lot of armor or something? Movement speed buffs from gear?
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| # ? May 27, 2012 00:12 |
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QuarkJets posted:^^^ It's nice being able to survive off-screen charges even if survivability is otherwise pretty useless. I just bug-hopped to act 4 to see how much I got charged offscreen. It was around 150k with poo poo resists I can probably drop that to half my HP, but then if there's two of them...
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| # ? May 27, 2012 00:57 |
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So I'm thinking about trying a pair of high speed 1H crossbows, but I'm not sure what the best Hatred generation and consumption skills to use with them are. Anyone got a recommendation? I'm level 55 right now.
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| # ? May 27, 2012 00:59 |
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Chasiubao posted:So I'm thinking about trying a pair of high speed 1H crossbows, but I'm not sure what the best Hatred generation and consumption skills to use with them are. If you want damage go with hungering w/ devouring regardless of hatred gen. If you care less about damage, and more about hatred then go grenades w/ tinkerer. I tested a high hatred generating build for shits and giggles since I have fast attack speed..Grenades w/ Tinkerer, Grenadier passive, and bat companion took VERY little time to get back to full hatred. That said I learned I liked my single target dps so I kept hungering arrow. As for your spender hands down Ball lightning -> Nether tentacles when you're 59
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| # ? May 27, 2012 01:19 |
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Raioner posted:So I keep getting ripped the second I step into act 2 inferno. I can clear all of act 1 with no problem. What is everyone doing for gear? Just stacking dex/crit out the wazoo? Or should I focus on getting some res all gear and dropping my dps? You can (probably) beat everything with low resists and hp if you are happy to die a lot. Personally I prefer not dying over and over and being able to clear entire acts in inferno with only a few deaths, ones which are often my fault. It's basically a personal judgement call. (If you go for the latter gearing up is a lot lot lot harder, obviously)
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| # ? May 27, 2012 01:32 |
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So I just hit hell difficulty with a monk buddy, and I was considering dropping caltrops. Under best case scenario they do nothing, but they are pretty useful for when I need to kite something like fire chains/plague/other fuckoff melee mod. Would I just be better off using prep or something? I've noticed the general build most have been running is bat/smoke/prep/preference.
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| # ? May 27, 2012 01:49 |
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Anyone been looking at the Natalya set? I'm thinking of using 3 pieces - the ring and chest (if you can find one with +max disc on it) are a complete no brainer, but I havn't ever seen the boots roll +dex and the helm competes with Andariels which is just plain better.
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| # ? May 27, 2012 01:54 |
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Finished act 1 inferno fairly easily using this build http://us.battle.net/d3/en/calculat...YXVT!YeT!YcZZbZ. Aside from bullshit packs like molten teleporter damage reflecting wallers, there was never really any panic moments. Butcher took me a few tries because his cone chain attack would nearly 1 shot me, and that combined with the fire were responsible for probably 4 or 5 deaths alone. My dps isn't very high since im using pretty much all my end of hell gear, but nether tentacles combined with life steal and life leech on death stuff makes you top up from a hit fairly quickly vs the big groups and big enemies so I could save pots/prep for when I really needed the health boost. I haven't tried act 2 yet but I'm dreading it because it always gave me trouble in every previous difficulty.
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| # ? May 27, 2012 01:56 |
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THE PWNER posted:Anyone been looking at the Natalya set? I'm thinking of using 3 pieces - the ring and chest (if you can find one with +max disc on it) are a complete no brainer, but I havn't ever seen the boots roll +dex and the helm competes with Andariels which is just plain better.
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| # ? May 27, 2012 01:59 |
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Elysiume posted:I think I saw some +dex boots, but I'm poor and have been poor for a while so I couldn't buy them. The hand crossbow is pretty drat awful, so I'd agree on not touching that. A good roll on the ring is really solid, since you're assured some dex and IAS either way. The cloak has pretty low max stats (83), and it'd be a bitch and a half to get one that helps a skill you want and has discipline--it only gets one additional modifier. The boots are solid if you can get dex (or something else useful) on them, even if the -4% damage from melee isn't super exciting. The chest has 3 sockets, so you can pretty easily get it up to +150 dex or more, and with either of the set bonuses it makes it worth using easily imo. I don't use any of the skills it rolls, but if it had +9 or 10 max disc, 80 (which would be 180+ with only flawless gems) dex and 60 vit, it'd be really good anyway.
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| # ? May 27, 2012 02:13 |
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THE PWNER posted:Anyone been looking at the Natalya set? I'm thinking of using 3 pieces - the ring and chest (if you can find one with +max disc on it) are a complete no brainer, but I havn't ever seen the boots roll +dex and the helm competes with Andariels which is just plain better. I'm going to get two rings eventually to use, but that's it. My build is pure IAS/Run speed based so I'm opting for Beckon Sail and Asheara's Lock for chest/boots and Andariel's Visage for helm.
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| # ? May 27, 2012 02:19 |
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I made my first regretful purchase in the AH - a hand crossbow that I thought would have a much bigger impact on my DPS than it ended up having. The bow itself was base 2x either of my others bows with a hefty Dex bonus, but I didn't account for the loss of additional Crit Damage. Instead of a best-case 50% or a hopeful 20% boost to my damage output, it made no difference overall from my previous set - a 180,000 gold mistake on my part. Oops! I re-listed the bow since realizing it was a bad buy, but other shoppers are more savvy than I was, despite putting it up for a bit less than I paid.
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| # ? May 27, 2012 02:24 |
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Has anyone else ever thought of using Evasive fire as their primary attack? It generates more hatred per attack than the normal primary attacks and is great if your build requires you to stay away and in one place to spam Rapid fire.
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| # ? May 27, 2012 02:30 |
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THE PWNER posted:Anyone been looking at the Natalya set? I'm thinking of using 3 pieces - the ring and chest (if you can find one with +max disc on it) are a complete no brainer, but I havn't ever seen the boots roll +dex and the helm competes with Andariels which is just plain better. To go along with this question, what's the real 4-piece bonus of the set? Is it actually 0 discipline per second, or is there a real bonus?
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| # ? May 27, 2012 02:33 |
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BigRed0427 posted:Has anyone else ever thought of using Evasive fire as their primary attack? It generates more hatred per attack than the normal primary attacks and is great if your build requires you to stay away and in one place to spam Rapid fire. Until you flip into a corner and start flipping in place over and over again
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| # ? May 27, 2012 02:35 |
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Always change sharpshooter to something else before you check your dps numbers. It badly pollutes your results.
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| # ? May 27, 2012 02:35 |
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BigRed0427 posted:Has anyone else ever thought of using Evasive fire as their primary attack? It generates more hatred per attack than the normal primary attacks and is great if your build requires you to stay away and in one place to spam Rapid fire. I use it as my primary/LMB, with the 30-yard leap rune. It fires really fast and actually outpaces ball lightning for damage against solo targets, plus it maintains a healthy distance between you and they. I'm only in Hell though and it's already losing effectiveness as any moment of hesitation against fast enemies is too much.
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| # ? May 27, 2012 02:39 |
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Just starting a DH and what is the best set-up weapon-wise? Because of the way dual-wielding works, I am guessing it's better to run one hand crossbow and a quiver for the boost in attack speed. Between cloaks, weapon, quiver, and gloves, it seems like you could hit 50% IAS pretty easily. Or is it better to use 2 hand crossbows / 1 regular crossbow / 1 bow?
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| # ? May 27, 2012 02:49 |
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BigRed0427 posted:Has anyone else ever thought of using Evasive fire as their primary attack? It generates more hatred per attack than the normal primary attacks and is great if your build requires you to stay away and in one place to spam Rapid fire. I really like it with the Covering Fire rune especially since the hit-scan nature of the shot is excellent for fast-movers/teleporters, but I wish you could actually turn off the back-flip functionality, as I have better uses for the Discipline.
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| # ? May 27, 2012 02:53 |
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Honey Badger posted:Just starting a DH and what is the best set-up weapon-wise? Because of the way dual-wielding works, I am guessing it's better to run one hand crossbow and a quiver for the boost in attack speed. Between cloaks, weapon, quiver, and gloves, it seems like you could hit 50% IAS pretty easily. Or is it better to use 2 hand crossbows / 1 regular crossbow / 1 bow? I really find two-handers to be the way to go. Endgame DH is so based around stutter step kiting that increased attack speed really isn't super valuable compared to higher damage per hit. Between the bat companion, +hatred regen gear, and all the running around you're bound to be doing, most of your hatred will likely come passively rather than from generators, making the higher hatred generation of faster weapons often irrelevant. Two-handers of the same quality also tend to have significantly higher dps overall, especially seeing as you can use a quiver with them.
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| # ? May 27, 2012 03:05 |
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BigRed0427 posted:Has anyone else ever thought of using Evasive fire as their primary attack? It generates more hatred per attack than the normal primary attacks and is great if your build requires you to stay away and in one place to spam Rapid fire. I've been using this with the covering fire rune and it's been getting me through nightmare with almost no difficulties. The only time I run into problems is when an enemy just charges me and I end of backflipping my way out of all my discipline. If I hit a wall I can just vault out of the area and continue as normal. I question the viability of this in Hell and especially Inferno though, so I'm looking for good builds to replace this one with.
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| # ? May 27, 2012 03:09 |
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maduin posted:To go along with this question, what's the real 4-piece bonus of the set? Is it actually 0 discipline per second, or is there a real bonus? I'm guessing it's +1, which would be godly, but i'd rather have the +40-50% attackspeed i'd be missing anyway.
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| # ? May 27, 2012 03:15 |
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Does the Demon Hunter ever get ye olde guns (like muskets and poo poo) or is it all just arrows
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| # ? May 27, 2012 03:30 |
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Intense posted:Does the Demon Hunter ever get ye olde guns (like muskets and poo poo) or is it all just arrows Bows, and crossbows. The projectiles you shoot aren't limited to arrows though. The effect for evasive fire looks and sounds like a gunshot if that's what you're looking for. Elemental arrow can shoot your standard elements, as well as flaming skulls and balls of shadow tentacles. I guess you could also make a build that doesn't use bows, since the class can equip standard melee weapons and shields. You would be limiting yourself to things like grenades and traps though.
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| # ? May 27, 2012 03:39 |
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That actually sounds like fun. Equip a sword and board and just go to town with your trusted wolf companion and spam grenades and traps. I wonder how hard I would get rocked.
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| # ? May 27, 2012 03:42 |
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Your damage would probably be not that great, because even if you were using damaging traps really effectively, anything you do outside of the traps is your 100% weapon damage, non-AOE normal attack, instead of whatever shot a "traditional" DH could be putting out. If you're using something like grenades as your "normal" attack, then you're not really attacking with your melee weapon either. It's kind of sad because the removal of the whole Attack Rating system could have opened up a plethora of off-the-wall builds. Anyway, you could throw in Razor Disk Chakrams and the Sentry of your choice into the mix. EDIT: My own question: The Caltrops rune Bait the Trap, which supposedly gives you 10% more crit chance as long as you're standing in its AOE. Does the trap need to be "activated" by a monster running over it to grant the extra effect? VVVV Thanks! Obviously not a stellar rune for soloing, but I've been regularly running with a couple of tanky Barb friends of mine so I can usually afford to stay still, especially with Shadow Power/Gloom, my own Guardian Sentry and a friend's Ais Station Sentry. gradenko_2000 fucked around with this message at May 27, 2012 around 05:16 |
| # ? May 27, 2012 05:00 |
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gradenko_2000 posted:
Nope! You get the crit bonus the second you drop the trap at your feet.
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| # ? May 27, 2012 05:13 |
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| # ? May 22, 2013 02:33 |
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Raioner posted:That actually sounds like fun. Equip a sword and board and just go to town with your trusted wolf companion and spam grenades and traps. I wonder how hard I would get rocked. It can do some serious work in Act 1 (where everything is slow) and Act 2 (lots of narrow arrows/leapers/invis mobs that are hard to shoot at a range). It took me through both of those in Hell Hardcore pretty easily until I got Nether Tentacles.
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| # ? May 27, 2012 06:01 |



























