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Monk is one of those fortunate classes that I'm interested in playing and none of my friends are. Male or female, though?
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| # ? May 15, 2012 06:51 |
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| # ? May 23, 2013 19:05 |
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Needs quote from Electric Crayon:quote:I just wanna punch the poo poo out of monsters. I could use a Grandfather Axe of the Weasel or whatever, but gently caress it. Punch that bitch in the face. Tell him he has 3 seconds to live. Kick Diablo in the titty. Just wanna be a rude dude.
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| # ? May 15, 2012 07:00 |
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Okay so A) Monk owns And B) The only weapons that drop when you're a monk are bows that you can't even use. I am not even kidding. I am still using a 3.5dps hand axe because every single weapon that has dropped, including every single magic item I have found, is a bow.
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| # ? May 15, 2012 08:15 |
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Monk is loving awesome, only level 5 but holy poo poo I am having so much fun.
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| # ? May 15, 2012 08:28 |
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Blunt Force Trauma posted:Okay so A) Monk owns Yeah the rng can be a bitch like that. I had no trouble finding a variety of weapons but the rng decided my first 7 or so crafts were all int based.
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| # ? May 15, 2012 08:46 |
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Holy gently caress you can dual wield spears Game of the year
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| # ? May 15, 2012 09:03 |
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| # ? May 15, 2012 09:22 |
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Sometimes I think I was literally the only person who enjoyed slapping dudes around as a martial arts assassin in LoD. I remember an ethereal cruel suwayyah I'm so excited to mess around with this class.
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| # ? May 15, 2012 09:26 |
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It really annoys me for some reason that Monk never uses his weapons. He just carries them around and when poo poo goes down he just puts them away.
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| # ? May 15, 2012 10:03 |
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Attention Horse posted:It really annoys me for some reason that Monk never uses his weapons. He just carries them around and when poo poo goes down he just puts them away. they addressed this in the forums, it will be more visible in more with a few more patches. they just didn't have the time to implement them.
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| # ? May 15, 2012 10:14 |
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Attention Horse posted:It really annoys me for some reason that Monk never uses his weapons. He just carries them around and when poo poo goes down he just puts them away. When I play Monk I play Monk to punch things to death so hard they explode. Weapons seem to detract from this.
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| # ? May 15, 2012 10:27 |
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Does it matter what weapon types I use as a Monk? I feel a little silly running around in the earlygame with a sword and a dagger but since everything is based off of a % of weapon damage it's the best thing for me to do so far. Also does it matter what is in the mainhand and what is in the offhand? My WOW instinct tells me to put something stronger in the mainhand.
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| # ? May 15, 2012 10:44 |
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PirateNipple posted:Does it matter what weapon types I use as a Monk? I feel a little silly running around in the earlygame with a sword and a dagger but since everything is based off of a % of weapon damage it's the best thing for me to do so far. I think the faster the better, but otherwise it doesn't matter.
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| # ? May 15, 2012 11:07 |
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PirateNipple posted:Also does it matter what is in the mainhand and what is in the offhand? My WOW instinct tells me to put something stronger in the mainhand. Alas, I have no source, but I remember reading that skills are based off of your mainhand. Either way, it can't hurt to just follow your instinct. Also, don't worry. I just finished Normal and there were plenty of nice fist weapons that I used over regular swords etc.
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| # ? May 15, 2012 11:12 |
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Attention Horse posted:It really annoys me for some reason that Monk never uses his weapons. He just carries them around and when poo poo goes down he just puts them away. This is why fist weapons are the most baller!
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| # ? May 15, 2012 11:26 |
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DMBFan23 posted:This is why fist weapons are the most baller! I haven't even seen any fist weapons beyond the ones I started with but two Masterwork Daggers worked about as well. You punch so fast.
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| # ? May 15, 2012 11:33 |
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I just got off playing 4 hours straight on my Monk. My god, they are fun.
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| # ? May 15, 2012 11:58 |
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Man, Seven Sided Strike is kind of a letdown. It's pretty powerful but it's not fun to use, you just turn in to a glowing symbol on the ground and then shoot some monk-shaped projectiles out Hopefully a rune makes it more visually interesting.Crafted myself a nice staff and some +23 dex shoulderpads, and the barbarian I was questing with gave me some +17 dex bracers. I feel like a monster now. I went from being kind of weak to destroying entire armies of demons in a single combo of Crippling Strike w/ Mangle rune. I'm also not using the skills I expected to be using pre-release. I'm switching it up a lot but I'm finding a lot of really fun little combos that I hadn't thought about. The skill system in this game is great. I'm also finding that I need to play pretty drat defensively just in Act 2 on Normal. It's easy to get taken down quick. Crippling Strike and Seven Sided Strike are my only attack skills, otherwise I'm using blinding flash, the one that gives me 3 seconds of invulnerability, the spirit spent -> HP passive, and the skill that pulls enemies from around you closer (it's great when combined with that passive because it has no cooldown, plus it's just helpful in general). Blunt Force Trauma fucked around with this message at May 15, 2012 around 12:10 |
| # ? May 15, 2012 12:08 |
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Odette posted:I just got off playing 4 hours straight on my Monk. My god, they are fun. I had every intention of playing a witch doctor but holy poo poo the monk is just such a spinning teleporting punching badass that even jars filled with spiders can't woo me away
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| # ? May 15, 2012 12:24 |
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Soothing Vapors posted:I had every intention of playing a witch doctor but holy poo poo the monk is just such a spinning teleporting punching badass that even jars filled with spiders can't woo me away
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| # ? May 15, 2012 12:42 |
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I was getting bored and kinda sleepy and then I suddenly unlocked "Way of the Hundred Fists". It's loving amazing, I'm punching goatmen so fast that they explode.
Attention Horse fucked around with this message at May 15, 2012 around 13:05 |
| # ? May 15, 2012 13:02 |
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Monk is definitely fun, but it does feel weird to be dual-wielding a club and a scimitar. I feel like I should restrict myself to daggers or fist weapons, but so far I haven't found any with decent DPS. Is it a bad idea to just pay attention to the DPS values of weapons, and higher = better? It seems like that's way too easy, and I want to use faster weapons, even if they're lower DPS.
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| # ? May 15, 2012 13:05 |
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I just started a monk this morning, and right off I found a fairly nice dagger. With two of them, he's a blender. Dashing in, blinding everything, using those electric fists, then tossing a kick in. The sound effects are awesome, too. The blows sound really visceral. Now off to the office to be a real adult for the day.
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| # ? May 15, 2012 13:08 |
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BeanBandit posted:Is it a bad idea to just pay attention to the DPS values of weapons, and higher = better? It seems like that's way too easy, and I want to use faster weapons, even if they're lower DPS. No, it is not a bad idea. Skill damage is based off of a % of your weapon damage. For example, if you have an item equipped that has a range of 12-19 damage you would make a roll during your attack and get a number somewhere in there. Let's say you roll a 15, a skill that does 110% of weapon damage would hit for 16.5 damage. The DPS of a weapon is just its damage divided by how fast it attacks. The reason DPS can be the same for a fast dagger or a giant 2-handed sword is that the giant 2-handed sword has a ton of weapon damage while the dagger does not. Given two equal DPS weapons you would do the same amount of damage over time, with the slow weapon having much much larger individual hits (however, slower) while the fast weapon would be like getting hit with a needle (extremely small damage amounts from skills, but you'd be hitting extremely fast). Basically boils down to if you have a 12 DPS slow weapon versus a 5.4 DPS fast weapon, the slow weapon is going to demolish the fast weapon in your damage output. It may 'feel' awkward attacking a bit slower but you're doing substantially more damage.
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| # ? May 15, 2012 13:23 |
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Blunt Force Trauma posted:Okay so A) Monk owns http://us.battle.net/d3/en/forum/to...263?page=16#314 quote:We’re certainly aware of how we’re handling our skill animation sets, as well as your feedback regarding the monk specifically. While working on any piece of the game we have to make production calls on what has the biggest benefit for the time we’re spending on it, because time is quite simply a very precious commodity. We made some choices, some that you may not agree with, to ensure a solid level of animations throughout the game. To make a call on not displaying a weapon during a skill may allow us to animate a multitude of spell casts for a demon, a higher priority animation for another character, or unique animation to ensure an in-game cutscene feels epic. Making the tough calls on when and where the game and players as a whole will benefit most is one of the most difficult things the producers, designers and artists have to do. http://us.battle.net/d3/en/forum/to...263?page=18#343 quote:The additional weapon types are specific to monks. The original monk design was very different, and very weapon dependent. As that design changed the number of usable weapons didn't really keep up to match, and so we're working to correct that.
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| # ? May 15, 2012 13:27 |
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widds2v posted:No, it is not a bad idea. Yeah basically, I mean there may be favorable effects like life leech, resource regen, or cold damage (if it still slows monsters down that is) that might make you trade off a couple DPS but otherwise max that DPS
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| # ? May 15, 2012 13:30 |
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I don't think I'm ever changing my hotbar again after I get Hundred Fists, Exploding Palm and Seven Sided Strike. That's like Peak Monk right there.
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| # ? May 15, 2012 13:35 |
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Dashing Strike > Cyclone Strike > Vulture Claw Kick
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| # ? May 15, 2012 14:52 |
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Electric Crayon I named my monk RudeDude and it just feels so right. Got a couple hours in last night before the constant disconnects got to me. I didn't have a chance to try that macro stuff on the last page using 3 spirit builders but it looks very, very interesting. Anyone give it a try yet and can report back?
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| # ? May 15, 2012 14:54 |
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Cyclone Strike works really well paired with a Barbarian. Monk and Barb, side-by-side melee buddies.
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| # ? May 15, 2012 14:54 |
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I'm having fun with the Monk so far, but I felt something was missing... and then I finally remembered what was wrong - where the hell are the gems and sockets in items? I'm in Act 2, Level 17 and I haven't seen a single gem.
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| # ? May 15, 2012 15:32 |
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Attention Horse posted:I'm having fun with the Monk so far, but I felt something was missing... and then I finally remembered what was wrong - where the hell are the gems and sockets in items? I'm in Act 2, Level 17 and I haven't seen a single gem. Are you keeping up to date with the blacksmith? Someone in the Loot thread said they crafted this item with a gem socket. As far as the gems themselves, I'd be interested to know at what level people start seeing them drop.
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| # ? May 15, 2012 15:38 |
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Redjakk posted:Monk and Barb, side-by-side melee buddies.
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| # ? May 15, 2012 15:41 |
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My one confusion about Monks is how weapons work, which I think is being discussed here now. So... the normal weapons that I can equip do add to my power and attack? It just isn't visible?bhsman posted:Monk is one of those fortunate classes that I'm interested in playing and none of my friends are. I'm talking to a girl through online dating who's playing D3 too, but she's gonna play Monk too. :/ And she started playing D3 at 3AM today and barely taking any breaks today, so when I get home from work she's already gonna be way ahead of me :/ And she says she's only going to meet me in person when she "gets bored of Diablo 3" :/ gently caress you Diablo 3 for ruining my love life :/
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| # ? May 15, 2012 15:44 |
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widds2v posted:No, it is not a bad idea. Only with skills that have cooldown though, as if a skill doesn't have any cooldown it attacks using the speed of the weapon. If you are using spammable skills then DPS is the number you look at.
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| # ? May 15, 2012 15:45 |
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Revol posted:My one confusion about Monks is how weapons work, which I think is being discussed here now. So... the normal weapons that I can equip do add to my power and attack? It just isn't visible? They do add to your power and attack. Interestingly, compared to the beta, a lot of the Monk's attack animations do show you wielding your weapon now. The D3 dev team has said they plan to patch in even more animation edits for the Monk that show the weapon(s) being wielded when appropriate.
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| # ? May 15, 2012 15:47 |
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http://us.battle.net/d3/en/calculat...diXk!dUY!cccYYa This is what I'm thinking so far. Way of the hundred fists will (should?) boost the criticals you get by a huge amount and make sweeping wind very effective. Really not sure what to use for passives.
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| # ? May 15, 2012 15:49 |
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Mental Midget posted:Electric Crayon I named my monk RudeDude and it just feels so right. Monks are the rudest. Good job.
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| # ? May 15, 2012 15:50 |
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Revol posted:I'm talking to a girl through online dating who's playing D3 too, but she's gonna play Monk too. :/ Seems like the game is doing you a favour here, have some standards.
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| # ? May 15, 2012 15:51 |
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| # ? May 23, 2013 19:05 |
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Revol posted:My one confusion about Monks is how weapons work, which I think is being discussed here now. So... the normal weapons that I can equip do add to my power and attack? It just isn't visible? Uh yeah drop that poo poo like it's hot. Monk is the only love you need.
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| # ? May 15, 2012 16:02 |






















Hopefully a rune makes it more visually interesting.










