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Strudel Man
May 19, 2003
ROME DID NOT HAVE ROBOTS, FUCKWIT

How do you make pizzas now. The way on the wiki now seems to exclusively produce ??????s and smouldering masses.

edit: And shortly after I write this, I figure out that I just need to apply the topping before baking.

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IShallRiseAgain
Sep 12, 2008

Well ain't that precious?

There is cookbook in the kitchen which tells you how to make pizza the new way.

PopeCrunch
Feb 13, 2004

internets

Hey guess what peckerheads like that Azuth guy are why admin backoff experiments are never permanent and always creep toward babysitting. There's always that one sociopath who literally cannot comprehend why loving everyone over just for boners is a dick thing to do. Dear azuth guy please never play this game again, or alternately, I promise to never ever ever ban anyone for anything they do to that azuth guy no matter how mad it makes him.

neogeo0823
Jul 4, 2007

hello i am your shadow how nice to meet you


Cogwerks, I like the way you think.

SpazmasterX
Jul 13, 2006

MORE ROBUST THAN EVER BEFORE


PopeCrunch posted:

Hey guess what peckerheads like that Azuth guy are why admin backoff experiments are never permanent and always creep toward babysitting. There's always that one sociopath who literally cannot comprehend why loving everyone over just for boners is a dick thing to do. Dear azuth guy please never play this game again, or alternately, I promise to never ever ever ban anyone for anything they do to that azuth guy no matter how mad it makes him.

What's his in game persona usually called? I'll robust him every round.

Slanderer
May 6, 2007

Go Team Venture!


Turns out a certain AI doesn't care much for the "only human" law change.

quote:

Communist Bot [145.9] states, "The law was "Blah blah blah is only human""

It was my first Syndicate

atomicthumbs
Dec 26, 2010



The adventures of the Most Effective Captain.

Dr. Venture: It is time to beat the poo poo out of traitors
Dr. Venture: ALL TRAITORS MUST DIE
Dr. Venture is shot by Eddie Valiant (Bullet: energy bolt)
Dr. Venture: NOI
Dr. Venture: gently caress
Eddie Valiant Eddie Valiant farts in Dr. Venture's face!
Dr. Venture: gently caress
Eddie Valiant farts in Dr. Venture's face! x5
Dr. Venture: :h WE HAVE A TRAITOR IN BRIG
Eddie Valiant farts in Dr. Venture's face! x2
Dr. Venture: HE HAS A GUN
Eddie Valiant farts in Dr. Venture's face! x3
Dr. Venture: TRAITOR IN BRIG
Eddie Valiant farts in Dr. Venture's face!

Dr. Venture attacks Eddie Valiant with the energy gun x29
Eddie Valiant seizes up and falls limp, his eyes dead and lifeless...
Dr. Venture attacks Eddie Valiant (No Client) with the energy gun x18
Dr. Venture punches Eddie Valiant (No Client) x2
Dr. Venture places Eddie Valiant into the disposal unit

Dr. Venture: everything is ok I beated that son of a bitch to deatj

Dr. Venture: I feel so good
Dr. Venture: I beated a traitor to death
Station Brain: Captain, his use of a banana does not confirm him as a traitor
Dr. Venture: ha had a valuzia

Edit:

After a whole lot of confusion later in the round:

HELP: (Dr. Venture): hay van you please tell al falfa that I think is makes retards look smart

atomicthumbs fucked around with this message at Jun 9, 2012 around 06:17

Dr. Cogwerks
Oct 28, 2006

all I need is a grant and Project is go

Oh man. Being a traitor barman is probably the most fun I've had as a traitor in months.

Objective: kill all cyborgs, stay alive to the end.
Start of round: spawned a sleepy pen, jug of moonshine, detomatix cartridge, box of EMPs and a carton of exploding cigarettes.

Captain Ian McNabb walks into the bar right at the start, asking for a drink. I walk around the bar, toss him a beer, stab him twice with the sleepy pen and immediately refill it with moonshine and stab him again. Captain falls over and throws up, I call him a drunkard over the radio. A guard sees this and complains "that drat drunk" and I pen him with moonshine as well, then offer to drag the captain the rest of the way to medbay. I steal his ID "to let myself into medbay" and tell everyone over the radio that he's hammered on the job again.

On the way to the courtroom to upgrade my ID, another traitor spots me and identifies himself. I upgrade us both to Captain rank with our regular job titles. The detective sees me and starts taking photos of me and asks why I'm in there, I offer him an upgraded ID too and he accepts it. He ends up with a no-access ID titled "A Really Good Detective" and a pen full of moonshine in the back as I walk by him.

Full access now, off to medbay again where the captain is just waking up, still drunk as hell. I toss him his original ID and tell him that he should really be more careful and stop drinking so much, then I let myself into the research sector as he hobbles off in a daze. Oh good, the RD left his bomb here! Yoink. Toss an EMP at the robobuddies and it's off to EVA in a hurry. The robobuddies all proceed to rampage across the entire station, captain is still too drunk to get his lasergun and the detective lost his revolver, HoP is missing in space, and I'm penning unhealthy quantities of alcohol into every cuffed person I pass between medbay and EVA.

Steal the RCD and a spacesuit, check. PDA bomb every guard and the captain, check. Bomb EVA to shreds, wall off the escape hallway with several layers of walls, fly around to robotics, cigarette-bomb the APC and all the manufacturers. Fly to to engineering, pen an engineer with booze, throw him in the hallway, cig-bomb the SMES cells. Most of the crew are still passed out in cuffs or are hiding from the rampaging robots in the hallways. Quartermasters order a bunch of firebots... I fly around and throw an EMP in the door at them and their bots start freaking out too. A couple dudes in spacesuits are still hiding in maintenance from the bots, I stun 'em, pen 'em with more booze, and throw their suits into space while calling them jerks.

Nobody ever called my name out, nobody was ever directly killed. Only one other person almost escaped - an angry man with a gun, he got stuck against the jammed escape shuttle doors and saw me *dancing inside the shuttle at the moment it departed.

Being the biggest jerk: a good time.

Dr. Cogwerks fucked around with this message at Jun 9, 2012 around 06:04

I Said No
May 21, 2007



I just saw the most bizarre captain during an AI round. He spent almost the entirety of a 60+ minute round sitting on the bridge staring at the computers and trying hopelessly to work his way around the communication console to call the shuttle (yes, right from the get go infact). I deployed myself to a shell and went to take a look around when things got slow, and dropped by the bridge where I found the captain being robbed of his ID by an engineer who suggested the Captain doesn't deserve to be such as he simply wasn't intelligent enough.

Trying to play the Good AI, I insist that he return the ID. The Captain in the meantime simply stumbled impotently around the bridge yelling "security help plzzzz", whereupon the engineer came back out of the customs room and buckled the Captain to a chair to see if he could get out. He couldn't figure out why the gently caress he was suddenly paralyzed and began punching the engineer, who simply stole the captain's hat and walked away from the captain's vicious barrage of choice insults such as "your mother is sucker" and "rear end whole".

And people wonder why the station is so badly run.

murder all posters
Aug 19, 2008



I Said No posted:

I just saw the most bizarre captain during an AI round. He spent almost the entirety of a 60+ minute round sitting on the bridge staring at the computers and trying hopelessly to work his way around the communication console to call the shuttle (yes, right from the get go infact). I deployed myself to a shell and went to take a look around when things got slow, and dropped by the bridge where I found the captain being robbed of his ID by an engineer who suggested the Captain doesn't deserve to be such as he simply wasn't intelligent enough.

Trying to play the Good AI, I insist that he return the ID. The Captain in the meantime simply stumbled impotently around the bridge yelling "security help plzzzz", whereupon the engineer came back out of the customs room and buckled the Captain to a chair to see if he could get out. He couldn't figure out why the gently caress he was suddenly paralyzed and began punching the engineer, who simply stole the captain's hat and walked away from the captain's vicious barrage of choice insults such as "your mother is sucker" and "rear end whole".

And people wonder why the station is so badly run.

Hi I'm Fists McFisto the engineer in this story. I was kinda upset the round ended cause I wanted to bring him to the escape shuttle, trap him in a table circle, then have the crew launch tomatoes at him. I really liked the computer errors you were throwing out over the incredible stupidity of the situation.

Edit: My favorite part about this was the HoS walking into the bridge and going, "Yeah I'm ok with this." He even made the table prison for me!

murder all posters fucked around with this message at Jun 9, 2012 around 09:53

Nakar
Sep 2, 2002

Ultima Ratio Regum


Dr. Cogwerks posted:

The robobuddies all proceed to rampage across the entire station, captain is still too drunk to get his lasergun and the detective lost his revolver, HoP is missing in space, and I'm penning unhealthy quantities of alcohol into every cuffed person I pass between medbay and EVA.
I was the HoP, I was indeed missing in space, and by God, that was my goal for the round. The HoP has a personal objective to "vanish," which requires him to be on a z-level that isn't the station or AI satellite by the end of the round. So off I flew to the twisted wreckage of the donutstation bridge, fixed up the power, and had myself an Endless Grilled Cheese and some wine.

In fact, I was the only non-traitor crewman to complete his personal objective that round.

Prokhor
Jun 28, 2009

In one moment, Earth; in the next, Heaven.

Nakar posted:

I was the HoP, I was indeed missing in space, and by God, that was my goal for the round. The HoP has a personal objective to "vanish," which requires him to be on a z-level that isn't the station or AI satellite by the end of the round. So off I flew to the twisted wreckage of the donutstation bridge, fixed up the power, and had myself an Endless Grilled Cheese and some wine.

In fact, I was the only non-traitor crewman to complete his personal objective that round.

Oh was that my 5 artifact round? That was a good round all around. fun for everyone!

Hihohe
Oct 4, 2008

There are no rules in cat town!

Duckbots, buttbots, Buttbombs.


Some people just want to watch the world butt.

Slanderer
May 6, 2007

Go Team Venture!


Is there any way to make the pre-round time longer? I don't know about anyone else, but I have to manually disconnect/reconnect a lot between rounds, and sometimes it gets wonky, and I barely have time to change my job preferences if I want to get in at the start of the round (and have a hope of something fun)

Abrahamsen
Jul 1, 2009


Well, I guess I'm not going to make that emergency shuttle..
http://www.youtube.com/watch?v=vZOpeILw3GE

DropsySufferer
Nov 9, 2008

Impractical practicality


Well, geese are loving annoying. Did you think they would be any less so in space? Only thing worse than geese are swans.

Slanderer posted:

Is there any way to make the pre-round time longer? I don't know about anyone else, but I have to manually disconnect/reconnect a lot between rounds, and sometimes it gets wonky, and I barely have time to change my job preferences if I want to get in at the start of the round (and have a hope of something fun)

I like that idea and it would be very simple to make it 90 seconds vs 60. If you're lucky it might pique someone's interest who could make the change.

Edit: No one cares about your "fun" but round starts seem a lot faster now so the idea isn't bad.

DropsySufferer fucked around with this message at Jun 10, 2012 around 19:43

Dr. Cogwerks
Oct 28, 2006

all I need is a grant and Project is go

It's already been changed! The pre-round time is longer now.

Frankosity
May 1, 2008

I've got the abattoir blues

I'm having some strange issues after reinstalling the BYOND client. When I try to run SS13 it brings up the 'downloading resources' window, but once it's complete the window remains and doesn't do anything. If I close out of it and try to actually run the game it gets to 'connecting...' and just stays there interminably. When I clear the cache it tries to redownload the resources but the same thing happens. I've checked my firewall permissions and I've got the client running as admin, so what's the problem?

Baron Von Pigeon
May 26, 2006

Highway to the Danger Zone!
Ride into the Danger Zone!


Why don't syndicate get energy guns anymore? What the poo poo is that about?

SilkyP
Jul 21, 2004

The Boo-Box

Kurt Vonnebutt, if you get this I'm sorry and thanks for attempting to help me.

-Art V.

Drone_Fragger
May 9, 2007



Baron Von Pigeon posted:

Why don't syndicate get energy guns anymore? What the poo poo is that about?

They spawn in the armory now, just go and break into it because no HoS will ever give them out before the syndies steal them and shoot the captain to death with one through a window.

Iretep
Nov 10, 2009


Baron Von Pigeon posted:

Why don't syndicate get energy guns anymore? What the poo poo is that about?

Because the nuke team has to have shittier guns than the crew, who out number the nuke operatives 10 to 1 usually.

Veins McGee
May 26, 2004

Remember Veins?
He's back, in POG form

Iretep posted:

Because the nuke team has to have shittier guns than the crew, who out number the nuke operatives 10 to 1 usually.

It's not hard to win as a syndicate operative. The hardest part for most people is getting dressed and setting internals.

Baron Von Pigeon
May 26, 2006

Highway to the Danger Zone!
Ride into the Danger Zone!


Veins McGee posted:

It's not hard to win as a syndicate operative. The hardest part for most people is getting dressed and setting internals.

The hardest part is I cant stun people, and I'm forced to spend points on weaponry because the revolver is awful.

Veins McGee
May 26, 2004

Remember Veins?
He's back, in POG form

Baron Von Pigeon posted:

The hardest part is I cant stun people, and I'm forced to spend points on weaponry because the revolver is awful.

Thermite armory, emag lockers.

Dauntasa
Apr 17, 2011

Hey Dauntasa,
where's my million dollars in Nigerian gold?


Baron Von Pigeon posted:

The hardest part is I cant stun people, and I'm forced to spend points on weaponry because the revolver is awful.

The revolver actually got hugely buffed. I was loving around with the revolver as a traitor the other day and, for AP rounds at least, pointblank shots will knock someone down for a few seconds and 2-3 shots will crit them. Plus pistol whipping only sort of sucks instead of totally sucking like it used to and you get a shitton of ammunition for it now. I managed to kill a miner and two engineers, then fight off the Captain, Detective and Chief Engineer with it before gunning down everyone in Medbay and pistol-whipping two roboticists to death.

semper wifi
Oct 31, 2007

I'll consent to a million robosexual encounters


eguns also bug out and only work point-blank after a couple shots as of late

Crasscrab
Jan 31, 2012

IF YOU CAN READ THIS THEN I WILL BE ABLE TO ENJOY THIS MASTERPIECE OF AFFORDABLE PIZZA


Which ever admin was playing as iSKETCHERPRO, I love you. We sure did clown the station.

TalonDemonKing
May 4, 2011



Two requests for cyborgs:

Allow us to set up our own names (Cyborg ____) so we can play cyborg and actually have some reputation with the crew. (Mu-50 is a good dude)

Allow us to unlock our interfaces.

Slanderer
May 6, 2007

Go Team Venture!


TalonDemonKing posted:

Two requests for cyborgs:

Allow us to set up our own names (Cyborg ____) so we can play cyborg and actually have some reputation with the crew. (Mu-50 is a good dude)

Allow us to unlock our interfaces.

Mu-50 is a total jerk who doesn't obey the 4th AI law

TalonDemonKing
May 4, 2011



I was cyborg-786 last round; braindead borgs killing my cool name.

Edit: For another request; can we get test lights for the electrified door as well? I was trying to de-electrify some doors a few rounds back and had no idea how one would go about knowing if the door was de-electrified.

TalonDemonKing fucked around with this message at Jun 11, 2012 around 09:45

Iretep
Nov 10, 2009


Speaking of borgs, botatonist and chemist borg need buffs. Humans out class botatonist borgs way too much and chemist borg is just a borg with a beacer. Most other borgs can at least do unique stuff compared to their human counter part. Construction can RCD spam, atmos can carry canisters and so forth.
The main issue I had with botatonist borg is they get a useless seed dispenser that can't be used on the mutator machine. This pretty much makes the borg inferior to a normal botatonist in every way. Being able to put seeds slightly faster than a human isn't very intresting or useful. Really, the only thing I found botatonist borg good for was spreading poo poo stains all over the HoS office at round start. You probably can't even do that anymore with poop being removed.

Nakar
Sep 2, 2002

Ultima Ratio Regum


TalonDemonKing posted:

I was cyborg-786 last round; braindead borgs killing my cool name.

Edit: For another request; can we get test lights for the electrified door as well? I was trying to de-electrify some doors a few rounds back and had no idea how one would go about knowing if the door was de-electrified.
I've been asking for this for a while, but apparently the plan is to make some kind of GUI for door hacking that will have all the various info bits in it. That just hasn't been done and I'm not a coder so I can't tell you who's working on it (if anyone) and how much progress has been made.

In the meantime, it certainly would be nice to have more lights on the doors to tell us whether they're electrified and whatnot. At the very least, it makes it impossible for a human electrician/engineer to de-electrify doors without the AI's help, because if you're wearing rubber gloves there's no way to be certain the door was properly de-electrified short of taking your gloves off and touching the door. This is... not optimal.

EDIT: A good idea for a Botanist Borg would be to have a built-in mutator module. He could just sort of use his internal reactor to mutate the seeds botanists give him, maybe getting more feedback on them than the regular mutator would give since his cyborg circuitry is able to analyze the process more closely.

Infinite Monkeys
Jul 18, 2010



Baron Von Pigeon posted:

The hardest part is I cant stun people, and I'm forced to spend points on weaponry because the revolver is awful.
The revolver is a two shot crit against unarmored targets, or three shots against armored targets with AP ammo. What more do you want?

Infinite Monkeys fucked around with this message at Jun 11, 2012 around 14:12

Prokhor
Jun 28, 2009

In one moment, Earth; in the next, Heaven.

Infinite Monkeys posted:

The revolver is a two shot crit against unarmored targets, or three shots against armored targets with AP ammo. What more do you want?

Lasers can shoot through windows and grilles.

Dauntasa
Apr 17, 2011

Hey Dauntasa,
where's my million dollars in Nigerian gold?


Prokhor posted:

Lasers can shoot through windows and grilles.

Revolvers can shoot through grilles and will destroy windows.

Leal
Oct 2, 2009

"Butt Bounce?"
"Butt Bounce, kupo."


TalonDemonKing posted:

Edit: For another request; can we get test lights for the electrified door as well? I was trying to de-electrify some doors a few rounds back and had no idea how one would go about knowing if the door was de-electrified.

Yes please, everytime after a hacking goes down and I repair it I feel like a jackass asking the AI to check if the door is shocked or not for every door.

Top Hats Monthly
Jun 22, 2011


John Bunglestien, your constant antics at emulating CK2 never cease to amaze me, whoever you are, please come out

"My liege, I have discovered a plot to see Captain Consort Williams killed!"

DropsySufferer
Nov 9, 2008

Impractical practicality


Infinite Monkeys posted:

The revolver is a two shot crit against unarmored targets, or three shots against armored targets with AP ammo. What more do you want?

Their answer: a return to the revolver of dount 1.0 station days which not only fired bullets but functioned as a light energy saber in terms of melee damage.

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Dauntasa
Apr 17, 2011

Hey Dauntasa,
where's my million dollars in Nigerian gold?


DropsySufferer posted:

Their answer: a return to the revolver of dount 1.0 station days which not only fired bullets but functioned as a light energy saber in terms of melee damage.

It's actually a half decent melee weapon. Does okay damage and knocks out on like 1 in 3 hits.

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