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Eonwe posted:Also, I think one of my big problems figuring this out is that I'm worried that I'll do something and get banned over it. I've read the rules, and while I understand the admins are relaxed, I don't know what anything does so I just assume if I touch something it will blow up. You won't get banned for accidentally causing problems. A decent number of new Engineers learn the ropes by accidentally setting the engine up wrong or loving something up and letting the singularity free. Lots of newbie doctors accidentally bludgeon wounded crewmembers with their medkits, occasionally killing them by mistake. New players of absolutely any job are extremely likely to beat burning people to death with fire extinguishers while uncontrollably weeping, "why isn't it working, what am I doing wrong, I'm sorry, I'm sorry, I'm just trying to help, noooooo." My own first steps into this game were hilariously rife with hasty apologies, apocalyptic infernos, and mass electrocutions. I just wanted to be a cool Engineer and fix stuff None of them get banned, because as a general rule, only lovely people get banned. The disastrous new guys aren't lovely, they're new. A few missteps are to be expected.
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| # ? May 17, 2012 18:41 |
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| # ? May 26, 2013 04:57 |
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procitizen posted:
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| # ? May 17, 2012 18:41 |
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Is it possible to play this on a somewhat lovely connection? I normally get anywhere from 50 to 125 kB/s down and around 100 up.
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| # ? May 17, 2012 18:43 |
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Angry Diplomat posted:None of them get banned, because as a general rule, only lovely people get banned. The disastrous new guys aren't lovely, they're new. A few missteps are to be expected. I remember my first round. I put something inside my internals box and spent like 10 minutes figuring out how to open it. Then I found some handcuffs and put them on a guy, then accidently killed both him and myself trying to get them back off of him.
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| # ? May 17, 2012 18:45 |
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SporkTSI posted:Is it possible to play this on a somewhat lovely connection? I normally get anywhere from 50 to 125 kB/s down and around 100 up.
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| # ? May 17, 2012 19:03 |
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Dauntasa posted:I remember my first round. I put something inside my internals box and spent like 10 minutes figuring out how to open it. Then I found some handcuffs and put them on a guy, then accidently killed both him and myself trying to get them back off of him. My first round as Security, I wasn't sure how to use handcuffs and somehow ended up beating somebody with them. Then I poked a guy with my baton while it was off. Then I accidentally dragged a prisoner into an inferno and we both died. Justice really is blind, I guess.
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| # ? May 17, 2012 19:05 |
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Hmm I am using an empty hand to try to loot the guy and it won't work. How do I take his stuff?
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| # ? May 17, 2012 19:18 |
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Click and drag his character onto your character. That should open a little menu interface letting you select things to move from his inventory to the ground beneath him.
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| # ? May 17, 2012 19:22 |
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Ah cool. Still figuring out how to stangle with my bare hands. This guy attacked me and now I have him gripped but can't finish him off.
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| # ? May 17, 2012 19:26 |
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Jastiger posted:Ah cool. Still figuring out how to stangle with my bare hands. This guy attacked me and now I have him gripped but can't finish him off. Switch to grab intent and keep clicking him with an empty hand until you get a neck grab, then double click the Kill icon that will appear in your hand. It takes a long time to kill someone like this, but they won't wake up as long as you keep a hold of them.
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| # ? May 17, 2012 19:28 |
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I have been and it just makes me let go and regrip him
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| # ? May 17, 2012 19:29 |
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Haha, I remember playing this a couple years back when it first appeared on the forums so I figured I'd jump back in and see if it's still how I remember it. I decided to pick up the janitor to get the feel for the station. I wandered around aimlessly for a while until somebody explodes in the middle of the bar. Joy, I finally have something to do! So I amble over and eventually figure out how to throw a cleaning grenade. Next thing I know I'm stripped naked and flat on my rear end since my galoshes were stolen too and I'm standing in the middle of the bubbles from the grenade. Then a few seconds later this happens: ![]() SS13 really needs a smiley like or for moments like this.edit: Still don't know exactly what happened to my equipment since there was nobody nearby at the time. Holistic Detective fucked around with this message at May 17, 2012 around 19:33 |
| # ? May 17, 2012 19:31 |
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Jastiger posted:I have been and it just makes me let go and regrip him Could just be lag. Sounds like it's time to give up on strangulation and go for your nearest blunt object or airlock.
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| # ? May 17, 2012 19:32 |
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Strangling is generally pretty bad anyway. If you're going to use the Grab intent, the two best uses are to slam people onto tables (grab someone and strengthen your grab once by "grabbing" them again, then click an adjacent table - this will stun them for a little while) or throw people (grab someone, strengthen your grab, click the Throw icon and click somewhere to hurl the dude away from you). For straight-out robusting, the Disarm intent is generally the most important one, though Harm can be good if used in certain ways. If you're expecting a fight then just sit on Disarm all the time and grab/steal a weapon whenever you need to start seriously hurting someone.
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| # ? May 17, 2012 19:33 |
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Angry Diplomat posted:Strangling is generally pretty bad anyway. If you're going to use the Grab intent, the two best uses are to slam people onto tables (grab someone and strengthen your grab once by "grabbing" them again, then click an adjacent table - this will stun them for a little while) or throw people (grab someone, strengthen your grab, click the Throw icon and click somewhere to hurl the dude away from you). If there's a window nearby, you can use a passive grab and click on it to slam their face into it painfully.
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| # ? May 17, 2012 19:35 |
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Hmm Ok. Well he's near death, I've got him gripped. Just gotta figure out how to open an airlock. I kept hitting him but he wouldn't die>
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| # ? May 17, 2012 19:35 |
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Depending on your ID you might not be able to open airlocks. Try beating him some more, or use him to experiment with grabs by throwing him at things and putting him on tables. I recommend throwing him at a window until it breaks, then using the shard of glass from the window to shank him to death.Dauntasa posted:If there's a window nearby, you can use a passive grab and click on it to slam their face into it painfully. I did not know this! I did know that throwing someone at an electrified airlock is pretty much an instant Mortal Kombat fatality, though
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| # ? May 17, 2012 19:37 |
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Jastiger posted:Hmm Ok. Well he's near death, I've got him gripped. Just gotta figure out how to open an airlock. I kept hitting him but he wouldn't die> Just walk into the airlock or click on it and it should open. Be sure that he is on the same square as you when you throw him, though, because if you throw him and he hits you he will knock you into space.
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| # ? May 17, 2012 19:37 |
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Dauntasa posted:Just walk into the airlock or click on it and it should open. Be sure that he is on the same square as you when you throw him, though, because if you throw him and he hits you he will knock you into space. This is how I died the second time. The first time, I was a dumbass and frogmarched off into space.
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| # ? May 17, 2012 19:41 |
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Angry Diplomat posted:Depending on your ID you might not be able to open airlocks. Actually, I think exterior airlocks fall under Maintenance access now, so that shouldn't be too much of a problem. But if that's too much work, just throw him into disposals and let him get crushed.
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| # ? May 17, 2012 19:43 |
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What does a disposal look like heh. I have a hard time with the jerkiness of the game.
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| # ? May 17, 2012 19:45 |
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Jastiger posted:What does a disposal look like heh. I have a hard time with the jerkiness of the game. A disposal chute is one of those yellow and grey cube things. Just use your grab on it to shove him in, click it to bring up the window and use that to activate it. The actual crusher is just north of the Chapel in the maintenance area, so go there afterwards to make sure he got crushed.
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| # ? May 17, 2012 19:48 |
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Disposals is the area between escape and the chapel on the right side. It has a crusher which permanently destroys poo poo, with conveyer belts leading up to it. The lever by the airlock controls the conveyer belts, and the switch above the lever controls the shields blocking the crusher. Most of the disposal chutes around the station shoot out to the crusher conveyer belts, so they can be used as a quick, if slightly dangerous escape if you have maintenance access.
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| # ? May 17, 2012 19:54 |
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Angry Diplomat posted:You won't get banned for accidentally causing problems. A decent number of new Engineers learn the ropes by accidentally setting the engine up wrong or loving something up and letting the singularity free. Lots of newbie doctors accidentally bludgeon wounded crewmembers with their medkits, occasionally killing them by mistake. New players of absolutely any job are extremely likely to beat burning people to death with fire extinguishers while uncontrollably weeping, "why isn't it working, what am I doing wrong, I'm sorry, I'm sorry, I'm just trying to help, noooooo." My own first steps into this game were hilariously rife with hasty apologies, apocalyptic infernos, and mass electrocutions. I just wanted to be a cool Engineer and fix stuff I'm going to kind of assume this is similar to what would happen if you put normal people onto a tiny space station for the first time. You just KNOW, when the human race finally starts building them, some of them are going to end with somebody saying "How was I supposed to know you shouldn't open the airlock?"
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| # ? May 17, 2012 20:56 |
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ToxicSlurpee posted:I'm going to kind of assume this is similar to what would happen if you put normal people onto a tiny space station for the first time. You just KNOW, when the human race finally starts building them, some of them are going to end with somebody saying "How was I supposed to know you shouldn't open the airlock?" Basically, yeah. Except those normal people are also responsible for running a sophisticated and temperamental reactor incorporating a barely-contained black hole, and there's no instruction manual, and half of them never even went through orientation. The same problem exists in medbay, where half of the doctors are basically just college grads with first aid kits, and in security, where half of the officers are basically just college dropouts with inferiority complexes and riot gear. It's like the Stanford Prison Experiment crossed with an insane Japanese game show crossed with one of those pro-workplace-safety skits about an incompetent dumbass loving everything up all the time, in space.
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| # ? May 17, 2012 21:00 |
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Angry Diplomat posted:Basically, yeah. Except those normal people are also responsible for running a sophisticated and temperamental reactor incorporating a barely-contained black hole, and there's no instruction manual, and half of them never even went through orientation. The same problem exists in medbay, where half of the doctors are basically just college grads with first aid kits, and in security, where half of the officers are basically just college dropouts with inferiority complexes and riot gear. And the best part is, when we can backup human brains and cheaply and easily replace the bodies, and swap the minds around, you just KNOW there's going to be a wacky Japanese gameshow with exactly this premise and no rules. Where volunteers can compete in horribly dangerous surroundings for CASH AND PRIZES!!!!!
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| # ? May 17, 2012 21:06 |
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That was pretty cool. The Captain was the traitor after all. The AI kept going on about violence in the bridge, but the Captain always "checked" to make sure it was clear and gave the go ahead everything was fine. Then everyones asses started falling off and a Kudzu plant appeared, so we all got in the shuttle when it arrived. The captain gets on with this Electro sword and this guy takes it from him and find an unlocked captains PDA!!!! So IN the shuttle we had to subdue the captain and win. Was pretty fun.
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| # ? May 17, 2012 21:09 |
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Speaking of Kudzu, I joined a very early morning round on Gibbed 4 the other day. As soon as I got in I noticed arrivals was clogged with dense kudzu. I was like, 'oh, guess the plant spawned nearby. no biggie, heh.' Turned out pretty much the ENTIRE STATION was clogged with dense kudzu. What the gently caress.
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| # ? May 17, 2012 21:12 |
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ToxicFrog posted:I had just logged in for the first time in ages (well, second time; I played a round earlier that day in which the escape shuttle docking arm was taken out by a singularity bomb, and five people escaped by clinging to the tiny remaining fragment of shuttle).
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| # ? May 17, 2012 21:59 |
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Angry Diplomat posted:Sometimes it's best to discard the box. If you wind up as a vampire Barman in a round with a paranoid AI and a Security team made up entirely of supercops wearing duplicated thermals, a traitor Assistant tasked with murdering the HoS and stealing every helmet on the station before escaping alone on the shuttle, or a Syndicate agent in a round where one of your idiot buddies immediately blows your cover by blabbing over the radio, yeah, you might consider simply acknowledging that you're not going to win. Never, ever underestimate the stupidity of your targets, the intelligence of your allies, or simple, bald-faced luck. In one game I started out as the Czar of the Syndicate squad, despite having only the most basic idea what was even going on. Immediately one of our syndie pals says "test" over 145.9 and alerts the entire crew. And really, out of all of us there was about one person who had any idea what to do. The rest of us were just there floating around him in the space outside of the AI upload as he tried in vain to figure out who had brought the explosives. I'm not entirely sure what all happened during that round, since I spent most of it either unconscious after blowing myself up with the pda or flying around in space trying to figure out where everyone else was, but eventually it was down to just a few of us with the shuttle already called and just minutes away from a civvie victory. Luckily, one of the ones left was the competent one. He had managed to get the disk after the captain had spaced himself and was trying to figure out what the code was because he had actually disconnected and lost it. So had I. V
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| # ? May 17, 2012 22:46 |
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Oh, be sure to look in the Secrets thread for the more
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| # ? May 17, 2012 22:56 |
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Bo Steed posted:trying to figure out what the code was because he had actually disconnected and lost it. So had I. It should be in your Notes, for future reference. Just click the notes button in your command window.
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| # ? May 17, 2012 23:01 |
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I just tried to join a game, and everything was a flickering hell of icons. Is there a way to fix this?
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| # ? May 17, 2012 23:07 |
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Supernorn posted:Here's a newbie guide I made up. It's hilarious how convoluted this whole thing is. How did you get the coordinates thing in the top right? I thought you needed a GPS for that poo poo.
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| # ? May 17, 2012 23:07 |
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Bedshaped posted:How did you get the coordinates thing in the top right? the answer to your question is directly above the coordinates
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| # ? May 17, 2012 23:10 |
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SporkTSI posted:I just tried to join a game, and everything was a flickering hell of icons. Is there a way to fix this? If you have D3Doverrider forcing vsync on it can cause a whole mess of issues, from my experience.
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| # ? May 17, 2012 23:12 |
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atomicthumbs posted:the answer to your question is directly above the coordinates Talk about an unfair advantage ![]() A tip for newbies; No matter how delicious the forbidden fruit looks, do not pick it! They come in the form of Captain's IDs, a basketball or a balaclava and AK-47. I'm floating in the vacuum of space still learning this lesson.
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| # ? May 17, 2012 23:28 |
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Bedshaped posted:Talk about an unfair advantage
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| # ? May 17, 2012 23:32 |
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Bo Steed posted:Immediately one of our syndie pals says "test" over 145.9 and alerts the entire crew. Is that the "Syndicate Frequency" or did he actually tune his radio in and announce to everyone who the traitors were?
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| # ? May 17, 2012 23:37 |
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| # ? May 26, 2013 04:57 |
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Tsurupettan posted:If you have D3Doverrider forcing vsync on it can cause a whole mess of issues, from my experience. Turned Vsync off and it's still happening. Google is turning up nothing as well.
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| # ? May 17, 2012 23:56 |










or
for moments like this.











