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Kwyndig posted:Tenra is a great game but the way it's set up really doesn't work for long term play. You can rewrite that, but it's a good chunk of work getting the new balance correct. Demimonde the Persona-inspired supplement which still isn't out yet promises to be both simpler to set up and more suited to long term play. We'll see though. It's definitely designed for a single weekend-long session (in my experience, you'd be hard pressed to run a full TBZ story in a single 3-5 hour session, particularly with the Zero Act and the suggested full five-act structure with intermissions) but as long as the PCs were on the ball about sublimating fates and/or happy to have characters leave play and new ones enter the story, I see no reason why you couldn't run a traditional campaign in TBZ. It definitely wants to be a story though, so I'm not sure how you'd run a sandbox game.
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# ? Nov 24, 2015 16:52 |
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# ? Apr 23, 2024 12:24 |
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Decided to try to get a group together for a series of Tenra Bansho Zero scenarios. For the interested.
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# ? Nov 28, 2015 22:12 |
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Covok posted:Decided to try to get a group together for a series of Tenra Bansho Zero scenarios. For the interested. This would very much be for me, but the timing isn't really good for me (I generally work 4 to midnight). Otherwise I'd jump on it.
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# ? Nov 29, 2015 06:24 |
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There isn't any way to buy the Saikoro Fiction games as PDFs, is there?
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# ? Nov 29, 2015 21:00 |
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Dumb question, but does the DriveThruRPG version of Tenra Bansho Zero consist of 4 PDFs? I ordered the physical bundle from IndiePressRevolution, but it only comes with 3. There's supposed to be an illustrated version of the rulebook, right?
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# ? Dec 10, 2015 08:12 |
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mycot posted:Dumb question, but does the DriveThruRPG version of Tenra Bansho Zero consist of 4 PDFs? I ordered the physical bundle from IndiePressRevolution, but it only comes with 3. There's supposed to be an illustrated version of the rulebook, right? You might want to send Andy a message because you definitely should have gotten an illustrated version of the rule book.
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# ? Dec 10, 2015 08:15 |
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Covok posted:You might want to send Andy a message because you definitely should have gotten an illustrated version of the rule book. Thanks for the suggestion, I did this and he sent me a free copy of the DriveThruRPG version. What a friendly guy! I wonder what the universe where budget jrpgs are cranked out for this setting is like. Why isn't there any Japanese equivalent of EYE: Divine Cybermancy?
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# ? Dec 12, 2015 05:53 |
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I think a lot of that comes from the fact the Japanese trpg fans already have that "show the world my game!" outlet with replays, which are like actual plays and are rather popular there. This is conjecture, but, perhaps, having the ability to put their game out in the world and know people are listening and are interested in it gets rid of the itch that leads to things like EYE: Divine Cybermancy.
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# ? Dec 12, 2015 08:25 |
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Speaking of replays. Are there any available for Double Cross?
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# ? Dec 14, 2015 20:41 |
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Read both Tenra books and I can't believe I'm asking something so simple but. Uh. Can Kongohki talk? Like they mention that they're hard to roleplay and are treated like objects, but can they actually talk?
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# ? Dec 14, 2015 23:10 |
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Yeah, they can, even if I had an entirely not-snake-eyes one running around my last Tenra game.
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# ? Dec 14, 2015 23:13 |
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Yeah, Kongohki can talk. The book mentions that they have rudimentary personalities so that they can function with their memories sealed.
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# ? Dec 15, 2015 01:36 |
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mycot posted:Read both Tenra books and I can't believe I'm asking something so simple but. Uh. Can Kongohki talk? Like they mention that they're hard to roleplay and are treated like objects, but can they actually talk? I pictured them talking in vaguely tinny speaker-voices like 40k Dreadnoughts.
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# ? Dec 15, 2015 01:41 |
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Any news on Shinobigami? No new updates have come out in a while.
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# ? Feb 9, 2016 22:35 |
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Last update for it was a month ago from the KS emails I got.
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# ? Feb 10, 2016 00:03 |
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TheLovablePlutonis posted:Last update for it was a month ago from the KS emails I got. Oh, felt like it was longer. My mistake. That's pretty frequent.
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# ? Feb 10, 2016 00:12 |
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It's coming out NEXT MONTh
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# ? Feb 19, 2016 04:53 |
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TheLovablePlutonis posted:It's coming out NEXT MONTh What is?
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# ? Feb 19, 2016 04:55 |
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Covok posted:What is? Shinobigami. Well at least the basic text for backers at least? quote:While you play with that, we'll spend some time on our end hammering and sawing at the text, have our editors pore over it, and get it into a presentable form. Within approximately one month after the above, we should have a "Okay, here's the final(ish) text; please give it a read, and help us find any mistakes we may have missed."
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# ? Feb 19, 2016 04:58 |
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TheLovablePlutonis posted:Shinobigami. Well at least the basic text for backers at least? Ah, I gotcha now. I was wondering where you saw that since I didn't see that when I skimmed the update.
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# ? Feb 19, 2016 04:59 |
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Andy K. just sent out an update. Apparently the English Kickstarter for Ryuutama did so well that it gave the game's designer enough money to marry the supplement artist.
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# ? Feb 23, 2016 05:32 |
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Maleketh posted:Andy K. just sent out an update. Apparently the English Kickstarter for Ryuutama did so well that it gave the game's designer enough money to marry the supplement artist. That is the cutest loving thing oh my god
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# ? Feb 23, 2016 07:19 |
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So the first draft of the translation for the Ryuutama rules for vehicles (wagons, ships, and airships) just went out. I've got a hankering to do some sailing (or sky sailing), anybody interested? I'll make a post in the recruitment thread, too, but I figure most of the people who got Ryuutama probably follow this thread, anyway.
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# ? Apr 13, 2016 17:38 |
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Is that backer only, or will it eventually be available for purchase for us fools who missed the KS?
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# ? Apr 13, 2016 18:22 |
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It's part of a planned supplement, so it will eventually be up for sale.
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# ? Apr 13, 2016 18:36 |
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Any word on what's going on with Mononoke Koyake for Golden Sky Stories? Now that Fantasy Friends is done (and references it), it seems to be a popular question in other threads.
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# ? Apr 15, 2016 04:48 |
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Ergonomix posted:So the first draft of the translation for the Ryuutama rules for vehicles (wagons, ships, and airships) just went out. I've got a hankering to do some sailing (or sky sailing), anybody interested? I'll make a post in the recruitment thread, too, but I figure most of the people who got Ryuutama probably follow this thread, anyway. I'm interested.
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# ? Apr 21, 2016 20:14 |
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Writting a TBZ scenario. It focuses on PCs being ninja. Including some pregens. To be sure, you get all the ninjutsu abilities that your school rank gives you access to, right? If you have "ninjutsu: school of shore 4," you can use "Possessed by the Inner Wolf, Possessed by the Inner Demon, Shadowfl ight, Ninja Duplication, Mind’s Eye, Shadow Stitch, Shadowless Replication Technique" like a list of spells, so to speak, right?
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# ? May 30, 2016 16:44 |
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Covok posted:Writting a TBZ scenario. It focuses on PCs being ninja. Including some pregens. To be sure, you get all the ninjutsu abilities that your school rank gives you access to, right? That's right.
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# ? May 30, 2016 16:57 |
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You do unless it says otherwise.
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# ? May 30, 2016 23:20 |
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Making those pregenerated characters made me realize how "everyone is X" can be a little restrictive in making all of the sample characters different. Sure, shinobi, anelidist, oni-nusa, and kijin were easy ones to come up with, but the others were a little harder to come up with and destinys can be a thing for a dude like me, it seems. Also, it's funny how there are no kijin archetypes in the corebook. Had to make one up myself. Might have went overboard, though. Kind of made a crazy body-modder, but that kind of works.
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# ? May 31, 2016 06:30 |
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Covok posted:Also, it's funny how there are no kijin archetypes in the corebook. Check pages 403-404.
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# ? May 31, 2016 11:32 |
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Covok posted:Making those pregenerated characters made me realize how "everyone is X" can be a little restrictive in making all of the sample characters different. Sure, shinobi, anelidist, oni-nusa, and kijin were easy ones to come up with, but the others were a little harder to come up with and destinys can be a thing for a dude like me, it seems. Ninja/Something else is a good way to differentiate characters who share an archetype. I think the only thing you can't mix being a shinobi with is being a samurai. Shinobi/Monk, Shinobi/Kijin, Shinobi/Kongohki, Shinobi/Annelidist, Shinobi/Paragon will all play really differently.
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# ? May 31, 2016 13:38 |
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Maleketh posted:Check pages 403-404. Oh, there it is. Oh well, too late. Doodmons posted:Ninja/Something else is a good way to differentiate characters who share an archetype. I think the only thing you can't mix being a shinobi with is being a samurai. Shinobi/Monk, Shinobi/Kijin, Shinobi/Kongohki, Shinobi/Annelidist, Shinobi/Paragon will all play really differently. Not every ninja needs to be a shinobi.
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# ? May 31, 2016 16:56 |
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Ninja/Shiki-slinger seems like a good way to do ridiculous ninja pets. Calling up giant toad/slugs/snake shikigami, etc.
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# ? May 31, 2016 17:04 |
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unseenlibrarian posted:Ninja/Shiki-slinger seems like a good way to do ridiculous ninja pets. Calling up giant toad/slugs/snake shikigami, etc. Unless there are new players. Onmyoji are a really bad idea for newcomers due to being very complex and number-intensive.
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# ? May 31, 2016 19:47 |
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Out of curiosity, is anyone currently playing Tenra Bansho Zero? Also, is LPPB the only scenario pre-made online?
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# ? May 31, 2016 19:48 |
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unseenlibrarian posted:Ninja/Shiki-slinger seems like a good way to do ridiculous ninja pets. Calling up giant toad/slugs/snake shikigami, etc. There's already a shinobi power that summons a giant, fire-breathing toad, but it's top-tier and I don't think any of the existing shinobi paths include it. However, it would be trivial to create a new path that does, or reskin the power for slugs and snakes. The shinobi powers I'd watch out for are the mist-summoning pair of powers- as written, they can lock down whole groups of enemies if they don't have very strong Willpower scores, and are amongst some of the worst-balanced abilities in the game (in a game that already has quite a few broken abilities).
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# ? May 31, 2016 20:14 |
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Covok posted:Out of curiosity, is anyone currently playing Tenra Bansho Zero? I'm working on a scenario for my group right now. And I'm pretty sure there are 4 or so pre-made scenarios around. Though I'm not sure which are from the KS.
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# ? May 31, 2016 20:22 |
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# ? Apr 23, 2024 12:24 |
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mikeycp posted:I'm working on a scenario for my group right now. Got any tips. This is turning into quite a bit of work. Though, it's worth noting, that I never plan so any planing is more than I'm used to. That and I made 6 pregens for players with story so that ended up being quite a bit of work.
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# ? May 31, 2016 21:01 |