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My pawns are always on the ball about getting phantoms off of me. So much so that my early game strategy was to get possessed on purpose in order to damage them.
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# ? Jul 8, 2012 00:07 |
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# ? Apr 25, 2024 04:47 |
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Yeah, my mage never lets phantoms stay on me for more than a couple of seconds. Maybe your pawns secretly hate you guys.
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# ? Jul 8, 2012 00:08 |
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Clarify: does my pawn get rented out only when I happen to be playing the game or does it also occur when I've turned the console off? I swear this early flower-picking quest will be the death of me. I do like how a lot of the quests do not require you to report back to anyone, you just get the money and XP instantly. That's a nice time saver and probably cuts out a lot of the backtracking.
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# ? Jul 8, 2012 02:16 |
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Speedball posted:Clarify: does my pawn get rented out only when I happen to be playing the game or does it also occur when I've turned the console off? Every time you sleep at an inn the game uploads a copy of your pawn to the Rift with his or her current class, skills and equipment. (which helps explain why you'll see completely naked and/or skill-less pawns in there sometimes) To answer your question more clearly: no, you don't have to be online for someone to use your pawn. a kitten fucked around with this message at 02:38 on Jul 8, 2012 |
# ? Jul 8, 2012 02:21 |
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I was farming the drake by shadowfort to get a few items dragonforged before I moved on and noticed that he hasn't dragonforged anything in the last 15-20 kills. I have it saved where he is on his last bar of health. I've never had it take so long to get a piece of gear dragonforged and I am used to getting multiple items dragonforged in one kill. I ran across this on gamefaqs and am wondering if capcom changed something with that last patch. http://www.gamefaqs.com/boards/626515-dragons-dogma/63297832 I know they removed the infinite money carrot trick, so I wouldn't be surprised if they adjusted something with the drake by shadowfort to not dragonforge.
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# ? Jul 8, 2012 03:14 |
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Seemenaked posted:I was farming the drake by shadowfort to get a few items dragonforged before I moved on and noticed that he hasn't dragonforged anything in the last 15-20 kills. I have it saved where he is on his last bar of health. I've never had it take so long to get a piece of gear dragonforged and I am used to getting multiple items dragonforged in one kill. I ran across this on gamefaqs and am wondering if capcom changed something with that last patch. He just dragonforged 2 of my items at once so yes he can still do it.
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# ? Jul 8, 2012 03:17 |
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I think you were just unlucky. My Apollo mask took 10 plus kills on the Ur-Dragon before it got forged. What did they do to the money carrot trick?
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# ? Jul 8, 2012 04:38 |
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So I'm fighting the offline Ur-Dragon strictly for trophy purposes (the online one sounds like too much of a pain in the rear end) and I have no idea how I'm actually going to kill this thing. The only way that I can figure out how to get to the weak points on the top of his wings is to climb him. But if I climb him, the camera spazzes out and keeps giving me angles where I can't even see my character or where he is in relation to the weak points. Gameplay!
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# ? Jul 8, 2012 05:38 |
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Try being a magic archer with Seeker Shot. It goes up then comes down
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# ? Jul 8, 2012 05:51 |
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Another bizarre thing I've noticed about the AI is that over time my pawns get increasingly obsessed with staying in the middle of the screen and generally getting in the way as much as possible. I have no idea what makes them do this, but it starts roughly in the middle of the game and tends to last for most of the rest of it. They're so concerned with getting in the way that if I jam the camera as far into a corner as I can, they'll still push against the wall and try to cram themselves into any available screen space they can. If I rotate the camera around myself they'll run in circles to try to stay in the screen. Once again, Freighter S. and Herr Komrade weren't obnoxious about this at all but for some reason my third and fourth pawns are. It's like my pawns start getting Pioneer AI, but it's happened to a pawn that I've literally never used the Go command on, so there's practically no reason whatsoever for it to occur. Just recently it made my terrible mage pawn run in front of me nonstop while I was a fighter in the Catacombs, so he ran directly into seven armored skeletons and couldn't cast the buff I needed because he'd keep having to hop away from them. I get the impression that part of the issues I'm having with pawns don't have to do with them getting dumber, but with me needing to rely on individual ones more, since I no longer use a full party all at once. I just wish there were some actual difficulty options in this game so I wouldn't have to artificially raise the challenge by using fewer pawns, which it doesn't seem designed to support. They work so much better as a group. But it still leaves me baffled as to why their AI changes in certain ways that seem to be completely independent of my behavior and their inclination. I would seriously pay money for some customizable difficulty options.
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# ? Jul 8, 2012 07:50 |
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I think you're right about them working better in a group. My pawn was at his most retarded when I didn't have anyone else along. I was kinda doing the same thing, trying to add some challenge by not bringing a full party, but then I started dying in really dumb ways so I went back to 3 pawns and I'm much happier.
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# ? Jul 8, 2012 08:20 |
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Gestalt Intellect posted:Another bizarre thing I've noticed about the AI is that over time my pawns get increasingly obsessed with staying in the middle of the screen and generally getting in the way as much as possible. I have no idea what makes them do this, but it starts roughly in the middle of the game and tends to last for most of the rest of it. They're so concerned with getting in the way that if I jam the camera as far into a corner as I can, they'll still push against the wall and try to cram themselves into any available screen space they can. If I rotate the camera around myself they'll run in circles to try to stay in the screen. Once again, Freighter S. and Herr Komrade weren't obnoxious about this at all but for some reason my third and fourth pawns are. Make sure they haven't become Guardians from too many battle commands.
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# ? Jul 8, 2012 09:27 |
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The Lone Badger posted:Make sure they haven't become Guardians from too many battle commands. I checked pretty frequently and he remained Scather/Utilitarian. Oddly, switching to Utilitarian/Medicant appears to have removed that behavior, even though Scather wouldn't logically cause it and I've seen non-Scather pawns do the same thing, but...I guess I'll not complain if he stays that way. He's already become far more useful since that adjustment anyway. I'm trying to come up with ways to make the game more challenging without just removing pawns or going Autonomy since I don't want to be rooted to the Assassin class every time, and the best I've come up with is simply never enhancing armor, but that would still probably not be much tougher since you tend to stunlock everything so fast that you don't get hit much with a group of four. Except in the postgame where everything stunlocks you to death if it so much as breathes on you, so Autonomy's out for that. Of course I plan on always using three pawns for the postgame since it's actually pretty ridiculous without any artificial challenge and it makes for the most badass encounters in the game with a full group.
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# ? Jul 8, 2012 10:40 |
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I'm wondering if spamming the help command does terrible poo poo to your offense-focused pawns, since quite a few of the recent posts about pawn stupidity mentioned it? Also, does utilitarian always make pawns climb on big monsters? My ranger pawn does it like 1/4 fights with golems or cyclops even though he doesn't have daggers equipped
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# ? Jul 8, 2012 10:57 |
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Gestalt Intellect posted:I'm trying to come up with ways to make the game more challenging without just removing pawns or going Autonomy since I don't want to be rooted to the Assassin class every time, and the best I've come up with is simply never enhancing armor, but that would still probably not be much tougher since you tend to stunlock everything so fast that you don't get hit much with a group of four. Except in the postgame where everything stunlocks you to death if it so much as breathes on you, so Autonomy's out for that. Of course I plan on always using three pawns for the postgame since it's actually pretty ridiculous without any artificial challenge and it makes for the most badass encounters in the game with a full group. You can still use Autonomy after switching away from Assassin. (I use it myself because Autonomy + Bloodlust means ridiculous damage output and pretty much not caring if you get hit)
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# ? Jul 8, 2012 11:20 |
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This whole dwarf playthrough is giving me a new perspective on things. The Shadow Fort quest was especially fun. Being able to run about the goblin tunnels without being stymied by size was actually quite convenient.
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# ? Jul 8, 2012 12:25 |
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Huszsersvn posted:This whole dwarf playthrough is giving me a new perspective on things. This is legit awesome and I can't even be sad my pawn isn't in your cool stories anymore, because this is far too entertaining to see. What are peoples favourite moments in the game? and what are peoples game defining moments when they went "WOW, gently caress, THIS CLASS IS OVERPOWERED AS poo poo AND I LOVE IT.", because I've had several for every vocation that I've tried, that I'll be happy to tell you about maybe with pictures, it's just as of right now, I am too busy being a magic ninja and trolling the chamberlain (and the duke, and the whole court, and that little jester, who's a prick) by forging quest items and handing them in. GotY, 2012. Capcom - You have gained my attention once more, sirs, despite your recent nosedive, I now love you again for the great things you gave me in life in my earlier years, as well as the fact that I can be a magic ninja on xbox and literally roundhouse kick giant direwolves in the face, then double front flip into the ground at high speeds and use my magical powers to set my two cool as gently caress looking daggers on fire, before I stab a guy in the face with them. Then I sprint off and my party is all running after me and I like to imagine they're going "WHOA GABRIEL DID YOU SEE THAT poo poo, HE FUCKI-" "I know, I know, he does that a lot, I try to keep him out of jail and stop him dying, but he's a fuckin rascal, let me tell you man." and he complains to all these pawns we rent about what a lovely hero I am, but I'm the Arisen, so no one can loving complain. GotY I don't even like that picture, I have about 60 other pics I do like though, of my exploits, and because Capcom screwed it up just a little bit, but not enough so that I won't buy DD2 if they make it, and I can only upload these straight to Facebook (I have a facebook account, and am willing to explain to friends and family with 0 shame why my FB is constantly updated for 8 hour intervals of pictures of giant monsters getting owned, magic ninjas, and magic ninjas throwing little girls off cliffs). The only reason I dislike it is because I've saved 60 pictures and uploaded many of them to imgur to show you lot, this ones literally 'DDmagicninja.jpg' in Pictures. I even dont mind ng+ being easy and boring because i'm gonna use it do stuff I didn't do because I didn't wanna risk messing up quests because the game is not baby mode and lets you mess up quests by goin "Nah, I'm the hero, and I think you die now and we do this instead, here, let me illustrate my point by stabbing you or using the fun grapple system to hurl you off of a building right now and shut you up for good, but I don't do it unless it's too funny to resist. NG+? We'll see about how funny hats are mate, we'll loving well see, and the rest of you NPC chumps better not upset mr Arisen, he's very touchy in ng+ and will kill you and throw you off buildings while his magic knight / archer / archwizard buddies laugh in your face! Sorry, did I say it too many times? Third time's the charm. GOD. drat. GotY one annoying thing though, 3 people used my pawn, they all left 3s / my pawn got killed because while cool, he's like level 40 and not the end boss or anything. His rating goes from 5 stars across the board, to 3 stars apparently. Don't even care really, its just like "Oh, screw you then pawns, I'll frontflip into a cyclops eye SO HARD now." edit: so I get a quest to escort Fedel right, and I go to the duke's place, then some loving guard arrests me and takes ME, THE ARISEN, to the dungeon, anyway, the guy comes along like yeah may 5k and I go, I don't have 5k and he just takes what money I have. I am stood outside the castle, enraged, wearing nothing but rags, because they dared throw me the arisen, who has never committed a proven crime, and c'mon man, how many giant monsters did you go slay recently? Oh wait, what's that YOU didn't kill any Hydras, or Griffons, or evil wizards? No? Then you probably couldn't manhandle me to the prison that I would not go to. So Capcom hosed up, but it's okay, because their fuckup is but a mild inconvenience to the player, like prison to the Arisen - so to illustrate my point to the knights of the realm, while still wearing my rags, I lift the first knight stood by Ser Max up, and hurl up into a friend, then have time to just lift another up and throw him into his friends like it was people-bowling like some kind of I dunno, powerful magic ninja wizard archer swordsman guy so I black out and I'm in prison again, and there's this guy, and he goes, "Do as you're told, and a bit of coin will buy you freedom.", but I had no money because of the last time and and and... I have so many stories like this, where I wasn't even DOING QUESTS and stuff, that's why I thought some other stories might be funny for the DD thread (which is one of my personal favourites right now, like that Dark Souls LP is a personal favourite, that level of favouritism from me, like anyone even cares, I'm just saying. This is a good game, right guys? ) p.s He did let me out even though I blew 400k on pawns and magic doodahs and jail-fees so had zero money, and it even played the little jingle. I guess Capcom figured no one would ever not have 5k which is the literal equivalent to 50 pence in my money to my character. Well played Capcom, please make me a nice sequel so that I may pre-order it and rub my hands with delight and anticipation because I'm playing something that isn't Resident Evil 9: Wesker's Grandson and Barry's Long-Lost Cousin vs a mystery minority voted for by twitter or some other lame stuff that's not magic ninjas fighting giant monsters in 80s D&D land crafted onto a slick and fun action RPG Did Capcom just see Fable and Kingdoms of Amalur and go, "Pfft! Baby mode! Check our game!"? (I love those games that just aren't as fun as this game, by the way) TehGherkin fucked around with this message at 14:47 on Jul 8, 2012 |
# ? Jul 8, 2012 14:34 |
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My favorite moment thus far is when I realized I don't even have to hit ogres anymore. I just climb on them to hold them still (jumping off to avoid backflip piledriver as needed) until my pawns one-shot them with a triple-cast High Gicel. Bolide and Fulmination are cool in their own way, but nothing gets me quite like an Instant Ice Age that completely covers my screen, then dissipates with an almighty crash.
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# ? Jul 8, 2012 16:11 |
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I finally got around to kicking grigori's rear end. And loving valmiro was there, needless to say this relationship is over. As soon as I can I am chucking his rear end off a cliff.
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# ? Jul 8, 2012 16:18 |
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So uh, I learned that you can totally kill the Bluemoon tower gryphon as he is divebombing to open the gate for you. And because of that, it will cause the gate to not open.
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# ? Jul 8, 2012 17:32 |
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I've been poking around on here to see how this game is doing. I've fairly interested in it, but unsure whether I should throw down the 60 bucks now, or just wait until it's inevitably 20-30 in a bargain bin somewhere. What say you, goons?
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# ? Jul 8, 2012 17:48 |
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jerichojx posted:So uh, I learned that you can totally kill the Bluemoon tower gryphon as he is divebombing to open the gate for you. And because of that, it will cause the gate to not open. Yep! I did that on playthrough two, and couldn't get into the summit until the Salomet quest many hours down the line.
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# ? Jul 8, 2012 18:02 |
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Saxophone posted:I've been poking around on here to see how this game is doing. I've fairly interested in it, but unsure whether I should throw down the 60 bucks now, or just wait until it's inevitably 20-30 in a bargain bin somewhere. I'm sure it will drop like a brick once the RE6 demo is available publicly. It's a fun game though, but very flawed. If you like games with good tactile action and flashy anime style combat then go for it.
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# ? Jul 8, 2012 18:08 |
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Austin S posted:My favorite moment thus far is when I realized I don't even have to hit ogres anymore. I just climb on them to hold them still (jumping off to avoid backflip piledriver as needed) until my pawns one-shot them with a triple-cast High Gicel. And now I love ogres.
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# ? Jul 8, 2012 18:13 |
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The griffon is really way too weak for where it appears in the story missions. I tried charging an Arc of Deliverance as soon as it crashed to the ground but it went from 3 bars to zero before I finished charging. Though on the way up I managed to Arc a chimera, killing both the goat and snake heads instantly. That was fun.
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# ? Jul 8, 2012 18:19 |
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The Lone Badger posted:You can still use Autonomy after switching away from Assassin. Right, but you have to max assassin to get Autonomy and it's tied for the slowest-leveling vocation in the game, so you have to play the class for quite a while. I also figured I should get Sinew and Leg Strength to handle the extra weight while solo (and because I like going fast) so I had to play strider and fighter for a fair amount of time too. I'm at rank 5 with assassin after meeting the duke, so I'll definitely get some good use out of it before the postgame, but it does take a while.
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# ? Jul 8, 2012 23:56 |
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Assassin with daggers and bow with Bloodlust and Autonomy is totally awesome for soloing the Offline Ur-Dragon. Made 24 million last night from selling Wakestones and weapons from Ur-Dragon.
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# ? Jul 9, 2012 01:09 |
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Alrighty, goons. My pawn's name is Groinblast. Show him a good time!
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# ? Jul 9, 2012 07:54 |
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What's your Gamertag, Saxophone?
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# ? Jul 9, 2012 08:09 |
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Jerichojx is a cool person who sent me a set of gryphic armor and Ascalon. Since I'm probably not going to bother with the Ur-Dragon this run either, that's pretty awesome, so thanks for that.
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# ? Jul 9, 2012 09:30 |
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Huszsersvn posted:What's your Gamertag, Saxophone? Whoopsy. It's Nuzatch.
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# ? Jul 9, 2012 13:40 |
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Man my pawns not getting hired his names Percival from PSNID: Anti-Lincoln Give him a pick axe he will mine stuff for you.
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# ? Jul 9, 2012 14:09 |
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I'm still pretty new to the game (level 16 or so) and having fun learning the ropes. I can definitely see multiple playthroughs with this to experiment with all the vocations. If anyone would like to take Fafhrd (fighter) for a spin, my gamer tag is Ellaybee.
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# ? Jul 9, 2012 16:47 |
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Please tell me I'm not gonna end up with fournival, when I saw who the goblins took I rolled back to my previous checkpoint save so I could murder Fournival and get Mercedes, but hes nowhere to be found! I really dont want to be stuck with his corrupt old rear endAgean90 posted:Man my pawns not getting hired his names Percival from PSNID: Anti-Lincoln I'm using him just for kicks, gave him a little somethin
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# ? Jul 9, 2012 18:17 |
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Wow, Magic Archer is a really fun class. Most of the speed of a Strider, I can swap out daggers for a staff, homing arrows, and best of all the arrows can destroy phantoms! I just wish I knew what the hell I was doing...
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# ? Jul 9, 2012 18:25 |
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Honest Thief posted:Please tell me I'm not gonna end up with fournival, when I saw who the goblins took I rolled back to my previous checkpoint save so I could murder Fournival and get Mercedes, but hes nowhere to be found! I really dont want to be stuck with his corrupt old rear end Too late! You'll have a fun cutscene.
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# ? Jul 9, 2012 18:33 |
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I love the jail system. I made it Gransys and some dude was talking poo poo on my pawns. So I picked his rear end up and threw him into the canal. Another dude came by and threw me into the dungeons and I had to stay there until I figured out how to bribe the guard. I really need to spend my skill points but I've been making good progress on knocking dudes over with Impale and then stabbing them to death on the ground.
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# ? Jul 9, 2012 18:59 |
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Honest Thief posted:Please tell me I'm not gonna end up with fournival, when I saw who the goblins took I rolled back to my previous checkpoint save so I could murder Fournival and get Mercedes, but hes nowhere to be found! I really dont want to be stuck with his corrupt old rear end This is actually really good if you want to fight the Ur-Dragon a lot because he will be in your house to sell you maker's fingers. Otherwise it's still probably better than having to wait for him to walk downtown in the middle of the day after you make the Duke mad.
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# ? Jul 9, 2012 19:24 |
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I'm repealing the Short Pawns Only rule in my Dwarven Dogma run. It comes up dollfaced jailbait far too often and it's taking far too long to get parties going. On the plus side, I now get to hire some goon pawns, which I feel are much more compelling. I'll be taking Ellaybee's Fahfrd along for a ride, as well as The Duke's (GT: kr0jar) Thorn. Trip report should be entertaining.
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# ? Jul 9, 2012 19:29 |
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# ? Apr 25, 2024 04:47 |
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Huszsersvn posted:I'm repealing the Short Pawns Only rule in my Dwarven Dogma run. It comes up dollfaced jailbait far too often and it's taking far too long to get parties going.
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# ? Jul 9, 2012 19:36 |