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I would have enjoyed this episode, many faults that Occupation brought up that I agree with and all, if the ending was different. To me the best ending for this episode would have been for Jenny's team to win despite Law kicking Brian's rear end up and down the curb. Think of it like this: At the end of his music montage of devastation Law would find out Jenny grabbed the briefcase and took it to her base* for a win because for all the hype the episode built up about "LAW vs BRIAND REMATCH place your bets now" we'd all be reminded that this was a team based competition with at least 5 other players on each team. Even better, we could find out that Jenny knew Law was going to spend the whole game showing Brian who's dick is bigger and adjusted her strategy accordingly**, it would do a lot to add color to the character that's been pretty bland so far. Finally, it would knock Law down a peg for his showboating, and BrianD would still lose face while also realizing the utter pointlessness of chasing a rivalry like this. *Incidentally, in theory I know this was a CTF match, but this also was an FPS that won't exist for at least 20 years so the rules could be different, so I'm seconding the talk that the writers need to explain things **Though that's what I would do, I can accept that skilled or not deep down Jenny would much rather be a pro-DDR player with those emotions recently brought to the surface and her head just isn't as much in the game as it should be.
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| # ? Jun 8, 2012 00:14 |
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| # ? May 24, 2013 01:23 |
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Yeah I still really like what you guys are doing here, but this episode wasn't as satisfying. I feel like it might work better once the whole thing is released and it can be seen as part of a larger whole.
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| # ? Jun 8, 2012 01:45 |
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Can I ask what didn't make sense in the game? For us the only thing to track, especially in the time, is whether or not Brian killed the Law. The rest of it frankly didn't matter to us. And the ins and outs of the game are less important than setting up action with stakes. Brian is pussying out cause he is terrified he will die at any moment, and then he grows a pair, for the wrong reasons, and tries to take down the law when he has a chance. What moment wasn't tracking. That he was supposed to cover jenny? Were you just more interested in the game itself?
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| # ? Jun 8, 2012 01:45 |
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Ha, I am on the first episode and there unexpectedly I see Harley from Epic Meal Time, good stuff.
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| # ? Jun 8, 2012 02:14 |
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marnold posted:Can I ask what didn't make sense in the game? Well it turned from CTF to just Law murdering Brian over and over. What were the rest of the teams doing? I mean, thematically it doesn't matter, but it felt pretty disconnected.
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| # ? Jun 8, 2012 02:52 |
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IRQ posted:Well it turned from CTF to just Law murdering Brian over and over. What were the rest of the teams doing? I mean, thematically it doesn't matter, but it felt pretty disconnected. I mean it's pretty clear that they're trying to build up the hatred the Law has over Brian D. It's been pretty evident throughout the series that the Law is pretty loving full of himself and isn't satisfied with being the best but needs everyone to have no doubt about that fact. He's still looking for revenge on his national embarrassment and the doubt that people know throw in his direction. Episode made sense. It wasn't about the game, it was about Brian vs the Law. What part of that wasn't clear? I enjoyed the episode, thought it was well made. Still think Jenny Matrix (or w/e) is staler then cardboard though.
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| # ? Jun 8, 2012 03:26 |
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I didn't say it was unclear, I just agreed with someone else that the game itself didn't make much sense. It doesn't need to, like I said, to fit thematically, it's just one of those things that probably should flow better for the sake of the world we're supposed to be buying into.
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| # ? Jun 8, 2012 03:31 |
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Occupation, thanks for the detailed critique, as always! I think one of the biggest notes we've taken away from the show's reception so far-- and one that we'll take to heart in future projects-- is that we can afford ourselves more length per episode to do more fleshing out (with regards to the characters, action scenes, and world building/"rule setting") as long as the story stays engaging. Freddie built his audience with short, VFX/explosion heavy videos, and there was a real question when we created VGHS as to whether that audience would balk at content with even a 10 minute runtime, much less the 15 we were regularly asking for. As a result, a lot of our focus was on efficiency and speed in our storytelling (aka the Overdrift school of screenwriting), which has been great as far as keeping the energy of the show up is concerned but has also left people wanting more out of the episodes in a variety of ways. This whole format is still in its infancy in a lot of ways, so live and learn, I guess. There's definitely some opportunities I wish we hadn't shied away from with this first season, but it's encouraging to know the audience is there for longer content as long as we can deliver the goods.
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| # ? Jun 8, 2012 04:31 |
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I was confused about Brian getting killed over and over again, when the rest of his team (Matrix and blink-and-you'll-miss-him Brandon) seemed perma-dead? The Freddie part was just super weird. I also expected some kind of fake ageing. I did enjoy the locker scene.
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| # ? Jun 8, 2012 04:51 |
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ApolloCreed posted:Episode made sense. It wasn't about the game, it was about Brian vs the Law. What part of that wasn't clear? It is clear. That's the thing. We've seen that The Law can trounce Brian at games. We've also seen that he'll go out of his way to gently caress with him. Having him do it every week is losing its punch. Personally I'm not feeling the tension in that anymore. It would have been nice to see JV using Brian as a scapegoat that took the top player in the school out of the game. The Law suffering consequences for his obsession while still killing Brian over and over would have been a good moment showing just how bruised his ego was. As it stands this just feels like we're in for a few more weeks of "The Law shows up, Brian loses" until the training montage leading into a rematch. As for the game not sitting right. I think it's because the long shot was Brian hiding behind a random patch of dirt while everyone ran around acting like it was a Deathmatch. If an intel briefcase for either side was visible I think people would have bought "this is CTF" easier. It's true that you shouldn't obsess over every aspect of the games the kids play but this felt like watching a basketball movie and all the game footage was the two centers stealing the ball at half court over and over.
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| # ? Jun 8, 2012 06:29 |
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Definitely not as funny as previous eps. However, its very clear that this one wasn't supposed to be a self-contained episode with a three act structure etc and is part of the larger story. I definitely am investing in seeing Brian give the Law his comeuppance at some point, which is half the point, so it served those purposes well. Like the creators have said earlier in the thread, its going to be much easier to judge once we see the whole thing at once, because most of the segments are clearly part of a larger story so watching it all at once will likely be the optimal way of watching the series. I don't blame them for releasing them as episodic installments, though, since its much easier to sell that for views than it would be to release it all at once and ask people to invest time watching an hour and a half movie on their computers. The downside of course being that some episodes (this one in particular) don't really work well in and of themselves - this episode was clearly the "All is lost for the hero" part of the hero's journey arc (which calls for a segment without too much humor in it), which works as a part of a larger narrative, but is unsatisfying to watch taken alone. I still am very much enjoying the series and am looking forward to the next installment, however. Although I do have one minor complaint about execution - if you're going to have a semi-dramatic "Ted wants approval from his father" subplot, isn't having Freddie randomly and abruptly blurt out "you might get stuck with a WORTHLESS LOSER FOR A SON!" in front of a classroom full of people a bit.....on the nose? It would have have worked a lot before if we had a scene with just the two of them talking before or after the class, in which Freddie criticizes and nitpicks him and expresses his disapproval in clear but more subtle ways. Or if, during the class, Freddie continuously corrects and subtly belittles him or something like that. I understand you're pressed for time but having Freddie blurt "worthless loser for a son!" out of nowhere is just a bit too much.
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| # ? Jun 8, 2012 07:41 |
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I've watched the first two episodes and love this show and am blown away by the production values. You guys have some $$$ to play with. One thing that shot into my brain is that Jeremy from Pure Pwnage would make an awesome instructor at the HS. Can't wait to see the rest.
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| # ? Jun 8, 2012 09:47 |
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marnold posted:Can I ask what didn't make sense in the game? You guys explicitly made the game they're playing a team-based game that doesn't have a focus on killing each other, but on completing an objective. Like, when I play MW or whatever I usually play team objective games because, while I suck hard at staying alive, I'm really really good at completing objectives. So you guys made it a game where it didn't much matter in the game rules how much Brian died, and then his team lost. How? Who knows! I mean, whenever I play CTF or Dominion in MW I died in the double digits but I still usually win heavily, because I know how to camp a position/protect the objective. If you wanted to make a point of The Law completely and utterly dominating Brian you should've made it like Team Deathmatch or something, where dying is crucially important, not an objective-based game. And again, making the game an objective based one made the "The Law kills Brian over and over" montage lose dramatic impact. Because...that's what happens in CTF/Domination/etc. You constantly die over and over in pursuit of protecting the flag/ moving he flag/camping the chokepoint/etc. So, again, to anyone with experience playing CTF or other objective-based games the sequence made no sense. How did Jenny lose the flag? How did Brian's numerous deaths affect team capability? Who cares! Again, if the point of the match was Brian v. The Law, you should've made it a game where killing each other is the goal. Ed- and, again, you made the game a team based game. Which means that the loss wasn't all on Brian, and we should've seen his teammates affecting the course of the game around him. To use a similar analogy as to the one above, it'd be like watching a game episode of FNL and the only players on the field are Matt and Voodoo. ed2- again again again again again again Occupation fucked around with this message at Jun 8, 2012 around 16:21 |
| # ? Jun 8, 2012 16:12 |
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Occupation posted:
Yeah, while watching the episode I kept feeling it was going to end with Law killing Brian over and over again but ultimate loose the match because he was not being a team player. Actually playing CTF never seemed to come up after Brain died the first time, Law was never penalized for focusing on just killing one player over and over again. After seeing Brian in the pit for the first time, I thought the point of his character was that while he was not physically the best (reaction time, reflexes, aiming, etc) he was one of the most creative. Making Law not focus on the objective but instead on killing him to loose the match sounds more true to his character.
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| # ? Jun 8, 2012 17:29 |
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I honestly thought that Brian was going to reveal that he was purposefully baiting the Law to pull him away from the rest of Varsity team, so that his team could finish the objectives. I now get the odd feeling that this is going to be how the rivalry ultimately gets resolved. Also, that is harsh that your ranking goes down when you die in a team objective-based game. Spergin' about videogame webseries here.
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| # ? Jun 8, 2012 17:41 |
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Yeah, if anything Law concentrating on douching it up by camping Brian should have resulted in his team losing the team-based part of the match, but instead that part just kind of, well, I have no idea, it wasn't even mentioned after the first time Jenny grabbed the flag.GrandpaPants posted:Spergin' about videogame webseries here.
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| # ? Jun 8, 2012 18:00 |
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I can't quite put my finger on it, but this series just tickles me in such a specific way that it feels like it was made for me. I know it has been polarising to an extent, but I wouldn't let that discourage you, fwong and crew. I guess weird people like me that love this kind of stuff do exist.
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| # ? Jun 8, 2012 18:32 |
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cat doter posted:I can't quite put my finger on it, but this series just tickles me in such a specific way that it feels like it was made for me. I know it has been polarising to an extent, but I wouldn't let that discourage you, fwong and crew. I guess weird people like me that love this kind of stuff do exist. Ah don't worry, these comments don't discourage us. They are a few in many. I know what we wanted to make, and I know, to a degree, how well we did or didn't do. Most of these comments are encouraging as they help point me towards the various paths we can take in season 2. The last few comments have clearly been from people who truly understand games. For example, these episode was loved by the moms and non-gamer types. They have no idea what "objective" combat is. The beats read as they should and it works for them. It was a careful balance in writing the action scenes how much we should concentrate on this stuff. And to be frank, we didnt film as much as we wanted to in terms of details like you guys are asking because the schedule was frankly, insane. All action scenes shot in 4 days meant a lot of run and gun and nowhere near the pre-pro and storyboarding we needed. We screened the whole show in it's entirety twice for fans, cast, crew, and press. To be honest, it played amazingly well. The real agonizing part is waiting the week. This episode isn't as much of a bummer when episode 4 is right before it, or episode 6 is right after it. And I am putting it out there now, that I am terrified of what people will think of episode 8... But nah, we know what works and are immensely proud of the show. The opportunity to write season 2 can't come fast enough, and knowing that gamers especially, are actually interested in seeing some more details of the game is great. I want to give us more time on action scenes, and will work on laying those scenes out better than they are. However, I will always be proud of the fact that in what is essentially a 2 hour movie, we have over 6 action scenes all that have emotional weight and stakes, and not one is wasted. You can't remove any of those action scenes from the script - something that can't be said with the majority of action movies out there right now. They are the story. Thanks for the feedback guys.
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| # ? Jun 8, 2012 20:39 |
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I read the comments before I saw the episode, so I was already expecting it to not make sense, and I have to say I agree with the guys who think Brian's team should have won because of Brian dying the whole time, since it was established as a CTF game. So either it should have been a points-based deathmatch (so his dying causes the loss) or his team should have won since the only thing we saw was his team got the suitcase-flag first and The Law spent all his time not dealing with that. Or we should have at least seen Jenny get shot because Brian didn't make it to that building to cover her.
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| # ? Jun 8, 2012 21:00 |
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roomforthetuna posted:Or we should have at least seen Jenny get shot because Brian didn't make it to that building to cover her. I don't know if you missed it, but I'm fairly certain Brian shot Jenny with the rocket.
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| # ? Jun 8, 2012 21:13 |
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GrandpaPants posted:I don't know if you missed it, but I'm fairly certain Brian shot Jenny with the rocket.
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| # ? Jun 8, 2012 21:15 |
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GrandpaPants posted:I don't know if you missed it, but I'm fairly certain Brian shot Jenny with the rocket. Yeah, but CTF is all about dying a ton of times. I guess it can partly be chalked up to knowing what the game was ostensibly supposed to be vs "hey they're in one of them thar nintendos!"
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| # ? Jun 8, 2012 21:47 |
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I think the funny thing is you intentionally cut your own legs out from under yourselves. If you literally cut out Jenny's line about it it "being CTF, not Deathmatch" (which is another funny thing- your characters even point out in the episode how pointless dying is!), and cut out every sequence of Jenny with the briefcase this complaint would've never existed in the first place- beceause we never would've known it was CTF at all and would've assumed it was TDM or something. And I really gotta ask- are middle aged moms and non-gamers a significant demo of your viewerbase? This couldn't be more sold-to-18-to-35-year-old-men if it came with a porterhouse steak and a copy of a porno mag. roomforthetuna posted:Ah, I did kind of miss it - I thought that was what would have made sense with The Law dodging the rocket and looking super smug about it, but I didn't see her there. Yeah, I rewatched this episode (something I never do) just to determine if I disliked this ep as much as I did (I did), and I caught that on the rewatch. I mean...it still doesn't explain how the bad guys got the briefcase, but it explains how she lost it in the first place.
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| # ? Jun 8, 2012 21:54 |
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This is a fun little time waster but there are a lot of silly little holes in the dialogue. Im going to wait and see this out but as it stands, this episode had some pretty odd things happen that really make no sense.
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| # ? Jun 8, 2012 22:05 |
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Crazy685 posted:This is a fun little time waster but there are a lot of silly little holes in the dialogue. Im going to wait and see this out but as it stands, this episode had some pretty odd things happen that really make no sense. Can I ask what parts didn't make sense to you?
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| # ? Jun 8, 2012 22:18 |
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Occupation posted:And I really gotta ask- are middle aged moms and non-gamers a significant demo of your viewerbase? This couldn't be more sold-to-18-to-35-year-old-men if it came with a porterhouse steak and a copy of a porno mag. Yeah, it's cool that this apparently works outside the target demo, it speaks to an accessibility that can be really tricky to pull off (see: CTL+ALT+DEL being inaccessable to people who aren't douchebags). But statements like that make me kind of leery: it kind of invites comparisons to The Big Bang Theory, which plays so broadly with nerd stereotypes that actual nerds can't really get into it, fostering a whole "Well, that doesn't speak for us" mentality. The difference is that BBT is on network television and doesn't need to speak to people like you and me, it just needs to make people like my dad laugh. You, however, are on the Internet; you live and die on its buzz, at least more than BBT ever will. Don't worry about the housewives who don't play games -- actually, go ahead and worry but only insomuch as a measurement of how insular your show is. Your key demo is going to be 13-34 year old males, and on the web, we're omnipresent, and we can be utter bastards over details. You don't need to make every little thing realistic (note: I haven't gotten to this yet, just echoing the sentiment; will watch soon and offer my own thoughts), but when it looks like kills are deciding a CTF match? That dog's not gonna hunt, gentlemen.
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| # ? Jun 8, 2012 22:35 |
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It was pretty clear to me that it wasn't the kills that lost them the match, we just never got to see why they lost. It just wasn't clear why that mattered - if Law spent the whole time just hunting down 1 player, why'd the JV squad lose the game and blame Brian? Its not like they were relying on him to somehow win the game for them. The rocket misfire arguably took place early in the match, so that shouldn't have cost them anything. Seems like from a story standpoint, Law spending all of his time killing Brian should have helped the JV squad, not hurt them.
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| # ? Jun 8, 2012 22:56 |
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DivisionPost posted:Your key demo is going to be 13-34 year old males, and on the web, we're omnipresent, and we can be utter bastards over details. This statement makes me feel less of an idiot for being irrationally annoyed by the first episode where Law joins BrianD's on-going scrim match as if it wasn't being held in a password protected private server. These little inconsistencies (as with the CTF/TDM) might seem excusable if you're targeting a different demo but it seems like the kind of thing people familiar with videogames would notice.
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| # ? Jun 9, 2012 00:29 |
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I think a lot of the problems people are pointing out is basically why the studio system you are working so hard to escape exists. You're talked about not being at the whims of executives in some of your material, but a lot of these pacing and writing problems would be fixed by a studio before they occurred. They would question the script and the characters and parts of the plot that didn't work, they would get a good script doctor to fix issues, etc. You seem to be fighting against the studio system but it is there for a reason: it works. Only the most talented savants can completely eschew it, and they more often choose to work within it anyway, usually at a smaller studio. And I was wondering, were your crew and everything union? greatn fucked around with this message at Jun 9, 2012 around 01:12 |
| # ? Jun 9, 2012 01:09 |
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greatn posted:You seem to be fighting against the studio system but it is there for a reason: it works. Only the most talented savants can completely eschew it, and they more often choose to work within it anyway, usually at a smaller studio. Well slow your roll for a second here; the studio system might point out practical poo poo like this for the filmmakers to rectify, but unless you are very lucky, it will also dictate content in a manner that tends to turn the end product -- and at some level, all studios see film as product -- into palabum. Which isn't always a problem image-wise because 9 out of 10 projects going through the studio system never see the light of day. And I say this as someone who is not very critical of Hollywood, and is deeply wary of pretentious indie hipsters who treat their copies of Easy Riders, Raging Bulls as if it was the god damned Bible and eschew basic ideas like story structure because "gently caress THE SYSTEM!" This is the path they chose, and while it's not perfect or even not always good, it's still more engaging and interesting than at least half of anything that made it through the studio system in the last year.
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| # ? Jun 9, 2012 01:44 |
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Eh, that's completely dependent on studio. HBO's supposed to be an awesome studio to work for, for instance; Universal (and NBC specifically) are supposed to be fairly good, or at least Tina Fey and Michael Schur never really complain about vision constraints. Abrams seems to have a good handle on Bad Robot in the sense of him just throwing money at people and not trying to divorce them from their creative vision too much, if Fringe and LOST are any indicators. Obviously there are the less-optimal studios like Sony, and the outright horrors like WB or whatever but there are some real upsides to the studio system and some really great studios. Anyways, yes, you guys need to hire a script supervisor going into S2. Like this desperately, desperately needs to happen because there's been misunderstandings from all of your viewers about various plot events for the past three episodes.
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| # ? Jun 9, 2012 05:28 |
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I'm experiencing a real tilt-a-whirl feeling from the somewhat contradictory tones of these posts.Sunny Sixkiller posted:Definitely not trying to dismiss anyone's opinions or tell you you're viewing it wrong That's cool. You shouldn't dismiss opinion or tell people they just "don't get it". marnold posted:What is? That a girl would throw your cake, and a character that caught your fedora in midair your first day of school would also catch you cake and claim it is his :P This is the second time (at least) that you have sarcastically asked "Oh really, you thought it was predictable that EXACT EVENT A would happen?" when given the criticism that GENERAL SCENARIO X was predictable. There seems to be a rather large blind spot on the writing team as to what things are and aren't established clichés. marnold posted:Ah don't worry, these comments don't discourage us. They are a few in many. I know what we wanted to make, and I know, to a degree, how well we did or didn't do. This seems at odds with the other writer's assurance that criticism is being taken to heart. It also comes off as overconfidence on par with The Law. If you already basically know how good your show is, why are you asking for feedback and then dismissing most, if not all, of the specific negative feedback? quote:For example, these episode was loved by the moms and non-gamer types. They have no idea what "objective" combat is. I don't play FPS games and it took me 20 minutes into the comments on the most recent episode to even figure out what "CTF" actually stood for. And yet I understood perfectly that the number of kills anyone got was completely irrelevant, which is why the episode turned into something really bad when it became a literal music video montage of Law killing Brian over and over (and over and over and over) followed by "Brian's team lost". It's nothing to do with video game knowledge and everything to do with film technique to make a point (with a literal music video) of showing Law killing Brian nonstop, then show that Brian's team lost, then have his teammates act as though it was Brian's fault that his team lost. It's not that the rules of the game were unclear (they were almost nonexistent anyway) it's that the series of images and sounds which constitute "the show" were unclear. quote:But nah, we know what works ...oh, I see. Fair enough; I see no point in anyone further critiquing the show because you know what works and therefore will not do anything that doesn't work. Ignoring the fact that consensus has been reached among many different people that some things didn't work at all. seinfeld.gif As to what I personally thought of the episode? Not great. About as bad as Episode 4, sometimes worse (that music video). There are a lot more little nitpicks (why do rhythm games in this world use regular guitars? If playing a rhythm guitar game in this world involves just, uh, playing guitar, then do bands only exist to make songs for guitar games and... etc) but I honestly don't see the point in continuing the discussion, so I'll stop now. Good luck.
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| # ? Jun 9, 2012 05:49 |
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Jesus christ precision put the loving axe down from the grindstone, you're literally the only person in this thread who's reading every post they make as some grand smug rear end in a top hat indictment of everyone's criticism, and this is coming from the probably most critical person who's posting. At least assume they're arguing in good faith for Christ's sake. I mean, yeah, there are aspects to their posts that are vague enough so they could be interpreted as smugposting but I really doubt that's from them being smug douches unwilling to listen to criticism, I think it's from them making jokes or not being 100% clear in the meaning behind their posts. Occupation fucked around with this message at Jun 9, 2012 around 06:04 |
| # ? Jun 9, 2012 06:01 |
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Occupation posted:Jesus christ precision put the loving axe down from the grindstone, you're literally the only person in this thread who's reading every post they make as some grand smug rear end in a top hat indictment of everyone's criticism, and this is coming from the probably most critical person who's posting. I didn't mean to come off as harsh as you seem to have thought, so I guess I wasn't being clear. I don't think they're ignoring everyone's criticisms. I do think that some of the ways they're dismissing some criticisms is coming off, not as smug, but as dismissive. It's all a dead horse at this point, but I think there's some merit in the fact that nearly everyone in the thread saw some things (Ki/Brian, not understanding the CTF/Deathmatch/what is this game deal) and they just keep making excuses about those things (saying "everyone we showed this to before didn't see the Ki/Brian thing", or saying "moms who don't play video games had no problem with the CTF/Deathmatch/whatever"). But it's clear I'm crossing some line in the mind of some people by the content or tone of my posts so really, I'll just stop talking about the show now. I thought the last post I made before this episode made my intention and tone pretty clear but it seems to have been ignored or lost in the shuffle.
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| # ? Jun 9, 2012 06:44 |
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I love The Law. I don't know if you guys are going for a weird batshit insane non-sequitor type thing with him, but whatever the gently caress you're doing is working. Oh god, the 'stache... Also, needs more Drift King trying to woo Ki away from Wong.
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| # ? Jun 9, 2012 08:32 |
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You guys are crazy, I thought it was obvious that BrianD vs The Law was playing out in parallel to the rest of the team actually playing CTF. Wasn't that part of the point? That BrianD wasnt a team player and instead of working for the team goal he went off on his own useless one man attack squad. Dunno I thought it was plainly clear.
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| # ? Jun 9, 2012 14:12 |
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Factor Mystic posted:You guys are crazy, I thought it was obvious that BrianD vs The Law was playing out in parallel to the rest of the team actually playing CTF. Wasn't that part of the point? That BrianD wasnt a team player and instead of working for the team goal he went off on his own useless one man attack squad. Dunno I thought it was plainly clear.
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| # ? Jun 9, 2012 14:27 |
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Factor Mystic posted:You guys are crazy, I thought it was obvious that BrianD vs The Law was playing out in parallel to the rest of the team actually playing CTF. Wasn't that part of the point? That BrianD wasnt a team player and instead of working for the team goal he went off on his own useless one man attack squad. Dunno I thought it was plainly clear. Show, don't tell. They didn't bother to show us anything but Brian getting smoked, and in context, the best player of all time being distracted by some chump should have caused the rest of his team to struggle. It just doesn't make sense and we have no reason to believe it does. It would not have been hard to make it clear, literally a few seconds showing the rest of the teams is all it would take. Occupation posted:Jesus christ precision put the loving axe down from the grindstone, you're literally the only person in this thread who's reading every post they make as some grand smug rear end in a top hat indictment of everyone's criticism, and this is coming from the probably most critical person who's posting. Marnold does come across as pretty dismissive of criticism.
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| # ? Jun 9, 2012 18:12 |
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IRQ posted:Show, don't tell. And to me the most confusing part of the whole thing is that Brian taking a fall to distract Law for the team is completely in character. Like, I felt like there should have been a scene where BrianD tells Jenny his plan to keep Law occupied by getting himself killed over and over again. The three times Brian has gotten into a competition he "won" through unusual means (throwing his gun out as a distraction, using nades in the pit, dancing too the crowd instead of against Law). Why not keep playing that up? It would also really frustrate the hell out of a character like Law. Watching Law slip into insanity (well, even more so) would be fun to watch as he is constantly outwitted by Brian, or "Wins" but does not walk away feeling like a winner.
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| # ? Jun 9, 2012 19:58 |
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| # ? May 24, 2013 01:23 |
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Best of all would be for that to have been the plan, but they still lose, but it's still considered cool because it was less of a loss than usual. It was kind of established that it was Junior Varsity versus Varsity, so they weren't expecting to win. That way it could be a nice bittersweet thing, with Brian's expulsion-graph going awfully close to the line as a not-considered side-effect, not quite working out as well as they had hoped, but still the rest of the team feeling good about it. This way would also make more sense because I don't think The Law is really supposed to be so egotistical that he wouldn't notice if his team was losing and go back to it. He's supposed to be super good at the games. So he's only showboating because he knows it doesn't make a difference.
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| # ? Jun 9, 2012 20:09 |





















