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Changes are up: ---------------------------------------------------------------------------- August 8, 2012 ---------------------------------------------------------------------------- Enemy Shields and Barriers - (Platinum) The delay before enemy shields/barriers start regenerating increased from 4 to 6 seconds Cerberus Atlas and Geth Prime - (Platinum) Max amount of shields regenerated increased from 65% to 75% - (Platinum) Rate of shield regeneration increased from 16.5% to 20% per second Cerberus Phantom - (Platinum) Max amount of shields regenerated increased from 75% to 85% - (Platinum) Rate of shield regeneration increased from 25% to 30% per second - (Platinum) The force threshold to cause Phantoms to stagger lowered to Gold levels Reaper Marauder and Cerberus Engineer, Turret, Nemesis, and Centurion - (Platinum) Max amount of shields regenerated increased from 85% to 90% - (Platinum) Rate of shield regeneration increased from 33% to 40% per second Reaper Banshee - (Platinum) Rate of shield regeneration increased from 16.5% to 20% per second Geth Rocket Trooper, Hunter and Pyro - (Platinum) Max amount of shields regenerated increased from 85% to 90% - (Platinum) Rate of shield regeneration increased from 33% to 40% per second Arc Grenade Power (Male Quarian) - Base damage decreased from 450 to 400 to match the N7 Demolisher Ballistic Blades Power - Base damage increased from 800 to 900 N7 Piranha Shotgun - Damage decreased from [70.9-88.7] to [61.7-77.1]
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# ¿ Aug 8, 2012 21:56 |
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# ¿ Apr 24, 2024 10:29 |
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Nordick posted:Hm, that's a good point I suppose. But I'm reasonably sure he was like level 16 or so. I use a Harrier (scope and stabilization) with a Phalanx (ultralight and scope) as my sidearm. I also don't use Pull at all, so I went full with the passive (AR reduction).
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# ¿ Aug 10, 2012 01:48 |
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---------------------------------------------------------------------------- August 28, 2012 ---------------------------------------------------------------------------- Gold and Platinum Difficulties - Enemy shield/barrier damage gates on weapon damage reduced from 90% to 75%, which means 25% of the remaining weapon damage will pass through to health. Medigel maximum capacity increased from 5 to 6 due to the success of Operation Alloy Falcon Assault Rifle - Encumbrance decreased from [2.0-1.4] to [1.75-1] Geth Pulse Rifle - Damage increased from [24.1-30.1] to [27.4-34.2] Hawk Missile Launcher Power - Rank 3 damage bonus increased from 20% to 30% - Evolve 1 shield penalty reduction increased from 15% to 25% - Evolve 2 damage bonus increased from 30% to 40% - Evolve 3 missile refire time reduction increased from 25% to 35% - Evolve 5 damage of split missiles increased from 50% to 75% - Evolve 6 damage bonus increased from 100% to 150%
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# ¿ Aug 28, 2012 19:04 |
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I just got my first maxed out Ultra Rare: The Javelin. One down, several to go.
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# ¿ Aug 30, 2012 05:02 |
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Elotana posted:I play this game way too much and my URs are all still between II and VI. Are you guys spending actual money or something? Just getting lucky, really. It also helps that my roommate plays on my account, too, so the game is on for 8-10 hours a day. Edit: As an aside, Because my roommate and I have spent so much time playing, we've kinda run out of character builds to play. Here is our manifest right here and if anyone wants to look through it and give us ideas, that would be awesome. Eckertmania fucked around with this message at 06:41 on Aug 30, 2012 |
# ¿ Aug 30, 2012 06:38 |
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The new operation for the weekend has been announced: Operation: VIGILANCE (September 7th-9th) Unexpected attacks have taken out several squads and damaged vital Alliance equipment. We will deploy drones to repair damage and investigate the nature of these attacks. Individual Goal: Complete up to and including wave 10 on any difficulty without using a consumable (medi-gel, ammo, Ops pack or Cobra missile launcher). Allied Goal: Complete 250,000 escort missions on any difficulty. Special Circumstance: None Individual Goal Success: All individual players awarded a Commendation Pack Allied Goal Success: All players awarded a Victory Pack
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# ¿ Sep 5, 2012 17:07 |
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I think my favorite character name I came up with was Urdnot Bettis for a Kroguard. He's in the old LA Rams blue and yellow.
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# ¿ Sep 12, 2012 16:29 |
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Eagle IV I would like to get a Hurricane at some point here, Bioware. Why do you hate me?
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# ¿ Sep 12, 2012 22:00 |
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Man, the first time in almost a month I decide to play ME3 Multiplayer, and Xbox Live just shits the bed. C'est La Vie.
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# ¿ Oct 4, 2012 18:23 |
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Trykt, Fingers, a friend of mine, and myself just ran TRAIN on Collectors in Platinum. It was incredibly intense.
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# ¿ Oct 10, 2012 03:54 |
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# ¿ Apr 24, 2024 10:29 |
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Amateur Saboteur posted:Details? Classes, guns, maps? Two Ghosts, a Turian Sentinel, and a Salarian Infiltrator. I was using a Harrier IX, and the Infiltrator was using a Valiant III
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# ¿ Oct 10, 2012 04:19 |