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It's also nice to have the Balder Shield, which has the highest stability of any shield you're reasonably able to use at that point.
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# ? Oct 20, 2014 11:35 |
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# ? Apr 26, 2024 00:58 |
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Nevvy Z posted:You need the Master Key to skip him right? Always take the master key as your starting gift.
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# ? Oct 20, 2014 11:45 |
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Manatee Cannon posted:Always take the master key as your starting gift. Are any of the other gifts unique or are they all consumables you'll encounter before long in the main game?
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# ? Oct 20, 2014 11:46 |
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Even the Master Key isn't unique. However, by the time you can get the Master Key it's so late in the game that it's pretty useless.
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# ? Oct 20, 2014 11:49 |
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There are two rings which can be obtained later, the pendant (which is useless and can also be obtained later), and a bunch of consumables. The master key is the only thing that's really useful of the bunch. fake edit: here's a list of starting gifts in the game: http://darksouls.wikia.com/wiki/Starting_Gifts
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# ? Oct 20, 2014 11:50 |
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Choosing black firebombs as starting gift lets you easily kill the asylum demon when you first meet him, granting you demons great hammer. that weapon is pretty bad though, so yeah, choose master key. My new ds pvp build is dual wielding scythes, main hand: lifehunt scythe, off hand: great scythe It looks totally badass and the off hand attack of gs is a left side sweep, making the build great for being a whirlwind of death. Apart from massive bleed build up through shields, the set-up is made for dead-angling unlocked style. I have been grinding for all the right gear and will report on my successes tomorrow. I think I might finally have found a use for off hand weapons over shields in DS
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# ? Oct 20, 2014 14:45 |
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For a first run through I'd take old witch's ring because you have to trade away something useful to get it normally. Any other run through it's mater key though. Nevvy Z posted:You need the Master Key to skip him right? You don't need the master key to skip capra.
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# ? Oct 20, 2014 14:57 |
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Don't skip the Capra Demon on your first playthrough anyway because learning to beat him is important to actually getting good enough to get through the rest of the game.
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# ? Oct 20, 2014 15:49 |
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Regy Rusty posted:Don't skip the Capra Demon on your first playthrough anyway because learning to beat him is important to actually getting good enough to get through the rest of the game. I remember back when you were first going through the game and now look at you, posting like a real Dark Souls poster.
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# ? Oct 20, 2014 16:37 |
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Mordaedil posted:I remember back when you were first going through the game and now look at you, posting like a real Dark Souls poster. It's true I've come a long way in these last 6 months, and combined ~170 hours across both games. It seems like just yesterday I was despairing at the Capra Demon myself.
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# ? Oct 20, 2014 16:41 |
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Iretep posted:For a first run through I'd take old witch's ring because you have to trade away something useful to get it normally. Any other run through it's mater key though. Oooh. I just figured out you can take a really long roundabout way through the woods and VoD to that same way. It would just be insanely annoying and difficult. This is why I love this game.
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# ? Oct 20, 2014 16:42 |
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So Steam achievements just appeared for the game. Update incoming?
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# ? Oct 20, 2014 20:51 |
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They also changed the listed publisher to BANDAI NAMCO, when before it was reversed. They're doing something all right.
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# ? Oct 20, 2014 20:58 |
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Sounds like it's time to replay Ds1 again soon. After Ds2 I'll be even more of an immortal parry and backstab god.
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# ? Oct 20, 2014 21:02 |
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Think they're finally switching to Steamworks integration?
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# ? Oct 20, 2014 21:42 |
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Hopefully that's what it means. It would make no sense to keep both achievement systems, at least there's no other game that does that and it would be even bigger clusterfuck. If they replace the network system altogether then I'm super stoked
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# ? Oct 20, 2014 21:53 |
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If they did I'd actually be able to play online, which is great incentive to start a new character. Moreso than grinding out achievements, anyway.
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# ? Oct 20, 2014 22:23 |
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Abandoned my new game + character from over the summer, picked this up again and started a new one. I want to summon someone to play with me against Quuelag, and there are a few summon signs down outside her chamber, but I keep getting summon failed. I added Dark Souls and GFWL to the Windows firewall exceptions. Anyone have this problem before? How do I fix it?
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# ? Oct 20, 2014 22:38 |
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Chris Christie posted:Abandoned my new game + character from over the summer, picked this up again and started a new one. I want to summon someone to play with me against Quuelag, and there are a few summon signs down outside her chamber, but I keep getting summon failed. You can always try Maneater Mildred, that's who I summoned for that fight and I downed it in one try.
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# ? Oct 20, 2014 22:44 |
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Playing over a hundred hours of DS2 coop with <1% connection failure rate and the name ring has spoiled me. A friend wanted to play through DS1 on PC with me but after i told him about gfwl and the summoning restrictions (no small summon sign) we quickly abandoned that idea. Also a patch that adds achievements and one that replaces the multiplayer with a steamworks integration are two entirely different things and it's quite a leap of logic to induce the latter from the former.
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# ? Oct 20, 2014 22:49 |
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RoadCrewWorker posted:Also a patch that adds achievements and one that replaces the multiplayer with a steamworks integration are two entirely different things and it's quite a leap of logic to induce the latter from the former. Steam achievements are part of Steamworks. So unless they're adding Steam achievements and then simultaneously plan to leave the multiplayer dead, it's not that great a leap. Whether or not this suddenly means they're going to add VAC and such is pure speculation. They won't do it if they're smart, because of the presence of DSFix. We don't need an enhanced version of the DS2 VAC panic. Tallgeese fucked around with this message at 23:04 on Oct 20, 2014 |
# ? Oct 20, 2014 23:00 |
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All those achievements for things I've already done, all those other games on my backlog, and yet I can't wait to do it all over again. Hell, this time I'll actually (mostly) know what I'm doing!
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# ? Oct 20, 2014 23:05 |
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Tallgeese posted:Steam achievements are part of Steamworks. So unless they're adding Steam achievements and then simultaneously plan to leave the multiplayer dead, it's not that great a leap. So if the theory is that they'll remove gfwl and make steamworks handle everything like in DS2: I'll believe it when i see it.
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# ? Oct 21, 2014 00:17 |
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RoadCrewWorker posted:These look like the existing xbox achievements so it's probably just re-linking the nop-d xbox api calls in the port to the steam library? They're the same as the GFWL achievements if I'm not mistaken. If anything they'd have linked any XBox api calls to GFWL, since, well... they're almost the same service. Considering how they've kept up the servers for Demon's Souls, I'd be shocked if they take down Dark Souls multiplayer.
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# ? Oct 21, 2014 00:49 |
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...Or I can just post the proof in the game's depository: branches/steambuild/buildid: 415842 branches/steambuild/description: NOG4WL branches/steambuild/pwdrequired: 1 It's happening. Dark Souls is moving to Steamworks, full stop.
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# ? Oct 21, 2014 00:53 |
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Tallgeese posted:...Or I can just post the proof in the game's depository: I just started a new playthrough too. Chris Christie posted:Abandoned my new game + character from over the summer, picked this up again and started a new one. I want to summon someone to play with me against Quuelag, and there are a few summon signs down outside her chamber, but I keep getting summon failed. You still looking? I'm in the steam dark goons group chat and will help you setup DSCFix and test firewall etc. http://steamcommunity.com/id/DienesToo
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# ? Oct 21, 2014 01:22 |
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Oh god, moving to steamworks means the summoning will be as common, fast and reliable as dark souls 2. I cannot loving wait to put another solid year into one of the greatest games of all time.
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# ? Oct 21, 2014 01:37 |
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Tallgeese posted:branches/steambuild/description: NOG4WL
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# ? Oct 21, 2014 01:44 |
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Zedsdeadbaby posted:Oh god, moving to steamworks means the summoning will be as common, fast and reliable as dark souls 2. I cannot loving wait to put another solid year into one of the greatest games of all time. This isn't guaranteed at all but if nothing else, not having to deal with GFWL's account bollocks is going to be a wonderful change. I hope this draws a lot of people back to the game so there can be some good online activity for a while.
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# ? Oct 21, 2014 02:01 |
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This just showed up on the Dark Souls facebook feed:quote:Attention Dark Souls fans!
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# ? Oct 21, 2014 02:24 |
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I've never been happier to eat my words.
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# ? Oct 21, 2014 02:31 |
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I will have to sit down and patch-proof my DS1 table in preparation, that's for certain. I wonder if they will make it so that character names are the name shown to people.
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# ? Oct 21, 2014 02:41 |
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I wonder if DSFix will still be compatible? Would we even need it anymore?
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# ? Oct 21, 2014 02:43 |
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edit: answered above
ZergFluid fucked around with this message at 02:57 on Oct 21, 2014 |
# ? Oct 21, 2014 02:43 |
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Oh yeah.
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# ? Oct 21, 2014 02:45 |
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ChaosArgate posted:I wonder if DSFix will still be compatible? Would we even need it anymore? It depends. From has roughly four weeks. Do you think they will fix the resolution and such? I doubt it heavily. They would be trumpeting to the heavens if they were adding PC options. So, here's my guess: DSFix's resolution options might work. However, the option to fix the framerate from dropping to 15 after any loss will not, because that requires a memory edit. If they add VAC, you will not be able to use that option without getting banned. That is why I say that if they are smart, they won't add VAC, because they will trip countless DSFix users when they first load up the game and get the DSFix crash.
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# ? Oct 21, 2014 02:48 |
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Tallgeese posted:It depends.
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# ? Oct 21, 2014 03:03 |
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And your evidence for that is? Also, where does that leave people who were using it before it got whistelisted, in your highly unlikely hypothetical scenario? Tallgeese fucked around with this message at 03:08 on Oct 21, 2014 |
# ? Oct 21, 2014 03:05 |
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Tallgeese posted:And your evidence for that is?
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# ? Oct 21, 2014 03:10 |
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# ? Apr 26, 2024 00:58 |
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I'm curious how you know so much about how VAC works. If I recall, Valve usually doesn't say much about that.
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# ? Oct 21, 2014 03:17 |