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I asked this a long time ago in the old thread and never got an answer, but has there been any confirmation on whether there will be up to 16-player splitscreen/syslink in Halo 4, like in the previous titles? I'm assuming there will be but I haven't seen it in any of the preview stuff yet. How did they have it set up at PAX?
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# ¿ Sep 7, 2012 20:16 |
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# ¿ Apr 25, 2024 23:06 |
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TheGreatGildersneeze posted:Oh good, they added kill-cams. I was so hoping my position would be given away every time I kill someone!
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# ¿ Sep 22, 2012 23:11 |
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V for Vegans posted:You still have the accumulative rank to rank up, but eventually everyone will get high up on the by playing long enough. Most games now hide the true skill, and in games like battlefield, you can find it if you want, but it is very complicated. Still leads to people bragging about it though. If you're good at a game, you will beat other players and win most games, you don't need an extra number beside your name to prove that. Or people raising accounts to the highest rank and loving selling them to spergy kids with too much money, who will lose the rank in less than a day after losing a bunch of matches to people who were actually capable of obtaining the rank legitimately. Or people who, for whatever reason, will buy a new account just so they can be at the lowest rank and totally own everyone else. Visible ranking systems are loving useless.
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# ¿ Nov 1, 2012 06:16 |
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I said come in! posted:So this explains the lack of a skill ranking system that we can see; http://blogs.halowaypoint.com/post/2012/11/02/Halo-4-Competitive-Skill-Rank-Announcement.aspx it's going to be implemented early next year. Then again when I played Reach I almost exclusively did so in a party, so I couldn't hear the other team anyway.
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# ¿ Nov 2, 2012 23:09 |
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I said come in! posted:343, please ignore the MLG, it's not relevant and no one cares about it.
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# ¿ Nov 2, 2012 23:53 |
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Sultan Tarquin posted:It's a power weapon. You can get it randomly in an ordinance drop or a map spawn.
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# ¿ Nov 4, 2012 18:48 |
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Hey assbutts! I went ahead and created the Halo4Goons metatag. Y'all should get on it. HOW TO USE THE METATAG (for those of you who haven't done this before)
Enjoy! OP, wanna add this to the first post?
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# ¿ Nov 5, 2012 06:14 |
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So is "Slayer Pro" the stupid no-radar/no-abilities/DMR-only shitfest it was in Reach? Or does it basically mean "old-style Slayer" now?
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# ¿ Nov 5, 2012 23:40 |
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Sultan Tarquin posted:I just finished a game and it was hands down one of the single most boring games of Halo I've ever played. Out of curiosity, though, there are still weapons lying around on the maps, right? As in, you can get them outside of ordnance drops?
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# ¿ Nov 6, 2012 00:23 |
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Daric posted:What was the metatag, I can't seem to find it. Don't really like self-quoting buuut... TheOneAndOnlyT posted:Hey assbutts!
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# ¿ Nov 6, 2012 22:35 |
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thetrin posted:If you only have a regular edition of the game, how do you get the other specializations? No, seriously, that's what you do. As long as you've played at least one multiplayer game, which I assume you have, all the specializations will appear on the 20th.
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# ¿ Nov 8, 2012 22:54 |
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Ularg posted:I didn't see them unlocked for me. They require special commendations I think. EDIT: To be clear, if you've played at least one multiplayer game, all of the specializations will appear for you on the 20th. That doesn't mean they'll be unlocked; you have to reach rank 50 to unlock them.
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# ¿ Nov 8, 2012 22:58 |
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So it's probably a little early for people to be dicking around with Forge/customs, but if any of you have, I have a question that hopefully someone can answer. When you go into custom games, one of the game options you can set is whether "Map Loadouts" are enabled or disabled. Presumably you can set up loadouts specific to certain maps, because when you play online there's usually two extra loadouts to choose from. The question is, where the hell do you set those? Maybe I'm just retarded but I can't find them in Forge or the game options. Anyone figured this out?
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# ¿ Nov 9, 2012 03:45 |
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I'm still not quite sure how to feel about this game. Ever since Halo 3 I've been resisting using the headshot weapons like the BR and DMR in multiplayer, but Halo 4 seems to be pushing those weapons like never before. Now literally everyone has one at all times and there's no point in using any other weapons because the BR and DMR beat everything. The fact that power weapons are randomized just makes it worse, because now you can't count on anything good showing up. You just have to keep on using your BR/DMR and hope that something interesting falls into your lap. If not, too bad! Maybe I'm just a scrub BK but I always preferred AR starts and knowing where weapons were going to be. What really disappoints me is that 343 didn't even add having weapons on the map as an option. I really hope they'll reconsider and add a "Slayer Classic" playlist soon.
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# ¿ Nov 9, 2012 20:31 |
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Leon Einstein posted:It's even easier to find weapons now though? They have big indicators pointing directly to where they are.
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# ¿ Nov 9, 2012 20:57 |
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TheGreatGildersneeze posted:In what mode? You can certainly go in to Forge and place weapons all day long. You can also place ordinance drops on a timer and set the weapon to be the same thing every time so it stands up on a drop pedestal all fancy lookin'. Basically I'm just lazy and I was hoping 343 would have placed weapons for me if I wanted to play "classic" Slayer. Though admittedly it might be possible to set this up without touching Forge by playing with the ordnance settings. On an related note, I'm diggin' the addition of trait zones in Forge. Making a bigass one that covers the entire map and setting it to apply to a single team means I can finally give traits only to specific players. I've been wanting to do that since Halo 3.
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# ¿ Nov 10, 2012 05:40 |
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thetrin posted:I'm curious about this, what kinds of traits can you give players? You can also set a trait zone to only apply to a specific team, which is something I've been waiting for. My buddies and I have LAN parties pretty regularly and one of the things we loved doing in Reach was inserting my fiancee and other less experienced friends of ours into the game--as Gravity Hammer-wielding Elites that you aren't allowed to kill. It makes the game a fuckload more hectic and hilarious and also lets our less-skilled friends play with us without constantly getting owned. The problem is, since we aren't allowed to kill them, their hammers will always run out of charge eventually. With team-specific trait zones I can give infinite ammo to only them.
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# ¿ Nov 10, 2012 06:09 |
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Raioner posted:This is an amazing idea and I'm going to steal it from you.
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# ¿ Nov 10, 2012 10:45 |
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So apparently my xbox has decided that it's not going to connect to any Halo 4 parties ever. I'm connected to Live and I can do matchmaking, but any attempt to connect to other goons just gives me the message "You were unable to connect to the party." It's not a networking thing, either, because I can join the same people's Xbox parties, have open NAT, and from a quick google search this has been happening to tons of people since this afternoon. What the gently caress kind of party system is this?
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# ¿ Nov 11, 2012 09:49 |
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TheGreatGildersneeze posted:Y'know, I knew about that and somehow it slipped my mind. Only real downside to doing this is you lose the little charging indicators from your HUD, and with audio cues that's pretty minor. Still, the gun feels unnecessary since the Laser is functionally the same gun but outclasses it in pretty much every way. It's hitscan, has a real scope, one-shots most vehicles and FUBARs the vehicles it doesn't down to "oh just shoot the tank with your pistol, you big babies" status. You claim that the railgun is just a worse laser, but that makes me think you're trying to use it like a laser, when that's not what it's for. I'd actually say that it's essentially the anti-laser, and if you try to use it like a laser you'll naturally be disappointed. The laser is only useful at longer ranges and against vehicles, whereas the railgun is perfect for closer-range combat against other Spartans. Paired with the Dexterity upgrade you can easily get off two shots in any engagement, and you only need one to hit to get the kill. Plus it's satisfying as gently caress. Diff'rent strokes I guess.
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# ¿ Nov 13, 2012 20:57 |
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TheGreatGildersneeze posted:If you miss the first shot, you're dead unless the other guy can't aim for poo poo. Dexterity or not, five shots from a BR/DMR/Magnum or a mag full of AR is happening well before two with a railgun. Basically I don't think it makes sense to say the railgun's "role" is better served by the laser, because they don't have the same roles. Sure, you can get cross-map railgun kills and laser bulltrues and they're both loving awesome, but you shouldn't be going for those unless you don't have a choice.
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# ¿ Nov 13, 2012 22:12 |
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TheGreatGildersneeze posted:DOES NOT COMPUTE. Reive posted:The only thing I can't agree on regarding bans is quitting matches, I don't quit out of rage, I quit when my team is a bunch of idiots that can't play worth poo poo while the enemy is fairly competent, which is often. EDIT: Also quitting because your team sucks is pretty much the textbook definition of quitting out of rage TheOneAndOnlyT fucked around with this message at 22:32 on Nov 13, 2012 |
# ¿ Nov 13, 2012 22:30 |
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Reive posted:It isn't though? Rage quitters are usually people who rage when they get owned repeatedly and thus quit, usually a personal thing. Like Gildersneeze said, you should either play FFA or join up with a party. We've got two metatags now; that's over 100 cool goons you could play with. We won't bite. EDIT: Also, 343's use of "ban" isn't really the same as it is here. From the looks of things most "bans" are just for a day or two. You can get banned permanently but I'd imagine you have to do some pretty egregious poo poo for that to happen. TheOneAndOnlyT fucked around with this message at 23:32 on Nov 13, 2012 |
# ¿ Nov 13, 2012 23:24 |
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Dilkington posted:So what's the word on weapon spawns? Will they be reintroduced in playlists or map packs? Is it possible to create gametypes+maps that emulate older games?
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# ¿ Nov 14, 2012 19:41 |
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Holy Calamity! posted:Currently in a game in which the majority of our team hasn't spawned once from their perspective and the enemy team is nearing victory, really a++ stuff
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# ¿ Nov 17, 2012 19:38 |
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Azran posted:So, Specializations are like Prestiges that grant perks?
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# ¿ Nov 21, 2012 03:57 |
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madadric posted:I think tac packages and support upgrades are in different slots to keep things balanced. You can't have fast reload and fast shield recharge at the same time, etc.
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# ¿ Nov 21, 2012 05:39 |
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Davincie posted:The first few games of BTB are really fun, I ended up getting ridiculious k/d ratios of like +26 and such. However later on when playing you get paired with the other nerds that get such ratios and it becomes quite a bit harder.
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# ¿ Nov 22, 2012 17:19 |
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Leon Einstein posted:I'm up to level 5 on campaign, and I played a few co-op, but the last few I've beaten solo. Anyway, when I go through the levels, it shows that I have beaten one of them. How does that even make sense? I've had the same issue with Reach. I really don't want to solo some of those levels again on legendary. What gives? That's likely your problem. In order to count a mission as complete, you have to complete a mission in one run, and use "Save & Quit" to pause and "Resume Campaign" to resume if you need to take a break. I had a similar thing happen to me in Halo 3 when the game checkpointed me as I was falling off a cliff. I restarted from a rally point and didn't get credit for completing the mission.
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# ¿ Nov 27, 2012 17:38 |
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TheGreatGildersneeze posted:Edit: although I will say that killcams are going to make jousting 400% more awesome!
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# ¿ Dec 1, 2012 01:20 |
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Cragz posted:I bought the pass moments before reading the map pack went up for free! Of all the luck!
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# ¿ Dec 10, 2012 21:45 |
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Ahahahaha, gently caress what I said earlier, I was just able to download the maps for free through the game menu. How on earth have they not fixed this after like 18 hours? Part of me is thinking this must be intentional somehow, but I can't for the life of me figure out what they'd gain from this if it was.
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# ¿ Dec 11, 2012 06:28 |
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Nickname Pending posted:Why is it, that when during capture the flag, my team will often just running around trying to kill people instead of actually going for the enemy flag?
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# ¿ Dec 11, 2012 23:46 |
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Vietnamwees posted:The whole pump up ma sick KDR mentality never made any loving sense to me, because there's game win/lose ratio as well, which is probably a better indicator of how good you are at a game, instead of just k/d alone. I'm kidding, but the debate over whether KDR or W/L is a better indicator of skill is completely pointless anyway, because the only people who care about that poo poo are adolescent kids who will instantly latch on to any piece of data that says they're the best. Really nobody should give a poo poo because there's a million ways you can be "good" at Halo that won't necessarily be reflected in your stats. What if you focus on being the guy who drives the flag bearer home in CTF? Your KDR will be nil since you're driving all the time, and if you aren't paired with a team that can actually get the flag you'll lose, but nobody will argue that flag drivers aren't useful. Just play the goddamn game and try to help out with the objective somehow. That's really all you need to do.
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# ¿ Dec 12, 2012 00:29 |
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Hamburlgar posted:For those that don't know what "Jurrasic Park" is, watch this.
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# ¿ Dec 13, 2012 22:57 |
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sticksy posted:Has anyone else had problems with the XP from the daily/weekly etc challenges unlocking correctly? This morning I got the Waypoint "To Be Precise" for 200 kills with precision loadout weapon challenge that was supposed to be for 7000 XP - it shows up as completed but at the end of the match, nothing and my overall XP/rank didn't rise either. I believe it's happened for a couple of the smaller daily ones as well for me. No loving idea why 343 decided to do things that way.
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# ¿ Dec 16, 2012 19:30 |
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AwkwardKnob posted:Now I hear they're taking away the DLC maps? That's enormously Scroogey of them to do. Like, I'm totally behind 343 and their plans for Halo at this point, but even I must admit at this point that they're coming off almost remarkably amateurish in their extended handling of Halo 4. I'd prefer free maps as well, but come the gently caress on. Their handling of this issue was poor but I don't think it's fair to fault 343 for trying to fix their own fuckup.
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# ¿ Dec 19, 2012 01:39 |
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Namaste posted:It's not because the maps weren't supposed to be free. It's about the fact that they majorly screwed up a code promised to every player that logged into the new edition of their flagship title at launch (a code they sent to practically EVERYONE; even players who bought the Limited Edition/map pack pass), and rather than admit they made a mistake and that code bugged out and gave a ton of people their new map pack for free, they pulled a new "trial program" completely out of their rear end and then title updated the maps away. I'm not trying to argue that the shenanigans with the DLC maps weren't a colossal fuckup on MS or 343's part, or that they shouldn't take any blame for it. What I take issue with is the people acting as though they are entitled to free DLC because of that mistake. That may not be your view, but the guy who called charging for the maps "enormously Scroogey" and a whole fuckton of people elsewhere on the internet certainly give off the impression of feeling that way. It's the feeling of being "owed" free maps that I think is stupid, not any other comments people are making.
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# ¿ Dec 19, 2012 03:33 |
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kstatix posted:I really wish I did some research before I bought this game. Old buddy of mine have played every halo and some of the best gaming sessions of my life involved me playing doubles with him. Only after we bought the game did we realize there's no doubles and this is probably the most disappointing game purchase I've ever made. I don't even use my Xbox except for halo. I haven't been able to dig up any official information about them releasing a doubles option and I apologize if this has been brought up and beat to death but I skimmed the last several pages and didn't see anything on it. TheGreatGildersneeze posted:"Early 2013" for Forge maps; not sure about gametypes. Team Doubles is supposed to be sometime around then, too.
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# ¿ Dec 21, 2012 07:51 |
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# ¿ Apr 25, 2024 23:06 |
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SUPER NEAT TOY posted:They conduct these meetings in-game? Why? Just use loving party chat. Remember how when you were a little kid you thought it'd be awesome if you had a treehouse and a secret club that would meet there? This is basically that in video game form. It should also tell you something about the average age of those who do it.
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# ¿ Jan 17, 2013 17:31 |