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Been looking forward to this since the sandcastle post. The UI shows it's a mobile game, and I can't say I like the font, of all things, but I'm curious to see where this might go.
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# ¿ Sep 9, 2012 18:52 |
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# ¿ Apr 28, 2024 19:59 |
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Mmmm, chocolate. This game looks like it has some neat ideas, such as the solo/pair thing and the way dungeon maps look. Looking forward to seeing more.
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# ¿ Sep 11, 2012 21:36 |
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Defeating Olgar and Vahti just 8% into the game is pretty surprising, I must admit. I wonder what the game has in store after we defeat all of our current opponents.
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# ¿ Sep 23, 2012 00:22 |
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Escher and Musiea are probably long lost siblings or something.
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# ¿ Sep 30, 2012 20:32 |
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Those puzzles really look more annoying than challenging. It's like they were there just to make the game longer. But maybe I simply get the wrong impression from merely watching the videos, not actually playing the game.
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# ¿ Oct 5, 2012 22:05 |
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Ayuta and Mana's backstory seems clear enough already... but maybe there's more to it than meets the eye.
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# ¿ Nov 18, 2012 21:03 |
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# ¿ Apr 28, 2024 19:59 |
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ivantod posted:So our concentration is being pushed to its limit even now? Well, at least the game tries to give some kind of explanation to the RPG leveling up routine. As an aside, it looks like you forgot to include screenshot #146.
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# ¿ Nov 29, 2012 21:47 |