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Cityinthesea posted:Boy heaven forbid Bioware release any game apparently. Yes DA2 was crap (admittedly I enjoyed it but I realize it wasn't good) but can we at least wait until there's actual information before chewing them out?
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| # ? Sep 18, 2012 00:36 |
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| # ? May 20, 2013 09:12 |
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ehh, I really think Bioware's always been an up-and-down company, SWTOR might be a higher profile financial failure than anything they've ever done, but ME2/ME3 was like, the first time they put together two games that I actually liked in a row for their entire existence. what I'm saying is that I don't really get the whole "this is the demise of Bioware" thing when they've released a ton of mediocre games in their history
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| # ? Sep 18, 2012 00:38 |
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precision posted:These were posted at the exact same moment. I'm not normally such a cranky greybeard I promise. If they want to make a game that isn't literally just Baldur's Gate 2 that is fine with me, but I am not convinced that, whatever they do, it will be good.
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| # ? Sep 18, 2012 00:38 |
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Meowjesty posted:Nah. People are still pretty mad about ME3 and TOR. Unless Bioware detached from EA or fired their writing staff, there's not much reason to have any faith in this game. TOR was made by a different division of BioWare, though.
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| # ? Sep 18, 2012 00:39 |
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miscellaneous14 posted:TOR was made by a different division of BioWare, though. e: I don't mean to be so negative but I'm still
Meowjesty fucked around with this message at Sep 18, 2012 around 00:47 |
| # ? Sep 18, 2012 00:42 |
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Aside from the ending, I have no idea why people disliked ME3 (assuming they liked ME2, that is). It had better pacing, better missions, a proper sense of urgency, much more variety of space wizard powers, and the multiplayer is actually really well-done. What was so bad about TOR? I don't play MMOs.
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| # ? Sep 18, 2012 00:45 |
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Fag Boy Jim posted:ehh, I really think Bioware's always been an up-and-down company They've been a down and down company for like 4 games now. They really need to take a break for a bit, fire their entire writing staff, and reevaluate what they're doing.
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| # ? Sep 18, 2012 00:46 |
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Cityinthesea posted:Boy heaven forbid Bioware release any game apparently. Yes DA2 was crap (admittedly I enjoyed it but I realize it wasn't good) but can we at least wait until there's actual information before chewing them out? From IGN: “The Dragon Age team has been working on Dragon Age 3: Inquisition for almost two years now,” said BioWare Edmonton and Montreal general manager Aaryn Flynn. From http://blog.bioware.com/2012/09/17/...ii-inquisition/ : "Finally I moved over to the Dragon Age franchise. I have been the Executive Producer since just before Dragon Age: Origins shipped." [...] "Recently, I said that we didn’t want to talk about Dragon Age III unless we had something to show. I’m trying to stick to that plan and won’t be revealing much today." [...] "This game is being made by a lot of the same team that has been working on Dragon Age since Dragon Age: Origins." Translation: Two years and all you can show is an engine change and a subtitle. No discussion of gameplay or themes. In fact, all we can say for certain is that those responsible for DAII are still at the helm.
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| # ? Sep 18, 2012 00:46 |
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Whizbang posted:They've been a down and down company for like 4 games now. They really need to take a break for a bit, fire their entire writing staff, and reevaluate what they're doing. if it helps, I hated BG1, really liked BG2, hated KOTOR, really hated Jade Empire, and really, really hated Mass Effect 1. DA:O ended up being pretty good, though the fact that I sometimes forget all about it probably isn't the best sign.
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| # ? Sep 18, 2012 00:47 |
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precision posted:What was so bad about TOR? I don't play MMOs. To give you an idea as to how poorly TOR did, they spent over $200million on its development, and they're switching to a free-to-play system in less than a year. Best part of the transition? They're giving away the storyline stuff (AKA the parts that people actually liked) for free, and keeping all the terrible poo poo for the paying customers. Space-Pope fucked around with this message at Sep 18, 2012 around 00:53 |
| # ? Sep 18, 2012 00:50 |
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precision posted:What was so bad about TOR? I don't play MMOs. I know really slow travel killed a lot of interest the first few months. All I have to go off of is the last two games, and while I liked DA:O I wasn't thrilled with everything in it. So they're going to have to show they found a lot of the problems beyond a few general statements before I turn around on this.
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| # ? Sep 18, 2012 00:53 |
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Fag Boy Jim posted:ehh, I really think Bioware's always been an up-and-down company, SWTOR might be a higher profile financial failure than anything they've ever done, but ME2/ME3 was like, the first time they put together two games that I actually liked in a row for their entire existence. Yeah, Bioware's always been a company with varying results, but those results have always cleaved pretty close to the moderate and the mediocre even at the worst of times, now the lows are getting lower and for a while, at least, the highs haven't been getting exponentially higher. I mean, Mass Effect 3 is their best release of their last....three (?) releases and that is hardly the image you want to be projecting to your audience as your 'best effort' given the response and controversy it garnered.
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| # ? Sep 18, 2012 00:53 |
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Merry Magpie posted:From IGN: So are they trying to spin that DA3 has been in the works since before DA2? I'm having a hard time making sense of this timeline.
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| # ? Sep 18, 2012 00:56 |
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I can't wait to see if Bioware has actually learned anything from the massive backlash they've been receiving or if it's all just lip service.
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| # ? Sep 18, 2012 00:56 |
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But Tuchanka was so good. I mean that really was a very high point on BioWare's resume in my book.
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| # ? Sep 18, 2012 00:56 |
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Meowjesty posted:And yet it was still a lifeless husk of half-ideas and mediocre writing. Weird, that. My point is that BioWare isn't a giant conglomerate mass of people that all think on the same levels. The issues you're mentioning are more indicative of them sticking too hard and fast to their reputation as a brand that puts out grandiose story-based games. When you have these writing teams that are constantly growing larger and being told to make loving epics five times the size of a movie or equivalent to 10 books, the quality is going to thin out a lot. At my time temping at BioWare, I really got the impression that the strengths of the developers were stretched beyond their limits to fit ship dates that simply weren't realistic for the scope of the games they were asked to make. Too many cooks in the kitchen, absurd deadlines, etc. The problems are less with EA and more with the founding members of the company not being very good with managing huge teams and projects. precision posted:Aside from the ending, I have no idea why people disliked ME3 (assuming they liked ME2, that is). It had better pacing, better missions, a proper sense of urgency, much more variety of space wizard powers, and the multiplayer is actually really well-done. I didn't mind the bizarre ending to ME3 that much, or the lackluster coding on the PC multiplayer to where you're trying to execute one command and doing something completely different. It was a fantastic game up until the end, when they tried too hard to make the ending profound instead of making it fitting for the story they've built up. TOR's issue was that it was trying to introduce something that MMOs didn't need to focus on, that being story-based adventure. While it was cool that you could go through this huge storyline and mold your character to your liking, once you got to 50, the story pretty much stopped entirely and all that was left was a weak attempt to ape the endgame World of Warcraft had years to build up. Making the journey to max level a much more involving experience is nice and all, but a dumb move if players have nothing to do when they get there and you're relying on them to keep paying you every month.
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| # ? Sep 18, 2012 01:00 |
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I can't wait to see this game crash and burn. Maybe we'll even get to witness another round of whining about artistic integrity and entitled gamers ... Man, I used to like Bioware. Saviors of RPG genre and all that. But now there's nothing but bitter hatred and waiting for eventual schadenfreude
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| # ? Sep 18, 2012 01:01 |
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Category Fun! posted:So are they trying to spin that DA3 has been in the works since before DA2? I'm having a hard time making sense of this timeline. Their approach seems to be to limit the amount of association this has with Dragon Age 2, which is a bit strange, I think everyone would prefer the approach of 'here is what we learnt to/not to do from Dragon Age 2'.
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| # ? Sep 18, 2012 01:03 |
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Dan Didio posted:Their approach seems to be to limit the amount of association this has with Dragon Age 2, which is a bit strange, I think everyone would prefer the approach of 'here is what we learnt to/not to do from Dragon Age 2'. That would imply that the gaming press was wrong to give all those good reviews to Dragon Age 2, though!
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| # ? Sep 18, 2012 01:05 |
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I didn't really enjoy ME3 at all, not just the ending. I found the writing really off-putting throughout the whole thing, which is really where I've been disliking Bioware games lately. TOR, DA2, ME3, all of them have this really weird and completely inhuman tone to the writing. I just want them to hire better writers, that's all I care about. Well, and level desingers as well, but writers especially.
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| # ? Sep 18, 2012 01:06 |
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RottenK posted:Man, I used to like Bioware. Saviors of RPG genre and all that. But now there's nothing but bitter hatred and waiting for eventual schadenfreude Hubris is basically what killed Bioware. They heard "not poo poo writing" and assumed that they were some kind of magical artistic force and their medium was creepy and terrible romances and sex references. Like, I think the writer of ME3 legitimately thought that that ending was something amazing. I think that the Dragon Age 2 team legitimately thought that they weren't writing complete dogshit poopoo.
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| # ? Sep 18, 2012 01:08 |
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precision posted:Aside from the ending, I have no idea why people disliked ME3 (assuming they liked ME2, that is). It had better pacing, better missions, a proper sense of urgency, much more variety of space wizard powers, and the multiplayer is actually really well-done. I thought the powers and guns were better in ME3 but I really disagree with you about having better pacing. Without getting too Also, is it just me or did Bioware get incredibly full of themselves after they got acquired by EA? I remember their comment about "You can put a J in front of it, but it doesn't make it a RPG
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| # ? Sep 18, 2012 01:09 |
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Merry Magpie posted:Translation: Two years and all you can show is an engine change and a subtitle. No discussion of gameplay or themes. In fact, all we can say for certain is that those responsible for DAII are still at the helm. and besides, it's not like there haven't been examples of companies turning out a good game after a couple of bad ones; Techland made a pretty well received game in Dead Island after a bunch of pretty mediocre (and/or bad) ones. Is it likely? no. The fact that it's taken two years and this is all they're showing right now isn't even that bad; DA: O took, what, 5 years or something? I realize this is going to be another Bioware bashing thread, and it's not like I thought ME3 or DA2 were great (I found ME3's ending to be hilarious though), but it's like, all we know of is the name. Wait until you get information before making GBS threads over it.
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| # ? Sep 18, 2012 01:12 |
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Bioware is always going to have huge negative marks in my book after the Mass Effect trilogy. They never stopped going on about how your choices mattered, but they didn't. When one of the major selling points of your series is a blatant loving lie, why should I have any faith in them to deliver a good product in the future?
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| # ? Sep 18, 2012 01:12 |
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Category Fun! posted:So are they trying to spin that DA3 has been in the works since before DA2? I'm having a hard time making sense of this timeline. I don't quite understand why they would ship DA2 if they had another sequel to DAO already in the works that had been in development longer. Or why they'd be developing that sequel on a completely different engine but keep DA2 on the DA engine. And why would they be loving people up by splitting their resources like that? The DAO team (at least parts of) was working on DA2 and DAA when DAO shipped.
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| # ? Sep 18, 2012 01:13 |
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precision posted:Aside from the ending, I have no idea why people disliked ME3 (assuming they liked ME2, that is). It had better pacing, better missions, a proper sense of urgency, much more variety of space wizard powers, and the multiplayer is actually really well-done. It was just the ending. Such was its power it reached back through time and made the entire game suck. As far as I can tell anyway, I thought it was fine if a little muddled.
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| # ? Sep 18, 2012 01:13 |
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sebmojo posted:It was just the ending. Such was its power it reached back through time and made the entire game suck. It had a ton of plot holes and really making GBS threads writing throughout. Tuchanka was honestly the only good part. But yeah, the ending is what really causes the whole thing to fall apart. Mass Effect 2 had problems but it ends on a tremendous high note.
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| # ? Sep 18, 2012 01:15 |
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sebmojo posted:It was just the ending. Such was its power it reached back through time and made the entire game suck. I thought the ending was awful, but was depressed that it made everyone ignore that the gameplay was probably the best thing Bioware had done since like, the Infinity Engine, maybe ever.
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| # ? Sep 18, 2012 01:16 |
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Yeah ME3 had a number of weak points aside from the terrible ending. I'm shocked at how fun the multiplayer was though
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| # ? Sep 18, 2012 01:24 |
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Cityinthesea posted:Well, even automatically this isn't like DA2 because if it was than it would've been released already. I assume it won't have the 3 dungeon problem again, for example. Could you expand upon your point? Was anything I cited incorrect? If so, please feel free to cite other materials. How am I "making GBS threads over it"? Everything I wrote has a clear source in the cited text. There was no grand leap of logic.
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| # ? Sep 18, 2012 01:27 |
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RentACop posted:Yeah ME3 had a number of weak points aside from the terrible ending. Like promising Dinosaur-riding Krogan, but never showing them. That is by far my biggest dissappoitment with ME3's sidequests. Well, that and that they're the laziest kind of fetch quest.
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| # ? Sep 18, 2012 01:28 |
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The Unnamed One posted:Like promising Dinosaur-riding Krogan, but never showing them. That is by far my biggest dissappoitment with ME3's sidequests. on the other hand, there's no possible way that any depiction of Krogan riding dinosaurs would be better than everyone's imaginations of that
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| # ? Sep 18, 2012 01:29 |
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Does anyone else want to start a pool on Launchday dlc options and bioware plot twists?
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| # ? Sep 18, 2012 01:31 |
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Mister Tuxedo posted:Does anyone else want to start a pool on Launchday dlc options and bioware plot twists? Sandal is the first ever Dwarf Mage. No seriously, they hinted at that and even said in DA2 that his dad and him were gonna go to Orlais. I bet he'll even be a party member. e: Day 1 DLC, of course, tenbux thank you please. e2: Basically BioWare is Willie Stark. http://www.youtube.com/watch?v=gcmeV83K02E precision fucked around with this message at Sep 18, 2012 around 01:47 |
| # ? Sep 18, 2012 01:44 |
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Meowjesty posted:That can't be right. Well they started DA2 before DA1 shipped. That was after they said the changes in DA2 were based on fan feedback from DA1.
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| # ? Sep 18, 2012 01:52 |
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Scorchy posted:Well they started DA2 before DA1 shipped. That was after they said the changes in DA2 were based on fan feedback from DA1.
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| # ? Sep 18, 2012 02:03 |
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Giggily posted:Hubris is basically what killed Bioware. They heard "not poo poo writing" and assumed that they were some kind of magical artistic force and their medium was creepy and terrible romances and sex references. Like, I think the writer of ME3 legitimately thought that that ending was something amazing. I think that the Dragon Age 2 team legitimately thought that they weren't writing complete dogshit poopoo. I don't think Bioware's writing has gotten significantly worse so much as it was always pretty bad. I mean Baldur's Gate 2 had a romance that dropped a baby in your inventory and that was over a decade ago.
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| # ? Sep 18, 2012 02:11 |
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If there's one thing that gives me hope that there's a design team behind this project that really cares it's certainly in that creative title that just exudes nuan-oh wait it too was poll and focus-grouped![]() I only seethe because I loved Dragon Age and really hate to see Bioware spiraling like this.
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| # ? Sep 18, 2012 02:18 |
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In all seriousness though, the multiplayer in ME3 unequivocally owned and if this game has a Horde mode except with wizards or something I will probably get it.
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| # ? Sep 18, 2012 02:23 |
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| # ? May 20, 2013 09:12 |
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Mister Tuxedo posted:Does anyone else want to start a pool on Launchday dlc options and bioware plot twists? Different romanceable companions based on where you preorder (amazon, gamestop, etc). You can buy them after the fact for 15 each. Hire me EA.
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| # ? Sep 18, 2012 02:29 |




























