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big duck equals goose posted:I executed that punk rear end bitch and it said my guy suddenly changed orientation and married him later or something in the ending. Anders was interesting and likable in Dragon Age Awakening, and so was Justice. And then Bioware took two interesting characters, rolled them into one, and made what resulted completely terrible.
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| # ? Sep 18, 2012 06:59 |
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| # ? May 23, 2013 23:37 |
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Binge posted:If you can get through this video (~12mins long), I think this guy sums up DA2 pretty well, and shows that it could have a really good story, but then they went and made some terribly terrible decisions to gently caress it all up. That is cool and all but it doesn't really address how they also managed to gently caress up DA:O's gameplay or its reused assets. Seriously DA2 was so dull and boring.
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| # ? Sep 18, 2012 06:59 |
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PotatoManJack posted:I think the game will boil down to one really long cutscene, and every so often a prompt will pop up telling you to mash X (FIGHT HARDER) or O (FIGHT STRATEGICALLY). Ah, the Spartan method.
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| # ? Sep 18, 2012 07:02 |
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ME3 was great and sweeping and wonderful up until the last 10 minutes. In many ways, it was like being on the best flight of your life, catered meal from a celebrity chef, amazing seats, plush sleeping quarters to rival the finest hotels in the world, absolutely beautiful flight attendants and all the top shelf liquor you can drink... ...then 10 minutes before your arrival time, you crash and burn alive in a sea of jet fuel, because a paper pushing upper-level executive from the airline is on the flight with you, and he decides to kick the pilots out of the cockpit and lock the door, because hey, it's the end of a long, delightful, luxurious flight - he's going to land this bad bitch himself! Honestly, if Hudson or Hepler get anywhere near this thing, I'm out. Also, why Bioware didn't just make KOTOR 3 - a.k.a., the game everybody loving wanted in the first place and would have bought by the millions at a fraction of the $200m tag on TOR - is beyond me.
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| # ? Sep 18, 2012 07:04 |
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bloodysabbath posted:ME3 was great and sweeping and wonderful up until the last 10 minutes. Why the Hepler hate anyways? Also, casey's not the dragon age guy, you probably don't need to worry about that.
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| # ? Sep 18, 2012 07:08 |
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Juc66 posted:Why the Hepler hate anyways? Anyone who publicly states that their company's games should just, you know, have a skip button for the actual game part is not someone I want within a 10 mile radius of franchises I care about.* You know what I hate about books? All that fuckin' reading. * Of course, it should be stated that by sending death threats to Hepler for the capital crime of being a giant dumbass in the public square, fans of a video game franchise once again took a legitimate complaint, entirely reasonable at face value, and then proceeded to overreact in the worst possible way, transforming themselves into an unsympathetic lot. bloodysabbath fucked around with this message at Sep 18, 2012 around 07:21 |
| # ? Sep 18, 2012 07:14 |
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Bedlamdan posted:Anders was interesting and likable in Dragon Age Awakening, and so was Justice. And then Bioware took two interesting characters, rolled them into one, and made what resulted completely terrible. Agreed, of all the things I disliked about DA2 I'd say what they did with Anders and Justice irked me the most. I liked both of these characters in Awakening, and then they go and turn Justice into an uncompromising murdering psycho while Anders becomes literally the whiniest character I've ever seen in a videogame.
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| # ? Sep 18, 2012 07:18 |
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Casey Hudson taking over the Dragon Age franchise would be great. I'd love for that to happen.
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| # ? Sep 18, 2012 07:18 |
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Lotish posted:Weren't there some people who ended up with mopey possessed guy (I have forgotten all the names in this game) even after they'd told him to bugger off or even killed him? I killed him(after romancing him Juc66 posted:Why the Hepler hate anyways? I have no idea, Gaider's the one who should take most of the blame. I think the internet focused on her because she was fat and a woman and also not the best at video games.
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| # ? Sep 18, 2012 07:23 |
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big duck equals goose posted:I executed that punk rear end bitch and it said my guy suddenly changed orientation and married him later or something in the ending. I actually liked most of DA2 but Anders, my god there should have been one of those Mass Effect renegade interrupts to kill him in every single conversation. The worst part was that I was obliged to take him in the party for most missions and he had to be spared in the endgame because he was the only mage healer available. I sometimes wonder if that was intentional to really twist the knife over his obviously annoying character, but that might be giving too much credit.
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| # ? Sep 18, 2012 07:24 |
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Lord Binky posted:Hopefully this will be the game that finally, somehow, tanks this lovely company. I couldn't agree more. It'd suck for the regular grunts doing the actual work but I'm afraid that's the only way to finally get the idiots at the top out of the way.
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| # ? Sep 18, 2012 07:25 |
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bloodysabbath posted:Anyone who publicly states that their company's games should just, you know, have a skip button for the actual game part is not someone I want within a 10 mile radius of franchises I care about. It's more akin to playing a Fighting Fantasy book, and assuming you always win fights, and going back to a previous page if you hit a deathtrap. You're misquoting her anyway, and out of context too. Previous to where she said games should have a fast forward button, she doesn't enjoy quite a few games, but she needs to play them in order to stay abreast of the competition, and she doesn't have a lot of time to play anyway since she had a baby on the way (or just had one, I can't remember that part too well) She'd like a button to skip past parts that she doesn't enjoy, in order to get to the parts she does. That's pretty much it, I don't see the evil in that. I like different things than she does, but I figure it's not exactly a horrifying opinion, and if it was in a game I wouldn't mind, I just wouldn't use it.
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| # ? Sep 18, 2012 07:26 |
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Dan Didio posted:Casey Hudson taking over the Dragon Age franchise would be great. I'd love for that to happen. ENDING OF DRAGON AGE 3: Gold throne: You kill Boss of All Dragons with a GOLD AXE Silver throne; You kill Boss of All Dragons with a SILVER SWORD Bronze throne: You kill Boss of All Dragons with a BRONZE BOW In all endings: You die at the end and the kingdom burns... unless you play our all new lovely tower defense multiplayer enough. ~*artistic integrity*~
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| # ? Sep 18, 2012 07:26 |
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bloodysabbath posted:ENDING OF DRAGON AGE 3: Yeah, that's a single bad thing that happened, partially, as a result of Casey Hudson.
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| # ? Sep 18, 2012 07:28 |
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Dan Didio posted:Yeah, that's a single bad thing that happened, partially, as a result of Casey Hudson. Endings are important. It's kind of the most important thing after telling a story across three games and dozens of hours. Perhaps locking your writing staff out of the room at the end of a trilogy of story-critical games hyped to the moon and back isn't the best possible move. It's not a "bad thing," it's "let's ruin this thing right at the end." It's locking the writer/director of a highly acclaimed pair of movies out of the editing room for the last reel of the third movie. Nobody should possibly cut him any sort of slack for such ego-driven bullshit.
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| # ? Sep 18, 2012 07:33 |
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Put me with the other people who want to see how this turns out mostly just for academic reasons, to see whether Bioware has learned anything from their recent embarrassments. I mean don't get me wrong, I would love a new, good western RPG, but DA2 and ME3 (minus multiplayer which rules) hurt me just a little bit inside. edit: DA2 is one of my top five biggest game purchase mistakes ever, I think. I had heard the talk around here about how bad it was but thought it was exaggerated. I was wrong, it really was that bad. Samurai Sanders fucked around with this message at Sep 18, 2012 around 07:39 |
| # ? Sep 18, 2012 07:34 |
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bloodysabbath posted:Endings are important. It's kind of the most important thing after telling a story across three games and dozens of hours. Perhaps locking your writing staff out of the room at the end of a trilogy of story-critical games hyped to the moon and back isn't the best possible move. I'm not 'cutting him slack', I'm viewing his career and record as a whole.
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| # ? Sep 18, 2012 07:35 |
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If anyone purchases Dragon Age 3, after seeing Dragon Age 2 and Mass Effect 3 then, really, they deserve exactly what they get. I wasn't looking forward to DA3 after the incredible mess that was DA2 and, after ME3, my interest in anything Bioware produces is practically zero.
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| # ? Sep 18, 2012 07:38 |
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Reminder to anyone getting excited because "the origins team is making this", the lead designer for origins doesnt even work at bioware anymore. The best part is that he left because of Dragon Age 2: http://blog.brentknowles.com/2010/0...08-summer-2009/
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| # ? Sep 18, 2012 07:41 |
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Juc66 posted:That's pretty much it, I don't see the evil in that. Bioware writer spotted. If you don't see why the ridiculous decisions leading up to thinking that a button that lets you skip the game part of a game are completely terrible then I'm not sure how you manage to operate a computer. Here is a hint: people who don't like playing games usually don't play games. reflir fucked around with this message at Sep 18, 2012 around 08:09 |
| # ? Sep 18, 2012 07:59 |
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reflir posted:Bioware writer spotted. If you don't see the ridiculous decisions leading up to thinking that a button that lets you skip the game part of a game as completely terrible then I'm not sure how you manage to operate a computer. Here is a hint: people who don't like playing games usually don't play games. She had to as part of her job, it was earlier in the interview. They just asked "What would you like" and she said the ability to fast-forward. They already let you skip dialogue and cutscenes, and hardly anybody complains about them, unless it's accidentally triggered. I imagine that to someone who only lives for dialogue, cutscenes and enjoying the game world, the ability to skip the fights would be a desired feature in the same vein. No one would force you to use it, like no one forces you to skip dialogue or cutscenes. It's really not worth all the anger folks put toward it. Seriously, you're way to worked up about someone's personal preferences.
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| # ? Sep 18, 2012 08:14 |
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Would it be worth it to play through Origins and Awakening before starting on the 2nd game? I've already beat Origins without DLC, and kinda stopped there. Bought Ultimate Edition, but never installed it. I got DA 2 for 4$ a few days ago (brand new), wondering if there's some meaningful changes by importing a save file
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| # ? Sep 18, 2012 08:20 |
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Skilleddk posted:Would it be worth it to play through Origins and Awakening before starting on the 2nd game? I've already beat Origins without DLC, and kinda stopped there. Bought Ultimate Edition, but never installed it. No, there's no meaningful change. At all. I'm serious. If you're playing origins mainly to see any worthwhile changes, just play DA2 (and hate yourself.)
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| # ? Sep 18, 2012 08:21 |
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Juc66 posted:She had to as part of her job, it was earlier in the interview. Personal preferences diametrically opposed to my own but that due to the position of the person in the company could end up affecting the game I end up playing. That's why it's worrying. It's why you don't let serial killers design my little pony toys, or why you don't let sadists design loofas; they want something out of it the target demographic doesn't, just like how Jennifer Hepler wants to take the game part out of videogames. That's why she's almost universally reviled by people who do like playing games. And perhaps, but I know this is madness, but perhaps if you don't enjoy videogames, maybe you shouldn't apply for a job that necessarily involves them a great deal? I don't know about you, but if a job opened up for a QA position at the glass-encrusted buttplug factory, I wouldn't take it, because my rear end in a top hat is not coated with asphalt.
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| # ? Sep 18, 2012 08:26 |
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reflir posted:Personal preferences diametrically opposed to my own but that due to the position of the person in the company could end up affecting the game I end up playing. That's why it's worrying. It's why you don't let serial killers design my little pony toys, or why you don't let sadists design loofas; they want something out of it the target demographic doesn't, just like how Jennifer Hepler wants to take the game part out of videogames. That's why she's almost universally reviled by people who do like playing games. She's a fuckin writer, dude. She ain't got poo poo to do with the gameplay aspects of the game. Calm your spergy, grognard head.
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| # ? Sep 18, 2012 08:31 |
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Which in turn sheds an interesting light on the possible reasons why someone like Hepler is an important writer in a videogame company in the first place. She a) doesn't like games and b) isn't very good at writing.
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| # ? Sep 18, 2012 08:32 |
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I don't understand why people keep bringing up the Infinity Engine? Bioware didn't make Madden NFL 13.
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| # ? Sep 18, 2012 08:35 |
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NihilVerumNisiMors posted:Which in turn sheds an interesting light on the possible reasons why someone like Hepler is an important writer in a videogame company in the first place. pee pee doo doo they're a bad game company
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| # ? Sep 18, 2012 08:37 |
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or I just don't buy the game and shut up about it oops
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| # ? Sep 18, 2012 08:37 |
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reflir posted:Personal preferences diametrically opposed to my own but that due to the position of the person in the company could end up affecting the game I end up playing. That's why it's worrying. It's why you don't let serial killers design my little pony toys, or why you don't let sadists design loofas; they want something out of it the target demographic doesn't, just like how Jennifer Hepler wants to take the game part out of videogames. That's why she's almost universally reviled by people who do like playing games. She got a job writing, and she likes the job writing and editing. Jobs are never 100% things that you love. And how would her being a writer even affect anything for what you like. She doesn't want to take the game out of video games, she wants to avoid the game in video games for just herself. Her wanting to skip gameplay doesn't change anything for you. At absolute worst, there will be an option in the game to do something that you will never touch, but that doesn't seem likely, because she's a senior member of the writing staff, and not the project director or some other person who can force a gameplay feature on folks. It's really like hating her is some sort of religion, no thought needed, you just gotta take hating her on some sort of faith. edit: This reminds me, wasn't there an option in ME3 to play the game in one of 3 ways? -Story based (combat was easy to the point of being pointless, you pretty much just went from story bit to story bit) -Combat based (story decisions were made for you in many ways) -Like a normal person (neither story nor combat were messed with) hardly seemed like the end of the known world ... at least until you got to the end of the game, but that wasn't affected by any of those 3 options anyway. Juc66 fucked around with this message at Sep 18, 2012 around 08:42 |
| # ? Sep 18, 2012 08:38 |
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reflir posted:Jennifer Hepler wants to take the game part out of videogames. No, she doesn't. Not only does Jennifer Hepler have hardly any say over the degree of interactivity or the mechanics of a game, she explicitly says in the interview that caused all this, handily archived here: http://web.archive.org/web/20061108...pler?page=0%2C1 quote:Playing the games. This is probably a terrible thing to admit, but it has definitely been the single most difficult thing for me. I came into the job out of a love of writing, not a love of playing games. While I enjoy the interactive aspects of gaming, if a game doesn't have a good story, it's very hard for me to get interested in playing it. Similarly, I'm really terrible at so many things which most games use incessantly -- I have awful hand-eye coordination, I don't like tactics, I don't like fighting, I don't like keeping track of inventory, and I can't read a game map to save my life. This makes it very difficult for me to play to the myriad games I really should be keeping up on as our competition. That it's her own preferences for games that don't involve the mechanics of the games that she writes for and her living situations that make her want a 'fast-forward feature on games which would let me easily review the writing and stories and skup the features that I find more frustrating than fun'. She's speaking specifically about the difficulty she has in keeping abreast of the competition and what they're doing because of her own situation and was not at all, suggesting that games should change on a wide-scale or that she would actively attempt, or is attempting, to remove the 'games from videogames'. There's a lot of reasons to criticize Jennifer Hepler, you don't have to make poo poo up.
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| # ? Sep 18, 2012 08:39 |
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Jennifer Hepler would enjoy creating and playing Visual Novels, and that's fine. The part of an RPG she's responsible for is almost exactly the same.
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| # ? Sep 18, 2012 08:48 |
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Slamming Hepler for that thing she wants and doesn't have the authority to implement is pretty stupid, almost as stupid as saying that putting that option in a game doesn't affect the end product for two reasons: 1) Everything has an opportunity cost associated with its implementation. Adding that feature to a game either costs time (in the form of the current coders, UI artists, etc) or money (in the form of hiring an extra person to work on it) that could've otherwise been used on some other feature or quality assurance. 2) It tells the people who want that from your game that you're willing to cater to them. It attracts visual novel players to your RPG, who then become a part of your fanbase, and start making demands, and have a larger influence on the creative process of the next game. This is something you don't want if you'd rather play fully-fledged RPGs than read choose your own adventure novels or watch b-grade genre films.
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| # ? Sep 18, 2012 09:17 |
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Whizbang posted:I don't understand why people keep bringing up the Infinity Engine? Bioware didn't make Madden NFL 13. Because Bioware made Baldur's Gate, the first game to use it.
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| # ? Sep 18, 2012 09:21 |
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I'd like to give a visual description of how they wrote the Dragon Age 2 story:![]() The Ketchup represents "lovely Cliches"
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| # ? Sep 18, 2012 09:22 |
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At this point I wonder why Bioware doesn't just put out a Dragon Age visual novel as a side project. They already made a (terrible looking) anime, and I'm sure it would be cheap as hell to develop.
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| # ? Sep 18, 2012 09:24 |
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RagnarokAngel posted:Because Bioware made Baldur's Gate, the first game to use it. I think he's joking about the newly created engine called 'Infinity' that's in the new Madden game.
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| # ? Sep 18, 2012 09:36 |
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Drake Bate posted:I think he's joking about the newly created engine called 'Infinity' that's in the new Madden game. Yeah I realized that after I said it there may be another engine called infinity
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| # ? Sep 18, 2012 09:46 |
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Tae posted:No, there's no meaningful change. At all. I'm serious. If you're playing origins mainly to see any worthwhile changes, just play DA2 (and hate yourself.) Alright, what if I play it for the DLC? First time was without any DLC (except Shale but I forgot to free him), is the DLC for Origins any good?
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| # ? Sep 18, 2012 10:28 |
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| # ? May 23, 2013 23:37 |
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Skilleddk posted:Alright, what if I play it for the DLC? First time was without any DLC (except Shale but I forgot to free him), is the DLC for Origins any good? Not really. The only one that's worth it is the one with shale since shale is a really interesting character that have a bunch of lines everywhere. Awakening is also ok if you don't go in with the expectation that it's going to be as good as the base game. Other than that all the other dlc is disappointing garbage (like the witch hunt that was supposed to fix some loose ends with morrigan that could be beat in like, 10 minutes). If you got the dlc for free with the game of the year ultra editions, then sure it's worth it to play through, but those missions are in no way worth money. [e] Also if you're expecting anything cool or interesting in any way from importing a DA1 save into DA2, don't.
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| # ? Sep 18, 2012 10:37 |























