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![]() One Universe // One War http://www.youtube.com/watch?v=fVX6xaMr-YU Current News: Latest Dev blog confirms that we'll be able to take over and hold planets in EVE from Dust as detailed here. They are also increasing the size of corp games to 16v16 from 8v8 and squad size is going up to 6 from 4. With that in mind it's time for us to start and prepare ourselves on multiple levels, the first of which is a serious newbee drive as we need more people. Currently we have the best part of 500 goons signed up and we need more, starting with this thread and some banners on SA which if i'm lucky are what brought you here in the first place. Some corps out their already have the better part of 2000 players in them, we want to be able to counter that in due time and we need you to sign up, log in and fight in the name of our Holy Goon crusade for that to happen. The second major public phase is a fundraising. Right now corporation tax is not in the game and their are no revenue streams at all for us currently. That will come in the next build which ironically enough, in normal CCP style will cost is a lot of in game currency before we can get it which leaves us in a bit of a tricky situation where we need a bankroll so we can hit the ground running when the new build hits but no way of really getting it. To fix that next weekend we're going to have a slosh op all weekend! We encourage all of you to sign in, bring some beers, get loving drunk,set up squads of goons and shoot idiots in the face! Then donate all your isk to the corporation so we can fund the war machine and give it all back to you 100 times over in the future when the tools are all available for us to use and we're not trying to make water turn to wine when we don't even have any water. Please, donate as much of your in game cash as you can, even if you just make it a few thousand ISK or just AFK in game for a few hours to help donate a little it will all be put to use. quote:Telling someone to kill themselves has no business in this game or any other. It is a game. It has already been stated by Sony and CCP that kind of behavior will not be tolerated. ![]() ![]() ![]() ![]() ![]() ![]() Since January the 10th Dust 514 on the PS3 and EVE online on the PC have been merged and are running on a single server making gaming history, this thread is for Goons who wish to play Dust 514 with other goons, gently caress pubbies up and generally get involved with the antics of EVE goons, that regularly get them on gaming new's sites such as Kotaku and Eurogamer and even in some major newspapers without the spreadsheets in space bullshit. ![]() Recruitment is currently open to all SA members who have been members for greater than 1 month and all pubbies in "Blue" corps to Goonwaffe in EVE. This is subject to change in the future depending on what happens in the future with CREST integration and how things go internally between Goonwaffe in EVE and Immobile Infantry in Dust. Getting Started: First thing you need to do is sign up and create a character using this link as it will get you exclusive stuff you won't get if you sign up normally, you'll get a "newbie" rifle that's better than the normal stuff and is unlimited use (more on this later) along with a premium 7 day booster which will allow you to gain skills and "level up" 50% faster than those that don't. Here is a handy dandy newbie guide done by one of our talented goons to help out all the morons that can't be bothered to read too much or get confused by menus: https://dl.dropbox.com/u/29629830/D...yer%20Guide.pdf Next, make a post in this thread so we can verify you, and then sign up at http://www.immobileinfantry.net to get access to our newbie guides, forums and IRC channel so you can get help and don't got lost in all the menus along with seeing all the other tears we've got posted internally along with what's currently going on. Once you're in game and have created your first character, search for "Immobile Infantry" under corporations and request to join the corp. TL;DR -Sign up here for exclusive items: https://dust514.com/recruit/uPcjoa/ -Post in this thread -Sign up at http://www.immobileinfantry.net -Apply in game ![]() Enjoyed M.A.G but got sick of the pubbies? Play Dust with us, we've got all the rear end hats and clowns from MAG already playing the game, like ContrabanJoe from OSG and QuickGloves/BabyJesus running SVER in Dust etc. We're harvesting tears by the bucket load already and the game's not even launched! Check out the quotes in the OP, all taken from the forums or if you prefer pictures from ingame: ![]() ![]() ![]() ![]() [![]() ![]() ![]() Did i mention that tears are mandatory? Griefing, scamming and upsetting the local console population is all allowed by the EULA and actievly encouraged by the Devs, they even troll the forums themselves! quote:Goons are hated by many, loved by few. I have never had any direct dealings with them, but their reputation precedes them, and as such, I will never trust a Goon. The Pubbie tears are ready and ripe for harvest, they hate us already and the games not even been released, get in on the ground floor TODAY! quote:Currently there is a standing order from CFC to ruin the DUST experience as early as beta. They believe the faster DUST fails on the console the faster it will be released on the PC. They even have an entire squad of guys at the ready to inject auto-aim bots and wall hacks (have done so for the CoD and BF3) among other things to further what they do and how they act for EVE-Online. So as you can already see, they are already starting. I suggest not to remove them from the beta, but to ignore the so called 'test results' they deliver to the developers on what needs changed. Isn't the PS3 almost dead?! Yes and Dust is going to be on PS4 too as you can see right here: http://multiplayerblog.mtv.com/2013...n-playstation4/. CCP are hard at work already converting all the code to C++ for UE4 on the PS4. quote:The only reason your beating NC. in EVE is you bring 1200 vs 400. If it's equal numbers (or even 2:1) you lose every time. Play in the EVE Universe Wage war in the notorious, persistent universe of EVE Online, where every battle and every action can affect the balance of power among thousands of players. Win battles, acquire territories, amass wealth, and build empires to establish yourself as a major influence in the ongoing conflicts of EVE Online. quote:Yea, goons main power comes from numbers. You guys gonna figure out how to have 124 vs 24 matches? Free To Play Play completely for free, only on PlayStation®3 and the PlayStation®Network. Microtransactions can expand the experience but will not enable pay-to-win. (There's obvious advantages to spending cash on the game though) ![]() What is the setting of DUST 514?: DUST 514 takes place in New Eden, a faraway galaxy colonized by humanity via the lost EVE Gate. After a long dark age, the four empires and countless corporations of New Eden wage a never-ending battle to control galactic resources. New Eden is a galaxy of cutthroat intrigue, far-future technology, endless potential, and deadly mystery. Immortals created through alien technology shape its future – the capsuleers who pilot starships in EVE Online®, and now the unstoppable mercenaries of DUST 514. quote:You're clearly the type of idiot thats going to fail horribly in Dust if you're unable and unwilling to make any effort with even your enemys. I'm terrible at FPS games, i only play on PC normally etc are you going to let me in even though i'm not elite enough? gently caress that poo poo right away, this is primarily a place for goons playing Dust to hang out and upset pubbies, we want any and all goons not just the ones that know how to shoot idiots, you don't need to take part in the other stuff we do, but we won't stop you either even if you're new to it. How else are you going to learn about it other than doing it with goons who will show you the ropes? Who do you play as? You are a mercenary, a clone-soldier whose consciousness is instantly transferred to the next available clone upon death. Whether you fight for a cause, for yourself, or just for the highest bidder, you and the countless super-soldiers like you have emerged to carve out their legacy in a war-torn cosmos. quote:lol goons....... lol goons. That is all there is really to say. Just epic facepalms and lol goons. What kind of gameplay can I expect in DUST 514? DUST 514 offers edge-of-your-seat shooter combat within a persistent universe. You will engage in brutal firefights, snipe enemies from afar, bombard their bases, and call in air-strikes. You can also climb into future-tech vehicles to rampage in a tank, speed across the battlefield in a light recon vehicle, and more. Combat in DUST 514 is tactical and squad-based, and rewards you for playing as a team. Every spawn you have is not to be taken lightly, every time you die you lose all equipment on your clone, you need to restock your armour, weapons, modules and vehicles every time you run out because when you die, it's gone forever. quote:so can somebody can finally list goonswarm accomplishments on the PS3 in terms of competitive gaming without this turning into a multipage thread where people try to tell me and my compatriots how it's wrong for us to underestimate a zerg in a 16v16 FPS game. Goons are going to fail What are the objectives? Mercenary teams in DUST 514 wage battles, acquire territory, amass wealth, and build empires. By battling with and against other players, players can control specific areas of the EVE Universe. Once they gain control of a territory on a planet, they will have control of its resources and can build upon it; the more resources players have, the more powerful they become. quote:I don't appreciate a bunch of douches though who attempt to hide behind some fiat position of protecting the freedom of the player. I've seen enough out of CFC and it's people of influence to get a good enough feel about their overall goals..You wont survive in Dust How is the game “massively multiplayer”? DUST 514 takes place in the massive, persistent EVE Universe, which has been thriving for nearly ten years, contains hundreds of thousands of EVE Online players, and spans thousands of solar systems and individual planets. A major war in the EVE Universe could involve thousands of players at once. DUST 514 can support 24v24 matches in a single battle in a single district on a single planet, and there can be multiple battles on a planet happening simultaneously, impacting each other in real time. The scale of DUST 514 is unprecedented. quote:You CFC kids do realize this game is PEGI 18 right? Just do everyone a favor and keep that cyber bullying stuff out of this game. What about customization? DUST 514 goes well beyond the basic weapon customization and character leveling found in many of today’s top shooters. DUST 514 players can tailor and enhance their characters’ equipment and skills to create their own unique soldier class, whether that’s a heavily-armored sniper or a quick-footed scout with a big gun. In addition, every vehicle in DUST 514 can also be deeply customized with different weapons and capabilities. quote:My troll laser is about to be part of some goon in their @ss! TROLOLOL I bet they can't even stand one second of me in a matchmaking lobby. "WHAT EVA! I CANT DO DIS ANYMOAR!!!" is the word 'Nuff said. So how does the leveling system work? DUST 514 players can train skills for combat. These skills will help to enhance their armor so they can take more damage, upgrade their abilities with certain weapons, use vehicles more effectively, and much more. Training skills also unlocks abilities to use advanced weaponry and more powerful vehicles. Skills can be learned in the background as well: Players can walk away from DUST 514 for an hour or a day, then come back and see that they’ve gained raw skill points to spend as they wish. Your skill points are capped weekly and you boost the cap by 50% using premium upgrades, but it's not needed to play the game and enjoy it with goons. Teamwork always trumps skill points. quote:Goons are a waste of space and time and im sure they will be the same worthless lazy good for nothing players in dust also. Can you explain the markeplace? DUST 514 marks a first for consoles as a AAA free-to-play FPS. Players can download the game from the PlayStation®Network and play DUST 514 completely free of charge. Players earn ISK, an in-game currency, by winning battles, doing missions, and more. Players can also buy Aurum, another in-game currency, through the PSN Store. Players looking to customize their experience can spend either ISK or Aurum on a variety of microtransaction purchases. That said, DUST 514 is not a pay-to-win game. Players purchasing items with Aurum will not result in an unfair advantage over players who only spend ISK, the in-game earned currency. quote:What are you a Goonwarm fanboy? LoL at anyone caring that they are taking down names. Tell them to get some gun game. New Sheriff in new town and he doesn't lack gun game. Do I need to be familiar with EVE Online to play DUST 514? No, not at all. DUST 514 is designed to provide great moment-to-moment shooter gameplay, with no knowledge of the EVE Universe required. But players looking for a deeper experience will be able to discover and explore the EVE Universe, the most enthralling and sophisticated virtual world ever created. quote:Pfft, spelling errors are just the tip of his idiocy. If he had a brain, he wouldn't of outed himself and kept gaining intel, instead he exposed himself so he could get a few laughs out, but all of those plans are pretty much worthless with the upcoming changes that we have no real information about yet. Links: http://www.dust514.com/ - Official website. http://www.dust514.org/ - Pretty good fansite, has some good information on. http://www.themittani.com - Goon run EVE news site that also covers Dust news and is very, very good. http://gnn.enjin.com/home - Dust news site, has some good articles on it and some basic metagaming stuff on there. http://dustoffnews.blogspot.co.uk/ - Pretty good blog/fansite with some well thought out content. http://dustmercs.blogspot.co.uk/ - Terrible fansite but great to make fun and has some goon interviews on there. Videos: EVE Fanfest Cinematic Trailer 2012 - My personal favorite Dust video. http://www.youtube.com/watch?v=GI53ydJaus8 DUST 514™ E3 2012 Beta Gameplay Trailer http://www.youtube.com/watch?v=tASM8P6c16c DUST 514™ E3 2011 Trailer http://www.youtube.com/watch?v=Gw0gOjOWDuI Fanfest 2012: DUST 514™ Keynote http://www.youtube.com/watch?v=eRnH1dwpkpU Screenshots: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Cerebral Wolf fucked around with this message at Apr 10, 2013 around 13:53 |
| # ? Sep 30, 2012 20:21 |
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| # ? May 24, 2013 20:32 |
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![]() Factions Empires at War in a Dark Universe DUST 514™ takes place in the EVE Universe, centered on a dense cluster of star systems connected to one another by a vast network of stargates. These gates allow for near instantaneous travel between linked star systems, of which there are over 5,000 in the network. The core of this cluster, called New Eden by its inhabitants, is controlled by four major empires. These powers are the Amarr Empire, Caldari State, Gallente Federation and Minmatar Republic. Beyond the interior of the cluster lie the outer regions, lawless zones where the independent space captains of EVE, the capsuleers, contend with one another for supremacy. Outside even these perilous regions exists the Jove Empire, an enigmatic power that rarely shows itself. ![]() Amarr: The Amarr rule a vast Empire, the largest and oldest of the four empires. Ruled by a mighty Empress, this vast theocratic society is supported by a broad foundation of Minmatar slave labor. Amarrian citizens tend to be highly educated and fervent individuals, and as a culture adheres to the basic tenet that what others call slavery is in fact one step on a spiritual path towards fully embracing their faith. As a result, the Empire remains the most stable and militarily powerful nation-state in New Eden, despite several setbacks in recent history. The Amarr are allied to the Caldari State and wish to reclaim the Minmatar Republic. ![]() Caldari: Founded on the tenets of patriotism and hard work that carried its ancestors through hardships on an inhospitable homeworld, the Caldari State is today a corporate dictatorship, led by rulers who are determined to see it return to the meritocratic ideals of old. Ruthless and efficient in the boardroom as well as on the battlefield, the Caldari are living emblems of strength, persistence, and dignity. The Caldari are allies of the Amarr Empire and are locked in war with the Gallente Federation. ![]() Gallente: Champions of liberty and fierce guardians of the human spirit, the Gallente Federation is the only true democracy in New Eden. Some of the most progressive leaders, scientists, and businessmen of the era have emerged from its diverse peoples. Pioneers of artificial intelligence, the Federation once relied almost entirely on drone fleets to defend its beliefs and borders. But the limitations of this technology and the lack of a human element-both in terms of a military strategy, and as a means of spreading influence- eventually reached a critical point. Today, Gallentean starships are manned by some of the bravest men and women of New Eden. The Gallente are allied with the Minmatar Republic and are fighting in a vicious struggle with the Caldari State. ![]() Minmatar: Of the four major races of New Eden, none has endured more turmoil than the Minmatar. Once a thriving tribal civilization, the Minmatar were enslaved by the Amarr Empire for more than 700 years until a massive rebellion freed most, but not all, of those held in servitude. Modeling their recovery after the Federation's success, the Minmatar Republic was born. But despite rising to prominence on the world stage, more than one third of the present-day population remains enslaved. The Minmatar people today are resilient, ingenious, and hard-working. They will forever resent the Amarrians, and yearn for the days before their accursed ships ever reached their home skies. The Minmatar are allied with the Gallente Federation and continue to fight for freedom from the Amarr Empire. Classes: Scout:The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint servo motors give every movement extra speed and flexibility, while integrated friction and impact dampening materials reduce the overall sound signature. When missions call for speed and stealth, situations in which heavily armored suits would be more of a burden than an advantage, a scout dropsuit is the best option. The enhanced mobility it provides makes up for its relatively low protection, and when combined with stealth technology modules, the scout suit is the obvious choice for infiltration, counter-espionage, and assassination. The scout suit contract from the Gallente military was almost given to another corporation, but just a week before the paperwork went through, Allotek Industries demonstrated their model by sending a former Black Eagle operative to break into the Caille government offices on Luminaire and steal the documents. When Allotek’s CEO presented the stolen material to the panel of generals that were responsible for deciding which suit to buy, they immediately changed their minds. Logistics:The Logistics dropsuit is outfitted with the latest in integrated diagnostic technology, most of which revolves around maintaining the condition and efficiency of squad mates and their equipment. As such, a soldier equipped with this class of dropsuit becomes a force multiplier, greatly improving the overall effectiveness of the unit. When deployed, a soldier equipped with a Logistics suit fills a vital tactical role in small unit operations and full-scale warfare, providing both, medical and mechanical support. The story of how the logistics combat suit came to exist is as anecdotal as it is representative of the general Minmatar attitude towards military maintenance. A high-ranking tribal leader was visiting a Republic station for a strategic planning session on how best to use cybernetic clones in ground warfare. When a committee member suggested a full-scale development project to create a support armor variant, the tribal leader balked at what he considered a needless expense, since such a thing already existed. Pointing out one of the station’s windows, he directed the committee’s attention to a maintenance worker floating nearby in the hangar, welding armor plates onto a Rifter. A few minutes later, the worker stood in the committee chamber, demonstrating his suit’s functionality for most of the Republic’s senior leadership. After a few modifications to allow it to interface directly with an NIS implant, the logistics suit was complete. Heavy:The Heavy dropsuit is a second-generation solution designed to withstand concentrated small arms fire and protect the wearer from the concussive, thermal, and impact forces of low-grade explosives. Additionally, its power-assisted exoskeleton facilitates usage of the heaviest caliber personal weapons. Heavy dropsuits lack the mobility of lighter suits, but this trade-off results in a defensive system that defies standard infantry conventions. No other classification of personal armor can claim to be able to stand toe-to-toe with enemy vehicles and survive. The look of this Amarrian suit has changed little since it was first created, due largely to the commonly held belief that its original form is immaculate; the perfect amalgam of science and religion. Aesthetics are as important as function, because to the Amarr, aesthetics are function. Enshrined within the armor, the wearer becomes a vessel, the embodiment of God’s will and an instrument of holy wrath, unmistakable, and feared, by all who look upon him. To the Amarr, the dropsuit itself is the weapon. Assault:The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient equipment hard points for mission-specific customizations. Assault dropsuits are intended for standard combat operations or those in which the objectives are likely to change at a moment’s notice. Its ability to carry anything from small arms and explosives to heavy anti-vehicle munitions and deployable support gear makes it the most adaptable suit on the battlefield. The Caldari dropsuit design and aesthetic philosophy is heavily influenced by the culture’s origins on brutally frigid home worlds, dismissing stylistic notions in exchange for the ruthless, bare-minimum functionality requirements needed to keep a soldier alive. As such, the Caldari suit is notoriously uncomfortable and outright ungainly in some instances, yet remains in high demand due to its remarkable resilience in smart battlefields. Firepower on the battlefield:Handheld weapons are a key part of any multiplayer shooter and DUST 514™ is no exception. Players are able to use different classes of weapon in different load-outs so that they can make meaningful tactical choices and respond to changing situations on the field of battle. There are three basic weapon classes: sidearms, light weapons and heavy weapons. Additionally, all dropsuits come equipped with the fearsome Nova Knife. Sidearms:Often overlooked, sidearms are very dangerous weapons in the right hands. Commonly used as backup weapons by frontline assault troops, they come in to their own when providing a close range infantry combat solution for players in highly specialized roles (such as those using heavy weapons). A favorite option is the CAR-9 Scrambler pistol.This Amarr weapon, whilst hindered by a low ammunition count, is extremely high on power. Accurate shots with the CAR-9 will tear through shields and armor. It is particularly effective when striking the head due to its high damage output and the thinner armor plating in that area. Submachineguns provide an alternative fully-automatic weapon choice bridging the gap between backup and primary weapons. Light Weapons:Light weapons are a commonplace on the battlefield and for many players the light class will be their primary offensive weapon. The Gallente G75-VLB Plasma Assault Rifle is the perfect example of this. A solid all-purpose weapon, effective at short to medium ranges it is very flexible and comes in a number of variants: standard, breach, tactical and specialist.This flexibility allows the player to select the style that best suits them: trading fully automatic fire for targeted bursts, and lower rates of fire for increased accuracy over range amongst a variety of other benefits and trade-offs. Alternative light weapons include the Mass Driver, Plasma Shotgun and Sniper Rifle. Heavy Weapons: Heavy Weapons are a different animal altogether. They can only be wielded by those skilled enough to use heavy dropsuits which immediately makes them a more specialized choice. They also tend to utilize a high amount of dropsuit power grid and CPU systems making them unsuitable if you favor a more “generalist” approach to your weapon and equipment load out. They are however devastating in the right hands.Nowhere is the power of heavy weapons more evident than in the DCMA S-1 Forge Gun. This Caldari built ordnance is an incredibly powerful anti-material weapon with only one purpose, engaging and destroying hostile Heavy Attack Vehicles, a job at which it excels. Alternative heavy weapons include the Heavy Machine Gun. Mobility on the Battlefield:Vehicles play a large role on the DUST 514™ battlefield and are a significant threat to the opposition. The heavily armored units use long-range, heavy, concussive attacks while lighter units utilize their speed and flexibility. Aerial vehicles on the other hand are great for laying down fire from above; their vantage point over the battlefield also puts them in a good position to provide vital support functions for armored units. Each vehicle has its own set of unique bonuses or abilities allowing them to turn the tide in battle. Many of these abilities are of a supportive nature, allowing different types of vehicles to team up to create even more unique roles between classes. An alternative approach is found in the light logistics vehicle (LLV). This vehicle type is designed specifically as an infantry support unit, providing infantry on the front lines with emergency repairs in the heat of battle. Due to its lightweight advanced armor coating, the LLV is quite tough compared to its light vehicle siblings. Although the LLV is focused on support, it is mounted with a weapon hardpoint allowing it to fend off enemy infantry. Heavy Vehicles:Heavy attack vehicles (HAV) are the armored striking power of the ground forces and combine weapon hard-points, thick armor and all-terrain mobility. Their role on the battlefield is to provide heavily-armed and armored support at mid- to long-range distance, assisting lightly armored units as well as infantry. Depending on the type of main turret equipped, an HAV can relinquish its ground-pounding power for an anti-air focus.The thick armor of HAVs enables them to sustain a heavy degree of damage, ensuring enough staying power to engage in extended combat. Their competency on rough terrain allows the driver to place the HAV in tactically advantageous positions to close the trap on the enemy, or to alternatively scale challenging geographical obstacles that would otherwise inhibit less off-road capable units. Can you post some more pubbie tears and impressions from the beta? quote:I'm within the %1 of players who are actually good at this game. I've been dominating DUST514 ever since mid March when I was first invited to the beta. It's extremely hard to "fail" when your within the top tier of players on the game, and make a profit off of every match you play. It's extremely hard to "fail" when have map knowledge and can choke out anybody you play against on a map. It's extremely hard to fail when you understand vehicle warfare just as the biggest vehicle whores on this game. It's extremely hard to fail when you've figured out how to practically rain down OS almost at will. It's extremely hard to fail when you understand the mechanics of this game better than the biggest EVE nerd ( i mean no disrespect to EVE nerds either) quote:goons never tell the truth . so the interview is pointless . if goons can gain in eve from playing dust they will try to take dust over just like they have in eve . been playing eve 8years and goons so need to go they been running eve to long now . we need a new power block in eve or null people are just going to move to high sec or leave game . quote:I find it even more amusing that you kind of hint to the thought that CFC are a bunch of clean, wholesome players. There not all bad, but LoL @ them being some cause for good. You guys grief to make games better right? Got a really loving quick overview? Equate posted:So a couple of things for you newums. Cerebral Wolf fucked around with this message at Mar 16, 2013 around 00:15 |
| # ? Sep 30, 2012 20:21 |
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Oh man, some of those quotes are pure gold. That's almost enough to convince me to get a PS3 right there.
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| # ? Sep 30, 2012 21:24 |
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I got my first hatemail today. The guy didn't bother to type any message body, but subject line said all that needed to be. Apparently I'm a little bitch for successively sniping a tankers' gunners as they went to take an objective, and then the idiot driver as he tried to make a run at it. Oceans of tears to be harvested, join up today!
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| # ? Sep 30, 2012 21:56 |
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Decided to bite and get the merc pack thing to try this out. Its fun, but I cant actually access the corporation menu. It just says SOON.
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| # ? Oct 1, 2012 04:12 |
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An update comes out tomorrow which will open that up.
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| # ? Oct 1, 2012 04:14 |
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Today (1 Oct) at 11:00 GMT the server will go down for an update to the new build. Here are the patch notes: https://forums.dust514.com/default....230&find=unread So the first thing we should all be doing is joining the goon corp we have setup in EVE already for playing Dust. That'll make it a lot easier to coordinate and group up. Lassitude fucked around with this message at Oct 1, 2012 around 04:36 |
| # ? Oct 1, 2012 04:31 |
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Lassitude posted:Today (1 Oct) at 11:00 GMT the server will go down for an update to the new build. Here are the patch notes: https://forums.dust514.com/default....230&find=unread It will be a different corp thanks to us staying on SISI and not moving to TQ, but yeah. Once the patch is up i'll be logging in and grinding to get the corp set up. EDIT: Are the beta forums down? Cerebral Wolf fucked around with this message at Oct 1, 2012 around 09:38 |
| # ? Oct 1, 2012 09:34 |
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Yes, probably something to do with the update.
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| # ? Oct 1, 2012 09:58 |
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Sammus posted:Yes, probably something to do with the update. Yeah, they came back up a min or so ago and it said i need to create new characters and the penny dropped.
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| # ? Oct 1, 2012 10:00 |
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So the leadership in Goonwaffe wants nothing to do with Dust? That's unfortunate. I was hoping there would be some real synergy with EVE online and there'd be a big ol' goonrush. I've tried EVE a few times and couldn't really get into it, I was looking forward to helping out goonswarm through Dust. If security is a concern, just have the Dust players as a separate corp and form an alliance rather than letting them into the corp itself.
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| # ? Oct 1, 2012 10:11 |
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Well, that seems to be the plan for right now (I think, Cerebral is the one who really knows whats going on). Right now there is very limited interaction between EVE and Dust, and no interaction in null space, and it will probably stay that was for another 6 month or more while CCP gets their poo poo together. Eventually there should come a day when Goonwaffe actually needs us, at which point we intend to be well trained and ready. I'm doing my part. Would you like to know more?
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| # ? Oct 1, 2012 10:20 |
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cat doter posted:So the leadership in Goonwaffe wants nothing to do with Dust? That's unfortunate. I was hoping there would be some real synergy with EVE online and there'd be a big ol' goonrush. I've tried EVE a few times and couldn't really get into it, I was looking forward to helping out goonswarm through Dust. I don't think it's so much they dont want anything to do with it, it's more to do with them having no reason to pay attention to it at the moment, I've attempted to raise the issue a few times and we'll just see what happens i guess. I did suggest an alt corp in the alliance but there was security concerns about that too with their being no API for dust just yet. The new API system comes in on the new EVE expansion on Dec the 4th, when that happens we can probably join Goonwaffe if it's what they want.
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| # ? Oct 1, 2012 10:29 |
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Free to play, huh? I just might dust off my ps3 for this. I can't play eve (Neither have the disposable income for it nor the patience to play anything so soul crushing) but I do love me some pubbie tears. Also, haw. "What are your FPS achievements?
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| # ? Oct 1, 2012 10:40 |
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So, I take it goons will be shuttling people to distant planets with proxy wars fought between goons and then just repeatedly killing everyone on the ground from space?
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| # ? Oct 1, 2012 11:13 |
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Servers wont be up till about 16:00 GMT so i may not be able to get the corp up till tomorrow. EDIT: https://forums.dust514.com/default....2570#post332570 I've caused one of the "TOP LEADER BOARD PLAYERS" to have a bit of a meltdown on the forums and hammer on his keyboard in a fit of rage. Cerebral Wolf fucked around with this message at Oct 1, 2012 around 15:33 |
| # ? Oct 1, 2012 11:45 |
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Drone_Fragger posted:So, I take it goons will be shuttling people to distant planets with proxy wars fought between goons and then just repeatedly killing everyone on the ground from space? Orbital strikes have to be aimed and requested by Dust mercs, so there isn't any potential for EVE players to just sit around shooting Dust players all day. How any of the 0.0 stuff will work is up in the air, as all that content is planned for post-release. They've said that their intent is for Dust to make it easier/harder for sov to change hands, and potentially for Dust players to capture planets in hostile systems and make PI less efficient or something. But in general it's so vague and so far off that there's no telling what'll go down when Dust actually matters to EVE.
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| # ? Oct 1, 2012 16:19 |
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Looks like they posted an update and servers won't be up until 18:00 GMT. I suspect it will be even later.
Pirate of Penzance fucked around with this message at Oct 1, 2012 around 17:34 |
| # ? Oct 1, 2012 17:31 |
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A lot of stuff about this game is pretty neat, especially the consistent EVE style skill system. The graphics just look like total poo poo though, and completely turn me off the game entirely.
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| # ? Oct 1, 2012 18:24 |
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Quick question, if the new Codex update to Dust allows players to join an EVE corp (per patch notes), should we not be joining Goonfleet?
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| # ? Oct 1, 2012 18:32 |
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Exioce posted:Quick question, if the new Codex update to Dust allows players to join an EVE corp (per patch notes), should we not be joining Goonfleet? Goonwaffe; Goonfleet is the defunct corp that went down with Kartoon.
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| # ? Oct 1, 2012 18:34 |
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Count me in on this once we get a corporation up (or goonwaffe) and when the game is releases officially.
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| # ? Oct 1, 2012 20:25 |
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Exioce posted:Quick question, if the new Codex update to Dust allows players to join an EVE corp (per patch notes), should we not be joining Goonfleet? Apparently goonwaffe people don't want to have a group of dust players with their corp, but I think I read somewhere that if it ends up being a major part of EVE they would fold dust into their operations.
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| # ? Oct 1, 2012 22:06 |
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The big reason Goonwaffe is officially ignoring Dust is because there isn't going to be any real tie in to Eve when it launches. And if it is only going to focus on faction warfare and lowsec planets at first, well we just don't have a dog in that fight. Goons that do farm faction warfare do it on neutral alts.
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| # ? Oct 1, 2012 22:16 |
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Eventually, we will move over to Goonwaffe actual. I've actually spoken to Mittens about it tonight so it's on the cards, it's just a matter of time and right now, the time is not right for obvious reasons. We'll be under the same roof eventually, for now we're laying the groundwork.
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| # ? Oct 1, 2012 23:08 |
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I sprung for the Mercenary Pack over the weekend, because the ad email said $20 US while the local PSN store said $40 NZ. So I figure hey, there's a rebate or something down the line, owing to how region-based pricing works. It turns out that no, because Sony sets the prices, CCP can't do anything about reimbursement or anything of the sort for us poor sods down under. But hey, at least I'm finding use for my PS3 again, right?
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| # ? Oct 1, 2012 23:20 |
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Hey, OP, I don't see a list of your PS3 competitive accomplishments posted. Are you sure that you're qualified to be the OP of this thread? I have enjoyed EVE drama as a bystander for a long time. If I have a chance to get in on it first hand, well, I might have to accept that offer.
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| # ? Oct 2, 2012 00:38 |
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I take it there is a Goon clan or whatever if there is this many tears?
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| # ? Oct 2, 2012 00:43 |
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Not yet, no. Well, kinda, but not really. Cerebral is getting the Immobile Infantry up and running, but we haven't all come together yet. But the framework is there, so sign up today!
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| # ? Oct 2, 2012 01:38 |
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This game makes me want to get a PS3 just to play it. The idea of linking up with EVE online in the future in some nebulous way is really cool. Can anyone with a lot of experience in BF3 or CoD give some of their impressions as to how similar the gameplay is?
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| # ? Oct 2, 2012 01:58 |
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I should add to the OP that there are orbital bombardments really shouldnt i? That will get goons interest. And even more when they realise in the future they can shoot back at the ships in orbit, from the ground, on their PS3, to someone playing on a PC. May take awhile to get the corp up, i'm 1/3rd of the way there but its expensive to set up a corp and because of things i can't discuss here i'm having a hard time getting that cash.
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| # ? Oct 2, 2012 02:08 |
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Sammus posted:Not yet, no. Well, kinda, but not really. Cerebral is getting the Immobile Infantry up and running, but we haven't all come together yet. But the framework is there, so sign up today! Oh, I'm in. Always wanted to play EVE to get people to cry about video games, but I don't find spread sheets fun at all. How pissed are EVE nerds that FPS console nerds can cause major setbacks in the normal game?
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| # ? Oct 2, 2012 02:18 |
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NutritiousSnack posted:How pissed are EVE nerds that FPS console nerds can cause major setbacks in the normal game? They aren't, because they can't. In fact if you mean goon EVE nerds specifically, they're kind of pissed that they can't.
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| # ? Oct 2, 2012 02:20 |
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Saw this pop up in my PS3 games folder because of Playstation plus or something and didn't really pay it any attention. Read the OP and immediately purchased merc pack! The look of it reminds me of BF2142 on steroids.
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| # ? Oct 2, 2012 02:23 |
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Tuxedo Catfish posted:They aren't, because they can't. In fact if you mean goon EVE nerds specifically, they're kind of pissed that they can't. In the OP they said quote:So how do I interact with EVE players? I know it's still Beta, I mean when the game is finally finished.
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| # ? Oct 2, 2012 02:25 |
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Drunk Orc posted:Saw this pop up in my PS3 games folder because of Playstation plus or something and didn't really pay it any attention. Read the OP and immediately purchased merc pack! The look of it reminds me of BF2142 on steroids. I seriously love the look of this game, it's been too long since a big sci-fi FPS happened. They make all the guns look and feel future-y while keeping just enough realism. Also the SMG aim down sight animation is the coolest thing.
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| # ? Oct 2, 2012 02:27 |
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dvorak posted:A lot of stuff about this game is pretty neat, especially the consistent EVE style skill system. The graphics just look like total poo poo though, and completely turn me off the game entirely. huh? The screenshots look alright, does it look a lot worse in game?
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| # ? Oct 2, 2012 02:28 |
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Cerebral Wolf posted:May take awhile to get the corp up, i'm 1/3rd of the way there but its expensive to set up a corp and because of things i can't discuss here i'm having a hard time getting that cash. Yeah, it's a few ISK, huh. I'll see if I can't get there before you.
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| # ? Oct 2, 2012 02:32 |
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NutritiousSnack posted:In the OP they said I doubt CCP is going to grant people who play the console game with no sub a significant amount of power over their subscribers in EVE. They'll take baby steps in integrating the two games influence on each other.
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| # ? Oct 2, 2012 02:32 |
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| # ? May 24, 2013 20:32 |
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Will the meta game from Eve transfer over to Dust ? Kinda want to get into the game but the only fun I ever had in Eve was destroying corps from the inside.
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| # ? Oct 2, 2012 02:37 |
















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