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Tecman
Sep 11, 2003

"What do you mean I already own this game, Steam? When the fuck did I buy it?!"




[18:33] <serewit> Lord Gaben of Newell, Guardian of Steam, Granter of Deals, and Defender of the Realm, the First of His Name

Huge thanks to tehsid, Gunner3579, Palpek, Pins, the Games Mods group and many others for helping me out with this OP and providing input along the way. Also a huge thanks to americanzero4128 for passing the torch.


  • IF YOU WANT TO JOIN THE STEAM GROUP, DON'T POST ABOUT IT HERE, instead go post in this thread.
  • Gifting and Contests should be done in another thread (this one, the Steam gifting and contests thread). Organizing four-packs in this thread is fine, however.
  • All trading should be done in the The Steam Game Trading thread.
  • If in technical trouble, consider deleting Clientregistry.blob! AppUpdateStats.blob is also a good candidate to delete when troubleshooting.
  • Don't talk about shady key resellers in this thread! See this rule (2b. CD-Keys and international laws): If you are dealing with a site that sells you CD-KEYS from other regions then the one you live in, don't talk about it. Don't ask how to get around copy right protection or try to debate the legal grey issue with these sites. If you need to VPN to download/activate a title, or even download the game itself, then it is not legal and shady and we could get in trouble. Gifting games to goons in other countries isn't the same thing and will still be allowed.
  • Don't beg for games in any of the threads, the group chats or the IRC channel. It's awful, rude and will just end up with lots of posts of people begging. We've built up a nice community with tons of generous people, yes, but begging for games is still a loving terrible thing to do, you cocks. Also, AxeManiac will loving ban you for it! So if you see any begging, report it with the note of "Axe said no begging".
  • If you're not in the Trading Card Beta yet and have a couple of cents in your Steam wallet, you can just buy your way in.
  • Always buy things during the daily sales and wait until the last day of a mega-sale to buy anything else!
  • If you have any ideas, contributions or find any errors, please PM me on the Forums or email me here: steamthread@nanoaugur.net

Tensokuu posted:

Made this for my friends but feel free to spread it around:








This Post:
  • Basic Information - Hardware requirements, important website and SA thread links, basic specs on Steam, current betas etc.
Second Post (link):
  • What is Steam? - Basic description of Steam, its history and clearing up some misconceptions about it.
  • Steam Features - A list of Steam features.
  • Some Terms a User Should Know - If you'll be using Steam to play your games, it's probably a good idea to know these.
  • Other DRM or Accounts - Information on things like Origin, GFWL, UPlay, etc...
Third Post (link):
  • Buying Games - Basics on how to buy games and what methods of payment are available to you. Some stuff on preloading and coupons.
  • Applications & Software - Steam not only offers games now, but serious software as well!
  • Regions & Country Codes - An explanation on how Steam divides the world, how price and country zones work and how to peak into other zones to compare prices.
  • Deals and Sales - A quick look on how Steam offers amazing deals and gigantic sales, plus some tips on how to maximize your savings and minimize your headaches!
  • Steam Support & Headaches - ...speaking of which. Some Knowledge Base articles and tips on how to interact with Support (which isn't very good).
Fourth Post (link):
  • Gifting & Trading - An explanation and tips on gifting, where to do the gifting on SA, the GIFTTANK phenomenon and some basic tips for trading.
  • Indie Bundles - A comprehensive list of most of the Indie bundles which come with Steam keys. Should help you when you need to know which bundle had which games for trading purposes or whatever else.
Fifth Post (link):
  • New Community - A list of features and things you can do in the Steam Community, including the latest "Steambook" and Game Hubs overhaul.
  • Community Market - People can now buy and sell various stuff using their Steam Wallets and Inventories.
  • Trading Cards - Oh god, Gaben wants the rest of our money... The latest gamification of the Steam Store and player profiles.
  • SA Communities - A list of goon-made Steam Groups for various games goons like(d) to play. Join them if you play these games!
  • IRC Channel, Teamspeak - Where goons hang out and chat about dicks and videogames.
Sixth Post (link):
  • Steam Workshop - A list of all the games which use the Steam Workshop architecture.
  • Steam Greenlight - An overview on what Greenlight is, how it works, its rocky starts and the currently Greenlit games.
  • Big Picture Mode - A presentation and some information on Steam's new mode, meant for TVs & controllers. So pretty!
  • Mobile Apps - Some information on the Steam clients for your mobile phone.
  • Steam for Linux - Here's some basic information about the Beta Steam Client for Linux.
Seventh Post (link):
  • Enhanced Steam - A plugin / extension / addon for Chrome and Firefox that adds a lot of new features to the Steam webstore.
  • User-made Skins - A list of a couple of what I think are good skins for Steam. Please let me know if there are others!
  • Useful Websites - A gigantic list of various websites for trading, gifting, price-checking, profile-analyzing etc etc etc...
  • Useful Applications - A small list of applications you should know about if you use Steam.
Eight Post (link):
  • Tips and Tricks - Pretty much a "How do I use Steam" list. Tries to explain even simple things, if nothing else you may learn how to do some things differently!
Ninth Post (link):
  • Frequently Asked Questions - The old FAQ. Will get an overhaul once I find the time to read through two previous threads and note all the good questions.

...




Developer: Valve Corporation ( http://www.valvesoftware.com )
Software Type: Content delivery, Digital rights management, Social networking
Initial release: September 12, 2003
Platforms: Microsoft Windows, Mac OS X, Linux, PlayStation 3 (partially), iOS, Android
Languages: Available in 25 languages
License: Steam Subscriber Agreement (Proprietary software)
Wallet Status During A Sale: Thoroughly and Utterly hosed
When to wait until the daily sales are done during a Sale: Always

Website: http://store.steampowered.com
Mobile: Steam on your Mobile Device - iPhone App Store, Android Market
News: All News, Announcements, Press Releases, Product Releases, Product Updates
Community: Community Page, Game Hubs (Game-centric Community activity), Workshop (Modding), Greenlight (Voting on Upcoming Games)
Discussions: Steam Discussions - General, Help, Mac, Mobile; Game Forums
Old Forums: Main Forums Page, Help & Tips, Suggestions & Ideas, Trading (the Forums require a separate account)
Support: Home, About Steam, Contact Support (open new Ticket), Your Ticketlist (Support requires a separate account from your main Steam account), Privacy Feedback
Statistics: Steam & Game Stats - Content Server Stats
Hardware & Software Survey: Latest Survey Results
Social Networking: Steam (Facebook), Steam (Twitter), Steam Support (Twitter)


System Requirements:
OS, Windows: Windows XP, Vista, 7 or 8
OS, Mac: Intel Mac, OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later. Two-button mouse strongly recommended.
OS, Linux: Now in Beta (sign up here - "We are primarily interested in experienced Linux users")
Memory: 512 MB RAM
Processor: 1 Ghz or faster processor
Disk space: 1GB recommended
Internet connection: Broadband recommended

Big Picture System Requirements:
OS, Windows: Windows Vista, 7, or 8.
OS, Mac: "Coming soon for Mac / OS X"
OS, Linux: Unknown at this point
Memory: 1 GB RAM
Processor: 3.0 Ghz P4, Dual Core 2.0 (or higher) or AMD64X2 (or higher)
Video card: Required, at least 256MB memory and DirectX 9-compatible with support for Pixel Shader 2.0b, Recommended / 512MB+ memory and DirectX 10-compatible
Disk space: 1 GB recommended
Controller: Xbox 360 Wireless Controller for Windows, Xbox 360 Wired Controller, or Logitech Wireless Gamepad F710 recommended, but it detects a wider array of various controllers now. Keyboard and mouse also supported.
Internet connection: Broadband recommended


To install the client for Mac: Click here.
To install the client for Linux: Click here.


Main SA Steam Group: http://steamcommunity.com/groups/sagoons , see below on how to get an invite.
Steam Goons IRC Channel: #steamgoons on irc.synirc.net, for the password see here (updated: 13.2.2014).
Steam Goons Teamspeak: Info on how to connect to the server can be found in this thread.
Greenlight Game Goon Lists: Saoshyant's, Palpek's

Other Steam Threads on SA:
Current Betas: http://steamcommunity.com/groups/SteamClientBeta
Steam often offers the opportunity to try out game updates or Steam updates before they're officially released. To join one of these beta programs, in the Steam client go under View -> Settings and look for the Beta participation section under the Account tab. If there are any betas available (the window should tell you the number of currently available ones), hit "Change..." then select a beta update from the list and click 'OK'. To remove yourself from all beta programs, select NONE. If you cannot access Steam anymore due to a beta that crashes for you, you can force a revert from a command line (or steam.exe properties) by using "steam.exe -clearbeta". If you use the properties, remember to remove it afterwards.
NOTE: Some betas are offered via Inventory Items like when they first offered the New Steam Community for testing.
  • Linux Client :siren: - Valve are looking for Linux gamers to install and test the new Steam for Linux client. They're primarily interested in experienced Linux users. Blog, Steam Linux Client Community Hub, Survey
  • Steam Chat webpage - Steam Chat is now available on the web. You can send messages to friends who are: Online, on the web, on mobile, and even those who are offline. http://steamcommunity.com/chat/
  • Steam Hardware - Mysterious as gently caress.
Games can have their own betas too! You check / activate them by right-clicking the game in the Library, then go under Properties and look under the Betas tab - the drop-down menu lets you opt-in if a game has a beta running!

General PC Gaming thread:
http://forums.somethingawful.com/sh...hreadid=3374448

Previous Steam threads (archives required for some of them):
Steam -- So many games, so little discussion. Let's fix that. - Started: Sep 17, 2006
Steam -- Digital Game Distribution and the Steam Community - Started: Aug 8, 2007
Steam -- Read the OP or remove ClientRegistry.blob - Started: Aug 5, 2008
Steam -- A new deal every week, but only if Gaben's done with second lunch! - Started: Nov 14, 2009
Steam Thread - Delete clientregisty.blob and/or read the OP! - Started: Jan 4, 2011
Steam Thread - The sale consumed your savings. Cry tears of regret into your drink. - Started: Aug 25, 2011
Steam Thread - We don't play games, we collect them. - Started: Jan 20, 2012

Tecman fucked around with this message at Feb 13, 2014 around 19:12

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Tecman
Sep 11, 2003

"What do you mean I already own this game, Steam? When the fuck did I buy it?!"







http://store.steampowered.com/about/

Steam is a digital distribution service owned and operated by Valve. When it first launched, it was nothing more than a content delivery system for patches for Counter-Strike and later an unwelcome replacement for WON. After a rocky start with the release of Half-Life 2 and the arrival of the first 3rd party games like Rag Doll Kung Fu, the platform kept growing and growing with each publisher which hopped onto the Steam Train, always improving itself and adding more and more features, eventually silencing a lot of opposition and ultimately becoming THE place to go buy games over the internet - to the point where it holds almost a monopoly on digital distribution of video games for the PC & Mac. It's a nifty system which removes the need to store CD/DVDs which could get lost or damaged, remember CD Keys for whenever you'd reinstall something and simply centralized your entire gaming library into one spot. Hell, if you reinstall your operating system, just move Steam onto another folder (if you've installed it onto another partition than the one you format when reinstalling your OS, you don't even need to do this) and launch it after the OS is up and running - your games will still be there! Usually people recommend reinstalling Steam anyways, in which case the folder you need to back up is /steamapps. More on this later in the thread!


Valve Software's awesome offices and Gabe Newell ("gaben"), one of Valve's founders and the current managing director, knives enthusiast and internet meme.

The central pieces of the puzzle are the Steam Store (the "money vortex"), the Steam Client ("Oh god, offline mode is broken *again*!") and the Steam Account ("Guys, guys, look at how many games I have and never play!") - each game you buy on Steam is permanently tied to your Steam Account and can be downloaded over and over and over (and over) again using the Steam Client. Games are also automatically updated and patched using the Client, while we're starting to get things like being able to log into the Steam website through a Phone/Handheld client and if the Steam Client is running on our home machine, being able to tell it remotely to install a game after purchasing it while riding to work on the train, for example. Pretty crazy stuff. Steam also lets you communicate with a lot of your fellow gamers in order to call them faggots organize playing games over the net and just hang out or further socialize using Steam Groups.

One of the biggest factors of its eventual success has been its pricing model (developers get a bigger piece of the pie than through retail), just how insanely easy it is to buy things on it (three or so clicks and you've spent money!) and its tendency to put the games it sells on extreme sales - in the early days, Europeans enjoyed buying games at hilariously cheap prices compared to what their brick-and-mortar stores would offer them, thanks to the dollar being weak. Later, when Steam started offering games to people in their local currencies (not true everywhere), this would change - but the sales stayed. Half-off is now considered a meh sale, when a game hits -75% people still ask if it's worth it, etc...

Not everything is peachy, though. In the end, you ARE centralizing all of your gaming if you only use Steam - if your account gets compromised or if you do something stupid and get banned, whoops! Patches are mandatory (even if you turn off automatic updating, it will still force an update when you try to run the game), people who have slow internet speeds or bandwidth limits can get screwed over big updates, people who don't like tying their games to an account are forced to whenever a game is released as Steamworks ("requires Steam"), etc... There's also pricing issues, where in some regions publishers set prices way higher than in others, or sometimes games simply aren't on sale in some places.

All I'll say is make up your own mind and don't be spergy about whatever opinion you have about Steam and/or other Digital Distribution services. Yes, this includes making GBS threads on Origin. Please don't.

Common Misconceptions about Steam (You'd be surprised how many times these STILL come up) :
  • You have to pay for a subscription to keep Steam running! - There are no monthly fees to use Steam or download purchased games. Some games offered on Steam may require a monthly fee to play, such as MMO games. Games that require a monthly fee will be indicated on the Steam Storefront page for that particular game. Downloading additional content such as game updates or reinstalling the game after getting a new computer will not require any further purchases or fees, unless noted.
  • You can only download the game a certain amount of times and only from one computer! - Games purchased through Steam do not expire - you will only be charged once for permanent access to the game through your Steam account. Purchased games can be downloaded as often as needed and to any computer with an internet connection.
  • Offline mode doesn't work (or doesn't work if you're already offline / without an internet connection), thus you have to be online all the time! - This used to be true since Offline mode was very unreliable, but no longer! After years and years and years of "supposedly" fixing Offline mode, Valve have finally fixed it. Very speedy of them! The problem was if Steam is closed for whatever reason after loss of internet, the option to log in to offline mode would be there upon restart, but it would constantly come back to the can't connect screen.
  • You can never get a refund for a Steam game! - This one is actually partially true, Valve Support don't like to refund purchases unless they're still pre-orders; those can get refunded without a problem. You usually get one chance per account to refund something (a "one-time customer service gesture") to your Steam Wallet as long as the reason isn't completely stupid, and if pressed enough you'll still get a refund for something that doesn't work. It's pretty much case-by-case, though.
  • If Steam goes under at any time, we're all hosed and lose all our games! - Valve have said over and over again that if this were even to happen, they've already got a system which they can turn on which disables all the online verification. Now, re-downloading them would pretty much be impossible in such a scenario, unless Valve would honor a grace period and keep the servers online for a little while so everyone could download and backup all their poo poo.
  • If I set Steam to never update a game, I don't have to patch it anymore! - Actually not true. All you're telling Steam is this: do not download an update to this game whenever you detect there's one online. You will STILL have to download an update if you attempt to start the game while you're online! If you REALLY want to keep a game un-updated, you'll have to keep a backup of it just in case and then have the non-update option turned on while ALSO remain in off-line mode. Keep in mind that Steam may *forget* that a game isn't supposed to auto-update, so you'd also have to keep an eye on the setting.
  • You can only install Steam games onto one drive - wherever you've installed Steam! - This was true for the longest time, but ever since September 2012 you get the option to install to multiple locations / drives! Games managed by the new content system can select alternate installation locations other than the Steam folder (for the Windows client).
  • Valve gives poo poo to / bans people if you trade games across continents and regions! - This is untrue (in practice), except for a couple of cases where you can potentially get screwed: a) You're actually selling the gifts and making a profit off them in huge quantities and someone complains about it, b) You're gifting a non-censored game to someone in Germany or other regions with lovely laws about violence in videogames (usually it's fine, but Valve has indicated this is a no-no), c) You're either gifting to or getting gifts from really cheap regions like Russia and Ukraine, where the prices have to be heavily discounted to combat insanely rampant industrialized piracy. Usually if anything happens at all, they'll disable your trading / gifting "privileges" on your account, very rarely do they actually ban you (unless it really looks like some sort of fraud on their end).



Downloading and Updating Games - Steam's primary service is to allow its users to download games (and other software that they have in their library) to their local (or even remote, if you have a phone / handheld device capable of running the mobile client) computers. Whenever you download a game, they either get installed into Steam\steamapps\<yourloginname> (Valve games or mods) or Steam\steamapps\common (other 3rd party games). Since September 2012 you can also specify other locations where Steam should download its games, meaning you're not stuck with one single hard drive or have to use a 3rd party junction linking tool! If a download ever gets interrupted or paused and then later resumed, it doesn't show the percentage already downloaded and instead shows you the percentage for whatever still needs to be downloaded - so don't panic if all of a sudden Steam "resets" your download to 0%. Another very useful feature of Steam is its update functionality, so whenever a developer/publisher release an update to their games, they'll be automatically detected and downloaded by the Steam client. This however means that some mods which require file changes can get broken or don't work at all. Installing or updating games always checks for existing files first, which really helps after you've reinstalled your OS and just "verify" your existing files instead of having to re-download GBs upon GBs of videogames.

Storefront & Authentication - Steam includes a digital storefront called the Steam Store, through which users can purchase computer games digitally. Once purchased, software is permanently attached to the user's Steam account (however "gifting" of games to other accounts is possible). Content is delivered using a proprietary file transfer protocol from an international network of servers. Steam sells its products in US Dollars ($/USD), Euros (€/EUR), Pounds Sterling (£/GBP), Reais (R$/BRL) and Roubles (рубль/RUB) based on the user's location. Alongside many of the sales which are iconic to the platform, Steam Coupons provides single-use coupons that can be used to discount the cost of an item; Steam Coupons can be provided by developers and publishers to users, and users can trade these Coupons between friends. There are various payment methods which also vary on the user's location; I'll be talking more about this later in the thread. Some games bought in retail are "Steamworks" games, which (usually - more on the exceptions later) means you must plug in the CD-key for the game into Steam and tie it to a new or existing Steam account (or install it off the disc, where the same thing happens). This also means certain digital vendors will sell downloadable copies of games, where if the game supports Steam, you'll get a Steam key and plug it into the client / tie it to your account. Each purchased game needs to be authenticated with Steam at least once! After that, it's up to the Offline Mode Gods. Steam also has the architecture to sell and manage downloadable content (DLCs) and purchasing Free2Play premium items if the F2P title supports Steam integration via microtransactions. You can also add non-Steam games to the client's Library list, which allows you to run it via Steam and use the built-in Overlay feature (nifty for taking, uploading and publishing screenshots). Some (all the Source-engine) Mods are also distributed directly through Steam, or if you download them from another site and install them, they'll install under the Steam file structure and show up in your list as "Mod ready to play".

Steam Community and Matchmaking - Steam Community is the social part of Steam. Every Steam account gets its own community page where you specify some information about yourself and Steam provides some info like how many games you own, who are your friends, etc... Also, every game gets a Game Hub, where community-made content (screenshots, videos, discussions...) gets added. With Steam Community you can add friends to your friends list, join games they are currently playing, chat with them via text or voice, join groups, participate in discussions with them and much more. You can assign your account a unique URL for people to find you, an avatar for people to recognize you, and some more stuff I am forgetting. In list form, Community offers you:
  • Your own SteamID for people to recognize you and find you by
  • A friends list with avatars to easily recognize people, with each friend having their own ID page, and an easy way to join Multiplayer games your friends are in
  • A social-media type wall where you can follow your friends' achievements, game purchases, uploaded screenshots and comments
  • The ability to create and join Groups
  • Text or Voice chatting with individual people or entire chatrooms (voice chat isn't that bad, actually)
  • An event scheduler to invite people to play games or other things
  • Add non-Steam games to Steam to take advantage of the overlay
  • The ability to Gift people games or Trade your Inventory items (Games, Coupons, TF2 stuff and more) with them
  • Much, much more.
You should be able to simply click on the Community tab in Steam and create a profile there. You can add friends by right clicking their avatar and clicking ‘add friend’. You can also search for their name or email.

Steam Overlay - For most games launched from Steam, Steam provides an overlay atop the game that can be accessed by a specific keypress. From the Overlay, the user can access their Steam Community lists and participate in chats, manage selected Steam settings, and access a built-in web browser without having to exit the game. The Overlay also allows for players to take screenshots of the games in process, automatically storing these and allowing the player to review, delete, or share them during their play session or after completion.

Steam Cloud - In September 2008, Valve added support for Steam Cloud, a service that can automatically store game saves and related custom files on Valve's servers; users can then access this data from any other machine running the Steam client. Games must use the appropriate features of Steamworks for this feature to work. Users are able to disable this feature as well on a per-game and per-account basis.

Steamworks - Steamworks is a freely available application programming interface (API) that provides development and publishing tools to game developers, allowing them to take advantage of the Steam client's features. Specifically, Steamworks provides the means for games to integrate with the Steam client, including networking and player authentication tools for both server and peer-to-peer multiplayer games, matchmaking services, support for Steam community friends and groups, Steam statistics and achievements, integrated voice communications, and Steam Cloud support; the API also provides for anti-cheating devices and digital copy management. Steamworks can be combined with a standard Steam distribution agreement, the latter of which gives it advertising space in the Steam store but also provides Valve with a share of revenue. When you buy certain games, either from a store or another digital distribution store, they come as Steamworks. Recent titles of this include Deus Ex: Human Revolutions, Fallout: New Vegas, Call of Duty: Black Ops, Civilization 5, and Red Orchestra 2: Heroes of Stalingrad, among many others. What this means is you have to register the game with your Steam account before it can be played. If you buy from a different dd store, you will most likely get a code in your email that you activate on Steam by going to Games --> Activate a Product on Steam. It is extremely painless and you can sometimes save money on pre-orders by buying from other places such as Green Man Gaming, Amazon, GamersGate and others.

List of GamersGate games you can activate on Steam
List of Green Man Gaming games you can activate on Steam
List of Amazon games you can activate on Steam
Don't talk about sites that resell CD keys from other regions in this thread!

Games that can be registered on Steam include the games listed here. Titan Quest is not on this list and cannot be added if you have a physical copy.
If a game is Steamworks it has to be registered through Steam, but non-Steamworks games can be registered as well; for example the Humble Indie Bundles. If you buy a Steamworks game physically and add it to Steam and it wants to download the entire game but you want to install from the disk, run steam.exe -install (CD-Rom path), e.g. steam.exe -install D: This will copy and install all content from the disc, but there might be patches and DLC you need to download as well. You can see all of steam's command line options at Valve's command line option page here. Here are some lists of Steamworks games released in: 2012, 2011, 2010 and older.

Steam Guard / VAC - To protect against hijacking of accounts, Valve added Steam Guard functionality to the Steam client in March 2011. Steam Guard takes advantage of the identity protection provided with Intel's second generation Core processors and compatible motherboard hardware to allow the user to lock their account to a specific computer. Once locked, activity by that account on other computers must first be approved of by the user on the locked computer. Support APIs for Steam Guard are available to third-party developers through Steamworks. An alternative option available to users interested in using Steam Guard is two-factor, risk-based authentication, through the use of a one-time verification code sent to a verified email address associated with the Steam account. If Steam Guard is enabled on an account, the verification code is sent each time the account is used from a new machine. Many of Steam Guard's features will work the same with the only real difference being the method of authentication. VAC was first released with Counter-Strike 1.4 in 2002, following Valve's decision to forego PunkBuster in preference of a proprietary system. The initial version, VAC1, saw success for a period, but in March or April 2004 updates ran dry as the Valve engineers maintaining it moved on to the production of its successor, VAC2. Valve does not normally discuss VAC, and very little is known about its internal workings. However, on November 17, 2006 they announced that "new [VAC] technology" had caught "over 10,000" cheating attempts in the preceding week alone, the first real indication of the scale of anti-cheat operations. Not all of the accounts banned would have contained legitimate, purchased games, and there is no external audit on the figure. As of 2010, unofficial sources estimate that over a million Steam accounts have been banned by VAC.
  • Advantages - Total integration through Steam, including using the Steam framework for any update tasks. Delayed bans deny cheat producers accurate and timely information. This causes a reduction in the supply of cheat programs to players who want to cheat online.
  • Disadvantages - VAC cannot detect 'content hacks', where, for example, texture transparency and color are manipulated, since they do not involve modifying any program code. In Source engine games the option to create "pure" servers (sv_pure) that prevent custom content from overwriting the game's defaults was created to alleviate this.

Steam Workshop - The Steam Workshop provides a way for players of Valve and Steamworks-enabled games to find and obtain user-created content. Users can use in-game or separate tools to construct new levels, game modifications, or other content for games that support the Workshop and then publish them. End users can then subscribe to such content through the Steam client or web site, upon which it will automatically downloaded to the user's computer and integrated with the game. The Workshop was originally used for distribution of new items for Team Fortress 2, the Workshop was revamped in early 2012 to extend support for any game, including mods for The Elder Scrolls V: Skyrim. A May 2012 patch for Portal 2 introduced the ability to share user-created levels enabled by a new map-making tool through the Steam Workshop. Indie games, such as Dungeons of Dredmor, are also able to provide Steam Workshop support for user-generated content. Dota 2 became Valve's third published title available for the Steam Workshop in June of 2012, with features including customizable accessories, skins and voice packs.

Steam Greenlight - Steam Greenlight was announced in July 2012 as a way for Steam users to help promote which games should be added to the service. Developers are able to submit information about their games, as well as early builds or beta versions, for consideration by users. Users can pledge support for these games, and Valve will help to make top-pledged games available on the Steam service. Steam Greenlight went live on August 30, 2012. In response to initial complaints during its first week that finding games to support was made difficult due to a flood of inappropriate or false submissions, Valve added the requirement that developers put up a $100 fee to list a game on the service to cut down on non-legitimate submissions. The fee will then be given to the Child's Play charity.

Big Picture mode - Steam's "Big Picture" mode was announced in 2011, with public betas starting in September 2012. Big Picture mode optimizes the display of Steam to work on high-definition televisions, allows the user to control Steam via a gamepad or through keyboard and mouse. Newell has stated that Big Picture mode is a step towards a dedicated Steam entertainment hardware unit.





  • Application ID / App ID - This is a number ID assigned to a piece of content (game, DLC, soundtrack, ...) when published through Steam. You'll see it in desktop shortcuts, Steam Store pages, user data directories (savegames, screenshots), etc. For example, Torchlight II's Store page is http://store.steampowered.com//app/200710, its Game Hub page is http://steamcommunity.com/app/200710, its desktop shortcut is steam://rungameid/200710, therefore its App ID is 200710. More about this here.
  • Application (app) versus Subscription (sub) - This one is easy. An application is one "game" with its own ID assigned, whereas a subscription is the term used for game bundles, where if you purchase a bundle you get multiple games (applications). Subscriptions get their own numeric IDs too, compare app ids 2500 "Shadowgrounds" and 11200 "Shadowgrounds Survivor" with the sub id 552, "Shadowgrounds Pack". Keep in mind that sometimes bundles are set up as Apps instead, that's when you cannot buy the included games separately.
  • ClientRegistry.blob - This file can be found (by default) under your Steam installation folder. The file holds your registration data for your games, as well as some account-specific settings, so a corruption of this file or outdated information may interfere with installing and updating Steam games. Deleting it will force Steam to acquire a new copy, which solves a ton of issues with Steam just by doing this. There are ways to read from this file with 3rd party tools, which is where all the "predictions" on releases that haven't been announced yet come from, since sometimes publishers add titles to the registry before making their Store page public.
  • Offline Mode - This feature allows you to play games through Steam without connecting to the Steam Network - this is particularly useful if you do not plan on playing over the internet and would prefer not to download updates for your single-player games.
  • Steamapps folder - This folder is located in the Steam directory and holds all of your Steam games, usually in the subfolder named "common". Most of Valve's games and some 3rd party ones also install themselves to a subfolder that's named as your login name. Sourcemods is a subfolder which holds all Source engine modifications you install.
  • Steam Cloud - If a game supports this, it can write and retrieve files for each user on the Steam servers for things like personalized settings like keyboard, mouse, and gamepad configurations, multiplayer sprays, or even saved games.
  • Steam ID - A SteamID is a unique identifier (sometimes numerical) used to identify a Steam account. It is also used to refer to a user's Steam Community profile page. Sometimes the term is used to simply denote a user's profile page's url instead. You can read more about it here. This identifier allows server administrators to manage bans on servers and perform other administrative tasks without knowing a user's account username.
  • Steam Play - If a game supports this, it means that you can use one license to download both a Windows and a Mac copy of the game. You don't need to re-buy the game for the other operating system, you will be able to play on the other platform free of charge.
  • Steamworks - This can actually mean multiple things:
    - The Steamworks SDK is a Software Development Kit which, if your game is accepted on Steam, lets you integrate Steam features like Cloud, matchmaking, achievements, anti-cheat technology, in-game economy systems with microtransactions, etc. into your game. It's also available free of charge to developers and publishers worldwide. This includes per-copy activation charges or bandwidth fees - both of which are free.
    - If a game "is Steamworks", that usually means it offers some or all Steam features and almost always requires a registration with a Steam account, so "Steamworks titles" bought in retail or other download services still require Steam to run. However, technically it's possible for a game to use the Steamworks SDK but isn't actually sold through Steam, as that requires a Steam distribution agreement which gives it advertising space in the Steam store but also provides Valve with a cut. One known "title" which did this was actually the Unreal Developer's Kit (which can now also be downloaded through Steam directly). This makes sense, as all licensees of Epic’s Unreal Engine automatically get Steamworks suite of services as a part of the deal.
    - Don't confuse "Steamworks" with "can be registered on Steam", though. For instance, Unreal Tournament 3 is a fully stand-alone title, which can ALSO be registered on Steam if you input its CD-Key. Same goes for Supreme Commander & its expansion and other titles.
  • Userdata folder - This folder holds your Steam settings and files which synchronize with the Steam Cloud: savegames (if supported) and all your screenshots. Its subfolders are named after numeric Steam IDs, each user that's ever logged on the current machine/OS install will have one. Each game gets its own subfolder that's named after its Application ID for configs and savegames, while the "760" subfolder holds your screenshots, under /760/remote/<appID>/screenshots.




While Steam in itself is a DRM solution, many publishers decide to implement third party DRM alongside Steam's protection to further strengthen the "security" of their products (and thus annoy their customers even further). You can have varying experiences with these DRM solutions - from not even noticing they're there after the first activation, to being locked out from your game because you're out of activations, to screwing up your Windows installation and making it run slowly or (as some claim in the case with StarForce) even having some of your hardware destroyed (CD/DVD Roms were usually mentioned). While the latter is probably a gross exaggeration or a freak incident, it's still a good idea to check what kind of DRM a game on Steam may or may not have before you purchase it! See also: The Big List of 3rd Party DRM on Steam

The easiest way to do this is to check on a game's Store page if you search for it in the Store, underneath the Wishlist button / Community section / Metascore, where you can find information about the Title / Publisher / Developer etc.:


Keep in mind that sometimes publishers fail to note this information on a game's page, so use the upper link whenever you're unsure!

  • SecuROM - It limits the number of PCs activated at the same time from the same key, but does not prevent the user from reselling the product if all activations have been revoked. SecuROM 7.x was the first version to include the SecuROM Removal Tool, which is intended to help users remove SecuROM after the software with which it was installed has been removed. Most titles now also include a revoke tool to deactivate the license; revoking all licenses would restore the original activation limit. As with Windows activation, a hardware change may appear as a change of computer, and force another activation of the software. Reformatting the computer may not consume an activation, if the Product Activation servers successfully detect it as a re-installation on the same set of hardware. The activation limit may be increased, on a case-by-case basis, if the user is shown to have reached this limit due to several hardware-triggered re-activations on the same PC.

  • StarForce / ACTControl - StarForce is a software copy protection mechanism developed by Protection Technology, which claims that products protected with StarForce are difficult to reverse engineer. StarForce has received criticism for installing its own device driver onto computers along with the protected product, which is generally not uninstalled along with the software. Though a removal utility can be downloaded, StarForce has yet to be advertised or provided to users anywhere within protected games. Starting from StarForce 4.0 it includes a removal service. This service automatically uninstalls StarForce drivers after StarForce protected product is uninstalled. After the drivers are uninstalled, the service uninstalls itself as well.There are two confirmed "tiers" of StarForce protection: Basic and Pro, with a Lite version deployed for demos (no drivers are installed). Some gamers have advocated boycotts of games or publishers known to use StarForce. These gamers claim that StarForce software causes system instability and crashes, and that Protection Technology refuses to address the damage their software causes.

  • TAGES / SolidShield – TAGES is a software copy protection system, its method of protection has since been described as twin sectors. It requires to have TAGES drivers installed and they can only be installed with administrator permissions. It provides an official, standalone, device driver installation and uninstallation program. Now it's more widely known for protecting software products for online distribution. Typically, the online activation process of a protected software product is performed on the first execution, with the activation software, TagesClient. TAGES does not, and will not, have a revoke tool. Be careful! Also keep in mind that some games use the DRM's feature to use a time based incremental activation count to re-credit the SN without requiring the end-user to bother about his activation count.


  • Uplay - http://uplay.ubi.com - Uplay allows players to connect with other gamers, and to earn rewards similar to trophies/achievements (called "Actions") in Uplay enabled games, with Ubisoft CEO Yves Guillemot stating that "the more you play, the more free goods you will be able to have". Players must be logged onto Uplay to receive Uplay points and cannot attain them once they gain an achievement before signing into it. It was also a part of the controversial DRM Ubisoft once used, which required you to remain online continually while playing, with the game even pausing if network connection is lost. This made it impossible to play the game offline, to resell it, and meant that should Ubisoft's servers go down, the game would be unplayable. Since some games require you to activate them onto a Uplay account, this is still a problem. Because Ubisoft can and will use various levels of protection for their games, please inform yourself just how anal the protection level is on the game you're about to buy! There was also a huge security exploit potential with how the Uplay browser plugin handled links, which could potentially let rogue websites execute malicious code on your computer. To Ubisoft's credit they patched it really quicky, but if you're conscious about security, you might want to just disable the Uplay browser plugins in whatever browser you're using.

  • Games For Windows Livehttp://www.xbox.com - There is a difference between Games for Windows Live and the generic Games for Windows branding. The first is obviously MS's Live system that induces rage and the other is just a label put on PC games (cheers, Hank Morgan). GFWL is an online gaming service for Games for Windows-branded PC titles. If you have a Windows Live ID, you should be able to use those credentials. It connects users, each with a unique Gamertag (similar to Xbox Live), to the Live service which provides online play, keeping track of your friends' status, send and receive messages, gain and keep track of Achievements and associated Gamerscore, voice chat across platforms, and »much more«. Games for Windows – Live is available in 35 countries/territories. Users in other countries can access Live by creating a Gamertag using an address from a supported country, although no technical support is available outside of the supported countries. There's also the option to create an offline profile, but some games require an online one to authenticate. It can have or cause serious technical issues because of faulty updates (so you have to manually patch a game by looking for solutions other players made), having it locked in a perpetual cycle of "must log in" -> "must update" -> "update failed" -> "must log in", profile shenanigans (especially with save games - more on this later) or simply refusing to work. Some users also experience problems with the online multiplayer features. As already mentioned, it can have issues with savegames – some games have had corrupted savegames, plus you cannot move saves between different users (apparently this is by design), and backing up saves is a hassle (you need to dig into /appdata/ or use a save manager). Manually updating GFWL outside of games can solve a lot of the issues, though.
    Note: Some games using GFWL might be using DLC run through it, in which case it's kind of a headache to set up, especially if you bought the DLC on Steam (example: Batman Arkham City). If you bought them on Steam, go to marketplace.xbox.com and sign in there (or sign up, if you don't have an account yet), go to "My Account" on the top right, then "Redeem Code" on the bottom left, type in all your DLC codes. After that it's the same for all the GFWL DLC - you need to download the Games for Windows Marketplace Client, install it, log in with your GFWL credentials, go to the Downloads tab and download, then install the DLC from there. Yyyyyeah...
    Moving Savegames: If you have any savegames you'd like to keep, you can't loving find them anywhere and the game uses GFWL to store them, there's a good chance they're actually hidden in here with the rest of GFWL's files: c:\Users\<username>\AppData\Local\Microsoft\XLive. You can move them from installation to installation by backuping and restoring this folder. You just can't move them from a GFWL login to another!

  • Origin / EA Login / EA Classic / Bioware Social - http://store.origin.com - Origin is EA's own Digital Distribution solution and meant as a "response" to Steam (and by response we mean an iterative update to their old EA Download Manager, then EA Downloader and then EA Link, now called Origin). The same login credentials can also be used in some other games EA has published, while "EA Classic" titles can be a bit tricky, since over the years EA have used various login systems and profile management solutions. It's rare, but some games (Warp, Gatling Gears) are on Steam and still "require" Origin - at least at first launch. Electronic Arts like to act it's "in development / in beta" and therefore shouldn't be criticized too heavily yet, but see the previous iterative update history - they're slow to update or add features to their client. However, they are improving it, and unlike a lot of goons would try to tell you, it won't murder your puppy and surprise sex your parents. There's a theory going around that Origin is being pushed as it is because EA wants to get maximum money from selling DLC, and they weren't able to do that with Steam - hence the Crysis 2 / Dragon Age fiasco and drama with Valve. Since some EA/Bioware games, even if they're on Steam, need their DLC bought through Origin or Bioware's DLC system, you sometimes have to buy funny-money Bioware Points or if you got it in a Steam package, redeem a key on Bioware Social or Origin's client. If you're looking where to download Bioware DLC after you've registered it (for, say, Mass Effect 2), here's a "User Entitlements / Your Registered Game Content" page.
    Note: A lot of EA's games on Steam can actually be registered on Origin directly if you can find their CD key (Mirror's Edge is a tricky case because Steam doesn't give you a CD Key for it), or by using the Classic registration links (one, two) for some of the older titles. Also see this article for more help with that.

  • Rockstar Social Club - http://socialclub.rockstargames.com - This is Rockstar's multi-platform "members-only community and destination to enhance and extend your game experience". At first, it was used simply for patch information / notes, Stats tracking and socializing in games like Grand Theft Auto 4 (you could also post video clips through it) and LA Noire (an achievements-like system). It wasn't until Max Payne 3 that they also used it for multiplayer match-making, a grouping/clan system called "Crews" and DLC authentication, thus making it a "requirement" if you own those games, and it's probably going to do the same once GTA 5 hits.

  • GameSpy - http://www.gamespy.com - Strictly speaking, this isn't really DRM, but since some games depends on it for multiplayer functionality, it's included on the list, especially since with some games you get a login prompt after you start it (like Unreal Tournament 3). GameSpy Arcade is the company's flagship matchmaking software, allowing users to find servers for different online video games (whether they be free or purchased) and connect the user to game servers of that game. The company's "Powered by GameSpy" technology has enabled online functionality in over 300 PC and PlayStation 2 games. It's generally considered by goons that with this service, while it's completely functional, you have to "pray that it works" a lot of times and it's basically on the same level as GFWL: "ugh, why". Also, almost nobody uses it anymore.

Tecman fucked around with this message at Jul 27, 2013 around 17:51

Tecman
Sep 11, 2003

"What do you mean I already own this game, Steam? When the fuck did I buy it?!"







Buying games on Steam is probably *too* easy and convenient (just ask the growing number of people who have over a thousand games on their Steam accounts). You add the item(s) you want to buy into the cart and checkout, then you enter the payment options (which Steam will remember if you allow it to, which makes purchasing games take literally like 4 clicks, 5 if you count the "I agree to the terms" checkbox). Lots of games also offer their DLC through Steam, in which case you either need to own the base game already, or need to add it into the cart and buy it when you're getting the DLC too. Steam also has a "Recommended" (Customers who buy these games also buy...) feature when you're purchasing games, but honestly it's a bit rubbish and is more of a source of humor than anything else. It is possible to order through Steam with a gift card from one of the credit card issuers listed above, however, the card needs to be one that can be used to make online purchases and we require that the address information and security code for the card be an exact match to the gift card or virtual card issuer's system.
Note: When buying DLC, you can use the "Add all DLC" function to add them all into the cart with one click, but removing them will have to be done one at a time.

Note: If you cannot afford to buy games on Steam, some of its titles are Free2Play! Just browse this category: Genre: Free to Play

There are other categories (not just genres) you should be aware of during sales, like: Collections only, Downloadable Content (DLC) only

Tip: When you buy a game, add it to your inventory, not your library, and leave it there until you have time to play it. This thread is going to make you buy a lot of games. You won't play them all. As long as the game is in your inventory and not your library, you can freely trade / gift it at any time. Thanks, Tyma!

Steam Support posted:

How do I purchase a game through Steam?
To make a purchase through Steam:
  • Visit http://store.steampowered.com/ or launch the Steam client on your PC and visit the Store tab
  • Use the Search feature to find a game by its title, or use the links along the left-hand side of the Steam Store to find a game, video, or demo by its genre, type, or publisher
  • Add item(s) to your shopping cart
  • When you are finished adding games to your cart, proceed to your cart by clicking the green link in the upper right hand corner. To checkout select either "Purchase for myself" or "Purchase as a gift." Gifts are sent immediately to the recipient. Instructions on sending a gift at a later date can be found here.
  • Log in to your Steam account or select "Join Steam" to create your free account online
  • Continue through the checkout process to complete your transaction on Steam
  • When your transaction is complete you will have immediate access to your games. Launch the Steam client and go to your Library to begin your download. More information on installing Steam to access your games can be found here.

Steam Support posted:

Is there a monthly subscription fee or any other additional fees?
There are no monthly fees to use Steam or download purchased games. Some games offered on Steam may require a monthly fee to play. Games that require a monthly fee will be indicated on the Steam Storefront page for that particular game. Downloading additional content such as game updates or reinstalling the game after getting a new computer will not require any further purchases or fees, unless noted.


Payment Options:
These vary from region to region, please verify if they're available in yours before making a purchase.

Using any funding method to buy games or add funds to your wallet that you have not used before (any credit/debit card, paypal, prepaid card, or anything except Steam wallet cards) may result in a seven-day ineligibility period for buying or selling on the marketplace.



List of 3rd Party Vendors
Sometimes it pays to check out the competitors, especially Amazon - if the game you want to buy is Steamworks (registers on Steam), every now and then you can find better deals there and still have the game on Steam! Don't talk about keysites in this thread!


See something you like?
When you are looking to buy a product off Steam, compare your region price to others by using http://www.steamprices.com or http://www.steamgamesales.com. If you find another region has it cheaper, or if a game simply isn't available in your region, ask one of the generous goons in the "Gifting and Trading" section of this OP and they may be able to help you save money for more games - you can contact them, send them money via PayPal or trade another game of equal or greater value in exchange for the game. You can also find lots of helpful goons in the IRC channel. If nobody can help you, feel free to make a post in here asking for help. Keep in mind if you get gifted a game from a different region, there is a chance that it might be restricted in a certain way. For example, Germany is notorious for having low violence versions of games. You should also be careful about games from keysites - they're very much "at your own risk" and as always, don't talk about keysites in this thread!

If you pre-order a game
It might unlock at midnight, it might not. Most likely it won't: see Valve Time. Look for it in the afternoon. Keep in mind that when the game unlocks, especially if it's a popular one, the Steam servers may begin to poo poo themselves, so just be patient. If it doesn't start to unlock, try restarting Steam!

Preloading
Preloading is a nifty feature which Steam offers: basically you download 95% of the game's content before it's released, then on release you download the last bits and decrypt/unlock it. Some games offer a preload before they're released, some do not. Most Valve titles do and some others do as well. Borderlands did, and more recently Borderlands 2 and Torchlight 2 offered a preload roughly 3-4 days before release. Sometimes it's up to a week! If you buy the game from another digital distributor and it is Steamworks, don't expect to be able to add it to your account until it unlocks. This happened with Deus Ex: Human Revolution and the codes from Green Man Gaming.

Coupons
A while ago Steam implemented Coupons, then later used them as part of the rewards in their huge sales. Sometimes, publishers give out coupons to people who already own specific games. Coupons in your inventory will have a button marked “View Applicable Games” in the detail panel for each one. Following this button will show you a page with available products that the coupon can apply to. When you add a valid item to your cart, Steam will apply any of your applicable coupons automatically. Prior to clicking “purchase,” you can choose to save your coupon for later by clicking the “Change/Remove coupon” link for that coupon in your cart. You can only use one coupon per item, aka you cannot stack multiple coupons. Coupons are valid on discounted items unless specified otherwise, so if a game is 50% off and you have a 50% coupon, those two figures will stack. Steam coupons are valid through the specified dates that are on each coupon. To access your coupon to see theses dates please follow these steps:
- Log in to Steam
- Click the "View" tab and go to "Inventory"
- Click the "Steam" tab on the Inventory page to view your coupons

Expired coupons will be automatically removed from your inventory. You can send your Steam Coupons to another user through Steam Trading. The user receiving the coupon does not have to send anything in return to complete a Steam Trade.




Steam now offers software / applications alongside its vast Games library - at launch you could find some software for 3d modelling / sculpting, photo editing, painting & drawing, game making and benchmarks. You can find the Software store here: http://store.steampowered.com/software. You purchase and download them the same way you do with games, there's just a new drop-down tab in the Library called "All Software". Some software, like editing tools and the Unreal SDK, are still found under Tools however. Some license extensions for your software purchases work the same way DLC does with games. I'm not going to list every release they'll put up, however I'd like to talk about two of them:

  • GameMaker: Studio - this family of products caters to entry-level novices and seasoned game development professionals equally allowing them to create casual and social games for Steam Workshop (with the Standard version and above), iOS, Android, desktop and the Web (HTML5) in record time and at a fraction of the cost! Speaking of costs, there's the free version, the Standard version and the Professional version. Or you could just get the GameMaker: Studio Master Collection, which is a bundle of all the licenses. But let's be honest here, the app is meant more for novices without some background in programming, since basic assembly can be done by drag-dropping commands. But it's perfect for someone who just wants to create something simple without much foreknowledge on game dev.

    If you grab any of the licences (Standard, Pro or Master), you can deploy what you make straight onto Steam Workshop, or if you're not into that, you could browse what other people have made here. Oh, and the thing actually has 24 achievements for stuff like debugging, running your app etc...


  • Source Filmmaker - The Source Filmmaker (SFM) is the movie-making tool built and used by us here at Valve to make movies inside the Source game engine. Because the SFM uses the same assets as the game, anything that exists in the game can be used in the movie, and vice versa. By utilizing the hardware rendering power of a modern gaming PC, the SFM allows storytellers to work in a what-you-see-is-what-you-get environment so they can iterate in the context of what it will feel like for the final audience.

    To get started, just click the button above to install. The SFM includes all the base game assets from Team Fortress 2 along with assets from some of the first “Meet the Team” short films. Once you're up and running, here are some general resources for finding help and learning how to get the most out of the Source Filmmaker.
    Official Wiki Documentation
    Frequently Asked Questions
    Video Tutorials
    Community Discussions
    How to file bug reports







One of the features Steam gives to developers and publishers when selling their products on Steam is being able to set different prices in different regions, and letting them control if a product is available in certain regions. When Steam started, all the prices were in United States Dollars (USD, $), with countries outside just having a tax added to the price which differed depending on where you were buying from. Lots of Aussie and Eurogoons used this to their advantage since the dollar was, at the time, in the shitter and made purchasing hilariously cheap.
However, later on, Valve introduced new prices that depended on where you lived and (mostly) what your local currency is. The added currencies were the Euro (€), the Pound Sterling (£) and the Ruble (руб). This generated the infamous 1$ = 1€ pricing bullshit thanks to publishers being dicks, while most indie developers set the prices fairly. It also introduced some much cheaper games in the United Kingdom. In November 2012 Valve also introduced the Real (R$) to Brazilian gamers.

You are able to view the prices in the Steam store in another region if you add ”?cc=##” (Country Code equals ##) to the end of an URL, the corresponding codes can be found here, under ISO 2-alpha.
North America: United States, Canada, Mexico
United Kingdom: England, Scotland, Wales & Northern Ireland
Europe (Zone 1): Andorra, Austria, Belgium, Denmark, Finland, France, Germany (watch out for censored games), Ireland, Liechtenstein, Luxembourg, Netherlands, Sweden, Switzerland
Europe (Zone 2): Albania, Bosnia and Herzegovina, Bulgaria, Croatia, Cyprus, Czech Republic, Estonia, Greece, Hungary, Italy, Latvia, Lithuania, Macedonia, Malta, Monaco, Montenegro, Norway, Poland, Portugal, Romania, San Marino, Serbia, Slovakia, Slovenia, Spain, Vatican City
Oceanic: Australia, New Zealand
South America: Brazil, Argentina
Other: Japan, Russia, Ukraine, China
There's scripts that do price conversions: http://code.google.com/p/steam-prices/ and http://userscripts.org/scripts/show/149928






Gabe Newell Portrait by freddre

Deals can be found in this thread here on Steam's forums; feel free to post exceptional deals in this thread (they most often do anyway). Use these websites to compare Steam sales and prices: http://www.steamprices.com and http://www.steamgamesales.com

Keep in mind that generally, deals swap over at 10am Pacific Time. Also more often than not, you should see an "Offer ends in" timer to give you an idea how much longer for you can get the game at a certain sale price.

These are the regular Deals that Steam offers:
  • Daily Deal - 24-hour deals with varying levels of savings / how lovely the game is.
  • Week Long Deal - the newest kind of deals, lasts Monday to Monday.
  • Midweek Madness - these deals last from Monday to Thursday, they aren't limited to one game or a game-pack, so you can have multiple Midweek Madness deals.
  • Weekend Deal - these deals last from Thursday to Monday, they aren't limited to one game or a game-pack, so you can have multiple Weekend deals.
  • Free Weekend - these can either augment or replace Weekend Deals, where a game (and sometimes its DLC) goes on sale, yet is freely downloadable to anyone for that weekend only.

Sometimes publishers themselves do a sale, where they offer either specific titles on discount or just throw in their entire catalog (or just most if it). Usually they do multiple-days sales, similar to the big sales, where they offer a title or a franchise as a daily deal at a bigger discount, while they offer the rest of the games at a smaller one.

Steam now has two gigantic sales every year:
Summer Sale
  • July 12th through July 23rd, 2012: Gimmick: Earn Badges for your Steam ID by doing various tasks (using Steam features, voting), random Flash Sales every 8 hours plus you could vote for Community Picks every 8 hours as well.
  • June 30th through July 10th, 2011: Gimmick: Earn Lottery Tickets by completing specific in-game achievements; redeem 3 tickets for an immediate prize, with a Grand Prize (the first ten games on your wishlist) drawing at the end of the sale from any leftover tickets you might have had.
  • June 24th through July 4th, 2010: "Perils of Summer" Sale, Gimmick: none, really.
Holiday/Christmas Sale
  • December 19, 2011 through January 1, 2012: Gimmick: Earn coupons, games or "coal" by completing specific in-game achievements; "coal" was used as entries in a contest where one lucky participant won the entire Steam library of games.
  • December 20th, 2010 through January 2nd, 2011: Gimmick: none, really.

There's also the Thanksgiving / Autumn / Black Friday sale, which is similar in scale to the Summer and Holiday sale.

While there are many more sales to be had thought out the year, the can be rather inconsistent year to year. Don't ask if there will be a Halloween sale this year. We don't know. There might be? Chuck $20 aside and wait.

Rules to Steam Sale by
  • Put the amount of money you can afford AND NO MORE* into your steam wallet, before the sales starts. You don't want your card being knocked back when you try and buy that Nancy Drew game you've been waiting for with 5 minutes on the sale clock.
    * Unless you are from and area that gets screwed by regional pricing a lot (eg. Australia). Put that sweet cash in your paypal, and you'll be sending off cash to one of our many regional gifters in no time, with no fuss!
  • If the game is on a daily deal, chances are it won't get and cheaper. So snap that up.
  • On the other hand. If the game isn't on daily and you really want it, show some restraint and wait until the last day. If it hasn't gone on a daily deal before the last day, chances are it wont get any cheaper.
  • Look to organize 2 or 4 packs where possible. It can often save you and your fellow goons a good sum of cash.
  • ALWAYS check http://www.steamprices.com for the best deal. You can often save yourself a good wad of cash by using one of a many helpful regional gifters! Also, don't be afraid to ask for help getting the best deal. And tip your gifter if you can afford it!







https://support.steampowered.com/

How do I contact Steam Billing and Support?
- Click on the Contact Support button located on the right side of any Steam Support page to create a Steam Support account which is separate from your Steam account. Do not attempt to enter your Steam account information for the Steam Support system, as it will not work.
- Fill out the applicable fields, upload any necessary attachments and click "Submit Question" when finished.

Important: Once the question has been submitted to the system, an e-mail confirmation will be sent to the e-mail specified on your account. If you do not receive a confirmation e-mail, please check the spam filters for this inbox. If you do not receive the e-mail, your question may not have been successfully entered in to the support system. There are also the Help & Tips forums for you to browse and post in about your issues.

Knowledge Base Categories:

Knowledge Base Articles:
As a note, Steam generally does not give refunds on games you have purchased. You usually only get one per account, as a courtesy (or so they say). However, you can get pre-orders refunded without issues. You will need to open a ticket with Steam Billing Support for a refund. You have to create a support account and open a ticket and in a semi-timely (but not really) manner they will get back to you.

Steam Browser Protocol details - If you ever need detailed launch options or system-wide commands for specific Steam features.
Command Line Options - These command-line parameters work when launching the Steam application (steam.exe) under Windows. The same page also contains commands for other apps.
Steam Application IDs - This isn't a complete list (since Steam has a poo poo-loving-load of 'em), but it's a resource to see some of the "hidden", non-game ones.

Tecman fucked around with this message at Jul 11, 2013 around 06:08

Tecman
Sep 11, 2003

"What do you mean I already own this game, Steam? When the fuck did I buy it?!"







Here's the Steam Support article on gifting: https://support.steampowered.com/kb...=6262-QXCN-0755
The SA Steam Gifting & Contests thread: http://forums.somethingawful.com/sh...hreadid=3513572

What is a Steam Gift?
When you purchase a game on Steam, we offer the option to “gift” the item to anyone you choose, whether or not the recipient is a current Steam user. The recipient will receive the gift as an attractive e-mail card with a personal message from you and instructions to redeem the game. A Steam gift purchase is a one-time transfer—after the recipient has activated and installed the game, it is a non-refundable game in his or her Steam games collection. Also note that you may only gift new purchases—you may not transfer games you already own. That’d be like wrapping up and presenting the toaster you’ve used every morning for the past year.

Paypal and Gifting
If you send money via Paypal, there is a fee included with this. You can get around this by sending the money as a gift, however, if you send the money as a gift then you are not able to get the money back via a chargeback or something like that. I'm not a PayPal expert so I'm not 100% sure of the process. I also found this website that looks like it will be helpful to find the correct amount to send. For example, if someone gifts you a $20 game, and you PayPal them $20, they'll be left with less than $20. Go to this site and you can see how much you need to send after fees: http://thefeecalculator.com - Thanks to Master_Odin for recommending the PayPal section.

If you're going to be contacting one of the gifters in this section, it's probably a good idea to at least be in the SA Goons group, so we know you're not just a random pubbie trying to do a lovely trade. If you want to join the group, go post in this thread - don't request an invite in this one!.

US Gifters: Atroos, Master_Odin, Ragequit, Aqua Hamster, Morter, DarkestLite (normally on later at night), Beard Yawn, Witters, Liquid Courage, Unbalanced, Pins, Cowman, Kuros

UK Gifters: Lavatein, TheRam, AirRaid, RoboJoe, Crashbee, Red Dragon, Dregan

European Gifters:
There are different regions in Europe that can have different prices. If you are listed here, please let me know what region you are in. For more information on regions, see the Regions & Country Codes section of the OP.
Zedd (Europe 1), Smol (Europe 1), Palpek (Travels between 1 and 2, just ask), Saoshyant (Europe 2), Tecman (Europe 2), Xabarin (Europe 2)
Region 1: Andorra, Austria, Belgium, Denmark, Finland, France, Germany, Ireland, Liechtenstein, Luxembourg, Netherlands, Sweden, Switzerland
Region 2: Albania, Bosnia and Herzegovina, Bulgaria, Croatia, Cyprus, Czech Republic, Estonia, Greece, Hungary, Italy, Latvia, Lithuania, Macedonia, Malta, Monaco, Montenegro, Norway, Poland, Portugal, Romania, San Marino, Serbia, Slovakia, Slovenia, Spain, Vatican City


Canadian Gifters: Awcko

Australian Gifters: Red_Fred, KuroKisei, tehsid

There's also Captain Invictus' 15% off service in SA-Mart so go and take a peak at that as well. Dude just can't get rid of his funnymoney it seems.

If those guys helped you a ton, why not tip them with game gifts once in a while when a Christmas/summer sale rolls in? Take from the community and give back and all. If you want to be added to the OP as someone who is willing to help other goons save money, please let me know.


The Gift of Game
We steam goons like to share the gift of game. Often gifts are flying left and right from many generous people.
If you receive a game, remember to say thank you. But don't feel obligated to gift back to that kind goon, though do keep them in mind come the big sales. Receiving gifts back is not why we do this. We do it because we love this community. We do it because it makes us happy. We do it for the fun of it. Don't ever be ungrateful. If somebody gifts you Bad Rats, then suck it up and say thanks. They have spent real money on you. YES, YOU, MOUTH BREATHER. Never expect, never beg. If in turn you gift a game/games out. Don't ever expect to get anything more then a thank you and a warm fuzzy feeling in your loins. If getting gifted stuff back is why you gift in the first place, then you're doing it for the wrong reasons. This community is important to a lot of us for one reason or another. Join in and have fun. Make some e-friends. That is why we are here.

GIFTTANK
A concept brought to us via the fantastically generous goon, Infinitum, who you might remember from such threads as "GIFTMAS - Now I have over $3,000 in games to give away. Ho. Ho. Ho." or "Steamoween Comp-a-thon - Halloween just got a whole lot more fun!" where he organised a competiting where goons donated games to be won though BOATLOAD of different category of competitions, and "Steam gifting and contests thread", where he would often pop in and drop many games in goony laps.

One day, Infinitum dropped this amazing, now historic post into the thread;

Infinitum posted:

1X (ONE) GIFTTANK HAS BEEN DEPLOYED TO THE BATTLEFIELD.




GIFTTANK'S MISSION IS TO SEEK OUT GOONS AND GIFT THEM WITH FUTURISTIC GIFTING-POWER

ONCE GIFTTANK HAS GIFTED GIFTTANK WILL MOVE ON

HELP GIFTTANK FIND GOONS IN NEED OF GAMES AND YOU WILL BE REWARDED IN THE AFTERLIFE!

SELECT 1X (ONE) GOON OTHER THAN YOURSELF AND 1X (ONE) GAME TO APPEASE GIFTTANK

ENSURE YOU POST DESIGNATED TARGETS STEAMID FOR ACCURATE GIFTTANK AIMING

HELP GIFTTANK GIFT!
People scrambled to post up fellow goons, and friends steam ID's hoping to net them something amazing. GIFTTANK was already a success. Gifts flew from GIFTTANKS cannon. People would donate games to Infinitum, just to get another GIFTTANK moment going again. This become a rather regular occurrence, first by just Infinintum, but then by quite a few generous goons. It has now become somewhat of a Gifting thread darling and will hopefully stick around for many years to come. Thanks, Infinitum.


Robot Hobo posted:

When you buy a Steam gift card at the store, you only get a code on the receipt. That's not a very classy presentation if you want to give it as a gift in-person, in a card, whatever. I was going to get one for my Brother and give it to him on Xmas, so I decided to make something a bit nicer looking. If anyone else wants to use them, you're welcome to them. Comes in the three USA denominations, plus a simpler one if you need to write in another currency or a game title specifically. Toss some fancy paper into your printer, print it, cut it out, write in the relevant details, and give.



(click for all 4 in full-size)




Trading

All game trading should be done in The Steam Game Trading Thread. For more information on trading through Steam, read this Support article. Currently, Steam gifts/games, Team Fortress 2 items, Spiral Knights items and Portal 2 items can all be traded. Note that TF2 items are not tradable if you still have a "Free 2 Play" status in the game, so buy a weapon in the Mann-Co Store to unlock that feature. Any game you’ve purchased from the store as a gift, or received as an Extra Copy, can be traded to other users. They can be used to trade for other Gifts, or for items in games supporting Steam Trading. Valve have added a new checkout option to the Store when purchasing a gift so you can save it for trading or sending later, to support users who want to save their recently purchased games for trade fodder. The same can be done with gifts sent to you - they can be stored in your Inventory instead of applied to your account.

IF YOU WILL BE DOING ANY TRADING AT ALL, FOR THE LOVE OF GOD READ THE STEAM TRADING POLICY FIRST! Thanks.
tl;dr: Steam will not return any items or gifts that you feel have been traded unfairly. There are no exceptions to this policy. All trades are final.

Starting December 12th, Steam Trading will require that your account has had Steam Guard enabled for at least 15 days before you can trade items.


How do I trade?
In order to initiate a trade you need to be logged into the Steam Community and connected to Steam Friends.
  • Open your Friends list, located in the lower right hand corner of the Steam client
  • Click on the small arrow next to the friend you wish to invite to Trade and click on Invite to Trade. Alternatively, if you are chatting with your friend you can start a trade from the chat window by clicking on the large arrow and selecting Invite to Trade.
  • Once accepted the trade window will appear where you can view your items, games, and coupons available to trade.
  • Select the appropriate backpack you wish to view from the dropdown menu on the left
  • Click and drag the item, game, or coupon you wish to trade from your backpack to your trade window. If you wish to remove an item, game, or coupon simply drag it back to your backpack from the trade window.
  • Click on Ready to Trade and wait for the other party to click on Ready to Trade.
  • Verify the contents of the trade are correct by hovering your mouse over each item and reading the item details.
  • Click on Make Trade - Once you click this button the trade cannot be undone!
  • The trade will finish processing and you will receive a confirmation window with what items, games, or coupons you received in the trade.

Why aren’t some of my gifts tradable?
Only gifts that are purchased on trusted accounts can be traded immediately; otherwise there is a 30-day cool down before the gift can be traded. Any account that has made any valid purchase from the Steam Store more than 30 days ago is considered trusted. This is to ensure that all games traded are valuable, and help prevent fraudulent purchases for the purpose of trades. If you do not make a purchase on your Steam account after being labeled as trusted within a year your status will be reset and you will need to wait an additional 30-days before being trusted again.

Does Steam Trading mean I can sell my used games?
No, only games that have been bought as a gift, and thus have never been played, can be traded. Once the Steam Gift is opened and added to your game library, you won’t be able to trade it again.






Super Meat Boy gang & Isaac by Edmund McMillen, The Kid by Matt's Blue Hoodie, Cave Story character by COMICAL_NINJA, OMD WarMage by Line Bering

The Indie Game Bundle encyclopaedia, featuring information on 405 games and 70 bundles. Also, Indie Game Bundles Dot Com.

Humble Indie Bundle - http://www.humblebundle.com - Wiki page with all currently released bundles
The bundle that started it all, organized and run by Wolfire Games. This bundle offers DRM free downloads for Windows, Mac, Linux, and Android (when available), as well as bundled Steam keys. The Steam keys are often grouped into a "base" key for the main games, a "Beat the Average" key, and a "Bonus" key if any bonuses are added later in the bundle. For the first few bundles, Desura keys were provided as well, but this was stopped when they started a competing bundle service, Indie Royale. When purchasing, you are allowed to pay what you want for the bundle (with a recently added $1 minimum for Steam keys, to reduce abuse), splitting your payment between the offered games' developers, charities (EFF, Child's Play, American Red Cross, charity: water, and the World Land Trust) or to cover the server costs provided by Wolfire Games. An account system was added recently to allow purchasers of multiple bundles to consolidate their previous bundle purchases under said account.

Indie Royale Bundle - http://www.indieroyale.com - Wiki page with all currently released bundles
This bundle, run by Desura, launches new bundles more frequently than any other bundle organizer, often launching one every two to three weeks. This bundle uses a unique payment system - minimum price increases each time a purchase is made at said price, but a purchase above the minimum lowers the minimum price for other prospective purchasers. The bundle offers Desura and individual Steam keys (when available), as well as DRM free downloads.

Indie Gala Bundle - http://www.indiegala.com - Wiki page with all currently released bundles
This bundle has the distinction of being one of the most inconsistent bundles on the market – the games offered vary wildly in quality. Most of the games offered supply only individual Steam keys, though in some cases there were Desura keys or DRM free downloads available instead. The bundle uses a “pay what you want” system for pricing, along with “beat the average” bonuses. Indie Gala uses an account system for managing your bundle purchases, as well as any “bundle gifts” you might purchase. A “happy hour” system was implemented relatively recently which increases the numbers of gifts you receive if you make a gift purchase. For example, if you decide to purchase a gift bundle while the “happy hour” is active, you gain two gifts you can send. If you had previously purchased the same bundle, however, you receive three gifts that you can send (all of which are fully featured Indie Gala bundles). Also, for any bundles or gifts that are purchased, you receive “gala points,” which can be used on “the Gala Store” when purchasing games to reduce their price (though the actual amount you are allowed to use varies quite a bit for each game).

Groupees Bundle - http://groupees.com - Wiki page with all currently released bundles
Groupees were primarily a music bundle/charity organization before starting their own game bundle, the “Be Mine” bundle. The payment system is the now standard “pay what you want” with a minimum price, with a few bundles also using “beat the average” bonuses. Each game gives individual Steam keys or DRM free downloads (when available). After the success of the “Be Mine” bundles, they started another, the “Build a Bundle,” in which you pick from around nine games, with the price for the bundle increasing depending on how many you pick. Keys in the “Build a Bundle” range from individual Steam and Desura keys, with some DRM free downloads as well (each game specifies which key is available prior to purchase). In both of these series of bundles, Groupees has a tiered reward system, where goals are set at the bundles’ launch (usually number sold or a dollar value), and when they are met everyone who purchased prior and subsequently to the bonus unlocking will receive them. Bonuses have ranged from more games (Steam, Desura or DRM free), music, graphic novels, and films.

Bundle Stars - http://www.bundlestars.com - No Wiki page yet
Oh hey, look, a completely new Indie bundle! I'll add more information as I figure it out, but apparently it has a fixed price and an annoying Facebook gimmick if you want one of its games early.

Indie Face Kick - http://indie.gamingallthetime.com - Wiki page with all currently released bundles
This series of bundles is organized by Gaming All the Time, and it uses the “pay what you want” with a minimum system. The bundles offered gave a combination of individual Steam keys, Desura keys and DRM free games. Due to poor sales, and issues with developer payment, there will be no more of these bundles in the foreseeable future.

Bundle In A Box - http://www.bundle-in-a-box.com - Wiki page with all currently released bundles
This bundle offers games fitting a specific theme, as well as offering developers an “Indie Dev Grant” that they receive given on the number of bundles sold (the amount given increases by $2000 dollars for every 15000 bundles sold). The bundle uses the “pay what you want” with a “beat the average” system, and offers individual Steam and Desura keys (when available) and DRM free downloads.

5 for $5 Bundle - http://www.buygamesnotsocks.com
This bundle was organized by Lunar Workshop, and was also referred to as “Buy Games, Not Socks” due to the URL. The only Steam key offered was for Delve Deeper, with a single Desura key activating all the games. The DRM free downloads were hosted by FastSpring, but they expired after a month and were not re-uploaded or updated.

Little Big Bunch - http://www.getgamesgo.com/little-big-bunch
This was a one-shot (as of yet) bundle run by Get Games for the express purpose of generating funding for the Games Aid charity. The bundle offered mainly DRM free downloads, but it also offered a Steam key for Serious Sam Double D.
For anyone who purchased this bundle: After activating the key provided for SuperStarSoccer 5 on their website (and making your account premium by doing so) a Steam key is now available on your account page!

Indie Games Pack - http://www.indiegamespack.com
This is a bundle with a dead website. So far they've released one bundle: the INDIE-GAMES Summer Six Pack with two games which came with Steam keys: Aztaka and Bob Came in Pieces.


IndieGameStand - https://indiegamestand.com/
IndieGameStand is a different kind of indie gaming bundle and promotional website. Our site is about featuring and promoting a new independent game every 96 hours (4 days) for gamers to purchase at a discounted price. That's a new Pay-What-You-Want game sale every few days. The best part is that any game you purchase will be yours to keep forever and stored in your game wallet on our site. The point of the Indie Game Stand is to put a spotlight on those indie titles which provide fantastic experiences, but may have been passed over by the mainstream gaming public, portals, websites, or whatever. This site is about supporting all of the fantastic and worthwhile indie developers out there. Every developer out there deserves a moment to shine.

Every game you guy from IndieGameStand is DRM-free. All of your purchases are stored in your Digital Game Wallet so you can download them anytime, to any computer. Plus, many games come with Steam and Desura keys.

I just missed a game that I really wanted, can I still get it?
If you just missed the previous game deal, you can still get it by purchasing the current featured game deal and making it a bundle. When you create your own indie game bundle you get 3 games: the currently featured game, the previous game, and our next upcoming game. If the game you are looking for is older than that, it is no longer available. Keep watching – we often bring back our most popular games, so leave us your feedback on the types of games you want to see in the future. Remember, you can get always get the game directly from the developer in the meantime.

Tecman fucked around with this message at Nov 29, 2013 around 09:48

Tecman
Sep 11, 2003

"What do you mean I already own this game, Steam? When the fuck did I buy it?!"







The Steam Community is comprised of people who play all sorts of PC games. Through the Steam Community, you may find someone to play a game with, meet up with friends, and connect with groups that share similar interests. You can also host and join chats, matches, and tournaments. All of these features are offered completely free of charge.

Through the Steam Community, you can:
  • Create your own individual user profile.
  • See your friends online, chat or join servers where they are playing.
  • Create and join groups of players with similar interests.
  • Track gameplay statistics and achievements where available
  • Schedule group events.
  • Access Steam from within any game using the Game Overlay system.
  • Voice chat in-game or out.

Steam Community Features
Control Panel and Actions - The Control Panel offers you a central overview of your personalized Steam Community. You can see invitations, events, group membership, gameplay stats, and a list of your friends, all at a glance from the Control Panel.
View my Profile - This link will take you to your Steam Community profile page. Your Steam Community page shows how you appear to everyone else in the Steam Community. This includes your Profile, Groups, Gameplay stats, Friends, and Profile Comments.
Edit my Profile
  • Profile Tab - Allows you to edit how you appear to the Steam Community at large. You will be able to edit your Steam Community Profile name/persona and customize your profile URL, Location, Avatar Image and up to three web links.
  • Groups Tab - Allows you to edit your Primary Community Group to display on the front of your Profile page.
  • Settings Tab - Adjust your privacy settings and comment permissions
  • Invites - Accept or decline friend and group invites coming from other Steam Community users.
  • Upcoming Events - lists upcoming events set in your group calendars.
  • Groups - Allows you to quickly jump to any of your groups to see what’s happening in the community.
  • Gameplay Stats - Gives you a quick glance at what you’ve been doing with your time.
  • Friends - Shows you who is online, what games they are currently playing, and lets you quickly join them or start chatting, among other things.

Game Overlay and Notification System
The Game Overlay System lets you jump into the Steam Community directly while in game and keeps you informed when your friends come online, join a game, or send you a message. The default shortcut to open the Steam Community while in game is Shift + Tab. You can change the shortcut by clicking the Steam menu > Settings > and go to the In-Game tab. The default key for taking screenshots with the overlay is F12.

You may customize what types of notifications you receive using Game Overlay. Click Steam > Settings, select the Friends tab. Under Notifications & Sounds uncheck Display a notification for anything you wish not to get a popup for. You may completely disable Game Overlay by going to Steam’s Steam > Settings menu and selecting the In-Game tab. Then uncheck the Enable Steam Community In-Game checkbox.

The Game Overlay will work with third-party non-Steam games which you have added to Steam. The basic requirement is that the game uses Direct3D 7, Direct3D 8, Direct3D 9, Direct3D 10, or OpenGL for rendering. Some 2D games which use DDraw or software based rendering methods are not supported (ex/ Diablo).




New Steam Community Features - Link:
Game Hubs - They are collections of game-centric discussions, workshop items, screenshots, videos, and news. It’s both community created and official content, as rated by you, Steam users.
  • Everything in one place - Now all of the community and official game content lives together on the Game Hub: Screenshots, videos, workshop items, news, and discussions are all easily accessible
  • Discussions - Each Hub has a Discussions tab so now you can talk about your favorite games without diving into the Steam Forums.
  • Curated by players - The most popular content as rated by you and other community members floats to the top of the Hub. So it’s easy to see what’s currently the best and most active.
  • Every game has a hub - Think of it as the flip side of the Store. Every game on Steam has a hub to show off the latest news and what’s going on in the community.

Group Updates / Overhaul - Since The Community first launched, Steam gamers have created over 2.5 Million groups, bringing together their friends and other like-minded gamers to talk about their common interests. Whether these groups were associated with a particular game or were just made up of friends who wanted to play together, we’re making it even easier for those players to share and enjoy their gaming experiences.
  • New layout - The revamped groups layout makes it easier to see what a group is really about, who’s in it, and what they’ve been up to recently. We’ve added a group overview, friend showcase, and more.
  • Group Discussions - Most significantly, each group will now have their own discussions area, enabling public and private discussions within the group. You get complete moderator control over your group forums, with the ability to create sub-forums, add moderators, delete posts, etc.
  • More Personalized - Each group can now proudly list their favorite games for others to find. You can also set the default language for the group.

My Content Updates - The content you’ve published will also get a new treatment. We've put all the content you've created in one convenient place to make it easier to both show off and manage. This goes for all your friends and people you follow as well.
  • My image wall - The screenshots page will have a couple of different viewing options now, with a new layout that makes your finest gaming moments look like a work of art.
  • In one place - Whether you take screenshots, replays, link videos from YouTube, publish from SFM, upload Workshop Items, or create Workshop Collections, all of your content is easily accessible from your profile.
  • Favorites - Found a cool screenshot, video, or workshop item? Now you can favorite them so you can find them later and share them with your friends.

Friend Activity / Steam Facebook aka "Steambook" - We’ve broken out your Friends from the larger Community and each now have their own areas in Steam. Community is now about the entire Steam Community and it’s where Game Hubs, Steam Workshop, and Steam Greenlight will live. Friends is now simply all about you and your friends.
  • New friend activity - See what your Friends are up to in the new visually rich and more interactive feed where nearly everything can be rated and commented on. Share your opinion, taunt or help your friends, save the best content to your favorites, and rate up (heh, "like" them, heh) your friends’ content to get them to the top of the Game Hubs, or rate them down because their tits and rear end shots from videogames are loving old (unless it's from Saints Row The Third and also includes very silly things) or how nobody cares about their highscore or sweet killshots bragging. Oh, it also shows you which games your friends have recently bought.
  • Post a status - Finally make it past that boss-level and, because Twitter, Tumblr and Facebook aren't enough, have an OCD need to loving tell everyone? Need opinions on a game purchase? Post a status to your feed and tag it with any game for bragging rights or just to start a conversation.
  • Nicknames - Now you can nickname your friends so you know who they are even if they change their profile name. Holy loving poo poo, this is so useful if you have a large friends list full of jackasses that change their profile names constantly.

Steam Guides - http://steamcommunity.com/guides - Steam Guides are player-created references for games and software, created by fellow members of the Steam Community. Whether you’re stuck on a certain puzzle or looking to find all the hidden secrets in a level, there’s probably a guide to help you through. And if there isn’t, try your own hand at creating one to help others.

You can find guides in the Steam Overlay or from any Community Hub. You can easily find guides from whatever game you are playing on Steam: Simply open the Steam Overlay while playing a game (the default is pressing Shift + Tab). In the overlay, you’ll see a section dedicated to the top rated guides or any that you have recently viewed or marked as a favorite. You can easily browse for more, or open a recent guide directly from there--all without ever having to leave your game. Or, you can find guides through the Steam Community by visiting any Community Hub and clicking the "Guides" tab.





Steam Community Market - Using the Steam Community Market By Jimo

Using any funding method to buy games or add funds to your wallet that you have not used before (any credit/debit card, paypal, prepaid card, or anything except Steam wallet cards) may result in a seven-day ineligibility period for buying or selling on the marketplace.

Who is eligible to participate in the Community Market?
Any Steam user who has a successful purchase on their account between 30 days and one year ago, and has Steam Guard enabled for 15 days can list items on the Community Market. If you have had your password reset by Steam Support you will need to wait another 15 days with Steam Guard enabled before you can list items on the Community Market. If a chargeback has occurred on your account you will be eligible 30 days after your next successful purchase.
If your account has chargeback(s) this will require that you make a new successful purchase after the chargeback(s) and have it be valid for 30 days before you're able to use the Community Market again.

If you reset your password on an active account you will be restricted from the Steam Community Marketplace for 5 days. If your account has not had any activity for more than 2 months, you will be restricted from the Steam Community Marketplace for 30 days. Note that this does not affect password changes, only password resets.


What kind of Steam Wallet and item listing restrictions apply?
Currently we are restricting Steam Wallet balances to $200 $500. As a result, you will be restricted from listing items for sale in the Community Market if the existing balance in your Steam Wallet, plus the sale price of the item(s), would together exceed the $200 $500 limit. We may be raising the Steam Wallet balance limit, or otherwise changing this restriction, in the future. Note that, if you have multiple accounts, balances for all Steam Wallets associated with all of your accounts will be aggregated for purposes of applying this limit.

What is the "Steam Transaction Fee"?
The Steam Transaction Fee is collected by Steam and is used to protect against nominal fraud incidents and cover the cost of development of this and future Steam economy features. The fee will be 5% during the beta period (with a minimum fee of $0.01). This fee may be increased or decreased in the future.

Who pays the "Steam Transaction Fee"?
The buyer pays the Steam Transaction Fee. The Steam Transaction Fee is calculated based on the item cost and is shown on the confirmation page before purchase.







Steam Trading Cards - FAQ - Steam Trading Card group

This will answer most if not all of your questions regarding Steam Trading Cards:
Understanding Steam Trading Cards By Jimo

Steam Trading Cards are virtual cards earned by playing games on Steam. Sets of cards can be turned into game badges and tradable Steam community items. A badge is an icon on your profile (and tied to your account) that represents the trading card sets you've collected or your participation in an event. Play any of the participating Trading Cards games to get trading cards. Up to half the card set is dropped through game play, the other half is earned through your collecting prowess.

Steam: The Gathering - Let's trade cards (let's not beg for invites)

Craft game badges
Once you’ve collected a set of cards you can craft them into a game badge. Like the current badges, they are tied to your account and are shown on your profile. Unlike the current badges, crafting games badges earns you marketable items like emoticons, profile backgrounds, and coupons. Level up your badge by collecting the set again and earning more items. All badges now have XP which contributes to your Steam Level, a summary of your badge collection. You can view someone’s Steam Level by hovering over their avatar. Leveling up earns you non-tradable items like profile showcases, extra friends list slots, and more. During badge crafting you'll receive random rewards from a set of game related items. They are tradable and can only be used while you possess them.
  • Profile backgrounds - Customize your profile with a background image.
  • Coupons - You might earn game or DLC coupons.
  • Emoticons - Steam emoticons can be used anywhere on Steam where you can type, like chat, discussions, and profiles.
  • Profile Showcases - Choose what you want to show off. What’s unique about you? Based on your Steam Level you can customize your profile with showcases. Show off your favorite games, items up for trade, workshop mods, Greenlight submissions, or maybe your favorite screenshots...Steam emoticons can be used anywhere on Steam where you can type, like chat, discussions, and profiles.

Show off your badges, Steam Level, and gameplay with the new profile and mini profile. Choose a badge to display at the top of your profile and in the mini profile you see when you hover over your avatar.

A database for badges


How do I craft a badge?
From your Profile page, click on the "Badges" link near the top of the right column or select "Badges" from your persona name drop down in the Steam menu. From your Badges page, the "Badges in Progress" tab will show which badges are ready to be crafted. Select a ready to craft badge to view its details and click on the blue "Craft a Badge" button.

Is there a limit to how many trading cards can drop?
Most games will drop a number of cards equal to about half of the number of cards in that game's set of cards. For example, Half-Life 2 has 8 cards in its set, you can receive 4 card drops by playing it. You'll need to collect the other half of the set from other community members. Try the beta group discussions, community market, barter with friends, and trade discussions. You can check how many drops you have remaining on your badges page.

What about free to play games like Team Fortress 2 or Dota 2?
Free to play games drop game cards based on your in-game purchasing history. If you've made purchases in-game prior to the Steam Trading Card Beta, or if you purchased TF2 prior to the Free to Play Update, you'll have 4 or 5 drops available for these games. You'll receive more card drops when you buy items in game, approximately one card drop for every $9 USD spent.

What is Steam Level?
Steam Level is a summary of your badges and shows off your trading card collection and participation in Steam events. Each badge earned increases your XP, and every 100 XP gives you an added Steam Level (at least to start).

Steam Trading Card Bots
Some people have started automated trading services for cards. One of them can be found here: http://steamcardexchange.net

The bot provides a simple automated Steam Trading Card exchange service. You get credits when you add your cards in the trade window, then you can trade those credits for other cards available in the BOT's inventory. You can read about how it works here.

Trading Card Exchange #1 [BOT] - http://steamcommunity.com/id/CardExchange
Trading Card Exchange #2 [BOT] - http://steamcommunity.com/id/CardExchange-2


PS:







zylche posted:

The Steam Goon Database

Tired of not knowing who is who on your Steam friends list? No way to know who is actually a goon or just a friend of one? Well there's a solution.

The Steam Goon Database

What is the Steam Goon Database?
A list of goons and their respectively Steam Community ID along with other details that could be useful. Many have complained of not knowing who are actually goons on their friends list. This way you can check who everyone is on your friends list.

How can I add myself to The Steam Goon Database?
Insert your information here to be added to the database. Please be patient as this is manually checked by the moderators before you are added to the master list.

How does this work?
Currently there exists a private and public spreadsheet on google docs. One is where you send your information before it is parsed by a moderator and added to the public sheet. This keeps out spam as well as keeps everything nice and standardised.

Feedback and criticism is useful so feel free to mention any information that you think would be useful. A list of those proposed and reasons why they haven't been implemented are below.

  • Looking to Play (Multiplayer): Will require frequent updates on a per-goon basis when any game comes out or a goon changes their mind. Becomes increasingly more difficult to keep updated with each goon, and problems if goons don't update their list, or update too frequently.

Currently moderating the list: zylche, Palpek.

If you have not already mentioned your Steam Community ID on the forums please do so in reply to this thread. This way we can be sure the people being added to the database are correct.

  • SA Goons
    This is the "official" Steam Group for Something Awful goons. If you want to join the group, go post in this thread for an invite. The thread is also where a lot of goons post their Steam ID URLs if you want to make new random friends who post on the same Forums on the Internet as you!
  • SA Public, Something Awful
    They're somewhat similar to the above group, except anybody can join. Meaning that pubbies can join without problems, making the groups utterly useless for any authentication stuff. Still, nothing wrong with joining them as well.
  • SA Classical Gamers
    Dig out your old games. Just a group to help organize some multiplayer sessions for some classic games.
  • Goon Backlog Group
    We are no longer rich, so we play games we bought previously. Anyone who wants to join us is welcome, and is encouraged to post experiences on SA.
  • Knifeback Mountain UK and Europe Steam community
    Knifeback started out in September 2007 as "UK Goons", and over time became the main Euro goon TF2 community. In July 2009, the group was renamed after its TF2 server - Knifeback Mountain. Since then, the group has started hosting and playing a bunch of other games, and the focus has shifted more to events and stuff people organise together on Mumble.
  • Australian/NewZealand Steam group: Ausgoons
    For those who are curious we play more than just TF2 these days, join chat if you want to join in for any of the following: TF2, CS:S, Borderlands, Starcraft 2, Battlefield: Bad Company 2, Alien Swarm, Left4Dead 2 and other random flavour of the month games.
  • Goon Vs. Machine: The TF2 Co-Op Steam Group
    Alright folks, if Killing Floor has taught us anything about playing Co-Op games like these, it's that they're best played with other goons. That being said, welcome to the Goon Group for TF2's new Co-Op Mode, Mann Vs. Machine. More information about this group, including the group URL, can be found in this thread.
  • [TF2] The Lost Continents: Autistic/Creepy Troll Zone
    Here we go again. Let's try to follow basic forum rules and keep stupid edrama out of this thread. If you have problems or useful suggestions feel free to post in this thread otherwise expect to be banned/probated for posting non-lc related stuff. Oh, and a link to the Steam group itself.
  • [Battlefield 3] WookWook - Battlefield 3 Dallas Servers and Mumble
    WookWook will be running three 64 player servers at launch. Hadlock will post their battlelog links in the thread (and new BF3 thread once it's unlocked) when that information becomes available. You should also be able to search for them using the battlelog server browser as well. More about the servers in the thread itself. Here's also the Steam group.

If you want to add your own Community, either PM me on the Forums or send me an email at steamthread@nanoaugur.net . If we're already friends on Steam, holla over that too, but I'm usually hitting the max 300 friends so it'll be painful to get a hold of me over that if we're not.





We have a Steam Goons IRC channel where goons are being goons - talking about videogames, current and upcoming deals and gifting one another. Its thread is located here, where you can also find the current password. Just don't come in and start begging for games; that's a huge no-no.

If you want to join us straight from your browser go to http://www.mibbit.com, scroll all the way down and click "chat now". It will bring up a panel where you can put information from that thread in. Choose the correct server name in "Connect" drop-down menu and put some nick in (don't put anything into the channel field). Click connect and another tab will be created within the browser window with the server name. Click on it and just write:

/join #channelname password

Obviously replace the channel name and password with the correct info taken from the SA thread.

You can also use this link to auto-join, then just enter your nickname and the key for the IRC channel from the thread. Thanks, Zylche!

We also have a Teamspeak channel. If you want to join and talk bullshit with other goons, look for the info on how to connect to the server in this thread. Thanks, Pins & Beard Yawn!

Tecman fucked around with this message at Feb 13, 2014 around 19:13

Tecman
Sep 11, 2003

"What do you mean I already own this game, Steam? When the fuck did I buy it?!"







Workshop Main Page, Community Group, Submission Info
Ever dreamed of seeing your brilliant ideas come to life in games played by millions of people? Now you can, with the Steam Workshop. The Steam Workshop is a central hub of player-created content and tools to submit, find, rate, and download new content and modifications for your favorite Steam games. Different games will utilize the Workshop in different ways. Some games, like Team Fortress 2, allow you to create and submit new items (such as hats, weapons, badges, boots, and more) for consideration to be incorporated into the actual game. Other games like Elder Scrolls V: Skyrim allow mod authors to publish their work directly to the Workshop, and let players subscribe to mods they want to use in their game.

By submitting an item to the Steam Workshop or accepting a revenue allocation for an item, you agree to the Legal Agreement.

Games which support Steam Workshop:
Applications which support Steam Workshop:





About Greenlight - Posted Games - Collections of Games - News - Discussions - Official Group

The Steam Greenlight Thread: Bring awful games to Steam through the power of Democracy
This is the thread where you can debate about Greenlight games, vote on which titles you want Saoshyant to add to the OP and point out which of the games are hilariously loving terrible.

Goon-run Lists / Collections of Games: Saoshyant's (The Something Awful Greenlight Picks), Palpek's (Bad Rats Power Collection)

Rock Paper Shotgun Articles:
Valve To Crowdsource Game Library With Steam Greenlight (July 9th, 2012)
Power To The People: The Trouble With Crowd-Sourcing (July 17th, 2012)
Green Light For Steam Greenlight – Live Now (August 30th, 2012)
Indies On Steam Greenlight, Part One: The Present (August 31st, 2012)
Green For Greenlight: Valve Now Charging $100 Fee (September 5th, 2012)
Indies On Steam Greenlight, Part Two: Possible Futures (September 6th, 2012)
Valve On Steam Greenlight’s Failings, Fixing Them (September 27th, 2012)
Steam Greenlight Adds Non-Game Software Support (October 18th, 2012)

Eurogamer - Steam Greenlight: Is it working?



What is Steam Greenlight?
Steam Greenlight is a new system that enlists the community's help in picking some of the next games and software to be released on Steam. Developers post information, screenshots, and videos for their game / application and seek a critical mass of community support in order to get selected for distribution. Steam Greenlight also helps developers get feedback from potential customers and start creating an active community around their project as early in the development process as they like. While you can post "concepts" on Greenlight to gather feedback in advance, developers must pay a one-time $100 fee to enable their Greenlight entries on their Steam account to be at the mercy of the masses to vote if they'd buy their projects or not. All proceeds from this fee (minus taxes) will be donated directly to Child's Play, a charity dedicated to improving the lives of children in over 70 hospitals worldwide. Conceptual votes and feedback do not count towards your endgoal: getting published on Steam! Generally, it works rather like Kickstarter in that the heavy-weight promotion work has to be done outside Greenlight.

No, seriously, what is Steam Greenlight?
It's Valve's way of saying "Okay, we have had enough of you fuckers whining how a certain game isn't on Steam while getting a fuckton of crappy entries we don't have the time to properly evaluate, so why don't you do it for us since you'll be paying for the games anyways?" Before the fee barrier was implemented, we got a chance to see just how much junk from trash games, joke entries and relabeled games Valve gets mailed about. Now that it's stabilized a bit it's pretty much a popularity contest in some ways. It's also a bit slow - since implementation we've only had 10 games get "accepted", and from those 10 only one is actually up and purchasable. What it is not however is a magical portal where your game gets to get on Steam because, obviously, it's awesome, right? Well, no, you still need to promote the poo poo out of it yourself - preferably not with stating how you'll kill a cat if people don't vote for you.

Why hasn't it always worked this way?
Over the many years that Steam has been selling games, the release rate of games on Steam has continued to grow significantly. But given Steam's existing technological pipeline for releasing games, there's always been a reliance on a group of people to make tough choices on which games to not release on Steam. There are titles that have tied up this internal greenlight group in the past, and we knew there had to be a better way. With the introduction of the Steam Workshop in October 2011, we established a flexible system within Steam that organizes content and lets customers rate and leave feedback. This opened up a new opportunity to enlist the community's help as we grow Steam and, hopefully, increase the volume and quality of creative submissions. We know there is still a lot of room for improvement in making Steam distribution easier and faster; this is just a first step in that direction.

How does this differ from other stores’ submission processes?
The prime difference is the size of the team that gets to decide what gets released. For many stores, there is a team that reviews entries and decides what gets past the gates. We're approaching this from a different angle: The community should be deciding what gets released. After all, it’s the community that will ultimately be the ones deciding which release they spend their money on.

Examples of games on Greenlight:

Games shown (in order): The Stanley Parable: HD Remix, Paper Monsters, Octodad: Dadliest Catch and Kinetic Void (goon-made, its thread is here)


For Gamers:
  • I know of a game that should be here. What do I do? - Go contact the game developer and suggest that they submit their game here for consideration.
  • There's a game on Greenlight that I really want to see succeed. What can I do? - Go tell your friends; just don't be annoying about it.
  • How do I report a fake/fraudulent/malicious game in Greenlight? - When you're looking at the page for a game in Greenlight, there is a 'Report' right next to the rating buttons, below the screenshots. Please report the item and tell us why you're doing so.
  • You can start the voting process here. You'll be able to view a queue of ten items to vote on, customize it to specifically fit your needs (selecting a few genres that you are most interested in) or generate a new one once you're done or you dislike the current queue altogether.
  • The system keeps track of what you've already voted and what you haven't yet. You can also add titles into your favorites list, view which items your Friends have Favorited or create your own Collection.

For Developers:
  • You can submit your game using this form.
  • To get started, you'll need to pay a one-time $100 submission fee to grant your Steam account access to post and update games within Greenlight. All proceeds from this fee (minus taxes) will be donated directly to Child's Play, a charity dedicated to improving the lives of children in over 70 hospitals worldwide. This one-time fee will grant your Steam account access to post and update as many of your games as you like within Greenlight.
  • Are there any restrictions on what can be posted? - Your game must not contain offensive material or violate copyright or intellectual property rights.
  • Each listing in Steam Greenlight now has a dedicated discussion area where fans can ask questions, post feedback, and start conversations around the game.
  • Developers can now see a graph showing their up-vote traffic for each day of the past week, and compare it with the average votes for top-ranked games. This is an example.
  • For games in the Top 100 ranking, devs now see their specific numerical ranking. For games below the top 100, they see their progress toward top 100.
  • Developers of games or software that are early in their development or creative process can now post their early work to start building a community and getting feedback from prospective customers. Concepts can be posted for free, but the voting on these items serves only to give the developer data and feedback and does not lead toward getting the game distributed on Steam.
  • You can add other people as representatives of your project / contributors that can post, reply, and help moderate the comments and discussions on your Steam Greenlight submission.
To see the rest of this FAQ, please go here.


First Round (the first 10 titles selected from Greenlight): Black Mesa, Cry of Fear, Dream, Heroes & Generals, Kenshi, McPixel, No More Room in Hell, Project Zomboid, Routine, Towns

Second Round (21 titles this time!): Afterfall InSanity Extended Edition, AirBuccaneers, Blockscape, Contrast, Fly'n, Folk Tale, Forge, Giana Sisters: Twisted Dreams (Project Giana), Gnomoria, Interstellar Marines, Lost Story: The Last Days of Earth, Miasmata, Miner Wars 2081, NEOTOKYO, Octodad: Dadliest Catch, Perpetuum, POSTAL 2 COMPLETE, Secrets of Grindea, The Intruder, The Stanley Parable: HD Remix, Yogventures!

Third Round: Blackspace, Darkfall, Dawn of Fantasy, Dragon's Lair, Euro Truck Simulator 2, Gear Up, Kinetic Void, The Light, No Time to Explain, Primordia, Sang-Froid, Starforge, Waking Mars

Fourth Round: Akaneiro: Demon Hunters, Asylum, DLC Quest, Eador. Masters of the Broken World, La-Mulana, Leisure Suit Larry, MaK, The Age of Decadence, Unepic, War For The Overworld

Fifth Round: Anodyne, Distance, Evoland, Huntsman:The Orphanage, Kingdom Rush, Legends of Dawn, Organ Trail: Director's Cut, Receiver, Surgeon Simulator 2013, War Thunder

Sixth Round: Soon, we hope!



The Kins posted:

So apparently Valve did a Greenlight talk/Q&A thing at a IGDA Seattle shindig. This guy was there and summarized it to Twitter. Here's the long and short of it:

  • "Over 1/4" of Steam games are Indie in Valve's eyes. Wonder how they categorize that?
  • They flew 20 indies to their offices to review Greenlight before it launched.
  • In the first week, there were 3195 submissions. 1110 of those were banned.
  • The $100 fee was decided upon based on the Apple Developer Program and IGF entry fees. It cut troll entries down to zero pretty much instantly.
  • The line between Greenlight for indies and big publishers is "Basically, if we have a preexisting relationship with you"
  • Planned future features are fan wish lists, community feedback on developer concepts, and lil' widgets for pointing people to your greenlight page.
  • "Are you thinking of letting us donate to a charity other than Child's Play?" "We're thinking of lots of things."
  • Worried about stuff flying under the radar? Valve is still paying attention to the industry and hearing about cool stuff.
  • Films on Greenlight? "...maybe."
  • Downvotes don't count towards a game's rating. Just in case you needed it to be confirmed again.

The Kins posted:

This is a crosspost from the Greenlight thread, but... An indie developer sent Valve a letter criticising Greenlight, and one of the Valve devs responsible wrote a lengthy reply back.

It's interesting to hear details about how the "old way" before Greenlight worked (basically, lots and lots of emails and even a fax machine!).








http://store.steampowered.com/bigpicture/

Getting Started with Steam Big Picture By Jimo

Big Picture System Requirements
  • OS - Windows Vista, 7, or 8. Mac OS X 10.7 (Lion) or newer.
  • Memory - 1 GB RAM
  • Processor - 3.0 Ghz P4, Dual Core 2.0 (or higher) or AMD64X2 (or higher)
  • Video card - Required / at least 256MB memory and DirectX 9-compatible with support for Pixel Shader 2.0b, Recommended / 512MB+ memory and DirectX 10-compatible
  • Disk space - 1 GB recommended
  • Internet connection - Broadband recommended
  • Controller - Xbox 360 Wireless Controller for Windows, Xbox 360 Wired Controller, or Logitech Wireless Gamepad F710 recommended. Keyboard and mouse also supported. Other controllers now work too!

- Games with Full Controller Support will work without a keyboard and mouse on hand, from installation to play and beyond. BROWSE ALL FULLY-SUPPORTED TITLES
- Games with Partial Controller Support may require a keyboard and mouse from time to time, during installation or for limited interactions. BROWSE ALL CONTROLLER TITLES


Steam's new Big Picture mode lets gamers access all of their favorite Steam games on a television. With the press of a button, Steam displays a new full-screen user interface optimized for readability and interaction on TV. Big Picture has been designed to be used with a traditional game controller, while also fully supporting keyboard and mouse input. Steam gamers can experience Big Picture by connecting their PC or Mac to a TV, typically with a single HDMI cable. Access to the complete Steam store is included, as is the Steam Community. In addition to their complete library of Steam games, each user's cloud files, Steam Workshop content, account information and preferences will be accessible automatically in the new mode. Big Picture also includes a new web browser designed for televisions and game controllers. It is accessible from anywhere within the Big Picture UI, and even while playing Steam games on a TV. It supports Big Picture's new method of typing with a game controller, which is useful for entering URLs, filling out forms, chatting, and other functions.






http://www.youtube.com/watch?v=EFrL6-OhN94

http://store.steampowered.com/bigpicture/setup - Here are some ways you can take advantage of the new living-room-friendly Steam.

One Cable *or* the easiest way to use Big Picture
Step 1: Carry your PC or Mac to your HDTV.
Step 2: Connect the PC and the HDTV with an HDMI cable.
Step 3: Play.

HDMI carries both HD video and sound, so one cable is all it takes. Of course, this setup requires that both your computer and your TV are HDMI-compatible. Check yours to find out. If they're not, there are more options.

What kind of computer can I use with my TV?
  • A Dedicated PC or Mac - This is probably the easiest way to get Big Picture up and running. Simply connect a PC to your living room TV via the HDMI cable mentioned above. Done! For a living-room gaming computer, some obvious desirable features (aside from good performance) are low-noise, small size, good USB connectivity, on-board WiFi, and a decent case design. As they become aware of machines which fit this overall profile, Valve will add information about them here.
  • A Laptop - Many of the latest generation laptops come equipped with a discrete graphics card capable of meeting Big Picture’s requirements. If your laptop instead has an “integrated” graphics solution, it’s unlikely to deliver performance that you’ll consider satisfactory with Big Picture. (There may be exceptions - we have not exhaustively tested with a full range of laptops to determine how they’ll all perform.) As for connecting to your TV, more and more laptops of recent manufacture have an onboard HDMI connection, making the connection to most HD televisions a snap. (See one-cable setup, above.) If yours doesn’t, it’s still likely that you can use Big Picture with a different cabling setup (DVI, or even VGA), but unlike HDMI you’ll have to connect sound separately.
  • Your Existing Desktop Computer - There are some really interesting solutions on the market that allow you to use your TV as a secondary monitor for your desktop PC - without even having to move it from the desk. The most interesting solutions are wireless. This kind of technology is still evolving, but solid products have already been on the market for a year or two. We have had good luck with devices based on the technology from Amimon, when used within the same room. Whole-house solutions (which transmit through multiple walls) are beginning to appear on the market - if you have experience with one of those we’d like to hear about it. One industry standard is called WHDI, and there are several such devices available today.
Or
  • Use Big Picture *without* a TV - Although Big Picture was designed with TVs in mind, there’s no reason you can’t use it with your usual Steam setup. For best results, plug in a controller, lean back in your chair, and go!

Valve is interested to learn what kinds of computers people use with Big Picture. Of course, there is no one machine that suits the needs of all customers. If you’re shopping for a new Big Picture PC or trying to figure out whether your current computer will perform well, refer to the system requirements listed on this page for a good baseline. Big Picture has been designed for use with a game controller or a keyboard and mouse. If you’re shopping for a controller, there are several good choices. Logitech’s F710 is one, as is an Xbox 360 controller (either wired or wireless). Razer’s Onza is also one that works well with Steam. As for wireless keyboards and mice, there are many on the market to choose from. They come in many styles and configurations, so we won’t go into much detail here about how to choose ones that suits your needs best.

In console (~) in Developer Mode:
downloadspage_simulate - simulate downloads (it downloads Counter Strike and Team Fortress 1 for me (these games were already in my library)
stats_dump - statistics
stats_gui - stats in gui tree

Parameters for Steam:
-tenfoot - Start in Steam Big Picture mode
-bigpicture -720p - Run tenfoot in 720p rather than 1080p
-fulldesktopres - Run tenfoot in full desktop resolution rather than 1080p, overrides -720p as well

There's an option to start Steam in Big Picture mode in Steam's settings now!




Mobile: Steam on your Mobile Device - iPhone App Store, Android Market

With the Steam app, gamers around the world may chat with Steam friends, browse community groups and user profiles, view screenshots and user-generated content for their favorite games, read the latest gaming news, stay up to date on unbeatable Steam sales, and more.

Gabe Newell, co-founder and president of Valve posted:

The Steam app comes from many direct requests from our customers. Seeing which of your friends are online and playing a game, sending quick messages, looking at screenshots for an upcoming game, or catching a sale - these are all features customers have requested. Mobile is changing way people interact, play games and consume media, and the Steam app is part of our commitment to meet customer demands and expand the service functionality of Steam to make it richer and more accessible for everyone.

iOS version:


Android version:





The Steam for Linux Beta client supports the free-to-play game Team Fortress 2. Approximately two dozen additional Steam titles are now also available for play on Linux systems. Additionally, the Steam for Linux Beta client includes Big Picture, the mode of Steam designed for use with a TV and controller, also currently in beta.

The Steam for Linux Beta client is currently available for installation on Ubuntu 12.04 and 12.10. “An overwhelming majority of beta applicants have reported they’re running the Ubuntu distro of Linux,” according to Frank Crockett, a member of the Steam for Linux team, “We intend to support additional popular distros in the future; we’ll prioritize development for these based on user feedback.”

Within its first week, Valve received over 60,000 responses to its request for participants in the Steam for Linux Beta. The first round of beta participants has been selected from this group of respondents. The Steam for Linux Beta client became available to a widening group of users over the course of the beta. Subsequent participants were chosen among survey respondents, and once the team had seen a solid level of stability and performance across a variety of systems, the Steam for Linux client became available to all users of Steam.

If you've been patiently waiting for an invitation to join the beta, consider yourself officially invited!
Also check the Installing Valve Steam Beta on Ubuntu 12.04 wiki page.

Requirements:
Before you begin, make sure you have:
  • 1 GHz Pentium 4 or Athlon XP1500+ with 512 megabytes of RAM, or better
  • Ubuntu 12.04 LTS, fully updated
  • A recent model graphics card:
    - NVIDIA series 6 and newer
    - Intel HD 3000 or better
    - AMD series 5 and up
  • At least 5G free hard drive space (more if you want to play games!)

Where to find your games - Home / .local / share / Steam / SteamApps

Installation:
  • Download the Steam Client.
  • Navigate to the location you saved the steam.deb file and double-click to launch the installer.
  • Ubuntu Software Center will launch and walk you through installation.

For more information on how to install the client, where to get help, how to update drivers etc. check out the Installing Valve Steam Beta on Ubuntu 12.04 wiki page.

With a growing catalog of Linux-supported games, an active Steam for Linux community group, and a new GitHub bug reporting repository, the timing’s right to jump in and share your feedback.

More details regarding Steam for Linux, including community discussion, beta participants’ feedback, official announcements and syndicated news can all be tracked on the Steam for Linux Community Hub at http://steamcommunity.com/linux.


Steambox:

Yaos posted:

Everybody, read The Verge interview with Gabe if you've not done so, he reveals a ton of stuff about what they are actually going to do with the Steambox. Here's some highlights if you're lazy like my cats.
  • It will be completely open and you can use it like a normal computer out of the box, it will run Linux and Valve will sell it. You can take Steambox and install Windows on it if you want. For me if Steambox is super fast and they can get developer support I just might switch to it. The obvious problem being developer support. If nobody makes games for Linux then it's pointless for me.
  • He hints that there will not be an optical drive built-in. Since it's open and will have USB ports you can probably use a USB optical drive if you like to watch movies on disc a lot. Valve wants to make their computer as fast as possible and as quiet as possible in an "appropriate" form factor.
  • It will use Miracast to display across multiple displays. I assume multi-monitor (clone and extended?) support with Miracast enabled displays and the ability to play your Steambox in any room in the house without moving it or installing extra hardware/software. Gabe also thinks (or knows ) in the future a a single video card will be able to run multiple games at the same time, and display them to different users.
  • Everything displayed at CES is a prototype, presumably for all the hardware manufactures they were talking with.
  • Valve does not think motion control is very good. They are working on biometric based controls like gaze tracking, this is in addition to regular controls and not as a replacement.
  • They want to open up Steam to have user controlled stores that can hook into the same APIs Valve uses for Steam. How this would work is not explained as Gabe only gives examples using Steam games and the description he gives is a clone of GOGs game collection feature. Maybe Gabe is just really bad at explaining this.
  • They will use 3rd party tools for media display. The examples given are Miracast and Sheild for external display. No word on how software would be handled.
  • Gabe's brain breaks when he's asked about Nvidia's Shield and goes off on a tangent about user interfaces and making them seamless, and for some reason casual games.
  • Gabe thinks future graphics cards will be able to run multiple games at the same time so multiple people can play multiple games on a single box at the same time.
  • They have a mobile device (controller?) called "Littlefoot". Steambox is codenamed "Bigfoot".
  • People are making a shitload of money making stuff for Steam Workshop. HAIL LORD ZLATAN below told me that people making stuff for Dota 2 and TF2 can sell items.
It appears that Gabe was suddenly struck with old man syndrome and stopped answering questions halfway through the interview and just waited for the interviewer to stop talking before talking about anything he felt like.

Tecman fucked around with this message at Jul 23, 2013 around 05:37

Tecman
Sep 11, 2003

"What do you mean I already own this game, Steam? When the fuck did I buy it?!"





http://www.enhancedsteam.com

Enhanced Steam is a plugin / addon for Google Chrome and Mozilla Firefox. The features were put in place to help keep you informed, add new features to the Steam website, and to save you money. These are features that Steam should already have, but doesn't. New features are being added all of the time based on user's suggestions and feedback. Keep in mind that the Chrome version has all of the features, while the Firefox version is being worked on. Enhanced Steam will never ask for, capture, trasmit, store, or otherwise interact with your Steam account credentials in any way.

Can Enhanced Steam be used in the Steam Client itself?
Enhanced Steam cannot be used in the Steam client, as Valve built their own browser for it which isn't open for modification in this way. For now, Google Chrome or Mozilla Firefox are required to install and use Enhanced Steam. We recommend Google Chrome. Chrome allows for Enhanced Steam to provide great behind-the-scenes features such as the cloud-sync of your settings, and Chrome's excellent auto-update features.

Features
  • Highlights the games and downloadable content you already own
  • Highlights games on your wishlist
  • Points out 3rd party DRM on games
  • Adds DLC categories to the product page
  • Finds out how much you really save on a bundle
  • See pricing history for each game
  • See how much you've spent on your Steam account
  • Fixes the "No Image Available" images on your wishlist
  • Displays Metacritic user scores
  • Adds an "Add to Cart" button on your wishlist items
  • Adds an "Empty Cart" button to checkout
  • Enhances the Steam Community pages
  • User-controlled options page lets you decide which features to enable





You can find a master list of the new skins at: http://forums.steampowered.com/foru...d.php?t=1161035


Apparition by X.nano - Steam Forums Thread


Aquatic by brokenfish / JaTochNietDan - Steam Forums Thread


Invert by 2SeeKU - Steam Forums Thread


Minimal Steam UI by Ph0xy / TTK-Bandit - Steam Forums Thread


PixelVision by Pulseh - Steam Forums Thread


Savvy UI by Savage Alien - Steam Forums Thread


Enhanced Steam by TTD / s333ftricky - Steam Forums Thread


Windows 8 by BoneyardBrew - Steam Forums Thread

DID YOU KNOW: With the Skin system, you can build your own menu for Steam? What you need to do is navigate to ..Steam\skins\<skin-name>\resource\menus\ and open the file called steam.menu in a text editor, just make sure you create a backup first! If you're using and/or actually like the default skin, what you need to do is "build your own" aka make a subfolder in Skins called "MyMenuSkin" or something you'll recognize later, then make two subfolders like this: ..Steam\skins\MyMenuSkin\resource\menus\ and copy the steam.menu file from ..Steam\resource\menus\ to the menus subfolder for your "skin" and do all your editing in the copied file, then turn on the MyMenuSkin skin under View -> Settings -> Interface from the skin drop-down menu. The interface will be completely identical to the vanilla, except you'll have a new menu item.

The structure is as follows (the text after // are comments and aren't actually a part of the script):
code:
"menubar" // don't touch this
{
	MenuBarEntry  // the internal name for the menu, not what you actually see
	{
		text = [!$OSX]	"Your Menu's Name"	// the name you'll see in the Windows client
		text = [$OSX]	"Your Menu's Name"   // the name you'll see in the Mac client

		MenuCommandInternalName	{	
			text="The Name Which Will Show Up" // the name for the menu item
 			shellcmd="steam://openurl/http://www.put_an_url_here.com" // the url for the item
		}  
		Divider	{}   // will make a divider element, just like under say View -> Downloads
	}
}
If you're looking at the existing code, the default names start with a # to use pre-set names in the database so Steam can call the names for multiple languages.

You can use this to add some regular links you'd use for Steam, like one for this thread, one for Steam Prices, one for Steam Gifts... etc. I list a TON of useful websites if you scroll down just a tiny bit. Just keep in mind that you'll have to move the code whenever you'd update the skin you're using.

DID YOU KNOW: By using the "make your own skin" trick by only modifying what you want, you can make specific changes to the interface, like for instance make all of the text slightly bigger. This time, under the subfolder "resource" make another one called "styles". Then, copy a file called steam.styles from ..\Steam\resource\styles\ to ..\Steam\skins\MyMenuSkin\resource\styles\ - you obviously don't have to name the skin MyMenuSkin, just use whatever you feel like.

Now you have to do a text search in the steam.styles file you've copied into your new skin's folder. Open it in Notepad or any other text editor. Find (CTRL+F) the sections: TextEntry, TextEntryURL, friends_chat_text, friends_chat_text_self, friends_chat_event, friends_chat_bright_event, friends_chat_url, friends_chat_name_ingame, friends_chat_self, friends_chat_name and probably friends_chat_accountid and friends_chat_securitylink too, although I dunno where those two come into play. Each section should have a font-size line, an example would be:
code:
friends_chat_self
	{
		textcolor="Friends.OnlineColor"
		selectedtextcolor="TextentrySelected"	
		selectedbgcolor="focus"
		font-size=14
	}
Change the number next to font-size in every option I mentioned above to something that would suit you, then use the "new skin", which is going to look exactly as the default Steam skin, except the chat text will be bigger. You can also do this on already existing skins like Pixelvision - just make a copy of the folder, call it something like PixelvisionBig, go down the subfolders and find steam.styles and change the size entities.



Steam Prices - http://www.steamprices.com
SteamPrices.com compares game and package prices from the Steam Store. At the moment, USD, GBP, EUR and RUB for a bunch of different regions are supported. This site was created in order to show the huge difference in Steam Store prices for single games and packages. You can choose one of the supported currencies and compare "your" price to the ones in the other countries and regions. By and by, some comfortable comparison features and other stuff have been added, especially for registered users. With the help of SteamPrices.com, you are able to search for games and packages and access multiple listings. Additionally, current spotlights and Steam news are also displayed. Although you most likely cannot purchase games in other Steam Stores, you probably want to see if you could save some money. Maybe you know somebody in another country who you can trust.
A short note for the easily angry people: Don't blame Valve, they don't make or force the prices.
Features:
  • Top Rip-offs - Shows you which games have the biggest pricing differences. It's usually what the website is used for – finding out which games you shouldn't buy yourself and should instead ask for help from a goon living in a region where it's cheaper.
  • Fair-Priced – Shows you which games are about the same price in other regions as well as your own.
  • Top Savings – Shows you which games are best bought in your own region, or which titles you could buy for other goons to help them out.
  • Discounts – Shows you the current Current Steam Deals and Specials, except it gives you multiple region prices.
  • Price Tracker – One of the most useful features of the website. Using this you can see if any games have gotten a price drop without it going on sale.
  • New on Steam – Mirrors the »New Releases« list from Steam, except it gives you multiple region prices.
  • Upcoming – Mirrors the »Coming Soon« list from Steam, except it gives you multiple region prices. Useful for planning ahead if you want to pre-order any title.
  • Not available – Gives you a list of games / DLC / guides which you cannot buy from your own store for whatever reason. These are the titles where you'd HAVE to ask one of the gifters from the OP to help you out if you'd want to buy them. Naturally, you're kind of screwed if the title in question is Free 2 Play.
  • Search by feature – Lets you list games by specific features it has, for example if it's Singleplayer, Multiplayer, Co-Op, Local Co-Op, if it has Steam Achievements or Leaderboards, if it uses Steam Cloud, etc...

Steam Regional Price Checker - http://www.steamregionalprices.com
Games listed on Steam usually have different prices for different regions. This website allows you to simply paste the url of any Steam game into the search box above and check the cost in most regions simultaneously. It also doubles as a home for this Chrome Extension which enables instant price comparison without leaving the Steam game page. Finally, it collates the search frequency (from both the extension and website usage) and presents a snapshot of the it here.

Steam Sales - http://steamsales.rhekua.com
This site accesses the steam store website through cURL and simplehtmldom, to check for changes in specials and saves those changes in the database. This occurs, at most, once an hour each day between 9am and 9pm PST. Ideally, I'd like to check only once a day, but I've seen sales get added and removed at all times of day. When there is a large amount of games on sale, this site will step 30 sales at a time every 3 minutes, until a full update occurs. If this site does not have an local image for a game, it will download the image from steam and save it server-side.

Greasemonkey Steam Prices Script for Firefox, Opera and Chrome - http://code.google.com/p/steam-prices
This script is meant as a shopping tool for European customers to help avoid being cheated by Steam's new European prices. It is installed as a user script in the Firefox, Chrome or Opera web browsers. When visiting Steam's webshop, prices will be displayed in all three currencies (USD, GBP and EUR), you can also see the percent difference from the North American price. This will enable you to make an informed decision on whether or not the Steam price is acceptable.

There's an alternate script:
http://userscripts.org/scripts/show/149928 - Displays prices from all regions in the Steam store and convert them to your local currency. Features: Works on DLCs, Works on discounts, Converts prices to your local currency, Support Russian, CIS, Brazilian prices and latest Steam store changes, Has colors. When viewing a game in the Steam store the script will modify the page so that prices are displayed in all four currencies. (USD, GBP, EUR, RUB and BRL). Please let me know about your experiences with this script, and if I get enough good feedback I'll just swap it out with the top one.

Steam Game Sales - http://www.steamgamesales.com
A sales tracker for various Digital Distro stores, aside from Steam it also tracks prices on Green Man Gaming, GOG, Direct2Drive (which is weird, since D2D died), GamersGate, Impulse, Desura and Beamdog. It has a nice feature where you can set the price range of things you'll be looking for, plus you can sort the list by Savings percentages.

What type of security is in place to protect my Steam information?
SteamGifts and SteamGameSales take advantage of the Steam OpenID platform. When you choose to login, you're forwarded over to the official Steam site, where they authenticate your information as usual. If you successfully login, they pass across your 64bit Steam ID, which is public information (ex: 76561198020696458). Although our sites are extremely secure, if the database was ever hacked, and all the information compromised, you would still be safe, because the only information we know or save is public data.

CheapShark - http://www.cheapshark.com
CheapShark is all about finding the best prices on digital game downloads for PC. We keep track of game prices on a number of stores such as Steam, Gamer's Gate, and Amazon. Whether you want to view the top deals, search for a specific game, sign up for email alerts, or just browse, CheapShark has just what you're looking for. If you are looking to compare digital game download prices, you came to the right site!

SavyGamer - http://savygamer.co.uk
A great site to deal-hunt with if you live in the UK. Just use its Digital Distribution page if you want to look for Steam deals only, or just use the PC deals page if you'll be looking for Steamworks retail deals too!

Cheap rear end Gamer - http://www.cheapassgamer.com
The site specializes in finding the cheapest possible deals, but you can use it to look for good Steam deals. They have a thread dedicated to Steam deals, but you can also use their price tracker to hunt down ways to save your money even further.

PCDDDEALS . COM - http://pcdddeals.com
"The blog came into existence because I used to email all the deals I found to my friends, until one of them got annoyed and asked me to stop. So I created the blog, posted deals there, and told my friends to read it. Somehow word spread, the audience grew, and one year later it was time to move to a more professional setup. This is it. Hope you like it." For Steam, use this tag to find deals related to it.

Steam-Powered Achievement Hunters - http://www.steamachievementhunters.com
While the entire thing is kind of a dick-waving contest, especially because it assigns points to every achievement you get according to how "difficult" it is to obtain (you can create a profile and it'll track all your Steam Achievements, plus there are tons of lists and rankings by players and countries), it does offer a list of guides on how to obtain achievements, if that's your thing. They DO take achievements extremely seriously tho, to the point where they'll try to get your account banned if they suspect you've been getting them unfairly, specifically: "We are aware of methods, to manipulate Steam Achievements. If you find a suspicion profile, please use the Report-Button on the their Profile or send us an email. We will remove the profile on [the site] and report the Steam Account to Valve!" followed by a quote from the Subscriber Agreement. Ugh.

Steam Skins thread on the Steam Forums - http://forums.steampowered.com/foru...d.php?t=1161035
The following is a list of all functioning Steam 2010 UI skins. A goon favorite is PixelVision.

Steam Grid View Banners - Steam Banners on Booru - Steam Forums Thread - Imgur Compilation
Ever since the functionality to use your own grid images for the Grid View came online, users have made their own. I linked some of the sites where they get posted on. Watch out for the last one, it'll make your browser cry.

Steam Gifts - http://www.steamgifts.com
This website was put up so people can give away gift games and also hopefully win some of them! Winners are automatically generated at random by SteamGifts to ensure all entries have an equal chance of being selected. You can also create giveaways where you limit the entries to be from a certain group only, or only if you've already contributed a specific amount to the website. The point system is designed to prevent users from entering for every single giveaway. This lowers the overall number of entries, and provides everyone with better odds of winning games they're interested in playing. New users start out with 25P. Every time anyone submits a game, every member of the site, excluding the giveaway creator, receives 5 percent of that gifts value (in USD) in points. For example, if a $50 gift is created, every user on the site receives 2.5 points. And, if a $20 gift is created, everyone would receive 1 point. These points can then be spent on entering giveaways.

1P = $1 - When entering a giveaway, 1P is equal to $1. If you're entering for a chance to win a game valued at $20, you'll spend 20 points. If at anytime you decide to remove your entry while the giveaway is open, those points will be returned. The maximum number of points that can be banked is 300. This is to prevent users from stocking up on points while being away for long periods of time.

Here are some of their rules to keep in mind:
  • Don't enter for games you already own. Don't trade, sell, resubmit, or give away games you win.
  • Do not ask for any sort of payment/exchange in order to enter a giveaway. This applies to group rules as well.
  • Do not link to any referral programs.
  • The submitter and winner(s) of the giveaway have seven (7) days to complete the gifting process. This includes the activation of the gift on the Steam account of the winner.
  • Do not submit guest passes, beta keys (Dota 2 and CS:GO giftable copies whitelisted), or in-game items from games such as TF2.

What type of security is in place to protect my Steam information?
SteamGifts and SteamGameSales take advantage of the Steam OpenID platform. When you choose to login, you're forwarded over to the official Steam site, where they authenticate your information as usual. If you successfully login, they pass across your 64bit Steam ID, which is public information (ex: 76561198020696458). Although our sites are extremely secure, if the database was ever hacked, and all the information compromised, you would still be safe, because the only information we know or save is public data.

The Steamgifts Enhancement extension available for various browsers makes it even more convenient with features like hiding games and loading the next page and appending it to the current one as you scroll down. Thanks, A Violence Gang!

There's also an upgrade to the extension - SteamGifts Plus, which is a very large addon for Firefox, Chrome and Opera that adds numerous customizations to the site such as advanced giveaway filtering, user ignoring and new comment highlighting. Almost every feature in SGP has been suggested by members of the site! It's designed to be an all-inclusive addon. Thanks, Scalding Coffee!


Open Steamworks - http://www.opensteamworks.org
Open Steamworks is an open implementation of Valve's Steamworks API. In a sense it provides the same client only functionality you would receive if you or your company applied for Valve's Steamworks. This project has been obtained from reverse engineering and scourging of existing code and projects. For regular folks: it's something that lets you install additional functionality to your Steam client, such as chat logging and renaming your friends, the latter being obsolete since Steam now also includes the functionality (giving friends nicknames).

sAPI - http://sapi.techieanalyst.net
This is a indexing page for a shitload of Steam IDs (over 1.5 million right now). It's neat if you're interested in finding stuff like big spenders per country, etc. You can also have it analyze your profile, and for big spenders there's a nifty "Games You Don't Own Yet" feature if you find your profile. Don't be confused though: it checks for every version (individual id) of each game, not just one id per title.

SteamPressure - http://steampressure.track7.org
SteamPressure is all about online gaming with your friends. It’s easier to do that when you have the same games, so SteamPressure shows you which games you have in common with a friend. Just make sure your profiles are set to public so SteamPressure can find out who your friends are and which games each of you have. SteamPressure also makes it easy to find out which games the most of your friends have, so you can quickly find the right games to buy if you want more games in common with your friends.

Steam Games List Comparison - http://dvondrake.com/dvon/steamcomparison.php
Can't figure out what game to play? Enter you and your friends' Steam Community usernames below separated by commas to see what games you have in common! You can enter as many friends' usernames as you want. Numeric profile IDs are also acceptable too.

SteamTrades - http://www.steamtrades.com
A website on the same network as SteamGifts and Steam Game Sales. It's a forum to help you find people to trade with. Just be careful if you'll end up trading with pubbies!

TF2 Community Items & Hats Pricing Guide - http://tf2spreadsheet.blogspot.com/
The Genuine Original TF2 Price Guide, since 2010. I don't loving know, I don't play TF2.

TF2 Trading Post - http://tf2tp.com/
We all know that the number of hats a man has makes him what he is. But this system was a bit flawed; for some, it takes a very long time to collect materials to craft a hat, while others got a lucky hat thrown into their lap with a hat drop. Recently, the creators of the top rated Hat Simulator, Team Fortress 2, added a trading system to allow the trading of hats, allowing those with few hats to trade for a bundle of hats. Weapons can also be traded with the intent that your newly acquired weapons can be used to murder those that have more hats than you. Using this site, you can login through steam and get started trading using a searchable interface.

SteamRep - http://steamrep.com
Steam ID Finder / Scammer Database. Useful for when trading with people.

AlabasterSlim / Digitally Disturbed Gamer's Steam Value Calculator - http://alabasterslim.com/worth.php
This is the better rough calculator of how much your Steam account "is worth". When it's doing its thing, it takes into account if an item you own has ever been in a bundle or not, and adjusts the prices accordingly when adding up the current value of all the games on your account. It's still a very rough guestimate, because it cannot know how much you actually spent on a game in a sale (and which one). It also gives you another value for "if you bought all these games on sale", making the actual value (or at least how much you've spent) much more realistic. It also gives you a guestimate value of how much you've spent per month on average.

Steam Calculator - http://www.steamcalculator.com
This is the worse rough calculator of how much your Steam account "is worth". The reason being that it doesn't take into account that you might've bought something in a bundle, it just adds up the current value of all the games on it. It's still a very rough guestimate, because it cannot know how much you actually spent on a game in a sale (and which one).

Steam Wishlist Notifier - http://www.wishlistnotifier.com
You could check Steam every day to try to see if the game you want is on sale, or you can receive customized email notifications of sales based on your Steam wishlist. Never miss a single steam sale again. Just login with Steam, fill out your email, and you will receive a daily notification based on your preferences. It's that easy.

SteamAlerts - http://steamalerts.com
1. Find a Game - Begin your search right now! 2. Set a Watch - Select a game and enter in how much you're willing to pay. 3. Get an Alert - When the game drops to or below that price, you'll get an email!

Wasted on Steam - http://wastedonsteam.com
Steam playtime/hours calculator, cost calculator, and Steam sales tracker.

Steam Profile Analysis - http://lambentstew.com/webblog/mini...t/steamanalysis
Let this puppy know what your Steam ID is (not the entire URL, just the part after /id/) and it'll show you detailed info on your gaming habits in return: Games Owned, Games Played, Games Never Played, Percentage Played, Total Hours and more!

Can you RUN it - http://www.systemrequirementslab.com/cyri/
This site provides a One-Click solution that looks at your computer's hardware and system software to determine whether or not your current system can run a product. Each of your computer's components is evaluated to see how well it meets the minimum and recommended requirements for specific products. Recommendations are made on how to update or upgrade each component which does not meet the listed requirements. Sometimes, a simple, free software download is all that is needed. Sometimes you'll find that you need a different video card to fully experience what the game has to offer.

Before I Play - http://beforeiplay.com
This is a wiki site detailing some things you should know about a game before you play it - stuff like fanpatches and ini tweaks.

"What should I play today" - http://randomsteamgame.com
For when you have a huge backlog and can't decide what to play. lovely top header.

HowLongToBeat: Game lengths & backlogs - http://howlongtobeat.com
See if your potential game purchase is worth your hard earned money. Find out just how long that backlog will take to complete. Estimate how much longer your current game will last. Compare your game times to other players. Also has a »play a random game« feature.

The Backloggery - http://www.backloggery.com/
Play a lot of video games? If so, there's a good chance you've accumulated a backlog over the years. Sure, you've been meaning to go back and play them but it seems like there's always something getting in the way. Work? School? Family? Even those pesky new games that keep coming out before you've finished the last one. How are you supposed to keep up? Never mind trying to get through the old ones in your backlog! What you need is a little motivation. What gamer doesn't like to look over their stats and celebrate the milestones as they progress toward a goal? That's where we come in. We'll keep track of everything for you so you'll know what you've done and what still needs your attention. Inputting your games is quick and easy. No slow, endless lists to search through. Just type it in and go! You just might discover a lot of great games that were swept aside long ago. And best of all, you already own them!




SteamTool Library Manager 1.1 - http://stefanjones.ca/steam/
Have you run out of space to install games within Steam? Would you like to install some of your games to another hard drive or solid-state drive? With SteamTool, you can install the games in your Steam Library across more than one hard drive. Games on the second hard drive will continue to play, download and update as normal, because Steam is still able to access them using their original folder names.
NOTE: This app is obsolete for games that use the new Content system, which lets you install to multiple locations natively in Steam in the Windows client!

TikiOne-Steam-Cleanerhttp://steamcleaner.tikione.fr/en/
A little tool that is able to list every redistributable package (DirectX, Games For Windows Live Redist, VC Redist, Rapture3D, NVidia PhysX Redist, etc.) stored on your Steam directories, and allows you to remove them. This is a very simple program : set the Steam SteamApps folder (this is a sub-folder of the Steam application), click "Search", you choose what file or folder you want to remove.

Steam Achievement Manager - http://www.gib.me/sam/
Gibbed's fantastic lifesaver for whenever achievements break. This tool can support any game that has achievements on Steam, even if it is not listed directly in the dropdown box. Simply type its ID into the editable dropdown box text and refresh.

SteamTools: Categories Backup Manager & Steam2Backloggery - https://github.com/ToxicFrog/steamtools/
ToxicFrog's awesome tool. At the moment the only programs in here that're really "release-ready" are Steam2Backloggery and Categories (if you're too lazy to do it manually). Whenever you'll want to use the categories backup, exit Steam, then double-click on categories.lua (or, if you downloaded the windows package, categories.exe). It will prompt you for the location of your Steam install - the easiest way to do this is to drag-and- drop your steam.exe into the window and press enter. Once you've done that, everything is automatic - it'll figure out your account ID, read your existing category information, and create a new directory (bearing your account name) containing all of the category information - categories are represented as directories, games as files. For more info, refer to the readme file. To use the Backloggery feature, just double-click on steam2backloggery.lua. Like before, it will prompt you for Steam's location and also ask for your Backloggery username and password. Once it has this information, it will download your game lists. This may take some time depending on how many games you have, especially on Backloggery; be patient.

Omikron Steam Category Utility - http://www.omiblog.com/downloads/
It's a pretty simple program that lets you 1) re-categorize games using a drag-and-drop interface, 2) add/delete categories, and best of all 3) rename categories. Since Steam still forces you to rename groups by changing the label game-by-game, this is a massive time saver. Thanks, Thewittyname!

Depressurizer - http://code.google.com/p/depressurizer/
Depressurizer is a program that will allow you to much more easily categorize games within large libraries, giving you an alternative to the current Steam client interface. Here's the guide on how to use it: http://code.google.com/p/depressurizer/wiki/Guide

Game Save Manager - http://www.gamesave-manager.com/
Ever had to format your system? Perhaps you have been victim of file corruption which also victimised your gamesaves? Maybe you just wish to transfer your gamesave(s) to your new machine, or to take with you to a friend's? With GameSave Manager, you can easily backup, restore and transfer your gamesave(s). No longer do you need to manually track through all of the those different directories to backup/restore/transfer your gamesaves, making it great for those who like to share gamesave progress with friends/family, format frequently, paranoid about data loss, etc. GameSave Manager dynamically detects save locations, allowing for quick and simple restores without the need to recall where you installed a game to or what your Windows username was before formatting. 100% free: No adware, no spyware, no catches.... Just 100% free software.

KeePass Password Safe - http://keepass.info/
With the rising number of games which require their own login, it might be a good idea to have something to store all those logins and passwords you're going to end up with. I personally use this one - it's free, open source, light-weight and easy-to-use. You can just copy and paste your login credentials from the app, and there is a setting that deletes the password from memory in X-seconds after copying it. It helps you to manage your passwords in a secure way. You can put all your passwords in one database, which is locked with one master key or a key file. So you only have to remember one single master password or select the key file to unlock the whole database - you can also tie it to your current Windows user, but that's probably not the best idea unless you're super-lazy. The databases are encrypted using the best and most secure encryption algorithms currently known (AES and Twofish). The complete database is encrypted, not only the password fields. So, your user names, notes, etc. are encrypted, too.

Raptr - http://raptr.com/
Raptr is the best place for gamers to share, interact, and discover personalized content from all over the web. Raptr is also the only platform that integrates all major gaming platforms and IM services. It is a social networking website and instant messenger, targeted towards video game players. The client, which is a downloadable application for Microsoft Windows, supports AIM, Yahoo! Instant Messenger, GTalk, Windows Live Messenger, Xfire, ICQ, and Facebook Chat protocols and allows users to import their Xbox Live, PlayStation Network, and Steam accounts. It also includes other features such as game/achievements tracking, in-game overlay, and game management. Raptr offers a few images showing a user's game statistics for use in signatures. On the website, users add video games to their profile, as well as track game play time and achievements, share reviews, game related information, and game activity. Raptr lets users publish their gaming accomplishments to sites like Twitter, Plurk, FriendFeed, and Facebook.

Why does the Raptr Desktop App need my password for Steam? Connecting your Steam account to the Raptr Desktop App allows us to make a one time hours import of all of your playtime from your profile on steam. As well, we also can display your buddy list to see which of your steam friends are online and what they are playing. This is all perfectly safe. We store your password on your own machine in a high level encryption and do not upload them to Raptr.

Defraggler Disk Defragmentation - http://www.piriform.com/defraggler/
This compact and portable Windows application supports NTFS and FAT32 file systems. Other defragging programs are all-or-nothing: they don't have settings beyond defragmenting your entire hard drive at one go. At Piriform, we understand that users want more control over what they can defrag. We've designed Defraggler to give you as many options as you need - without overwhelming you with needless clutter. You can defragment an entire file, a folder, or a single file. Tell Defraggler to search for files of a particular size or type. Or tell it to exclude files by name, file type, or other criteria. This makes the tool perfect for defragging specific Steam games, since the Steam built-in tool only defrags the cache files. One of Defraggler's more advanced features is the ability to move large files to the end of the hard drive. Your computer accesses files faster if they're at the start of the drive. Defraggler can put the large files you probably don't use that often (videos and archives, for example) at the end of the drive so that Windows can find the smaller files faster.
Note from Grawl: You're an idiot if you run [this] on a SSD drive, since it'll wear out faster and it doesn't matter one bit because there's no moving parts.


NetBalancer - http://seriousbit.com/netbalancer/
Browse and do any internet activity comfortably even when your download manager or torrent client downloads huge files from internet - just lower their network priority with NetBalancer. NetBalancer is an internet traffic control and monitoring tool designed for Windows XP/2003/Vista/Win7, both x86 and native x64. You can use NetBalancer to set download/upload transfer rate priority for any applications and monitor their internet traffic. The main difference between NetBalancer and other traffic shaping software is that NetBalancer works with priorities, so applications with low priority won't be limited if other high priority applications don't use the network. This makes it an excellent tool to limit the download rate for the Steam process if you want to have control over that! There are two versions, Free and Pro. The Free one does what you need for controlling Steam's downstream just fine, just rightclick on the steam.exe process inside NetBalancer and click the "Limit..." option with the down-pointing green arrow icon. Bam! Done.
Note: The software will probably install a Tray icon which will launch every time Windows starts up as well. You can remove that by going under Edit->Settings and un-checking the first option.

Tecman fucked around with this message at Feb 17, 2013 around 13:01

Tecman
Sep 11, 2003

"What do you mean I already own this game, Steam? When the fuck did I buy it?!"




*More like "the manual to Steam"
Here are some tips for how to use Steam. Some of them might be incredibly obvious to a lot of you, I know, but I'm putting them here anyways just in case for any newbies or people who aren't too good with computers, or if anyone is CTRL+F-ing for answers and it is info they could use for whatever. Give them all a read anyways; you might learn something new you weren't aware of! The basic rule is: if in doubt; right click on something. Double-click also helps.
Obviously, these aren't perfect - I'm willing to add or change any of them if I get a PM from someone who knows better who can also explain it much better than I can.

TIP OF THE loving DECADE:

BobTheJanitor posted:

So after years of thinking the Steam interface was just naturally slow, I decided to try to fix it. After 30 seconds of searching I found this, posted by rajrajlasse on the Steam forums: "Something which helped me was removing the automatic detection of proxys in windows. Enter control panel, internet options, connections, LAN settings and uncheck "Automatic detect settings" or something similar. I got the tip in another thread and strangely this sped up the interface by an incredible amount."

I felt incredibly stupid when it worked. No more waiting 15 seconds or so every time I swap over to the store, or back to my games list. If you too have always though that Steam was just slow and that was it, try turning off the automatic detection of LAN settings in IE. Then feel stupid that you never tried it before. Then feel angry that Steam still uses IE settings.


Manac0r posted:

Probably teaching most goons to suck eggs, but I found this useful for Steam games that don't support cloud saves (you will need a free Dropbox account).

1) Have a Drop box account.
2) Download http://schinagl.priv.at/nt/hardlink...nkshellext.html (allows you to right click for symbolic link options)
3) Drop whatever save folder you want into Dropbox, right click and select source of symbolic link.
4) Go to the original location where the game saves by default (e.g My documents -> EA -> Deadspace 2) right click and select drop as symbolic link.
5) Repeat steps 3) and 4) on whatever PC, laptop you will be playing the game on.
6) Dropbox will sync your files, ala faux cloud save.

Sorry if it not in depth enough but I think most goons know this.


Purchasing & Purchase History:
  • You can find your purchasing history if you click on your account name in the upper right corner - Licenses and subscriptions shows a history of your games, whereas Store Transactions shows a history of your purchases (this includes gifts to others).
  • Be careful when purchasing off third-party websites. You have to be sure they're not shady (see the "endorsed" list), but also to make sure they're Steamworks / can be added to Steam if that's what you want. Amazon usually says something like "Requires Steam account for game installation and activation" when listing such a game, but always keep an eye out for "Requires Steam" or "3rd Party Software Needed: Steam". If in doubt, ask in here, the list on Valve's support site (while still a good resource) actually isn't complete and can have outdated or erroneous info.

Adding Retail Games / CD Keys to Steam, or adding "shortcuts" to Steam:
  • If you want to register a CD Key, there is a big "Add a Game..." button on the bottom left corner and selecting "Activate a Product on Steam..." - the same option can be found on the top menu under "Games".
  • If you want to add a "shortcut" to a non-Steam game into your games Library, use the "Add a Game..." button on the bottom left corner and select "Add a Non-Steam Game...", the same option can be found on the top menu under "Games" - be warned that Steam likes to "forget" both your shortcuts and your personal game categories from time to time due to a bug. In order to prevent that from happening:
    - For shortcuts, after you've added them all, make a backup of the file "..Steam\userdata\<steam_id_num>\config\shortcuts.vdf and have it handy so you can revert to it.
    - For categories, after you've built them as you wish, make a backup of the file "..Steam\userdata\<steam_id_num>\7\remote\sharedconfig.vdf" and have it handy so you can revert to it.
  • You can edit the shortcuts by right-clicking them in your Library and selecting Properties. There, you can change its name, path to the executable you're linking to (Target) and the folder the executable will run in (Start In), which sometimes needs to be changed. The "Change" button lets you re-pick the .exe or you can manually type in the paths.
  • Changing the icons to your custom-made shortcuts is done the same way as editing them. The "Choose Icon" button will let you pick an executable from which Steam will grab its icon. For some reason, choosing .ico files doesn't work.
  • If you have a key code from the Original Half Life back when Sierra released the first boxed version on CD-Rom, or a GOTY box, enter the key into Steam. It will give you the Half-Life 1 Platinum pack with all the addons.

Downloading & Installing:
  • Downloading is easy - you'll be given an option to do so upon purchase, or just double-click its name in the library, or right-click the entry and select "Install Game". Removing them is done with right-clicking and selecting "Delete Local Content...".
  • To resume a download after launching a game and having it download while you're playing, Alt-Tab out of the game and manually resume under the Downloads mode in your Library (or by clicking the "X Items Downloading" / "X Items Paused" / "X Items Complete" text on the bottom).
  • If the downloads are being slow, you could try changing the servers you're downloading from by changing your region: go under View -> Settings -> Download + Cloud -> Download Region.
  • If the download stops for any reason and then resumes, don't worry about it - the percentage by hovering over the Steam Tray icon is showing for files remaining, not files total. Under the Download view (see above how to get to it) you can see the total filesize. Also take note between "Downloading" and "Updating" for when to freak out about Steam om-nom-noming your files.
  • It's now actually much faster to start the download to a lot of games at once by doing it remotely (bypassing all the "right-click game, install game, go through the prompts, wait for it to start" cycles for each), so be logged into Steam via the Client on the computer you want to do the downloads on, then log into the Steam Community via the website with your credentials, then on your Community Home (or your Steam ID's profile page) click on "Games", then "All Games" and just click on all the Download icons - no prompts, no hassle, and the Client should pick up on your requests immediately. The downside to this is that it won't create any icons or links - just a quick way to install all your poo poo and sort out those later manually (thanks, user and Palpek).
  • If you're in the Beta, Steam lets you install to multiple hard drives now - you specify Steam Library Folders under View -> Settings -> Downloads + Cloud tab -> Steam Library Folders. There, you can add or remove Library folders on any of your drives, and when you create one it builds a subfolder system just like in the Steam main folder: it puts a steam.dll in the folder, then builds a "steamapps" subfolder with "common", "downloading" and "temp" subfolders once you start installing games into it.

Running / Playing your Steam Games
  • Starting your games can be done in a lot of ways. Either you 1) keep desktop shortcuts of them when you install them / manually create by right-clicking on a game in your Library and selecting Create Dekstop Shortcut, 2) you use the Start Menu shortcuts which were made if you selected the option while Installing/Downloading a game (it'll be under the Steam folder in the Start Menu), 3) you use the Library feature of Steam (later on all the possible views it offers) and either double-click on them or right-click and select "Play game...", 4) you use Steam in Small Mode (View -> Small mode) and run them through that, 5) you use Big Picture Mode and run them through that, 6) you're so hardcore, you run them through a custom-written-and-designed html list of all the links/ids in the "steam://rungameid/<id_num>" format according to your personal categories setup. Uh, okay...?
  • Are your Steam games desktop / shortcut icons missing? You need to trick Windows into resetting the icon association in its icon cache. If you're using Windows XP, use TweakUI (download it from here) to reset the icon cache (repair-->rebuild icon cache). If you're using Vista or 7, delete "C:\Users\USERNAME\AppData\Local\IconCache.db" and reboot. Try it. Thanks, eydeeb! Another, much more complicated solution can be found here.

The Offline Mode:
  • The offline feature in Steam tends to work best when you know you'll lose your network connection and can manually put it in offline mode. If you leave Steam to detect that it's offline on its own, it has a history of loving up. SUPPOSEDLY this is now fixed.
  • When Steam is started and shut down, it modifies a cache file to note that fact. If you don't close Steam down properly, the shutdown modification doesn't happen, causing Steam to try and fix the file using an internet connection. As long as you always exit Steam manually (ie. you don't Shut Down your computer without exiting it first, and you don't kill it in Task Manager) you'll always be able to access offline mode. Read more about it here.

Your Library:
  • You can actually search your library much faster if you click where it says Search next to the hourglass icon and start typing.
  • There are multiple modes to view your library in. On the top underneath Library you have some options: "All Games", "All Software" "Recently Played", "Installed" and "Favorites".
  • There are also multiple views. Look to your right, next to View: "Detail View" (), "List View" () and "Grid View" ().
  • In Detail View, you can actually turn Icons on and off by finding the "+" icon () to the right of the topmost game entry in your library and left-clicking that - just check and un-check the "Icons" option.
  • In List View, you can swap between Icons (tiny 16x16 pixel images) and Images (120x45 pixel images) for your games list by right-clicking anywhere on the top bar (the one that has Games / a Star icon for Favorites / a little cloud icon for Steam Cloud / Status / Metascore / Developer / Last Played) and check the corresponding option. You cannot use both options at the same time, but you can turn both of them off by un-checking the already checked one.
  • If you're using the Grid View:
    - you can resize the size of the graphic boxes for the games by sliding the Zoom ruler on the top right, next to view.
    - you can now use custom game images for that. Right-click on any of the game icons and select "Set Custom Image".
  • If you're looking for your CD Key, right-click on a game in the Library and select "View Game CD Key". You need to start installing/downloading the game first to see this option if you haven't installed it yet - you can bypass this requirement by using Detail View and selecting "CD Key" to your right. This option might also show DLC keys.
  • You can see what DLC you own for a game by right-clicking a game in the Library and selecting "View Downloadable Content". In Detail View, you can see the link (if it exists) to your right under DLC. The easiest way to see which DLCs you already own for a game (if there are a ton of them) is to use the "Add All DLC To Cart" option on the game's Store Page under the DLC section. If you don't see the button, click "See All" first to expand all the DLC. You'll have to manually remove each DLC from the cart, tho!
  • You can add or remove games to your Favorites category by right-clicking and selecting "Add To Favorites" and "Remove From Favorites" - in List View you can also just click the star which appears if you hover over the intersection of the game's name and the star icon on the top bar, between the Games text the Steam Cloud icon / Status text. If you don't see a Star icon on the top, right-click anywhere on the top bar and check Favorites.
  • You can set custom categories besides "Favorites" by right-clicking on a game in the Library and selecting "Set Category". In Detail View, you can see the link to your right under "Set Category..." - this view also shows you which categories the game is under.

Game Properties (in the Library, right-click on a game -> Properties):
  • You can manually enable and disable the In-Game Community (the overlay) for each game by ticking and unticking the option under General -> Enable Steam Community In-Game.
  • If you're looking for something that's like typing additional parameters under Target in Windows' Properties/Shortcut for an icon (like, say, -windowed), you use the "Set Launch Options..." button under General. Just type the commands in there.
  • You can view a game's update history through its Properties as well - there's a link in the Updates tab.
  • There is a "Do not automatically update this game" option under the Updates tab - This does not actually set it so that a game is never updated ; instead it tells Steam to only update a game when you try to launch it! Updates / Patches are mandatory on Steam! The only way to kind of bypass this is to use Offline mode all the time you want to play a game you don't want to have patched / updated, and to keep a copy of the unpatched files for when the Offline mode inevitably breaks / Steam forgets you have "Do not automatically update this game" while you're online playing other games and updates the drat thing anyway.
  • You can backup a game using Steam's "Backup Game Files..." option in the Local Files tab - I do not recommend you use this! Manually back up any files under ..Steam\steamapps\<game folder name> instead, since there's less chance for any corruption issues!
  • If you're having problems with your game, you might want to use the "Verify Integrity Of Game Cache..." feature under the Local Files tab in case a file got corrupted or failed to download - this will force Steam go compare the files on your system to the files you're "supposed" to have and then re-download the mis-matched ones, or any that are missing. This can potentially break mods!
  • There's an option to "Defragment Cache Files" in the the Local Files tab - what this actually does is defragment the .ncf and .gcf files under ..Steam\steamapps\ and a lot of games only use those for trivial things - you're not actually defragging your game in a lot of cases! Instead, get a defrag utility like Defraggler and manually point the application to the game's folder you want to Defrag and let it work its magic.
    Note from Grawl: You're an idiot if you run [a defragging app] on a SSD drive, since it'll wear out faster and it doesn't matter one bit because there's no moving parts.
  • If a game supports multiple languages (easiest way to see if it does is to look on its Store Page), you can set the active language under the Language tab - Steam will download any required voice files and such on demand.

Steam IDs & Profiles, Settings:
  • To reach your Steam Profile (sometimes also referred to as your "Steam ID"), you can either go under My Profile -> My Profile, or click on the big Community text and then switch from Friends to Profile, click on your Avatar picture on the bottom-right of your main Steam window (this can change depending which skin you're using), click on your Avatar picture in your Friends list on top, go to the top right corner and click on the "<your_login_name>'s Account" text and select View Profile, or you could go under Community -> Friends, then somewhere to the right where you see your name, avatar and a lot of links, click "View my Profile". If you haven't set one, it's going to be a huge and long mess of characters.
  • To edit your profile, you should have an "Edit my Profile" link whenever you reach it, and you're logged into Steam Community either through the client or the website. Here, under:
    - the Profile tab, you can set your Profile Name (same as changing your profile name in Settings), your Real Name (or a joke one), some sort of Headline, a Summary where you can put some dumb text about yourself, your custom URL so it's much easier to remember your Steamcommunity URL, the Country you're from and what State/Province (or in some cases, city) you're from and pick your avatar where you can upload a pic or pick from existing ones (official Groups have these pre-made). Here you can also link a Facebook profile if you want to (increasing your max friends from 250 to 300) and add up to 3 website URLs by specifying their title and URL for each of them.
    - the Groups tab, you can select your Primary group from a list of Groups you're a member of, so it will show up first in your list under your profile with a bigger image and the group's description.
    - the Settings tab, you can set your Profile Status (Private - Only you can view your profile page, Friends Only - Only viewable by your friends, Friends of Friends - Viewable by your friends and their friends, too, Users Only - Viewable by any logged-in Steam user, Public - Viewable by anyone on the World-Wide Web), Comment Permissions (Private - No one can leave comments except for you, Friends Only - Only your friends can leave comments, Public - Anyone can leave comments) and Inventory (Private - Only you can view your inventory, Friends Only - Only viewable by your friends, Friends of Friends - Viewable by your friends and their friends, too, Users Only - Viewable by any logged-in Steam user, Public - Viewable by anyone on the World-Wide Web). You can also make your Steam Gift inventory private at all times.
  • If you're going to be using a custom Avatar, your best bet is to upload a 184 x 184 pixels image that's under 200k. File type doesn't seem to matter much, although animated images aren't supported (it'll take the first frame).
  • Clicking on either "View and search all <x> games" or Games (<x>) on someone's profile will show you a new window with four tabs, with the "Recently Played" one being active. Here, you can get a list of Links like visiting its Store page, visit its Forums, find its Community groups, visit its official website and find its related news. You can view the game's stats, either the global ones or the stats of the person whose profile you're looking at. You can also recommend the games in the list by using the button. Switching to the "All Games" tab will show you that person's list of games (sometimes DLC also has its own entry), where you can sort the games according to total Playtime or alphabetically - this page also has the Links / View Stats / Recommend options. The Wishlist tab lets you see which games this person has added to his or her wishlist, where you can sort the list by Rank (each user can rank the games in their own list, putting the stuff they want most on top), Date Added, Name and Price. If this is YOUR wishlist, you can also edit it - either by dragging the games up and down to change their ranking or to type in the ranking number manually. Don't forget to Save when you're done! The last tab is Recommended, where you can see this person's recommendations and where you can comment on them.

Screenshots & Videos:
  • Screenshots can only be uploaded to your profile / Cloud storage through the Overlay's F12 screenshot-taking feature. Okay, that's not entirely true, since you can do a bit of editing and overwrite those files to upload custom poo poo of whatever you want. Usually you'll get a window pop up after you've stopped playing a game if you've taken any screenshots, from which you can upload them (with the option to publish them via Facebook if you want to, although you can only do that if you upload one picture at a time). I'm not completely sure, but I think the current limit is 2gb of Cloud storage per account, while it used to be 1gb.
  • Your Screenshots are located under ..Steam\userdata\<steam_id_num>\760\remote\ where each subfolder is named after a game's id - so for instance, Deus Ex: Human Revolution's Store Page is http://store.steampowered.com/app/28050/ - so its screenshots will be in ..Steam\userdata\<steam_id_num>\760\remote\28050\screenshots\. If the screenshots are from something that isn't on Steam, it will get assigned a random numbers folder, the number of which will be much bigger than the game's id number.
  • I mentioned editing earlier - a lot of POTENTIALLY DEVASTATING manual tinkering can be done with the ..Steam\userdata\<steam_id_num>\760\screenshots.vdf file. For instance, I used some editing of this file to solve an issue where some screenshot wouldn't upload anymore because "they were already there", except I could never access them online again - so I changed the filenames to my screenshots within the game's screenshots folder, then edited in the references to these new files so they'd show up in the manager. AGAIN, DON'T gently caress WITH THIS UNLESS YOU KNOW WHAT YOU'RE DOING!
  • If you want to manage your (online) Screenshots at anytime, use the Screenshots link on your profile, or use the My Profile -> My Screenshots option. If you want to organize your OFFLINE screenshots (via the Screenshot Manager), you have to either use the Steam icon in the system tray (bottom right of your screen), right-click it and select Screenshots, which will pop open the Screenshot Manager window you're used to from when you've quit a game and you've taken some screens in it; or when you're in the online manager, there will be a text link called "Upload screenshots" next to the Manage Screenshots button which will open the manager as well. From there you can also use the "Show on Disk" button to view them on your hard drive in Windows Explorer, jump to the uploaded ones via "View Online Library" or do some (local) deleting and uploading of them (with or without comments/captions).
  • Youtube videos can only be added if you link a Youtube profile to your Steam profile. You can do the linking/adding if you click the Videos link on your Profile, or use My Profile -> My Videos on top of the Steam client. Then, you can select existing uploaded Youtube videos on your profile, Associate the video(s) with a game and Add them to your profile. Note: In order to add videos from your YouTube account, they must be set to Public visibility and they must allow embedding.
  • Clicking on each Screenshot (yours or someone elses) lets you Rate them, Comment them (or read the existing comments), Favorite them and Share them (as a Status update, on Facebook, on Twitter, on Reddit or on Digg - you also get a direct link to it). The View Comments & Details button also allows you to Edit a Caption, Delete the Screenshot from your Profile, Change the Screenshot's Visibility, see the File and Resolution Size, Date Posted, see the Author Stats (how many different people have seen it and how many have favorited it) and if needed Report it. Obviously, the tools given to you depend on if you're looking on your own screenshots or someone elses.

Savegames & Steam Cloud:
  • The easiest way to see if a game supports Steam Cloud is to go to the Library and just look if there's a little cloud icon next to it. NOTE: THIS DOESN'T NECESSARILY MEAN IT USES CLOUD TO SAVE ITS GAMES. Some manual research will be needed to verify that.
  • Speaking of research, Save Game Locations Wiki is an attempt to catalog the locations in which various video games hide their save files, so that gamers can have an easy reference point when creating backups. There's also the GameSave Manager application.
  • If a game uses Steam Cloud to save its games, the files for the savegames will be located in ..Steam\userdata\<steam_id_num>\<game_id>\remote\. This may or may not contain the game's configuration files as well - it depends on the game.
  • The Updates tab on the game's Properties screen only shows you how much Steam Cloud data is currently stored on your PC - so, when you uninstall the game, that figure goes down to zero, even though the information is safely backed-up anyway (thanks, spincube).

Steam Groups: (Knowledge Base Articles)
  • You can see a list of all the groups you belong to by going to My Profile -> My Groups, or by clicking on "Browse groups" on top of the My Groups page, or just by going here: http://steamcommunity.com/actions/GroupList
  • There are Official groups (made by developers/publishers, a list of which you can find here) and player-made groups, either Public or Invite Only.
  • You can easily join public /official groups by using the browser, or to look in your Friends' profiles and see where they've joined. You'll also get invites to groups from either your friends or people in groups you've already joined. This can potentially become annoying, since some people join big groups just to spam invites.
  • The My Groups page will also give you links to Leave a group, or if you are an Administrator of a group you'll also see a "Visit admin page" link next to it. The My Groups window also lets you create new groups or change the Primary group - both are shown as links on the top.
  • When creating a new group, go to My Profile -> My Groups and then use the "Create a new group" link, or just use this url: http://steamcommunity.com/actions/GroupCreate - there you can specify a Group's Name, its Abbreviation (a unique way for people to identify your group and is limited to 12 characters), Group Link (how people will access your group's profile in the Steam Community) and a checkbox that determines if the Group will be Public (anyone can join) or Private (people will need to be invited to get in). Next to the Create button you'll also see the groups you've already made, so you don't re-make an already existing group. The name of a group is not able to be changed. You will need to create a new group if you desire a different name.
  • To invite someone to your group, or a group where you have permissions to invite people into, either use your Friends list and right-click on someone to use the Invite to Group command by picking one of the groups from the drop-down list which shows up, or go to a person's Profile page and use the Invite to join your group link.
  • To promote someone in your group to Officer status, go to My Profile -> My Groups and then click the Visit admin page link next to the group you wish to edit. Select the Manage Members tab and click the star next to the user you wish to promote to an officer.
  • To remove someone from your group, go to My Profile -> My Groups and then click the Visit admin page link next to the group you wish to edit. Select the Manage Members tab and click the X next to the user you wish to remove from your group. Note: Members can only be removed from Private groups.
  • It's much easier to quickly access your groups by using the Groups tab in your Friends list. From there, you can Join a group's chat room, View a group's profile or Leave the group by left-clicking the little triangle next to each group's name.
  • The ownership of a group is not able to be manually transfered. However, the oldest Officer (by join date) will be promoted to owner if the current owner leaves the group.
  • Groups are not able to be manually deleted. However, empty groups will be automatically deleted by the system. If you wish to delete a group, everyone must leave the group and it will be removed shortly afterward.

Friends & the Friends List:
  • You can open the Friends window by going to the main Steam window and selecting View -> Friends.
  • You can add friends by clicking the "+ ADD A FRIEND..." button on the bottom of the Friends window, or clicking the little down-pointing triangle on top, right next to Friends, and selecting "Add a Friend...".
  • You can control how your Friends list displays your friends by clicking the little down-pointing triangle on top, right next to Friends. Sort by name ignores the default of putting people who are playing games to the top of a category/tag, Show Avatar toggles if avatars are visible in the list, Show Online Friends Only toggles if you'll see offline people or not (turning this off is a good way to quickly see which friends haven't logged on in loving forever, btw) and Show everyone in the FRIENDS section will make a new tag called "All Friends" and put everyone on your list there as long as you have the option turned on. The Settings option will just open the Settings window, except with the Friends tab active.
  • Left-clicking on the little down-pointing triangle icon next to your nickname, or right-clicking anywhere on your nickname or avatar, will let you select your current status (Online, Away, Busy, Looking to Play, Looking to Trade, Offline) and the last option, "Change Profile Name...", will open the Settings window with the Friends tab active, where you can change your nickname / profile name.
  • Right-clicking on a friend gives you tons of options like sending a message (the same as just double clicking them in the list), viewing their profile, removing them, blocking them, inviting them to groups or group chats, etc... some of which are only visible when that person is playing a game, like Join / Launch Game (the first attempts to connect the game they're playing to the same server they're on, the second just runs the same game they're playing), View Game Info and View Game Hub.
  • Instead of right-clicking on your Friends' names in the Friends window, you can left-click the little down-pointing triangle icon next to their names.
  • You can add Nicknames to your Friends, so you'll know who is who after the chucklefucks change their profile name for the 100th time. Just right-click them in the Friends window and select "Add Nickname".
  • Speaking of chucklefucks who changed their profile name for the 100th time, you can see their names history by right-clicking them in the Friends window and selecting View Aliases. It will even show you timestamps for when they've changed it!
  • Another way to organize your Friends list is to use the Tagging feature. Right-click on a friend and select "Tag as...". You can create new tags or hit a checkbox to add them to existing ones, you can also add one person under multiple tags! A great way to add annoying family members under "Family" and "Fucktards"!
  • You can collapse your Tags / Friends Categories by clicking the Minus icon to the left of the Tag's name.
  • You can make notifications for specific users by right-clicking them and selecting "Notification Options". You can turn on or off features like getting a notification or playing a sound when a friend joins a game, comes online or when you receive a message from them. Useful if you want to turn that poo poo off globally, but want to know when your closest friends do things!
  • Connecting a Facebook account to Steam gives you 50 more friend slots (from 250 to 300), so if you don't feel comfortable linking your actual account. you can just create a fake Facebook account to link to it (thanks to Palpek for reminding me).

Chatting with your Friends and people in Groups:
  • To turn on/off timestamps, go to View->Settings. There's a checkbox option for it under the Friends tab.
  • You can use Steam to voice chat with your friends! In a chat, click on the bigger button with a triangle within it and select Start voice chat. Your settings for voice chat are under View->Settings, under the Voice tab.
  • It's possible to start your own "group chat". Start a conversation with one person, then in that window click on the bigger button with a triangle within it. There's an "Invite to Chat" button there. Once you select a person, the chat window will change into a multi-user one, even if the third person hasn't joined yet. You can keep inviting as many people as you want that way, the multi-user chat interface has the same gigantic button.
  • There's a list of all the Groups you're a member of it you swap from the Friends tab to the Groups tab in your Friends list. It will show you their names, how many are in the group chat, how many are in-game and how many are online in the group.
  • Clicking the + icon to the left of a group's name in the group list under the Friends window will expand all of the group's members currently online, similar to your friends list, or let you know that there are too many people to show - showing you multiple thousand people at once wouldn't be fun, now would it? On the other hand, clicking the triangle to their right gives you the options of joining the group's chat room, viewing the group's profile or leaving a group. MUCH easier to handle all the groups if you've joined a lot of them than the Community -> Friends -> View Groups option, or the My Profile -> My Groups option.
  • Another way to join a group's chat is to view the list of groups via Community -> Friends -> View Groups option or the My Profile -> My Groups option, then clicking on the "<x> in group chat" text to the right of each. There's also an option if you're on the profile page of the group, where you can hit the big blue "Enter chat room" button.
  • If you want to kick a user from a multi-user chat you've created or have moderating powers in, left-click the little down-pointing arrow next to their name or right-click them and select the new option "Kick from Chat Room". If you do the same to your own nickname in the list, you'll get the same options as if you'd be left-clicking the arrow or right-clicking yourself in the Friends list on top where your nickname and avatar are.
TODO: Does anyone know the mechanics of using the "Unlock this Room" and "Lock this Room" features under Chat Settings if you just invite people in? If you unlock it, can random people join somehow via your profile in their Friends list, etc...

Gifting & Trading:
  • You invite someone to trade by going in your Friends list, right-clicking and selecting "Invite to Trade". You can do the same by having the chat window open with that person and clicking the downward pointing little triangle right of their avatar and name on top - there will be another "Invite to Trade" option there.
  • You can find your Inventory (this contains your Steam Gift items, Team Fortress 2 hats, Portal 2 items, some Free2Play MMO items) by going to the top menu, selecting Games and then clicking "Manage Gifts and Guest Passes".
  • To set who can see what's in your Inventory, click on "Privacy Settings" to your right where it says View Inventory History under the gift icon for Pending Gifts. The same options can be reached by going to Community -> Edit Profile -> Settings. You can set it to Private (only you can view your inventory), Friends Only, Friends of Friends (viewable by your friends and their friends, too), Users Only (viewable by any logged-in Steam user) and Public (viewable by anyone).
  • You can find your trading history by going to View -> Inventory (or click the mailbox icon, then "...items in your inventory"). Look to your right where it says View Inventory History under the gift icon for Pending Gifts.
  • You can find the gifting history by going to View -> Inventory (or click the mailbox icon, then "...items in your inventory"). Look to your right where there's the gift icon for Pending Gifts. Click on that, then look for "View Gift History" under the big "You have no pending gifts at this time" message.
  • Some items in the Inventory are not tradable (aka you cannot put them into a Trade window - you can still move them another way like "Send <x>" on the bottom right after selecting them for games or Gift Wrapping TF2 items). To see all the ones which aren't tradable, click "Show advanced filters..." above the current items icon and then tick "Not tradable". You can see if something is tradable or not individually if you click on an item and then check its tags under its description. There are a LOT more advanced filters (type, class, quality...) for stuff like TF2 hats, too!

Tecman fucked around with this message at Feb 19, 2013 around 14:11

Tecman
Sep 11, 2003

"What do you mean I already own this game, Steam? When the fuck did I buy it?!"




(stolen from the previous Steam threads)

How do I un/reinstall Steam without losing my games or settings?
If for whatever reason you need to reinstall Steam (for example, because deleting ClientRegistry.blob doesn't do poo poo for you, or because a Steam Client update has gone horribly, horribly wrong for some reason), or want to uninstall it but save your game files for a future installation of Steam, this is how you do it:
  • Logout & Exit out of Steam. Make sure its process isn't running anymore by checking with the Task Manager.
  • Go to where you've installed Steam, the default directories are usually C:\Program Files (x86)\Steam, C:\Program Files\Steam or C:\Program Files\Valve\Steam.
  • Move the folders named depotcache, SteamApps and userdata out of the Steam folder. The first folder keeps your pre-load files and information about what you have installed (thanks for the info, gibbed!), the second folder contains all of your downloaded game & source modifications files, the third folder keeps your local copies of Steamworks' Cloud-enabled games' savegames and screenshots, plus stuff like external shortcuts for non-Steam games you've added manually.
  • You might want to also move the skins folder if you want to keep any custom skins, though if you haven't done any modifications to them you can just reinstall them later. Also, if you want to save any custom files in your Steam folder like custom Grid Icons or any external apps, be sure to move those somewhere else as well.
After that, you have two options. Either you use Steam's uninstaller:
  • Click the Windows Start button and select Control Panel
  • Open the Add or Remove Programs dialog
  • Select Steam from the list and click the Change/Remove button
  • Select the Automatic option and click Next
  • Click Finish to uninstall Steam
Or, you can manually remove Steam:
  • Manually delete all of the remaining contents of your Steam directory. BE SURE THAT YOU'RE NOT DELETING ANYTHING YOU'RE GONNA BE MAD ABOUT LOSING LATER!
  • If you need to clean out your Windows Registry (YOU SHOULD KNOW WHAT YOU'RE DOING), go to Start > Run and type in regedit.
  • For 32-bit operating systems:
    - In the left-hand column of your registry editor, navigate to: HKEY_LOCAL_MACHINE\SOFTWARE\Valve\.
    - Right-click on Valve and select Delete.
  • For 64-bit operating systems:
    - In the left-hand column of your registry editor, navigate to: HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Valve\.
    - Right-click on Valve and select Delete.
  • In the left-hand column of your registry editor, navigate to: HKEY_CURRENT_USER\Software\Valve\Steam.
  • Right-click on Valve select Delete.
  • Close your Registry Editor.
After that, you can just reinstall Steam and move the "evacuated" folders back to where they belong.

Uninstalling Games does not Remove them from Windows Add/Remove Programs Menu. When attempting to uninstall Steam games, they remain in my Add/Remove Programs Menu. How do I remove them?
You can manually remove Steam games from the Add/Remove Programs list by editing your Windows Registry (YOU SHOULD KNOW WHAT YOU'RE DOING):
  • Go to Start > Run
  • Type in: regedit. Press Enter.
  • Browse to: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\.
    - Each Steam game will be listed as Steam App <number>
    - You may determine the game which corresponds to the application number by clicking on the Steam App <number> in the left column and looking at the InstallLocation regkey for the name of the game.
  • When you have found the game you wish to remove from the Add/Remove Programs menu, delete the Steam App <number> directory for the game.
  • Refresh your Add/Remove Programs list.

What if Steam goes out of business?
Valve has said they will try to stop the call home - the part at the beginning where it tries to launch your game, and on very very busy times such as the launch of Deus Ex: Human Revolution, people were having problems launching certain games. However, Steam going tits up isn't likely to happen anytime in the foreseeable future.

Help, my games aren't downloading / they're downloading slowly / I'm having multiplayer issues with some games!
Try to change your Steam region (Settings -> Download + Cloud -> Download Region). Try to set it to something 12 hours or so out of your time zone, or look at the content stats (http://store.steampowered.com/stats/content/) and pick a server with low load. Russia - Siberia or other Eastern Europe servers seem to work quite well from the UK. If that doesn't help, close down Steam fully, go to your Steam directory (by default C:/Program Files/Steam) and delete clientregistry.blob and then restart steam. If this doesn't help and you're having an issue with a non Valve game right clicking on it, selecting properties, then Local Files and clicking "Verify integrity of game cache" normally helps too.

Help, my game download started over!
If a game "starts over" its download percentage, it's not re-downloading it. It's giving you a "what's left" percentage.

My game stops loading!
Click here and follow the directions.

My Games Details view doesn't have icons!
There is a small + in the top right of your games list - clicking it will produce a drop-down where you can re-enable icons.

Steam doesn't work!
Try this registry file made by a person who had a problem with steam where it wouldn't launch certain stuff. It persisted through re-installs.
code:
Windows Registry Editor Version 5.00

    [HKEY_CLASSES_ROOT\steam]
    @="URL:steam protocol"
    "URL Protocol"=""

    [HKEY_CLASSES_ROOT\steam\DefaultIcon]
    @="steam.exe"

    [HKEY_CLASSES_ROOT\steam\Shell]

    [HKEY_CLASSES_ROOT\steam\Shell\Open]

    [HKEY_CLASSES_ROOT\steam\Shell\Open\Command]
    @="\"(steam location here, use '\\' for folders instead of '\'.)" \"%1\""
Paste that into a registry file (.reg, use notepad) then execute and add it to the registry. This fixes the problem for me. You can also try opting into the beta, that has worked for some people when deleting clientregistry.blob doesn't.

Help, I've opted in to the Steam beta but it crashes and I can't launch steam anymore!
From a command line (or steam.exe properties) run steam.exe -clearbeta. If you use the properties, remember to remove it afterwards.

I bought [x] pack that came with a game I already own, can I gift it?
Check here and see.

How do I move Steam games to a different drive?
Make a new Library Folder under View -> Settings -> Downloads + Cloud -> Steam Library Folders. Then, just move them from steamapps folder to steamapps folder.

Steam really needs a "where the gently caress did this game come from" option for your library. Is there one?
Click on "USERNAME's Account" at the top of the client window; you can see how each game was added through your library (Store-bought, Retail [activated a code], or gift). It goes in chronological order too.

Crysis 2 and Dragon Age 2 are not on Steam any more! I can't buy them, can I still download them?
Yes. Currently EA and Valve are having a dick waving contest of sorts on who is really "in charge" of updating the games (some speculate it's actually about who gets to sell DLC). Valve likes to take care of it themselves, whereas EA wants to take care of updating their games. Valve hasn't commented publicly on the matter, but this is what the internet has come up with. The DLC theory got some validity when EA re-released Crysis 2 with the Maximum Edition with all the DLC bundled. Anyways, if you want to play these games, they can currently be found on Origin. Other games that have been removed from Steam, but are still able to be downloaded, can be found here.

Hey guys when will [x] game go on sale next?
We don't know.

I'm reformatting, how do I get my save games to my new computer?
Game Save Manager (http://gsm.duncsweb.com/) is the tool you are looking for. I haven't used this personally, but many goons report great success with it. You could also do it manually, however you need to keep in mind that sometimes games like to keep files in hidden folders too (Users\<name>\AppData\ with the subfolders Local and Roaming - by the way, this is where GFWL stores its poo poo! Specifically, it's under ..\AppData\Local\Microsoft\XLive).

So I just reinstalled Steam, and now it makes desktop shortcuts for all of my games. Anyone know how I disable that feature?
You get the option to do this when you're installing a game. Don't just click NEXT repeatedly and you'll see it.

Steam keeps suspending downloads whenever I launch a game, WTF? It's not like Bad Rats needs the bandwidth.
Alt-Tab out of the game, pause then resume your downloads, go back into your game. Gaben will fix this retardation shortly after Episode 3 comes out. -Many thanks to Duckfarts for this one

Have you been having issues with Steam where it will mess with your sound volume when Steam plays a sound?
Me too, but I just fixed it, and I figured more than two people will be struggling with this. It's actually a Windows 7 'Feature'. Go to Control Panel -> Sounds -> 'Communication' tab, and tell it to Do Nothing when it Detects Communications activity. This will stop your sounds from being muted to gently caress whenever you get a Message or Steam throws a warning popup.

Help! Steam categories keep making GBS threads themselves!
Set up all of your categories. Now log out of Steam. Don't just exit it, actually log out. Log back in, you should be set. Alternatively, copy this file from computer to computer: ..\Steam\userdata\<yoursteamid>\7\remote\sharedconfig.vdf. Or, use the Steam Category Tool Update, courtesy of ToxicFrog (Download: Windows Source/github README).

Steam just asked me to convert my game(s) into a more efficient format. What the hell does that mean?
It means it wants to turn on a feature which makes downloading patches a lot more bandwidth friendly, where it only redownload the parts of the game it needs to update. It makes patch sizes smaller. Do it. Keep in mind that you may or may not have to redownload huge chunks of the game once for this to work, though.

What is the IRC Steamgoons channel?
Go to this thread http://forums.somethingawful.com/sh...hreadid=3519023

Palpek posted:

If you want to join us straight from your browser go to http://www.mibbit.com/ - Scroll all the way down and click "chat now". It will bring up a panel where you can put information from the thread in.

Choose the correct server name in "Connect" drop-down menu and put some nick in (don't put anything into the channel field). Click connect and another tab will be created within the browser window with the server name. Click on it and just write /join #channelname password . Obviously replace the channelname and password with correct info taken from the SA thread.

Is Steam down? I'm having trouble and none of all my friends are offline
Steam goes down for regular maintenance Tuesdays. There are also numerous outages during the major sales due to high traffic. If in doubt check @Steam_Support

Holy crap! Fear is 17 gigs! Max Payne 3 is 30 gigs!
steamthreadcycle.jpg

Can my computer run this game?
Check out this site http://www.systemrequirementslab.com/cyri/

Is there a way I can find out when I added a certain people around a time on my friends list?
If you go look at your Friends page on Steam Community, it says "Friends since" for each friend.

Is there a way to hide my TF2 inventory? I get a lot of random friend requests from people asking me to trade TF2 items, and when I tell them that I don't play TF2 and have no interest in trading they usually start begging me to give them my items for free.
Set your profile to "friends only" or "private". However, tf2items'll still show what was there before you changed your profile. To get around this, you could trade all your items to another account - say a friends - switch your profile as before then trade the items back. The only other way is to set up a mule account and stick your items there, but you'll have to make a premium tf2 account to do that, then you have to make a tf2 shop purchase to do that (thanks, Red Dragon).

Steam only downloads one game at a time!
This behavior is by design, however it doesn't always kick in, so it looks like a bug. There's now a scheduler under the covers which downloads games one at a time. Alas, the UI for poking it into picking the order you want isn't built yet.

Is there a way to recover un-uploaded screenshots if Steam fucks up?
Right-click a game in your library, View Screenshots. Should have unuploaded ones as well.

I've installed a Steamworks game off its DVD and now Steam is complaining there's no disc in my DVD drive whenever I want to install something else!
Restart Steam, it will go away.

Steam said it declined my card but I checked my bank online and the charge is on my statement along with the money missing.
Ok, so the way credit and debit cards work is that the bank or credit union sets aside funds while the request is pending, and those funds remain set aside even after the card is declined. These "set aside" funds are called an authorization. These funds are NOT in Valve's pocket yet. They are still with the credit union or bank, and they are returned to the account balance after a timeout period set by that institution. If you need that money NOW, call the bank or credit union, explain the declined charge and that the funds are on hold and you need them for other purchases or payments. Usually if you call the bank and say that the authorization isn't valid, they'll clear it out for you.

Why the gently caress do games have to install DirectX and other poo poo when you first run them?!
A Rock Paper Shotgun article talks about this, actually. Here's what Valve said:

John McCaskey, a software engineer on Steam posted:

This is not a matter of making sure your overall DirectX install being up-to-date. Microsoft has a helper library with D3D called D3DX. There are over 40 different versions of the D3DX library for D3D9 alone, and many more for D3D10 and 11 as well. Each game that uses the D3DX helper library is linked to a specific version. As such the game must run the correct D3D installer version that it was specifically compiled with to ensure the binaries exist. Even if a later version of the binary is already installed, that version cannot be used, and even if your DirectX install is up-to-date because you’ve run a more recent version of the installer that is not guaranteed to have installed all previous versions. Even worse, if a version is installed for x86 it doesn’t guarantee the same version is installed for x64, so 64 bit and 32 bit games may need to run the same exact installer version but targeting different platforms when run.
The other apps being installed (usually) have a similar issue. Welp!

Did any recent changes to Steam make it so that you cannot copy a game's folder from one computer to another anymore? I copied a few games to my laptop so I wouldn't have to use up mobile data on the go but Steam doesn't "recognize" them when I put them in either steamapps/common or the new downloading folder. Verifying file cache doesn't work.
I've done this recently. Try copying across the corresponding app manifest files from the steamapps folder in addition to the game file folders (the app id is the same as on the game page url on the Steam website). Alternatively, if the game files are present at the right location you can select to install the game from within Steam and it will discover any existing data before redownloading anything. Cheers, Dave Angel.

I had trouble doing this some time ago. If you have access to the original computer in steam you can choose to backup the games, then copy the backup files to the new computer, and restore them in steam. Thanks, LtSmash.

So is there a way in the Steam interface to move an installed game from one drive to another? I love love love that we have an install drive option now, but I'm going to want to shuffle a game or two around onto a new drive I have. Any way to make that work or do I need something like SteamMover still?
Just move the game folder through explorer into its new folder on the other drive, ensure Steam is setup to use that parent folder as a steam library, then right-click the title in steam and select to delete local files. Then just install it again, and when it prompts you for the install location ensure you point it to your new location. It will the pick up the existing files, do a check and you should be good to go. No need for Steammover, with the exception of some older titles that don't let you choose a location other than the initial steam library install for some reason. Those are rare IME however. Thanks, Happy_Misanthrope.

The Steam community page on my browser insists that I speak turkish. Anyone know how to fix this?
This happened to me but going to http://steamcommunity.com/?l=english solved it. Though in my case I'm not sure if it was turkish or not. Thanks, Spiderdrake.




Current one on a white background, in text format and the Old circle.

Tecman fucked around with this message at Jun 17, 2013 around 06:47

Pins
Jul 16, 2010

Cocaine!


Steamwiki.txt

Zoolooman
Mar 30, 2003


Pins posted:

Steamwiki.txt

I was going to make a joke, but this will do. Moving to Games.

Ragequit
Jun 1, 2006



Christ put more effort in your OP next time Tecman.










Sheesh is there an OP award I am not familiar with? Nice work man.

Manac0r
Oct 25, 2010

"Of all the things I've lost, I miss my mind the most..." - M.T


This Steam thing will never catch on...

Good work Tecman!

Gunner3579
Jul 25, 2008


Good job on the OP, Tecman - hopefully it will help a lot of people avoid unnecessary problems.

Zoolooman
Mar 30, 2003


Reports for Didn't Read the OP will be met with a mix of understanding and cruel, terrible punishment for your ignorance.

FanofPortals
Sep 22, 2006

BILL FILLMAFF'S GREATEST DISAPPOINTMENT


Pins posted:

Steamwiki.txt

How could I not empty-quote pins on this?
Amazing thread, Tecman

Chieves
Sep 20, 2010


Can't wait for the next Steam Megathread to take up an entire page.

Awesome job!

Zorak
Nov 7, 2005


Valve and Steam, much like this OP, are kind of the best.

Shadowlz
Oct 3, 2011



I use this "Steam" computer program for all my interactive videos and I love it.

Also this OP is really loving good.

I said come in!
Jun 22, 2004



After the Human Revolution thread, you guys should know better than to let Tecman make OPs. But no seriously, that is a fantastic OP. Fantastic work Tecman.

Zedd
Jul 6, 2009

I mean, who would have noticed another madman around here?



Jesus Christ Tecman, you made it even loving bigger than the last version I saw.

duz
Jul 11, 2005

Excellent. The Arkham Asylum
shower cam is operational.

Xachariah
Jul 26, 2004



That's a lot of words. I have to salute your, uh, comprehensiveness.

Color Printer
May 9, 2011

You get used to it. I don't even see the code. All I see is Ipecac, Scapular, Polyphemus...


I was going to make a "way to make a low-effort OP 1/5" joke but gently caress I can't even.

I think that covers almost literally everything. Jesus.

EDIT: Also something broke tables but I will be damned if I can figure out what the gently caress it is.

ChrisAsmadi
Apr 19, 2007
:D

Can we get Backloggery added to the useful sites bit of the OP?


Also, why are 4 pack posts allowed even though they're no-content and spammy as hell? Shouldn't they be booted to C&D or PGS?

I said come in!
Jun 22, 2004



I think the code posted under User-Made Skins is breaking the tables, Tecman. But other than that i'm not seeing anything else wrong with the OP.

Freak Futanari
Apr 11, 2008


ChrisAsmadi posted:

Also, why are 4 pack posts allowed even though they're no-content and spammy as hell? Shouldn't they be booted to C&D or PGS?

I was actually just about to ask that, because I wanted to know if anyone's doing a Borderlands 2 4-pack, and it just strikes me as weird that there isn't a thread for 4-packs in PGS or something.

So is anyone doing a BL2 4-pack?

Vertigus
Jan 8, 2011



I said come in! posted:

I think the code posted under User-Made Skins is breaking the tables, Tecman. But other than that i'm not seeing anything else wrong with the OP.

Yeah the code tag's the culprit.

Tecman
Sep 11, 2003

"What do you mean I already own this game, Steam? When the fuck did I buy it?!"



Yeah, I noticed the lengthy code comments breaking the tables almost immediately, since it was doing it for me as well. Should be fixed now. If not, I'll re-format it completely.

Also, believe it or not, this is actually the shorter version of the OP.


VVVVVV ...you don't loving want to know.

Talonus
Jun 17, 2006



Exactly how long did you spend working on the OP?

Ddraig
Sep 5, 2005

Sits with a full house

Talonus posted:

Exactly how long did you spend working on the OP?

If we're measuring it by Valve time, it was approximately half as long as it takes Gabe to finish his breakfast and 1/8 the time it took offline mode to be fixed.

Infinitum
Jul 30, 2004

Do you like steak dinners and sex with handsome men?


That is by far the single greatest and most informative op I have ever seen in the history of SA.

All hail Tecman

Xachariah
Jul 26, 2004



Talonus posted:

Exactly how long did you spend working on the OP?

You know PhD thesis's? This baby was conceived in 2009.

I said come in!
Jun 22, 2004



Tecman posted:

Also, believe it or not, this is actually the shorter version of the OP.

This had me laughing pretty hard.

ANIME MONSTROSITY
Jun 1, 2012

A beautiful avatar for a beautiful person.


lol, butts xD


Infinitum posted:

That is by far the single greatest and most informative op I have ever seen in the history of SA.

All hail Tecman

Have you seen the DEHR thread? That was also Tecman's.

Impressive work, by the way.

Dodoman
Feb 26, 2009



Holy gently caress what a thread. First thread I've voted 5 in ages.

Tecman OPs best OPs.

Zat
Jan 15, 2008
Hehheee

That OP is incredible.

You're the best, Tecman.

Convex
Aug 19, 2010



gently caress, can I buy a hardcover version of that OP? Nice work!

ANIME MONSTROSITY
Jun 1, 2012

A beautiful avatar for a beautiful person.


lol, butts xD


I'm sure we can just c/p this OP for the next ten or so threads, it's so good.

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Tezzeract
Dec 25, 2007

How am I going to explain this to my wife?


Holy smokes, what an info dump. Ctr-F's your friend.

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