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Harlock
Jan 15, 2006

Tap "A" to drink!!!



Put me down as another Knights failure. Only got to stage 6 on 3 continues.

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Mikl
Nov 8, 2009

The trick is building a gravity-manipulation bubble into your bed to lower the local G.


I have to officially give up on the Knights challenge. I died on my third continue on stage five, and I don't have enough time to try again (going out in 10 minutes, and I'll come back after the deadline).

ryden
Oct 9, 2011


Ugh, I'm going to have to give up on Knights of the Round as well. Made it to Muramasa with 4 continues left, and I couldn't beat him. There's no way I'd be able to make it through the whole game in time, let alone with only 3 continues.

Sayara
May 10, 2009


Oh god, I tried Knights of the Round, and I got to Level 7, and ran out of credits at the Phantom after Iron Golem. Now I won't be making it due evenings plans, so I'm giving up on it.

Fake edit: not that I would've made it anyway I suppose.

Clockwork Gadget
Oct 30, 2008

tick tock


Gonna take a break from trying to beat Gimmick today (level 5 ) in order to attempt KotR.

Hammond Edgar
Apr 24, 2008


Also giving up on Knights of the Round. On my best run, I made it to Stage 6 with 3 credits. I kept going, as I just wanted to finish the game, and made it to the final boss on my last credit. I put up a valiant effort, but got destroyed before I could even deplete one of his health bars.

FreezingInferno
Jul 15, 2010

THERE.
WILL.
BE.
NO.
BATTLE.
HERE!


I finally got into Gimmick. After much sweat and blood and tears..

...level 6's boss is still wrecking me. Good lord, how many hits does this guy take? He just loves to hover out of reach too. The jerk.

EDIT: I DID IT! With one hit left. On my last life. Holy christ I now know a fraction of what good old Arino feels.



It's a bad end but it's an end. I have no desire to subject myself to the nightmares of clearing this with no continues AND getting those treasures. I know the later ones (4 and 5) are absolutely ludicrous to reach. It ain't happening with these hands.

FreezingInferno fucked around with this message at Oct 20, 2012 around 19:32

Shlapintogan
Jul 15, 2011

HAW


Two hour warning for Knights of the Round!

If you're listed on the KOTR column of the challenge and you haven't completed the challenge/given up, you will be marked as "Not Completed" at 6:00 PM.

joek0
Oct 13, 2011


I will give up Kights of the Round. I hope you pick Pulseman for Megadrive to be the next challenge after Gimmick. Arino is playing Pulseman for GCCX this Thursday on Oct 25th. I would love to challenge it my self before watching Arino do it.

FighterKnuckles
Apr 17, 2010

The truth is in sight!

I give up on Knights of the Round. The SNES version is just too tough for me.

orochi
Oct 9, 2012

/usr/bin/orochi

I suppose you should mark me down as giving up on Knights of the Round. Gave it a bit of a try last night.

Chows
Apr 13, 2002

What is this, ice?


Giving up on KotR. Got to Muramasa on my last life, just don't see myself getting to the end today.

Clockwork Gadget
Oct 30, 2008

tick tock


Got Knights of the Round on 4 continues. Apparently there is no place after you enter the final stage to see how many continues you have left, though, so I took a picture of the end credits or w/e.

FunnyFatGuy
Jan 15, 2008


I'm in for gimmick if its not to late. Will be streaming my attempts at http://www.twitch.tv/funnyfatguy

FreezingInferno
Jul 15, 2010

THERE.
WILL.
BE.
NO.
BATTLE.
HERE!


I went and cleared the arcade version of Knights Of The Round. 13 continues used. Dear god.



Apologies for the quality there. Camera + PSP does not good photography make.

Shlapintogan
Jul 15, 2011

HAW


Oh poo poo, I lost track of time. Knights of the Round has ended, and everyone who participated and isn't marked as Completed or Given up will be marked to reflect that the challenge was not completed.

Gimmick! is still underway, so keep at it. Remember, you only have to see an ending to complete the challenge, it doesn't have to be the good ending.

Shlapintogan fucked around with this message at Oct 20, 2012 around 23:50

Doom Goon
Sep 18, 2008


FreezingInferno posted:

I went and cleared the arcade version of Knights Of The Round. 13 continues used. Dear god.

The SNES version gives you a hard limit of 9. The original challenge was to beat it with 3. Good job on like the 2 people that did it.

FunnyFatGuy
Jan 15, 2008



I think i spent more time on the first miniboss on stage 6 then i did the whole game combined.

Pinguliten
Jan 8, 2007


Welp, I just saw a boxed copy of the Scandinavian version of Mr. Gimmick for sale for over $1600, bare cart right now is around $300. That's one expensive game.

I'll give it a go but I doubt I'll be able to clear it before monday (or ever! D: ).

Goggle Fox
Jul 9, 2011



I tried to leave Gimmick paused the whole time, but somewhere along the way it stopped recognizing the controller. I had to reset to get it to register again. So, lost progress. Still no idea what level 6 is like, either.

Starting over from the top, this time with foreknowledge! If I lose a continue, so be it. If you want to watch me die repeatedly to missiles, and hopefully reach an ending, feel free to drop in. http://www.twitch.tv/gogglefox

Hit or miss Clitoris
Apr 19, 2003
I HAVE BEEN A VERY NAUGHTY BOY

I'm gonna have to give up on [b]Gimmick[\b], I got to stage 5 but never made it to past the boss, and i have to stop for the night. Can't wait for the next full challenge to kick my rear end!

Goggle Fox
Jul 9, 2011



Bad End.



On the other hand, it's an ending.

Doom Goon
Sep 18, 2008


Oh, you ended up finishing it? I watched the stream for support until somewhere in the mech zone. I thought you quit but maybe my connection dropped. I forgot to check.

On that note, I was inspired enough by your stream to give it another run (okay, a couple), and this time
Got the Good Ending:



Kanfy
Jan 9, 2012

Just gotta keep walking down that road.


Probably won't have enough time, but I'll give this Gimmick thing a whirl.

archerb
Mar 3, 2005



I was just thinking about the old thread the other day. Trying to beat Gimmick but he little guy on the horizontally moving platform shooting lasers straight down is giving me trouble. I haven't managed to hit him at all...

E: Figured out where to throw my star right after I made this post, but now I have a bigger problem.

archerb fucked around with this message at Oct 21, 2012 around 10:47

Goggle Fox
Jul 9, 2011



Doom Goon posted:

Oh, you ended up finishing it? I watched the stream for support until somewhere in the mech zone. I thought you quit but maybe my connection dropped. I forgot to check.



Yeah, took another two hours (I think) but I beat it on stream. I know how to get the sixth treasure now, I just couldn't get the last jump right. Today's real busy, so a revenge run isn't likely tonight. 'Grats on Good End, man!

archerb posted:

E: Figured out where to throw my star right after I made this post, but now I have a bigger problem.

But awesome music. Welcome to The Wall. If you've got the time, keep at it, he's tough but beatable.

Hammond Edgar
Apr 24, 2008


Gimmick challenge complete



Poor guy looks so sad going home alone. I'll try to fix that and go for the good ending later today.

Andronian
Feb 16, 2012


Wow, this game is pissing me off today and I don't know why. I got that stupid lever in Stage 5 immediately and didn't know what it did, so I got halfway to the boss and game overed. That pissed me off because I've done that conveyor belt time millions of times without even getting hit, and I still hadn't found out what the lever did. Turns out getting that lever was a fluke, and it took me another 20 minutes to get it again. So, unless I'm wrong, all that loving lever does is make the easiest section of that level easier by removing the cannon dude in the trolley section? gently caress

e: WAAAAAAAAAAAAAA STAGE 5 DOWN HELL YES

Andronian fucked around with this message at Oct 21, 2012 around 20:17

Chows
Apr 13, 2002

What is this, ice?


Andronian posted:

So, unless I'm wrong, all that loving lever does is make the easiest section of that level easier by removing the cannon dude in the trolley section? gently caress

It opens access to a new area in the conveyor section. There's a hole between two platforms that used to be filled with water.

Shlapintogan
Jul 15, 2011

HAW


It turns out I won't be home when the challenge ends tomorrow afternoon, so I'm extending the challenge to 6:00 PM EDT tomorrow.

archerb
Mar 3, 2005



I did it!


(traditional blurry ending picture)

By the time I cleared the stage 5 boss I had gotten really good at the conveyors and bombs section before it. Suddenly being able to breeze through the parts that used to give me trouble is probably my favorite thing about games like this.

cronox2
Jul 24, 2010

I've climbed the stairway to MATURITY!




Forgot how fun doing the post-game ending screen photoshop was.

Really enjoyed Gimmick. I can't wait to see the actual GCCX episode that covers it, because I'm not sure if Arino could master it.

Might go back at some point for the real ending but I think I'd need a guide because I never really got the star riding mechanic down.

Also! Found this in my folder of photoshops from the last thread, feel free to use it in the OP:

Nanja Monja
Feb 28, 2011


Harlock posted:

Hang in there, buddy. Practice your star bounces.
Thanks for the encouragement



Finally got the bad ending!

edit: i guess i am un-giving up trying for the good end now but I don't think I'll make it past stage 3

Nanja Monja fucked around with this message at Oct 21, 2012 around 22:29

jpg
Feb 21, 2004


Decided to partake in the Gimmick! challenge, opted for the Famicom version and managed to beat it today with the bad ending:


Then a few hours later with the good:


Unfortunately I was busy yesterday so never got a chance to have a go at the Knights of The Round challenge.

By the way, how would you feel about highscores or completion time being added to the spreadsheet?

I imagine most won't have a screenshot or remember theirs for Gimmick!, however, it might be cool to add them for future challenges. Then again it could be a pain in the rear end keeping up with them all, particularly if there are a lot of challengers.

For what it's worth here's my Gimmick! final score:


I must admit I really enjoyed this challenge. Gimmick! is a drat fine game and I glad I got to play it, some of the secrets are rather fiendish but you get a real sense of achievement discovering them.

The only thing I needed to Google was how the good ending was achieved, as I managed to find all the secrets the first time I beat it but didn't realize you had to complete the game on one continue.

Space-Pope
Aug 13, 2003

Action Squirrel!

This looks to be my last chance to finish this game. Let's hope my power doesn't cut out this time while I stream.

http://www.twitch.tv/spacepopelive

Edit: YES!!!

Space-Pope fucked around with this message at Oct 22, 2012 around 03:18

Doom Goon
Sep 18, 2008


Good job Space-Pope! Took awhile, but triggering the right pattern is pretty touchy on the bubble mage...

Hammond Edgar
Apr 24, 2008


I just had to go back and rescue that girl, didn't I.



After five hours of gameplay, I finally beat the final boss with all treasures in hand. Or so I thought.



Great, another level. Luckily this one is pretty straightforward.
Though I go in with a healthy stock of lives, the true final boss quickly whittles them down the nothing.



and then...


N...No. Not this way

Thinking that was my last chance at the good ending, I nearly hit "Start" at the title screen to try another run.
But for whatever reasion, I hit "Continue" and boy am I glad I did. Turns out the "no continues" requirement doesn't apply to the extra level.


Thanks to the previous 6 duels, I'd already learned the boss' attack pattern. All that was left was to find his weakness and exploit it.
Then, after two more battles...



Gimmick Challenge Pt II: Complete!



Hammond Edgar fucked around with this message at Oct 22, 2012 around 03:35

Spincut
Jan 14, 2008
Spinning and cutting!

I forgot that I haven't posted and signed up, but...



Gimmick Bad End Get!!

Hard game, but pretty satisfying to beat. I thought (like others) that the 5th stage boss was the hardest, but I eventually just hit him with a bomb and got it over with. Can't wait to see what the next challenge will be!

Shlapintogan
Jul 15, 2011

HAW


The challenge for Gimmick! has reached its final eighteen hours. The statistics for the current challenge are 45 challengers, with 20 completions, only 7 of which were good endings. The completion percentage could keep rising, so keep at it!

For those of you who have finished, or want to take on a new challenge right away, we're going to move on to the second full challenge.

This Sega Genesis game is quite a bit more well known than Gimmick!, and in fact, recently received a modernized sequel on PC, 360, and PS3. Released by Konami in 1993, your next challenge is Rocket Knight Adventures!


Konami 1993, Genesis/Mega Drive

This game features an Opossum named Sparkster who uses his sword and his jetpack to bring peace to the kingdom of Zebulos. It features difficult gameplay across 7 stages and is widely considered to be one of the best games on the Genesis.

Your goal: Reach the ending on any difficulty except for "Children" difficulty! ("Children" difficulty is the same as Normal or Easy difficulty in the Japanese and European versions respectively.)

This challenge will end on Friday, October 26th, 2012 at 6:00 PM EDT. As always, if you're participating, make sure to tell me so I can list you as participating on the spreadsheet.

The special statistic for this challenge is Which difficulty you finished the game on. Again, the lowest difficulty setting is disallowed for this challenge.

[Resources]
Rocket Knight Adventures Instruction Booklet

Shlapintogan fucked around with this message at Oct 23, 2012 around 00:11

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Spincut
Jan 14, 2008
Spinning and cutting!

Sweeeeeeet. I'm in for Rocket Knight Adventures!

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