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Radical 90s Wizard
Aug 5, 2008


At this point 3 will probably give you a brain aneurysm.

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Ainsley McTree
Feb 19, 2004



Guys I just ate like 5 apple pies in a row and I feel like poo poo am I missing something about the appeal of apple pie? Guess I'll just eat more pie til it clicks

Vincent
Nov 25, 2005

Wisdom of Solomon.
Strength of Hercules.
Soul of Townshend.

Ainsley McTree posted:

Guys I just ate like 5 apple pies in a row and I feel like poo poo am I missing something about the appeal of apple pie? Guess I'll just eat more pie til it clicks

The crust was kinda good, right? FINE, here's a pie filled with crust.

OctoberCountry
Oct 9, 2012


virtualboyCOLOR posted:

Actually I just finished Revelations. It's ending was FAR better than Brotherhood. Unfortunately Ezio as a character is poorly written and inconsistent. Which is a shame as the last scene was well done with both Ezio and Altier. It just doesn't match up with the characters actions during the actual games. Welp one week until Ass2Ass 3.

I'm not sure why you're powering through a series of games you aren't having any fun with, but I am looking forward to your reactions about the AC3. That game is such a mess.

LaserWash
Jun 28, 2006


I played AC2 and Brotherhood back to back a few months ago after watching the Let's Play of AC1. I totally dug both games, but needed a rest from all the "apple pie." The stories were awesome, the gameplay was simple enough while always having a twist to keep you interested, etc.

After taking some time off and playing some other stuff, things that I liked (Uncharted 1 and 2) and stuff that I didn't like (GTA 4, ugggggh, what a lovely story - go here, kill dude, go here kill dude, some guy has his panties in a wad, go here, dude) I decided to get back into the series with AC Revelations.

God dammit, gently caress REVELATIONS. Seriously, gently caress this game.

To start off with the gameplay has been way over complicated. Way too much poo poo to manage (ie. templar towers, bomb crafting, buying stores-which used to be cool, making your assassins go kill poo poo in other cities, etc. etc. etc.). When you climb a tower, I don't feel like the total bad rear end I did in Florence, Rome, or the rest of Italy. Killing dudes is actually easier in this game. Mash the square button, the dude eventually will die. The music is LAME!!!! Then they flash some feature on the screen just long enough to catch my attention and then have it go away, without having any time for me to read about said new feature in the game. They seriously hosed the formula up for me.

Then the story, gently caress the story. In AC1, 2, and Brotherhood, I felt like there was some world changing story that was happening. Now I'm finding keys so I can open some door.

You meet some assassin as the game starts that acts like you have no loving clue how to kill poo poo and run things in a town. (Here old man, let me get your wheelchair for you and cart you around town for half the game.) After all, you aren't Ezio Auditore, Italy's baddest assed assassin or anything. GROAN!!!!

I'm glad I got this game as part of the Ezio Trilogy for PS3, because now I don't feel like I wasted money on the last of the Ezio series and won't on AC3 given the direction in which I see this series going.

LaserWash fucked around with this message at Apr 12, 2013 around 19:13

Kachunkachunk
Jun 6, 2011


Revelations fixed some really stupid control issues, I found. Then AC3 did even more, but it kind of up-ended some of it while simplifying a bit too much.
I find there are too many control conflicts so I end up doing the wrong thing in a situation. It's rather annoying.

But yeah, I found combat a bit more predictable in AC Revelations and AC3, personally.
And I never really liked Ezio, so if anything when he got older I sort of grew on him a bit! Just yeah, Revelations' story was pretty off, regardless.

sat.
Oct 11, 2004

I have a plan.

Are there any other good games for stabbing and cutting people with swords? I'm burnt out on AC but need to satisfy my violent stabby-stab urges.

Earwicker
Jan 6, 2003



sat. posted:

Are there any other good games for stabbing and cutting people with swords? I'm burnt out on AC but need to satisfy my violent stabby-stab urges.

Mount & Blade if you are on a PC.

Skyrim also has many swords and daggers that you can stab people with.

Very different kinds of games from AC obviously, but they do have swords and stabbing in common.

Kuiperdolin
Sep 5, 2011


A bit disconnected from the pie-chat but a weird thing is that I thought AC3 imperfect but OK-ish when I finished it a couple months ago and my opinion has decreased ever since. I guess it is the whole wasted opportunity thing.

Remember that trailer where Connor pursued from the treetops a messenger struggling in the snow, shot him and found a letter on his corpse, only to be attacked by a surprise-bear ? It is a pretty cool, interesting situation. None of that made it in the game, even though the trailer is in-engine and you can replicate some of these situation in sandbox. All the bricks are here.

There is also the complete disconnect between singleplayer and multiplayer. In Brohood and Revelations secondary assassinations targeted the multiplayer characters, this gave targets that were cool and unique without much (more) work on them I guess ? Instead now you just shank regular guys. I know it's usually insufferable to say "well they just have to" but really how hard would it have been to just give them the MP skins ? That alone would have given more flavours to these stupid missions even if something would still be off.

This post reads kind of pointless but I want to illustrate that the game would, in fact, not be so frustrating if it could not have been much better with a little more and maybe time. Sad.

Kuiperdolin fucked around with this message at Apr 13, 2013 around 22:26

Radical 90s Wizard
Aug 5, 2008


Yea, I tried to start replaying it recently and basically it has all the mechanics to be a good game, but the story and all the story missions are just as bland and horrible as they could possibly be.

JohnSherman
Feb 29, 2012

You're gonna bob and weave out of the path of a bullet? That I'd like to see.


Radical 90s Wizard posted:

Yea, I tried to start replaying it recently and basically it has all the mechanics to be a good game, but the story and all the story missions are just as bland and horrible as they could possibly be.

I saw it a little differently on my replay. I agree that the missions kinda suck, and the characters were bad, but I found the worst thing in the game to be some of the mechanics. As someone who has only played AC2 besides this, the whole kill chaining thing was a pretty awful decision. I should not be able to litter the ground with dozens upon dozens of bodies (with the stock sword no less) and end up with full health. Sure, it's fun playing an unbeatable god for five minutes, but after that it just gets a little old.

thrawn527
Mar 27, 2004

Thrawn 2012
Studying the art of terrorists
To keep you safe

JohnSherman posted:

I saw it a little differently on my replay. I agree that the missions kinda suck, and the characters were bad, but I found the worst thing in the game to be some of the mechanics. As someone who has only played AC2 besides this, the whole kill chaining thing was a pretty awful decision. I should not be able to litter the ground with dozens upon dozens of bodies (with the stock sword no less) and end up with full health. Sure, it's fun playing an unbeatable god for five minutes, but after that it just gets a little old.

I agree. The game should be about assassinations, sneaking into somewhere and trying to not get caught. In AC1 and 2, you could straight up fight people, but if more than a few people were there it would start to get increasingly difficult, to the point where sometimes it was easier to just run. That got easier as the games went on, but in AC3, there's never a reason to just run from the guards when you can lay waste to an endless stream of guards without ever being hurt at all. That, mixed with them completely loving up stealth in this game, ruined gameplay to me.

Bastard
Jul 13, 2001

We are each responsible for our own destiny.

The thread is a bit long, so apologies if this already been asked. I'm playing part 1 of the Washington DLC (on PC via Steam), and there's this bug in the last mission where you have to stalk the dog guard patrol. Only problem is the patrol never shows up, and the game doesn't let me do anything except walk around around slowly. I've read that this is a common bug, and the only workaround for it seems to be to remove all content for part 2 of the DLC and start again. Thats isn't a workaround, that is complete poo poo. Is there a better way available to continue playing, or should I just give up and start part 2?

virtualboyCOLOR
Dec 22, 2004

TouchingButtholes


Welp just finished the 3rd one. Pretty much was the best out of the bunch gameplay wise. The combat was fun and the platforming pretty much did what I told it. It gets a thumbs up from me.

Story wise, well, the ending made no sense to me. Why did Desmond side with Juno, the "templar"-like future, instead of Minerva, the Assassin-like future. He, and everyone for that matter, went completely against the assassin creed. Also I felt pretty bad for Conner since every shat on him and used him. I did enjoy it showing that the founding fathers weren't Jesus Christ incarnate like they are betrayed in grade school history class (even though the story would also try to hand wave away their terrible actions).

Honestly the ending makes no sense and feels like they're not even hiding that the story is an afterthought.



Basically the series can be summed up as "Good try."

Luggage
Aug 29, 2009


So word on the streets was that AC3 was horribly broken and unfinished on release. Half a year later, have things been patched up and fixed or is it still WYBuyIWYG? I am asking about the PS3 version in particular.

Alternately, if the Steam version is any better, is it compatible with the XBOX360 controller?

Luggage fucked around with this message at Apr 21, 2013 around 19:05

DarkCrawler
Apr 6, 2009

Man you spin around on the roof of a building couple of times and people going to think that some other news company is trying to ape Daily Planet


Well, I've been playing this game for some time now, and my biggest problem right now is...

After the Holy Land, the most famous city-states of Republican Italy, Medieval Rome and it's ancient ruins and the goddamn Queen of Cities, Constantinople at the height of the Ottoman Empire, colonial Boston and New York look and feel like a shanty towns couple of coked out hobos try to make in an alley out of cardboard and tarp before the cops chase them away. There's less people, less size, like zero awesome buildings, less tall buildings, I really couldn't give two shits about the history of some printer shop Benjamin Franklin used to fart in when last games had me climb the Pantheon and Hagia Sophia.

Did nobody during the game process say "Wait a second, these "cities" are absolutely loving boring."

My second biggest problem is that the only thing more boring then the surroundings are the living, breathing Diazepam pill that walks around them. Ezio was a somewhat morally questionable smooth-as-gently caress ladykiller who, as fine wine, only got more badass as he aged. Connor is...I'm seriously having hard time finding any good adjectives to describe him. His lack of personality isn't helped by the TERRIBLE voice actor.

My third problem is that the plot is weirdly paced. It's like they are missing scenes. These games have never been too good about that (AC II Brotherhood was the best IMHO though all three II games are really one long-rear end story) but holy loving poo poo is this bad. Only good thing was the reveal of Haytham's true nature. Here is my reactions to the main plot twists:

"Wait, that guy seemed pretty regular before, why when he became Templar he's suddenly spouting stuff about "HAHA YOU WORTHLESS INSECTS YOU SCRAPE IN THE DIRT YOU ARE SUBHUMAN AND MY ONLY GOAL IN LIFE IS TO DO NOTHING BUT EVIL BWAHAHAHAEVILLL" *burns down villages and probably rapes a moose or something* I mean, all the other Templars are literally identical to what they were in Haytham's story.

"Wait, he knows he's his father?"

"Wait, how does that old guy know that he's his father? Why are both of them treating this fact like drying paint on the wall or something? I've got an estranged dad, if it was suddenly revealed that he leads the Illuminati I'd be a bit less nonchalant."

"Wait, if he's supposed to pass as Hispanic, why is his new name Connor? Isn't that Irish or something?"

"Wait, why is Connor siding with the Colonials? Aren't they also the ones driving his people off their land and also being really bad about slavery and human rights and all that?"

"Wait, why is General E-vill just hanging out with the Colonials like it's no big deal? Why doesn't Connor just tell Sam Adams or Paul Revere or some other dude that "Hey uh, this guy is the second in command of the Templars?"

"Wait, this is like the third guy who Connor has stabbed to death only to reveal that they were actually doing good things at the post-death conversation, maybe fourth time he should wait and talk to them or something?"

"Wait, why is Connor arguing with the old guy now?"

"Wait, his father knows that he's his father?"


And so on.

Good things:

Ship missions
Guns

Yeah, that's about it. In every other respect the game seems like it has taken two steps backwards for every one taken forward. By AC: Revelations the AC engine was pretty much a perfectly well-oiled machine with gorgeous graphics and settings and controls that I could play with my eyes closed - felt like meeting an old friend again when I got into a new game.

While AC 3 is a buggy mess with a worse fighting system and an absolutely boring setting. I'm sorry Americans, I find Revolutionary War interesting enough from a historical perspective but it makes a goddamn terrible setting for a game (unless that game is about being a privateer!). Plenty other American periods that would have been awesome.

DarkCrawler fucked around with this message at Apr 21, 2013 around 23:54

West007
Apr 21, 2013

Break me down to pieces
Put me back, do it right this time


I've been wondering, is it worth at least playing through this game if I completed all of the previous AC games? I sure as hell am not going to buy it for full price. I am waiting for a steam (or other) deal to get it reasonably cheap as I got the other games, but still, is it worth playing even if it would cost ~20€?

The Human Crouton
Sep 20, 2002

THRESHOLD!!!



West007 posted:

I've been wondering, is it worth at least playing through this game if I completed all of the previous AC games? I sure as hell am not going to buy it for full price. I am waiting for a steam (or other) deal to get it reasonably cheap as I got the other games, but still, is it worth playing even if it would cost ~20€?

No. I didn't play the others so I can't say anything story wise, but there are a ludicrous amount of bugs in this game, and it probably still wouldn't be fun even if it was bug-free. It really is one of the worst games I've played on a current generation console, and it is certainly the worst AAA game ever produced.

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.



I played and loved the whole series, niggles and all, although Revelations left me a bit disappointed. Long story short, nah. 3 really isn't that good, and by the end I found myself just powering through it to get to the disappointing, anticlimactic ending. I'd recommend you just replay Brotherhood, Red Dead Redemption, and Sid Meier's Pirates and get a more cohesive experience with less bullshit.

Strategic Tea
Sep 1, 2012

Suck my cock the lot of yas!
I'm Titus Pullo, right?


Connor's desire for justice and coming to believe in the revolution and its ideals only to find he's been played from the start by aristocrats and slavers could have made for a really engaging character. It even fits what the Assassins stand for, what with noting being true and the titular Creed and all. Instead as far as I can tell most of the harsh truth is hidden after the credits, I guess because putting it front and centre would be too controversial

(Seriously how can you make 'nothing is true, everything is permitted' your arc words then not have them spoken once? It seems the philosophy of Altair's time is replaced by 'we kill templars 'cause they act like cartoon villains.' Probably my favourite Ezio moment was his speech at the end of the Bonfire DLC because it actually shows the Assassins fight for something rather than just be cool and stab dudes.)

Ainsley McTree
Feb 19, 2004



The Human Crouton posted:

No. I didn't play the others so I can't say anything story wise, but there are a ludicrous amount of bugs in this game, and it probably still wouldn't be fun even if it was bug-free. It really is one of the worst games I've played on a current generation console, and it is certainly the worst AAA game ever produced.

That's a bit dramatic. I won't disagree that 3 is the weakest entry in the series (except for the first game, but it gets a pass because it was the first one), but it's still basically fun. If you've played the rest of the series and think to yourself "I want more assassin's creed" then I don't think you can go too wrong by finding this one for cheap. I've played through it twice (I like the setting shut up) and haven't encountered this "ludicrous amount of bugs" that makes it the "worst AAA game ever produced"

It's a mediocre Assassin's Creed game, it isn't going to bite or surprise sex your grandma and make you watch. If you like the series, pick it up for cheap, it's basically fine as long as you don't go in with high expectations.

Ainsley McTree fucked around with this message at Apr 24, 2013 around 01:36

Earwicker
Jan 6, 2003



Yeah there are fun parts of 3 in between all the boring parts, and it doesn't seem much buggier than, say, Skyrim (although Skyrim is a lot more fun which kind of makes up for it). It's certainly one of the most mediocre AAA titles to come out recently but I really don't think it can be called the worst ever produced

Kuiperdolin
Sep 5, 2011


Yes in my opinion it is worth buying in budget, with the caveat that by that time the MP will be mostly deserted. Not worth 100 %ing but I may even play it again in a few years.

Syka
Mar 24, 2007
sum n00b or wut?

So King Washington part three is out and in the end it turns out it's all a dream.

Yodzilla
Apr 29, 2005


I moused over that because I don't give a gently caress about the Assassin's Creed story and holy poo poo if that's true that's the dumbest copout ever.

Syka
Mar 24, 2007
sum n00b or wut?

Yodzilla posted:

I moused over that because I don't give a gently caress about the Assassin's Creed story and holy poo poo if that's true that's the dumbest copout ever.

It's true. Washington found an Apple of Eden somehow, got scared of the crazy dreams, found Connor, they both touched it and then the DLC happens. At the end, you beat up King Washington and it cuts to Connor and Washington dropping the Apple. Then Washington tells Connor to drop it into the ocean. The end.

Oh, and that's why Washington refuses to consider being crowned king in real life.


Also, Connor namedrops Edward Kenway (How does he know anything about Edward?) at the beginning of the episode. "But that's a long tale for another time Please buy Assassin's Creed 4."

PlushCow
Oct 19, 2005

The cow eats the grass


virtualboyCOLOR posted:

Story wise, well, the ending made no sense to me. Why did Desmond side with Juno, the "templar"-like future, instead of Minerva, the Assassin-like future. He, and everyone for that matter, went completely against the assassin creed. Also I felt pretty bad for Conner since every shat on him and used him. I did enjoy it showing that the founding fathers weren't Jesus Christ incarnate like they are betrayed in grade school history class (even though the story would also try to hand wave away their terrible actions).

Honestly the ending makes no sense and feels like they're not even hiding that the story is an afterthought.


The assassins are all about freedom, but not by killing billions for a few and their freedom. Assassins are always about stopping a few to save many/greater good etc etc. This time Desmond dies to save many, and they have a chance to stop Juno; she doesn't take over everything that instant with a snap of her digital fingers once released.


Syka posted:

So King Washington part three is out and in the end it turns out it's all a dream.

Yodzilla posted:

I moused over that because I don't give a gently caress about the Assassin's Creed story and holy poo poo if that's true that's the dumbest copout ever.

Not really, it's a possible future Connor sees when Washington brings the apple to him if Washington kept it. Did you really think King George was part of the actual AC storyline? The DLC was always presented as a "what if" alternate history in the AC storyline. There's setup cutscenes, the red mission icon per chapter, that unlocks once you find the three memory fragments each chapter.

The Human Crouton
Sep 20, 2002

THRESHOLD!!!



Syka posted:

So King Washington part three is out and in the end it turns out it's all a dream.

Ahaha. This game is so purposely bad.

Tempo 119
Apr 17, 2006

I can't hear it


PlushCow posted:

Not really, it's a possible future Connor sees when Washington brings the apple to him if Washington kept it. Did you really think King George was part of the actual AC storyline? The DLC was always presented as a "what if" alternate history in the AC storyline. There's setup cutscenes, the red mission icon per chapter, that unlocks once you find the three memory fragments each chapter.

The first DLC starts with them holding the POE, that part's never been a mystery, but it's still pretty funny that there's nothing else at all to the story.

How did they come to be holding the thing? They picked it up. What happened after they touched it? They let it go.

TLG James
Jun 5, 2000

Questing ain't easy


I thought the DLC was pretty good. The painting of washington from the Subject 16 stuff seemed to have more Masony stuff invovled but...

Kuiperdolin
Sep 5, 2011


I agree that it was fine, and stupid but in a good way, but also that more could have been explained. In particular it's an alternate history but we are never told what the point of departure was.. But the powers were fun even if they would have made for a terrible full game. Jefferson was... just there. Not much to him beyond a unique skin. The final showdown was much better than the one in the regular campaign.

Also not sure if it's deliberate but in the final canon timeline cinematic it seems Connor's leg got better.

kinmik
Jul 17, 2011

Dog, what are you doing? Get away from there.
You don't even have thumbs.


So in Washington's final cutscene, the man that appeared before him was just a figment, a corporeal representation of his temptation? I actually really liked that part. It was a good way to lower the curtain on his character.

Kuiperdolin
Sep 5, 2011


I'm not sure, and I'm not sure you're supposed to be sure. The fact you never really see his face is reminiscent of the officer they found the apple on at Yorktown - Washington remarks "Strange, I cannot remember his face" in a way that hints it will be important.

Maybe Juno is not the only one that came before who wants out of her USB drive .

HaitianDivorce
Jul 29, 2012


Kuiperdolin posted:

I'm not sure, and I'm not sure you're supposed to be sure. The fact you never really see his face is reminiscent of the officer they found the apple on at Yorktown - Washington remarks "Strange, I cannot remember his face" in a way that hints it will be important.

Maybe Juno is not the only one that came before who wants out of her USB drive .

That'd be interesting, but after this do you really think the devs can plan their story out long-term?

Szmitten
Apr 26, 2008


HaitianDivorce posted:

That'd be interesting, but after this do you really think the devs can plan their story out long-term?

The co-ordinates at the end of Brotherhood: The Da Vinci Disappearance point to the cave in III so, yeah.

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HaitianDivorce
Jul 29, 2012


Szmitten posted:

The co-ordinates at the end of Brotherhood: The Da Vinci Disappearance point to the cave in III so, yeah.

Do you remember what else was in Brohood? Subject 16 telling us to go to Eden and find Eve or some poo poo. Kinda hard for him to do that now, considering the game's magnificently executed ending.

I like these games (well, I like Ezio's games) but last I heard the dude in charge of actually knowing where the series is going left by the time Brohood shipped, so I can't say I really expect them to know what they're doing.

Then again they churn these out yearly and we're at the halfway point between 3 and 4 so who knows?

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