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The only scifi technology was the underwater rifles, which sort of exist. Everything else exists in at least prototype form.
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# ? Feb 24, 2013 14:48 |
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# ? Apr 17, 2024 22:22 |
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I thought as much. What a bizzare thing to get indignant about.
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# ? Feb 24, 2013 14:50 |
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Dan Didio posted:I thought as much. What a bizzare thing to get indignant about. Buuut, buut it will totally destroy their realistic immersion when they are being shot by 'invented' firearms with a made-up name, instead of a real AK or M16 properly labelled as such, even if functionally they are the same!!
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# ? Feb 24, 2013 15:02 |
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Carecat posted:The only scifi technology was the underwater rifles, which sort of exist. Everything else exists in at least prototype form.
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# ? Feb 24, 2013 15:17 |
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Dan Didio posted:I thought as much. What a bizzare thing to get indignant about.
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# ? Feb 24, 2013 20:00 |
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No, no, it goes way back. He's been a mod for years before CWR2 was made. As for future tech, the most advanced is way more cameras on things and apparently a railgun macguffin.
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# ? Feb 25, 2013 00:02 |
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Dan Didio posted:I thought as much. What a bizzare thing to get indignant about. Come on man, these people still cry about the cold war ending because it means they won't live out their WW3 fantasies. Being reminded of reality in their war simulators just adds insult to injury.
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# ? Feb 25, 2013 00:05 |
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Be advised, apparent ARG in progress related to non-ShackTac server host names here.
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# ? Feb 25, 2013 03:16 |
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Carecat posted:The only scifi technology was the underwater rifles, which sort of exist. Everything else exists in at least prototype form. Dan Didio posted:I thought as much. What a bizzare thing to get indignant about. Remember, this is a crowd where someone can complain that tactical pace/the infantry movement and weapon handling changes are "too fluid and responsive" and not be laughed out of the forum... Turin Turambar posted:Buuut, buut it will totally destroy their realistic immersion when they are being shot by 'invented' firearms with a made-up name, instead of a real AK or M16 properly labelled as such, even if functionally they are the same!! Speaking of which, Turam, the Steamworks thread is open again.
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# ? Feb 25, 2013 20:46 |
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ARG confirmed, click the "About this site" link. Speaking of which, as of this post one of the Gamespy Arma 3 servers has the hostname "@Tom__Larkin http://www.altis-quest.com/", corresponding to both the Web site and a Twitter account. The "Randall" in one of the blog posts corresponds to this Twitter account, and there's this guy. As far as the "Mike-26" references... here. Chortles fucked around with this message at 11:33 on Feb 26, 2013 |
# ? Feb 26, 2013 11:31 |
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ArmA 3 Alpha will be released on the 5th of March! It'll be a paid public alpha, starting price is 25 euros for the alpha, beta and the full game, which is releasing Q3 2013 exclusively on Steam. The Alpha is also going to be on Steam https://www.arma3.com To buy: https://www.arma3.com/buy Requirements posted:MINIMUM Release Plan: (Prices will increase per release (alpha, beta, gold), so a person buying ArmA3 at launch will pay the whole 45 euros instead of 25) Ham fucked around with this message at 16:06 on Feb 26, 2013 |
# ? Feb 26, 2013 15:56 |
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I wish I could just order it right now. $32 is a steal.
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# ? Feb 26, 2013 16:10 |
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Holy poo poo gently caress YES!
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# ? Feb 26, 2013 17:31 |
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And then, this game went from "I'll wait" to instant buy. Well played you crafty sons of bitches.
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# ? Feb 26, 2013 18:17 |
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Fuuuck I doubt I'll have the money for a new computer in time. Oh well, I'll just hope it won't be a horrible slideshow at minimum settings.
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# ? Feb 26, 2013 18:32 |
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Ham posted:-------------------- Yo dude, is it cool if I integrate that (and any other content I find) into the OP? Would be a shame to not have it up front. I'm going to be overhauling it later today.
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# ? Feb 26, 2013 18:52 |
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EDIT: First screenshot is ROOM CLEARING EDIT: Corrected on light of Dyslecxi's response Chortles fucked around with this message at 06:08 on Feb 27, 2013 |
# ? Feb 26, 2013 18:55 |
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Mederlock posted:Yo dude, is it cool if I integrate that (and any other content I find) into the OP? Would be a shame to not have it up front. I'm going to be overhauling it later today. Sure, I was going to create a new thread but found yours
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# ? Feb 26, 2013 19:01 |
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Hmmm... shadows still look terrible. I'm curious if they have a good system for weapon collision. I really want them to take the weapon collision system from Infiltration like they did with the freeaim irons. Basically, I'll be happy if they can put infiltration combat (with some changes of course) into the ArmA engine.
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# ? Feb 26, 2013 19:05 |
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I haven't been this excited about a game since I was a kid.
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# ? Feb 26, 2013 19:41 |
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For US buyers the current prices are: Basic Alpha: $32.66 Digital Deluxe Alpha: $52.26 (that extra $19.60 over the basic edition is for a digital soundtrack, maps, tactical guide, and ARMA: Cold War Assault* on Steam) Supporter Alpha: $91.46 (that extra $39.20 over the Digital Deluxe edition is for ARMA X: Anniversary Edition** on Steam, any future Arma 3 DLC***, a forums badge, and the first five hundred (500) buyers of this package get their name in the game credits) Basic Beta: $45.72 Digital Deluxe Beta: $65.33 Supporter Beta: $91.46 Arma 3 "stable": $58.79 Arma 3 "stable" Digital Deluxe: $65.33 Fun coincidence (or not?): All of the above price points actually correspond to specific prices plus 8.875% NYC sales tax: The basic alpha is $30, the Digital Deluxe alpha is $48, and the Supporter alpha/beta are $84, while the basic beta is $42, the Digital Deluxe beta/stable are $60, and the basic stable is $54. * Aka Operation Flashpoint: Cold War Crisis. ** Includes CWA (so that's two copies) plus Arma 2, Arma 2: OA, Arma 2: BAF, Arma 2: PMC, and Arma: Gold Edition -- which on Steam is exclusive to this bundle, which is currently $49.99 on Steam. *** Does not include any standalone expansions or sequels.
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# ? Feb 26, 2013 19:47 |
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I don't understand the difference between buying Alpha or Beta. Doesn't the Alpha come with Beta and the full game?
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# ? Feb 26, 2013 19:48 |
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buying it now is cheaper?
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# ? Feb 26, 2013 19:53 |
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alg posted:I don't understand the difference between buying Alpha or Beta. Doesn't the Alpha come with Beta and the full game? Oh yeah, creative director Jay Crowe confirmed on the BI forums that Altis (the renamed Limnos) is exclusive to the stable "full release" build.
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# ? Feb 26, 2013 19:55 |
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They are doing a Minecraft style approach where if you buy in early you get everything for a fraction of the final cost, and as the game progresses in development, the price to buy in will go up.
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# ? Feb 26, 2013 19:55 |
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VarXX posted:They are doing a Minecraft style approach where if you buy in early you get everything for a fraction of the final cost, and as the game progresses in development, the price to buy in will go up. Thanks, this owns.
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# ? Feb 26, 2013 19:56 |
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Pardon my ignorance, but what in the world is that?
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# ? Feb 26, 2013 19:58 |
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alg posted:Thanks, this owns. Dr.Oblivious posted:Pardon my ignorance, but what in the world is that? As far as Steam prices go, from BI PR guy Korneel:
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# ? Feb 26, 2013 20:07 |
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Dr.Oblivious posted:Pardon my ignorance, but what in the world is that? Well, keep in mind the game is set in the near-future, so it's probably some design for a vehicle that's only in the prototype/proof of concept stages, if not just made up entirely. e: Guess I was right :p
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# ? Feb 26, 2013 20:08 |
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Mederlock posted:Well, keep in mind the game is set in the near-future, so it's probably some design for a vehicle that's only in the prototype/proof of concept stages, if not just made up entirely. Whoops, from a Rock, Paper, Shotgun comment about the armored vehicle: lijenstina posted:It’s a prototype called Zil Karatel.
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# ? Feb 26, 2013 20:14 |
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Is this going to be a total system eater? I thought the developers said they were working on optimization improvements to make it run better than Arma 2.
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# ? Feb 26, 2013 22:35 |
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-sic-
Calipark fucked around with this message at 22:54 on Feb 26, 2013 |
# ? Feb 26, 2013 22:44 |
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the black husserl posted:Is this going to be a total system eater? I thought the developers said they were working on optimization improvements to make it run better than Arma 2. The recommended specs are just south of middle of the road for a gaming PC. So probably not a system eater. Can't really know until people playing can start talking about it though.
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# ? Feb 26, 2013 22:50 |
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quote:ShackTac's actually had early access for a while now -- here's ShackTac screenshots, and starting March 4th at 7 pm Eastern (6 Central) he'll be putting videos up on YouTube... yes, before the alpha is buyable. Dslyecxi fucked around with this message at 22:56 on Feb 26, 2013 |
# ? Feb 26, 2013 22:52 |
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Chortles posted:ShackTac's actually had early access for a while now -- here's ShackTac screenshots, and starting March 4th at 7 pm Eastern (6 Central) he'll be putting videos up on YouTube... yes, before the alpha is buyable. I thought only Dslyecxi did because of the stuff he's done with Bohemia in the past? EDIT: uhh
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# ? Feb 27, 2013 05:36 |
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So Dslyecxi has a concept here for grenades: https://www.youtube.com/watch?v=aGt8QbK61aE Even mentioned Infiltration . Hopefully BIS takes note. And notes from Infiltration in general as the CQB is excellent with a great weapon collision system.
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# ? Feb 27, 2013 08:14 |
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The BI-forums are going to explode with rage now. First it's Steam only, and now they have pre-order rewards! http://www.arma3.com/alpha/briefing
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# ? Feb 27, 2013 13:14 |
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They seem to be taking it pretty well, also I wonder what they mean by 'modding', are they going to release sample configs with the new changes prior to the release or just let people drop PBO's into the addons folder and sees what happens.
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# ? Feb 27, 2013 22:52 |
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LP97S posted:They seem to be taking it pretty well, also I wonder what they mean by 'modding', are they going to release sample configs with the new changes prior to the release or just let people drop PBO's into the addons folder and sees what happens. There's not going to be an sdk or a toolset for modders with the alpha but apparently the process to mod the game isn't that far removed from the process to mod Operation Arrowhead, and they're letting modders figure it out as they go. Apparently tools and such to do it are gonna be moreso in the mid to late parts of the beta.
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# ? Feb 27, 2013 23:02 |
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# ? Apr 17, 2024 22:22 |
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I wouldn't be surprised if Oxygen 2 still works for making ARMA 3 models.
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# ? Feb 27, 2013 23:08 |