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The Kins posted:Worth noting that the XBLA versions will be removed at the same time, too. Not that you'll be missing much what with the 3DS and mobile updates, but it's worth keeping in mind. Actually it is a bit of a thing, because the Wii VC versions are the only versions that have the Knuckles Lock-On features. It's not much, but it's still something unique to them.
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# ¿ Oct 29, 2015 10:53 |
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# ¿ Apr 28, 2024 14:29 |
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PaletteSwappedNinja posted:Good news: Nintendo's announced adoption of the International Age Rating Coalition of game classification seems to finally be in effect, meaning indie devs can now get their games rated for several regions at once with far less paperwork at at a fraction of the cost of doing things individually. Nintendo still has individual lotchecks and language requirements for NA/PAL regions, so it doesn't guarantee simultaneous releases for every dev or every game, but it does mean you shouldn't have to worry about devs skipping/delaying releases in your region due to the cost of age rating for that region. And still Atlus will somehow manage to gently caress us all over.
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# ¿ Oct 30, 2015 13:04 |
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Sakurazuka posted:Nothing quite so bitter as an EU JRPG gamer Region-locking the 3DS hurt us most of all .
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# ¿ Oct 30, 2015 13:15 |
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Fremry posted:NES - Little Samson or Jackie Chan's Action Kung Fu I'm kinda surprised Shadows of the Empire and Rogue Squadron haven't popped up yet in either PC or N64 (VC) form, considering the upcoming movie and generally pushing the other Star Wars games all onto GoG in recent years. Silver Falcon posted:No opinion on NES. Ehh, Banjo-Kazooie and its sequel are litigiously dicey, considering they have Microsoft versions and just got a fresh rerelease in the Rare Replay Collection on the XBone. It'd be nice, but I wouldn't be surprised if it's one of those things where the answer is an outright no to even considering it. As for my own hopes N64 - Shake-Shakin' Mischief Makers. DS - Nine Hours, Nine Persons, Nine Doors. Just so it has an actual digital version out for people playing catch-up on the sequels. Neddy Seagoon fucked around with this message at 15:23 on Nov 4, 2015 |
# ¿ Nov 4, 2015 15:20 |
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MinibarMatchman posted:NES: Zombie Nation No More Heroes was a big enough Wii title that it'll probably turn up eventually. Hell, if Sin and Punishment: Star Successor/Successor to the Skies can get a digital release, just about anything's fair game.
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# ¿ Nov 4, 2015 16:04 |
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MinibarMatchman posted:it's going to be death, because as a fellow HM64 lover I was crushed to learn that apparently HM64 is practically impossible to emulate and put on eshop... The entire gamete of getting N64 games to run on anything that isn't the actual console can be described as "tech issues" . The simple truth is that for any console there are always going to be one or two titles that plain won't work on anything but the actual machine (for the forseeable future, at least), because they're either badly-coded or use some obscure aspect of the hardware just to do A Thing in the game's programming.
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# ¿ Nov 5, 2015 04:00 |
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Fremry posted:Not trying to be a jerk, did you mean gamut? Because the idea of N64 gametes make me giggle at what I think is probably a fan fiction kindle short story. Yes, yes I did . Please do not attempt to fertilize your consoles, even if they are over the age of consent.
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# ¿ Nov 5, 2015 04:58 |
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PaletteSwappedNinja posted:Those of you with any interest in Rodea the Sky Soldier on Wii U should pick up the physical version, as all first-print copies include the original Wii game which was developed and completed by Yuji Naka but never released - it's a substantially different game and many people prefer it to the other versions. Any word on if that's true for the PAL version as well as the US? Also your image isn't working.
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# ¿ Nov 9, 2015 11:01 |
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Saoshyant posted:Along with South Africa and weird parts of Asia. Of course we could all just call it "Europe" (and some do actually) but I think those other folks wouldn't like it much. "Europe" doesn't really work, because as you yourself said it covers several countries outside of Europe and it's almost always a single version/release distributed among all of them.
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# ¿ Nov 10, 2015 16:44 |
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Saoshyant posted:It's the Sega console themes. No sign of the Dreamcast and Saturn ones, though. I'm hoping the reason we haven't gotten the Dreamcast theme is because they're redoing it in the proper regional colours for the US (different shade of Orange) and PAL regions (Blue)
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# ¿ Nov 11, 2015 03:21 |
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PaletteSwappedNinja posted:I just went and looked at the JP Direct and oh god the Pokemon VC games are getting a boxed retail release in Japan: (code in a box) I'm surprised they're releasing Pocket Monster Red, considering it was even buggier than the US releases (The west releases of Red/Blue are built off the Green version).
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# ¿ Nov 13, 2015 02:40 |
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Help Im Alive posted:They just need to make the 3DS eShop bag a better salesman He just wants your money and friendship .
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# ¿ Nov 14, 2015 04:03 |
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PaletteSwappedNinja posted:Here it is, the must-have eShop game of 2015: Whoever owns the ZOIDS license is going to sue the poo poo out of them for that Command Wolf knockoff.
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# ¿ Nov 20, 2015 00:43 |
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If you dont have an alternate SD card, delete the game and download a free demo of something from the eShop. It'll write to the same sectors of the card that way and then you'll have an idea as to whether or not its gone dodgy.
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# ¿ Nov 25, 2015 04:43 |
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Willo567 posted:Heads up, NA is getting Konami Krazy Racers tomorrow! Either regional licensing issues, or lack of care.
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# ¿ Nov 25, 2015 22:55 |
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Rexroom posted:Eurogamer recommends FRN. Yes Yes! Let the pain begin anew!
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# ¿ Dec 9, 2015 00:42 |
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Lodin posted:Destructoid gave Steamworld Heist a 8.5 and it's looking really good. It's getting a general release across all platforms "in 2016".
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# ¿ Dec 10, 2015 11:21 |
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greatn posted:What's the point if the amiibo isn't actually out? The Shovel Knight amiibo's out in Australia. Saw some on the shelves at EB today.
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# ¿ Dec 11, 2015 07:54 |
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Jakk posted:Does anyone know if Mother 3 will be released to virtual console? People are going to speculate regardless because EarthBound Beginnings came out of nowhere, but that only happened because Nintendo had been sitting on a finished unreleased version for 20-odd years. It's not entirely impossible though.
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# ¿ Dec 17, 2015 13:36 |
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PaletteSwappedNinja posted:NOE just released a Napster app for Wii U. I look forward to them adding ICQ support to Splatoon next week. Nintendo really are behind the times . Seriously though, I'm more surprised that Napster still exists than anything. I thought it got sued to death in the early 00's.
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# ¿ Dec 18, 2015 08:55 |
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Jarogue posted:Last time I remember you couldn't fit all the levels on at one time so you have to rescan them if you wanted to play a level that was taken off the playable list. Also what of the P Switch Powers and the Super Mario World Cape, will they get a switch toggle on the menu screen? Also wonder if Pal will even get it since the never had the e-Reader. Uh, yeah we did. They had cards and the e-Reader everywhere in Australia.
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# ¿ Dec 23, 2015 17:27 |
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Saoshyant posted:I forgot the 3DS had that "Anime Channel" thing. Was placing some free pokemon badges when I spotted its icon, booted it out of curiosity since last I saw it had only Inazuma Eleven, Pokemon, and Kirby (and considering it's free, that's pretty cool). But now not only does it still have those, but it's got Heidi now. I kid you not, loving Heidi. Dubbed in my language of all things. This is so bizarre. Also, the connected eShop game is Mario 3. The 3DS is the weirdest console I have ever owned. Oh yeah, I forgot that thing existed. Had a look at the Australian one (no idea if EU has the same version) and we get 38 episodes of Pokemon: Advanced Challenge, 10 episodes of a Monster Hunter series, 51 episodes of Kirby, and 40 episodes of Pokemon Advanced. That's not bad for a free service.
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# ¿ Dec 27, 2015 02:20 |
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greatn posted:Your honor, i was under the impression this trial would take three days at most? It's obvious anyway that the prosecuting attorney did it, can I go home now? Your Honor, the Defense has clearly made five mistakes during this cross-examination, please just declare the defendant guilty already.
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# ¿ Jan 6, 2016 04:24 |
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ChaosArgate posted:For scope, probably the most accurate SNES emulator in existence right now is bSNES, which requires a 3 GHz processor to run. The SNES CPU is clocked at 3.58 MHz. Good emulation requires really, really good hardware and the 3DS is not up to snuff. You might be able to get something going on n3DS and homebrewers can definitely get GBA emulation working, but it's not great. I have no idea about the current state of homebrew GBA emulation on 3DS, but SNES emulation is a big game of "which of these two emulators run this game I want to play best," which is generally not a good sign. GBA games might be firmly in the maybe list with N3DS, but SNES games straight up wouldn't happen anyway due to the screen resolution being taller than the 3DS display. ChaosArgate posted:Emulation is an entirely different beast than running a port. With emulation, your hardware has to be good enough to emulate another system's CPU, sound and graphics hardware and sync them all up at the same time. That's a really tall order for a machine like the 3DS. Xenoblade wasn't actually possible til the n3DS and for both the ports of Xenoblade and DKCR, I imagine the engines for those games could be scaled down juuuust enough to run on the 3DS. Xenoblade and DKCR aren't cases of emulation either, they're ports. The studios got the games running on 3DS hardware properly, rather than convincing the games they're working a real Wii, no, really, they're working on real
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# ¿ Jan 7, 2016 17:44 |
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ChaosArgate posted:SNES games are generally 256x224, they can fit on a 3DS screen, which is 240 pixels tall. A couple of them ran at 512x448.
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# ¿ Jan 7, 2016 17:48 |
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JustJeff88 posted:I tried emulating Golden Eye and had really good results, I just eventually became very frustrated with the game itself. On the other hand, I tried Mario 64 and Gauntlet Legacy, and they both looked so horrid and broken that it genuinely frightened me. Each and every N64 game is programmed with a unique blend of insanity and despair. What works beautifully to emulate one title will make vast chunks of the rest of the N64's library likely poo poo the bed.
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# ¿ Jan 11, 2016 17:46 |
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PaletteSwappedNinja posted:GBA/DS (and Game Gear on 3DS) emulation is by M2, the best retro preservation devs in the business. The other platforms are done internally and are not nearly as good. To be fair, Sin and Punishment definitely needs that because there is a lot of flashing stuff.
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# ¿ Jan 13, 2016 03:01 |
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By all accounts they were very shoestring and a hard cough away from falling over. The virtual DS thing is kinda weird though, especially with digital 3DS games. Best guess I can manage is they don't have a Home button, so you would have to turn the console off to get out of the game and Nintendo doesnt like that.
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# ¿ Jan 14, 2016 10:12 |
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Augus posted:Directors don't mean as much as you might think they do, not when like a hundred different people and 10 different studios are working on one game, and the people working on them are in fact flawed human beings subject to change over time. Except that it's well-known that Nintendo has very hands-on Directors overseeing their projects, unlike most studios where it all gets filtered down through middle-management.
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# ¿ Jan 15, 2016 03:41 |
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In Training posted:It's still bad when a Metroid game has dialogue outside of the opening distress beacon. Prime 3 tried to be a Halo game. Hey, at least it was a good Halo game. It even managed the impossible; an escort quest that didn't completely suck balls.
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# ¿ Jan 16, 2016 01:30 |
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Augus posted:I dunno about voiced dialogue but Prime 2 had some pretty fun and clever writing in the logs. The Marine's logs were really good. My favourite is the one about how one of the Privates just would not shut up about how much she idolized Samus Aran, while the rest of the squad are thoroughly convinced Samus is as real as Santa Claus.
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# ¿ Jan 16, 2016 02:03 |
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Cloks posted:He might mean the Yarn Yoshi game. Yarn Yoshi will make you hurt if you try for all the collectibles in some of the stages. Several only give you one chance to grab them as you go past, and you better drat-well hope you already have the full-health completion stamp before you decide to suicide back to the last checkpoint because it's very easy to screw yourself out of it.
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# ¿ Jan 17, 2016 02:41 |
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The short answer is respective Nintendo Branch sales and licensing.
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# ¿ Jan 18, 2016 13:53 |
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The short of it is Sega doesnt care because it's all a sale for Sega. Nintendo cares, because it's a sale for Nintendo of Europe/Japan/USA and they each have a degree of autonomy. I think there's also some legal requirements for them to have the five major European languages too. Dunno if its legally mandated or a guideline though. That game version thing's different though, Nintendo games didnt vary wildly between regions the same way Sega's sometimes did (eg; Sonic CD). Neddy Seagoon fucked around with this message at 14:07 on Jan 18, 2016 |
# ¿ Jan 18, 2016 14:05 |
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Houle posted:I don't think you're thinking with the magic of Red and Blue enough. The code is so garbled together with magic, pixie dust, and bandaids yet somehow somewhat works the way it was intended despite some game breaking bugs that it probably introduced some new strange amazing bug in the save system that was just too glorious for human consumption. I would not be at all surprised if it turned out that just loading a savestate caused Pokemon to poo poo the bed in some way.
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# ¿ Jan 20, 2016 13:06 |
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Nostalgia4Dicks posted:Whys this minecraft more expensive? Any differences compared to the Xbox 360 one? You get some the extra tile packs included, I think.
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# ¿ Jan 21, 2016 17:36 |
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JetpackHowwy posted:Thank you to the people that did reply. I just have one more question. Get a LAN adapter and a basic wireless router. Bridge the network through the router, hook your WiiU through the LAN adapter to the second router.
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# ¿ Jan 23, 2016 06:59 |
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Rirse posted:Also maybe we might get the other Square Enix releases on the WiiU soon. Didn't Secret of Mana and Final Fantasy IV - VI get put out on it? I think most of us are watching and hoping for the GBA versions of IV-VI though. FFVI at the very least.
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# ¿ Jan 28, 2016 02:17 |
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Kaubocks posted:I would love to be able to play Ogre Battle 64 on my Wii U The genuine CC's have "Wii" in blue letters above the Home button. Go get one and enjoy Ogre Battle.
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# ¿ Jan 28, 2016 04:24 |
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# ¿ Apr 28, 2024 14:29 |
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Help Im Alive posted:That's weird, it's like 4GB on PS4 The WiiU eats about 3GB for its own firmware/OS.
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# ¿ Feb 2, 2016 13:23 |