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bomblol
Jul 17, 2009

my first crapatar
Oh wow, this is awesome. As much as I love art/experimental indie games that play with narrative, more traditional games that tell narrative better the usual method are great. I could totally use a version of Facade with picking stuff up instead of talking.

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bomblol
Jul 17, 2009

my first crapatar
I just read the eurogamer review and I thought it brought up a good point - it seems like the audio diaries really would remove the immersion and take away from actually exploring. I know it would be hard to flesh out the story otherwise, but I also know from previous games that it's totally going to take me out of the experience.

bomblol
Jul 17, 2009

my first crapatar

VanSandman posted:

I simultaneously want to play this game and never want to play this game, in the same way you might want to see something like Black Swan but after you see it you feel like somebody kicked you in the gut and you wonder just what made you want to see it in the first place.

No, I'm pretty sure I wanted to see Black Swan and I enjoyed it, just like I want to play this game and I feel like I will enjoy this game. What the gently caress are you talking about?

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