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http://www.kotaku.com.au/2012/11/do...pression-worse/ There's a rare interesting article from Kotaku. It feels like games are a trap, presenting a world where everything goes right. Personally I limit myself to a few hours of gaming a week, and I've set up my life so I don't have time to play much. Its neat that it's being studied. quote:Until recently, I had never considered the idea that my gaming habit, which could charitably be described as heavy, could be harmful to my mental health. It wasn’t just that I dismissed that idea; the idea had never popped into my head.
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| # ? Nov 27, 2012 05:14 |
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| # ? Jun 19, 2013 08:58 |
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It's an interesting article. I'm not qualified to give a scientific opinion, but I can share my own experience. I've been dealing with depression, and bad periods make me spend time sitting around not doing anything. I know that going outside is the best way I have to cheer up, but when I don't feel like going out I'm either reading or playing video games. For me, reading is so passive that I tend to feel worse the more time I spend doing it. If I pass a couple of days reading, I know that's a very bad sign personally. On the other hand, I enjoy playing video games and they make me feel better, which in turn encourages me to go do things. There's a much greater degree of engagement with video games than with my other passive hobbies, which helps me feel a lot better. There must be a lot of individual variance involved though, so I don't know if my anecdotal experience is helpful to anyone else.
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| # ? Nov 27, 2012 05:22 |
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I think this is way too complicated for a yes/no style answer. I think if someone has social problems, then seeking acceptance in online communities and finding rejection instead could make a problem worse. If someone felt bad about themselves and only got confirmation of those feelings, then whatever way they were getting that confirmation, it would worsen the depression.
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| # ? Nov 27, 2012 05:49 |
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It is a complex question, really, I don't know if there is a definitive yes/no answer. In my case, I was pretty depressed for a while (got better through therapy etc.). I gamed a lot back then; I'd get up, turn on the computer and then play till I pretty much collapsed back into bed from exhaustion. In hindsight, while it was not a good situation, I don't think the games made me any worse. Since I tend to seclude myself completely when I'm depressed anyway, video games or no, I actually think they helped me a little in their way. They gave me a sort of focus, something to keep me from thinking about myself and the horrible person I felt I was. Now they didn't make me any better either, but they kinda helped me put off the worst sometimes. Something to think about until I got myself into my psychologist's chair and got help fixing my thinking habits.
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| # ? Nov 27, 2012 10:25 |
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Ignoring your issues rather than dealing with them makes depression worse. If you spend all day playing video games, watching movies, or some other distracting activity instead of facing your problems of course it's not going to get any better.
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| # ? Nov 27, 2012 14:04 |
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My personal experience is that usually when my depression worsens, such as over the winter months, I no longer get enjoyment out of playing videogames anyway. I used to play a fair amount but now it feels like I don't have the attention span to sit down and play anything anymore. So it can go either way-either playing all the time as a form of escapism, or hardly ever because it's not enjoyable anymore.
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| # ? Nov 27, 2012 15:05 |
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I think the biggest danger of video games is they give people something that's relatively consistent in terms of time invested vs achievement and skill within the game and it's community. My high school friends and I were into competitive gaming (magic the gathering and fighting games in particular) and it's really satisfying getting good at a game. However, pretty much that entire group of friends continued to focus on gaming communities as we went through college and now half a decade later they're pretty much all still living with their parents and are doing nothing with their lives. The real world is scary and prone to failure, there's no guarantee that enough time invested working towards a goal will actually yield any positive results. Games provide not only escapism (like books/movies/drugs/etc) but also consistently give you the illusion of accomplishment which is where I think the danger can come from because it gives an easy alternative to investing in any real skills or even just hobbies with much slower progress but more arguably more worthwhile results (learning an instrument/getting better at a trade or sport). I still game so I don't mean to throw rocks from a glass house, but I've pretty much moved away from mmo's or competitive games and stick to single player stuff that you play through and move on from which puts them in a similar camp as books/movies/shows. I also don't play them much because I'm pretty busy during the week.
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| # ? Nov 27, 2012 15:37 |
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quote:There are three terms you need to know here: approach, distraction and withdrawal. Its funny because I think I ran through all of the coping methods based on what my online life was like. Vidya games sunk me deeper into depression and pulled me out. Namely because I needed more and more engaging games(see harder) to keep myself distracted, then I needed coping mechanisms to deal with and overcome failure in the video games. Then I slowly began applying those coping mechanisms and ideas to who I was. Really weird journey in retrospect. Really says something about self-confidence when you can build confidence off of playing a videogame like a sperglord then carry it over into job interviews,weightlifting and such.
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| # ? Nov 27, 2012 15:45 |
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ShadowCat posted:Ignoring your issues rather than dealing with them makes depression worse. If you spend all day playing video games, watching movies, or some other distracting activity instead of facing your problems of course it's not going to get any better. Pretty much this. I know friends who self-medicate with games, but also weed and alchohol. I play a fair amount of games, but that's because I really like games, and it's a great way to unwind after work that's not drinking. Frankly if I thought it got in the way of anything I would rather be doing, or moving my life along then it'd be a problem. Basically, my thoughts during the weekend are often, "Man, I wish I had some free time to play Dark Souls." And if it ever came "I wish I had something to do other than Dark Souls" I'd get that checked out.
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| # ? Nov 27, 2012 16:05 |
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I think in the list of coping mechanisms, video games rank pretty highly above "alcohol" but still far very short of "getting help."
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| # ? Nov 27, 2012 16:13 |
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jchastain had a good thing about this on his tumblrquote:A major reason people find games alienating is the absurd way they consume time. I have been obsessed with games for decades and I will be very honest: 50 hours spent reading amazing books or watching amazing films kick the loving poo poo out of 50 hours spent playing any single game.
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| # ? Nov 27, 2012 16:15 |
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quote:50 hours spent reading amazing books or watching amazing films kick the loving poo poo out of 50 hours spent playing any single game. I couldn't disagree more. Video games are not all that different from books and film in that they're all escapist devices made to entertain. Each of them tell stories and incite emotion from us. It's possible to develop unhealthy habits with all of them, but I don't think the majority of gamers are addicted to that extreme of a level. Regardless, an unhealthy obsession with anything is worth seeking help for.
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| # ? Nov 27, 2012 17:10 |
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Someone with depression that needs antidepressants is going to be depressed no matter what they do, although exercise would certainly help. I think this article has the variables confused: it isn't "does a heavy gaming habit make depression worse?," it's "does having depression encourage addiction?" and there's a lot of evidence for the former.
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| # ? Nov 27, 2012 17:28 |
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i am bones posted:I couldn't disagree more. Video games are not all that different from books and film in that they're all escapist devices made to entertain. There are many, many books that are not meant to be escapist at all nor meant to entertain. This applies to a few educational video games but there aren't very many of them and they aren't very popular.
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| # ? Nov 27, 2012 17:56 |
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| # ? Jun 19, 2013 08:58 |
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Earwicker posted:There are many, many books that are not meant to be escapist at all nor meant to entertain. This applies to a few educational video games but there aren't very many of them and they aren't very popular. And there are increasingly many, many video games being made to suit the casual gamer that provide satisfaction without the entrapment of timesink. As far as games go, there is a difference between losing yourself in something immersive like an (MMO)RPG and spending a few hours dicking around in an FPS.
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| # ? Nov 27, 2012 19:12 |














