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WELCUM hello something offal, my name is DJB and i am hear to play viidyo games, like sooper mario bruvs and the leggend of zelda and kibby. my frendd mister johnson from doewn the road gave me alot of REEL video gams on a disc that I bort for the low low price of £49.99 and they are epic funnnnn! her is an lp so ples rat comentt and susscrib. GAME WUN - SOMARI THE ADVENTURER ![]() (Image from: http://legendary-7.deviantart.com) [DJB VLP] SOMARI™ is the story of an electrician from Alabama, who finds himself in a magical world. However, in order to get home, he has to harness the power of his hedgehog fursona, fight an army of robotic animals and defeat the evil DR EGGFACE™. Video 1: Introduction Video 2: Green Hill Zone Video 3: Marble Video 4: Spring Yard Zone Video 5: Labyrinth Zone Video 6: Retsupurae Mario Genesis (with Real Timski) Video 7: Starlight/Final Zone [PureRok TAS] A speedrun of SOMARI™'s first two zones, cut short because the game just isn't worth the effort. Video 1: Green Hill Zone 1 & 2 Video 2: Marble Garden Zone [Ryan Silberman's Somari 2] Some lad with GameMaker is currently working on an unofficial sequel to SOMARI™. Cool, huh? Video 1: Somari 2 Tech Demo Video 2: Somari 2 Gameplay Doctor Chef's Super Somari 64 Fanart: ![]() ![]() GAYME TOO - HARRY'S LEGEND & THE MYSTICAL HALO ![]() (Image from: http://xanykaos.deviantart.com) [DJB VLP] HARRY POTTER™ is a legendary serial killer who terrorized Britain for seven whole years. With the magical power of WHOOPASS backing him up, nobody could stand up to him. Not even the funky dark wizard, TOMMY VOLDEMORT™! Video 1: House & Island Video 2: Subway & Train Video 3: Hogwarts Volleyball Tourney 2013 [SystemLogoff SubVLP] HARRY POTTER™ returns once more! Soaring through the skies atop his mighty NIMBUS INFINITY, he rains FIERY DEATH upon everything in his path. Pray for mercy, because when HARRY finally receives the MYSTICAL HALO™, the mighty FUCKSLAYER™ will awaken once more! Video 1: Stage 1 Video 2: Stage 2 Video 3: Stage 3 Video 4: Stage 4 Video 5: Stages 5-8 Video 6: Boss Rush & End Download Mystical Halo's Soundtrack (Zip) ![]() GAYMZ FREE - FITING GAMEZ ![]() (Image from: UDON Entertainment) [DJB VLP] STREET FIGHTER™ and his friend FATAL FURY™ band together to defeat the psychopathic TEKKEN 2™, before he can unlawfully crown himself KING OF FIGHTERS™. Don't worry though, when the SUPER SMASH BROTHERS™ hit the scene, wacky shenanigans will ensue. Video 1: World Heroes 2 Video 2: Street Fighter II Champion Edition Rainbow Version Video 3: Street Fighter II Champion Edition KOURYU VERSION MUTHAFUCKA Video 4: Top Fighter 2000 MK VIII Video 5: Mortal Combat [sic] 5 Sub Zero Video 6: Dong Dong Never Die Part 1 Video 7: Dong Dong Never Die Part 2 [Habermann VLP] 1995's THE DRAGON™ stars BRUCE LEE™ in a true GAME OF DEATH™, as he makes it his job to save "THE PEOPLE" from the nefarious "CRIMINAL GANGS." Along the way, he must face off against DANGEROUS FOES who utilize deadly SKILLS OF FIGHTING™. Luckily for Mr. Lee, he has a SKILL OF FIGHTING™ all his own... Video: Playthrough & Battle Mode [Zackcat STREAM] The Final Round of the 150CC CUP™ ends with a perfectly timed BLUE SHELL™ from LUIGI™. The MARIO PALS™ get into a disagreement about this though, and begin fighting in a horrifically violent manner. Needless to say, SWEET rear end COMBOS will be made. Video: Kart Fighter GAME FORE - POCKET MONTY'S ELECTRICAL ADVENTURES ![]() (Image from: http://delthero.deviantart.com/) [DJB VLP] DUKE NUKEM™ calls upon the power of ELECTRIC MONTY™ to go to Japan and rescue the SEIZURE CHILDREN from POLYGON Q™. Will they achieve their dreams before the MODERATORS of SOMETHING AWFUL™ find and destroy them? (beef approved) Video 1: PM - In The Forest Video 2: PM - It's Hot Video 3: PM - Jump Around & Underground Video 4: PM - Hard Rock Video 5: Pocket Monty NES Video 6: Pocket Monty 2 Video 7: Retsupurae Pokemon Black (with Slowbeef) [CestMoi SSLP] Pokémon Diamond Version is part of the fourth generation of the ridiculously popular Pokémon series of games. It was released along with its counterpart Pokémon Pearl in Japan in 2006 and the rest of the world in 2007. (beef approved) Video 1: Intro Video 2: Opening Cutscene Part 1: Get Equipped Part 2: Curry Friends Part 3: Manstla The Emo Part 4: Angry Nejiro Part 5: The Top T Mildew Part 6: Cowardly Gumi Part 7: Starfish Punch Part X: Game Over Part 8: poo poo! Remember It! Part 9: Evolution Part 10: You Say Goodbye, I Say Badhelo GAIM 5IVE - METAL FORCE ![]() (Image from: http://metalforce.deviantart.com) [DJB VLP] The legendary RETSU THE POLICENAUT™ has finally come to terms with his LSD addiction, and is finally here to stop HANS CHEESEBURGER™'s reign of robotic terror. This game is high in QUALITY and also robots. Video 1: Space Colony Video 2: Under Ground Video 3: Factory Video 4: Planet Cave Video 5: Planet No. XIV Video 6: Sky Maze Video 7: Planet X TEH END I hope you've enjoyed this thread. Click on the image below for a healthy dose of ![]() ![]() ![]() ![]() And just for old times' sake...
Mr DJB fucked around with this message at Mar 13, 2013 around 20:00 |
| # ? Dec 11, 2012 11:21 |
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| # ? May 21, 2013 10:20 |
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ZACKCAT PLAYTHREWS these r zackcats vidyos but i dont think hes a reel cat becous cats carnt use keebords lol THE PANDA PRINCE ![]() [Zackcat VLP] When HSIO-CHIEN™ of the PANDA CLAN™ is kidnappped by a naughty WASP, the daring rescuers PANDA PRINCE™ and PANDA BOY™ head into the "DEVIL FOREST" to save her. Will our endangered pals be okay? Or will the denizens of the "DEVIL FOREST" dine on delicious EXTINCT PANDA BURGERS? Video 0: Opening Cutscene Video 1: A Job for Royalty Video 2: Bamboo Lungs Video 3: Barrel Run Video 4: Livin' Hell on Wheels BIOHAZARD (unfinished) ![]() [Zackcat VLP] BRAINS™... BRAAAAAAAAINS™... BRAAAAAAAAAAAAAAAAINS™... When TANOOKI TOWN™ is overrun by the PARASOL COMPANY™, lots of ZOMBIES mysteriously happen. Luckily a crack team lead by super-cops JILL SANDWICH™ and CHARLES WHITEPLAINS™ are there to gun down ANTAGONIST™ and all his ZOMBIE buddies. Video 1: Entering The World of Survival Horror JURASSIC BOY 2 (ongoing) ![]() [Zackcat VLP] Funny bio, I'll do it later. Video 1: Way Video 2: Like a Dino Into Hell Mr DJB fucked around with this message at Mar 13, 2013 around 16:20 |
| # ? Dec 11, 2012 11:21 |
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That is some surreal poo poo going on in that game. With the amount of deaths and types of bullshit offscreen surprises it also reminds me a lot of dongs.exe or one of those types of bullshit sadism games. Better LP than I was expecting based on the OP though, not bad. Will be interesting to see more of this kind of god awful poo poo. e: Wow, also just staring at the checkered background as you move around is super loving disorienting and makes my eyes hurt. This is a good game. e2: I was confused as gently caress wondering what system this was for, since it's obviously NES but sonic wasn't 8 bit, so I read the wiki and apparently it's a sonic port for the NES? That kinda boggles my mind. I've heard of this kind of bootleg poo poo before, so that's not surprising to me, but I thought all they usually did was change a couple sprites and the title screen around and essentially have the same game. The fact that they somehow ported a 16 bit game down to an 8 bit system seems.. needlessly complex for this kind of illegal bootleg garbage? I dunno, maybe it's a super easy process as I know literally nothing about that kind of thing, but it just seems like porting a Sega game to a NES takes way more effort than it would to just stick some crappy sonic sprites in mario, or vice versa. Hampooj fucked around with this message at Dec 11, 2012 around 12:11 |
| # ? Dec 11, 2012 11:31 |
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As the above poster said, this is surreal as poo poo. Something this weird meshing two games that have very little in common, combined with insane difficulty and bullshit game design (purgatory pits), strikes me more of a cruel fan homage. I look forward to seeing what other horrible games you have
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| # ? Dec 11, 2012 11:55 |
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Megadrive opening cards, Master system graphics. 16 bit mario spin animation during jumps and a difficulty level to inspire Kaizo. Appropriate considering that this was one of the original rom hacks. Ah, Somari. Tithin Melias fucked around with this message at Dec 11, 2012 around 12:05 |
| # ? Dec 11, 2012 12:02 |
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I've played this game (well, a ROM of it), and yes, it really is as hard to control as C Junctioner says it is. I think most of the times I've tried to play it have ended at or around the buzz bomber, and the ones that didn't ended a few seconds after that. I haven't even seen the death pits before.
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| # ? Dec 11, 2012 12:02 |
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Wow... that was... a thing, alright! Apart from the obvious video problems the game itself produces, not really seeing anything to critique here, and a little bit to like (not the game itself, obviously... but the editing's well put together, and you can tell this is a labour of I'm guessing either you're emulating it on something that can't save states, running it for reals, or are determined not to save state?
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| # ? Dec 11, 2012 12:08 |
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If you want lesser known NES bootlegs, try looking through here. This Russian guy has made it his sworn mission to upload as many as possible (click the Dumps links on the right-hand side for more). Maybe you might find something in that unlicensed morass.
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| # ? Dec 11, 2012 12:13 |
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It doesn't help this game's difficulty that when you get hit only three rings at most come outta ya. I know in most Sonic games some percentage will disappear into the aether when you get hit, but all but three is pretty bonkers.
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| # ? Dec 11, 2012 12:26 |
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That was an appropriately depressing 8 bit remix of City Escape you found for that death montage. I'm impressed you hung in there for 3 hours to record that level. If I were playing it, I probably wouldn't have even kept going for 10 minutes. Looking forward to more suffering.
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| # ? Dec 11, 2012 12:42 |
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ImperialGuard posted:It doesn't help this game's difficulty that when you get hit only three rings at most come outta ya. I know in most Sonic games some percentage will disappear into the aether when you get hit, but all but three is pretty bonkers. The game's running into sprite limits for the NES. Note the horrible attempt to render the first boss's ball and chain. I doubt they could've gotten anywhere near as many simultaneous, moving rings on screen as Sonic does. Which makes sense, when you consider taking a 16 bit platformer and trying to shove it into an 8 bit system.
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| # ? Dec 11, 2012 12:43 |
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I love how you clip through the ring on the loop. The number of bullshit deaths reminds me of that awful Transformers NES game. One thing that always baffles me is the insistence of the developers of these pirated games to port them to systems that have nothing to do with the original game. Genesis game ported to NES? Not a problem!
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| # ? Dec 11, 2012 13:45 |
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Ah, horrible bootleg games. Think the last thread like that was Vietnamese Pokemon Crystal and the Volcano Bakemeat Challenge? Which reminds me, hopefully the thread will show off Pokemon Yellow for the NES. It's rather competent if you can get past the moon runes. Also, a good game from Hong Kong. Gnomebitten fucked around with this message at Dec 11, 2012 around 14:25 |
| # ? Dec 11, 2012 14:03 |
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It's amazing how much effort they put into making this game. I mean, they had to change graphics, make a level lay out, drink beer, make sure you couldn't just fall out of the level. And that beer is heavy! Quality control alone must have been a headache. QA: These controls are messed up. Developer: [shoots QA in the head] Someone help me hide this body! Amazing. Simply amazing.
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| # ? Dec 11, 2012 14:06 |
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This was actually really fun to watch, you have my sympathies. Also, Robniks epilepsy weapon at the end there was truly terrifying. Gnomebitten posted:Also, a good game from Kong Kong.
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| # ? Dec 11, 2012 14:24 |
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Gnomebitten posted:Also, a good game from Hong Kong. That's actually from Japan, which almost begins to explain it.
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| # ? Dec 11, 2012 14:40 |
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The inescapable death pit is almost as bad as a certain boss fight in Sonic 06. Difference is, in this game, it's escapable. Yup, Sonic 06 is worse than this.
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| # ? Dec 11, 2012 14:52 |
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Hampooj posted:e2: I was confused as gently caress wondering what system this was for, since it's obviously NES but sonic wasn't 8 bit, so I read the wiki and apparently it's a sonic port for the NES? That kinda boggles my mind. I've heard of this kind of bootleg poo poo before, so that's not surprising to me, but I thought all they usually did was change a couple sprites and the title screen around and essentially have the same game. The fact that they somehow ported a 16 bit game down to an 8 bit system seems.. needlessly complex for this kind of illegal bootleg garbage? I dunno, maybe it's a super easy process as I know literally nothing about that kind of thing, but it just seems like porting a Sega game to a NES takes way more effort than it would to just stick some crappy sonic sprites in mario, or vice versa.
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| # ? Dec 11, 2012 14:57 |
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To be fair to this game, the original Sonic did have several pits which were inescapable. The difference was that the devs realised that that could be a problem when combined with the ring collection mechanic and just made them instant death pits instead.
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| # ? Dec 11, 2012 15:11 |
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I don't think anybody would fault you for using save states while playing this nightmare of a
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| # ? Dec 11, 2012 16:35 |
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Interesting thread. Reminds me of certain Pokemon bootlegs.BiggerJ posted:If you want lesser known NES bootlegs, try looking through here. This Russian guy has made it his sworn mission to upload as many as possible (click the Dumps links on the right-hand side for more). Maybe you might find something in that unlicensed morass. That's quite the list. How the hell did they manage to put so many games in one cartridge for those "x in 1" sets? It's not like they are all tiny games because one them shows some kind of Super Mario Bros clone. Maybe they only put in the first few levels or whatever.
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| # ? Dec 11, 2012 17:23 |
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BiggerJ posted:If you want lesser known NES bootlegs, try looking through here. This Russian guy has made it his sworn mission to upload as many as possible (click the Dumps links on the right-hand side for more). Maybe you might find something in that unlicensed morass. I'd be pretty interested to see Earthworm Jim 2 & 4.
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| # ? Dec 11, 2012 17:57 |
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Huh. This is a Thing. That flickering graphics-error of a boss at the end... And a good Hong Kong game is Sleeping Dogs.
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| # ? Dec 11, 2012 18:48 |
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Carbon dioxide posted:That's quite the list. How the hell did they manage to put so many games in one cartridge for those "x in 1" sets? It's not like they are all tiny games because one them shows some kind of Super Mario Bros clone. Maybe they only put in the first few levels or whatever.
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| # ? Dec 11, 2012 19:13 |
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You keep saying 'It's good, it's good!" I must respectfully disagree. edit: And the area you didn't think existed in the original sonic, in fact does!
Anatharon fucked around with this message at Dec 11, 2012 around 19:51 |
| # ? Dec 11, 2012 19:44 |
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Those dancing flowers in the background are hella Mario 3. Also what did I just watch?
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| # ? Dec 11, 2012 20:05 |
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When I first saw the thread title I thought it was somebody making fun of LPs in general or making a very low effort post. But then I saw that it's about weird pirated games. Somario is one I tried to play back in the day, but it's just so terrible.
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| # ? Dec 11, 2012 20:09 |
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I came into this thread expecting weird trolling and drama, but then it turned out to be something amazing. Somari's walk animation is insane. I'm loving pretty much everything about this game so far.
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| # ? Dec 11, 2012 20:51 |
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Deceitful Penguin posted:Huh. This is a Thing. That flickering graphics-error of a boss at the end... Sleeping Dogs is SET in Hong Kong, but it was made in Canada. We're talking about games made in Hong Kong.
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| # ? Dec 11, 2012 20:53 |
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I was sold after watching the intro, where it took one minute for you to die in the pit because of the ring constantly bouncing back to you. Looking forward to this weird, wonderful game (of misery).
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| # ? Dec 11, 2012 20:59 |
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When I came to this thread I honestly wasn't expecting this, But now I can't really look away from this train wreck. If the controls are terrible now, I wonder how they will feel when you get to a water stage.
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| # ? Dec 11, 2012 21:11 |
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I was expecting a troll/parody thread to but this is way better. That walk animation
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| # ? Dec 11, 2012 21:39 |
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MadScientistWorking posted:Actually is it a bootleg of the 16 bit sonic game or the bootleg of the 8 bit sonic game for the Master System? The most baffling aspect is that there are official 8 bit ports of sonic games. Let me answer that by saying I have no loving idea! Also, there is some really interesting info on the wiki about this game. Some choice bits: wiki posted:The game features a character named "Somari" - Nintendo mascot Mario wearing Miles "Tails" Prower's shoes. This is hilarious to me and I sure didn't notice that detail at first. wiki posted:Somari's levels are based on the Mega Drive/Genesis version of the first Sonic game, with the exception of the Scrap Brain Zone (of which a semi-functional version is accessible if save state hacking is used), while the bonus stages are based on the Master System and Game Gear versions. The game doesn't even know what the gently caress it's a port of, borrowing from a bunch of poo poo I guess. wiki posted:It is unknown precisely how, when, or where the game was created,[2] though Asia is likely, and Taiwan probable as a Taiwanese trademark for "Somari" was registered on March 1, 1994[11] following the earlier registry of the trademark "Sonimari" on February 1 of the same year.[12] Some cartridges bear the copyright notice "1994 Someri Team". loving mind-boggling that they got a trademark for this and developed it, and sold it. I assumed that it was basically just a few computer literate guys back in the day who decided to mass produce a few lovely romhacks. The fact that they went through the trouble of registering a trademark for the name is so weird. wiki posted:At the time of its release, the game was relatively well received by critics. Gamespy knows where it's at. gently caress. I am so confused by everything right now. Hampooj fucked around with this message at Dec 11, 2012 around 21:49 |
| # ? Dec 11, 2012 21:46 |
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The thing that surprises me most about this game is there are a number of times with a bunch of moving sprites on the screen at once that I would think would induce slowdown.
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| # ? Dec 11, 2012 21:51 |
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Oh my god. The death pit in the introduction video. I was laughing so hard I was crying. Edit: Love the end level screen. SOMARI HAS PASSED And we mourn his passing. RickVoid fucked around with this message at Dec 11, 2012 around 22:09 |
| # ? Dec 11, 2012 21:58 |
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That hideous pink and white end level screen reminds me of old CGA-graphics PC games. Count me as expecting a troll/poorly thought thread and getting pleasantly surprised instead too.
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| # ? Dec 11, 2012 22:27 |
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I have no idea why you would do this to yourself.
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| # ? Dec 11, 2012 22:28 |
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Crane Fist posted:I have no idea why you would do this to yourself. They did it for us, Crane Fist. They did it for us.
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| # ? Dec 11, 2012 23:39 |
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Lizard Wizard posted:I'd be pretty interested to see Earthworm Jim 2 & 4. Believe it or not, there's three different bootlegs of Earthworm Jim 2. One here, two here (one of those being in a multicart - just Ctrl+F and search for 'worm'). Oh, by the way, at least some of those bootlegs are coded in such a way that no emulator will run then... except for the one our Russian hero made himself (a fork of FCEU, an open-source NES emulator). C Junctioner, if you play any of that guy's bootlegs, use this special emulator. BiggerJ fucked around with this message at Dec 11, 2012 around 23:46 |
| # ? Dec 11, 2012 23:39 |
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| # ? May 21, 2013 10:20 |
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Seeing Mario do a spin-dash is one of those things I thought I would never see in a game, this game looks loving awesome!
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| # ? Dec 11, 2012 23:46 |














































