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I love that image banner. I guess Phiggle made it?
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# ¿ Dec 16, 2012 19:53 |
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# ¿ Apr 28, 2024 08:57 |
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Is there anything you could do about both yours and your co-commentator's audio? Because both sound kinda bad, like they were recorded with a terrible microphone and/or over a low quality Skype call.
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# ¿ Dec 19, 2012 23:23 |
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Haha that game is awesome.
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# ¿ Dec 22, 2012 20:53 |
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Wasn't Punch Donkey made up before Megamanatee? Whatever. Also, I know, Capcom and all, but in what kind of bizarro world do we live that fan games and romhacks in a series are actually better than the official releases? I can't think of any other series that is that way!
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# ¿ Dec 25, 2012 16:59 |
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I've been wondering, is the music in MMDongs custom or from somewhere else?
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# ¿ Dec 26, 2012 19:36 |
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Dr. Notadoctor posted:Also I am very upset that Punch Donkey doesn't make the horrible Wily saucer noise anymore. Very. Upset. Yes, I noticed that too. You guys have to fix that for the final version!
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# ¿ Dec 29, 2012 07:02 |
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No, that's not what I mean. Compare: http://bd.baldurk.org/1905 http://www.youtube.com/watch?v=nhyGioVJqSw
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# ¿ Dec 29, 2012 17:10 |
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Not to mention that downloading it on Youtube gives you a version Youtube reencoded, while downloading it on BDash gives you the higher quality file Simon uploaded.
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# ¿ Jan 11, 2013 18:44 |
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Nagna Zul posted:Super Mario World romhack Way to steal my gimmick!
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# ¿ Jan 17, 2013 11:59 |
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My personal favorite song in the game. Entire soundtrack is great, of course, but there's something about this one I just adore.
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# ¿ Feb 7, 2013 22:10 |
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Yes, Contra Force also runs terribly on actual hardware.
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# ¿ Apr 27, 2013 16:14 |
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The Spark weapon is based on / a reference to the Fish + Electric power in Kirby's Dream Land 2, that's probably where the Manbow name comes from.
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# ¿ May 2, 2013 19:43 |
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Also now I understand why this is a mambo.
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# ¿ May 2, 2013 21:24 |
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Artix posted:Ahaha holy poo poo that NES rendition of Mystic Quest's Final Boss theme. So who said earlier that Minus Infinity didn't have good music? Because I totally disagree, lots of the NES chiptune renditions of more modern tracks are awesome.
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# ¿ May 8, 2013 19:21 |
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In case you don't notice, the game records what weapon you used to kill the robot masters the first time on those final robot master screens. That's why there was so much Ring Boomerang, haha! The "There's More..." means a bonus mode unlocked by beating the game, but it's not in the current "0.01" version yet. Guess that's why it's not 1.0.
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# ¿ May 9, 2013 20:36 |
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Yeah it's on the title screen, but try actually entering it.
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# ¿ May 9, 2013 21:38 |
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Not stopping you, but you might not realize that this thread already has a Lost Levels playthrough.Dectilon posted:Capt. J. Linebeck - Super Mario Bros: Lost Levels
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# ¿ Jan 28, 2014 02:01 |
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# ¿ Apr 28, 2024 08:57 |
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You clearly haven't even watched the other LP. https://www.youtube.com/watch?v=N6OaMuZGqdI e: Apparently this isn't in the OP, I can see how you would miss this then. But still, Linebeck edited out nearly all the deaths in the whole run, so being deathless won't be very different. Again, not stopping you, but you know, maybe you could do some other, not yet covered game instead. Admiral H. Curtiss fucked around with this message at 01:16 on Jan 29, 2014 |
# ¿ Jan 29, 2014 01:13 |