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I just keep my cards in a card box in numerical order according to objective sets. I have the core set all together and then put dividers between the core set and each force pack. I build my decks on CardGameDB and then use that information to pull the objectives out of the card box.
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# ? Jun 24, 2013 17:57 |
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# ? Apr 19, 2024 04:15 |
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From BGG: LS neutral pod (1x per deck): -Objective- Hoth. 3 resources, 4 damage capacity. -WED-15-1016 (unit)- Droid. 1 cost, 1 force, 2 damage capacity. Reaction: after you refresh, remove 1 token (any type) from a Hoth objective. -FX-7 Medical Assistant (unit)- Droid. 3 cost, 1 force, 2 damage capacity, 1 white tactics icon. Reaction: after this unit is focused to strike, remove 1 token (any type) from a target enhancement or Character unit - Echo Control Center (enhance play area)- Base. Hoth. 2 cost, 1 force. 1 resource. Enemy events cannot target other friendly enhancements. -Tauntaun -Battle for Hoth fate card DS Neutral Pod (1x only): -Objective- Hoth. 1 resource. Reaction: after your conflict phase begins, move 1 shield from a target enemy card to a target friendly card. -Snowtrooper- 1 cost, 1 force, 1 damage capacity. Character, Trooper, 2 white unit damage icons. - Snowtrooper Vanguard- 3 cost, 1 force, 3 damage capacity, 3 black unit damage. Shielding -2x Forward Command Post (enhance play area)- 1 resource, Base, Hoth. Each friendly shielded unit gains a black objective damage icon. -Battle of Hot fate card S&V pod: -Objective- S&V only. 2 resources. Reaction: After you refresh, remove 1 focus token from a target Mercenary or Bounty Hunter unit. -Outer Rim Space Pirates (unit)-5 cost, 3 force, 3 rosources, 2 black unit damage, 1 white tactics. Damage capacity 4. Vehicle, Mercenary, Black Sun. -2x Corrupt official (unit)- 2 cost, 1 force, 1 black unit damage, 3 damage capacity. Interrupt: When an S&V objective would be damaged, discard this unit from your hand to cancel any amount of that damage! -Explosive Charge (event)- 1 cost, 1 force. Action: Discard a target enhancement with cost equal to or lower than the number of enhancements you control. -Twist of Fate. Navy Pod: -Objective-1 resource, 5 damage capacity, Hoth. While this objective is undamaged your reserve is increased by 1. -General Veers (already spoiled) -2x Blizzard Force AT-ST (unit(- 2 cost, 1 force, Vehicle, Walker. Shielding, damage capacity 1, 1 black objective damage -Turbolaser battery (enhance play area)- 3 cost, 1 force. Reaction: After an enemy objective is destroyed, sacrifice this enhancement to discard all enhancements from play. -Battle of Hoth fate card.
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# ? Jun 26, 2013 04:12 |
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Nice! I can't wait to go to work tomorrow night and play this game instead of working! Fakedit: i work a couple of shifts a week at a game/comic store and the boss and I are trying to get a lcg night going.
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# ? Jun 26, 2013 11:09 |
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Our regional is this weekend, and I had to threaten going to a competitor to get my Assault on Echo Base last night. I didn't like doing that, but I needed to study the set so I can be prepared (and now I'm tempted to rework entirely.) They really are hard at work to make alternatives to Smug Jedi competitive.
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# ? Jun 28, 2013 12:24 |
http://www.fantasyflightgames.com/edge_news.asp?eidn=4224 Huge new preview for Edge of Darkness.
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# ? Jul 2, 2013 17:36 |
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LordNat posted:http://www.fantasyflightgames.com/edge_news.asp?eidn=4224 Those Jedi cards are just nasty. I wish the Rebels would get some more great cards like that.
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# ? Jul 2, 2013 17:42 |
alg posted:Those Jedi cards are just nasty. I wish the Rebels would get some more great cards like that. Imperial Blockade is the crazy thing from the preview IMO. It is perfect for my Capital Ships deck. Being able to removed focus tokens on Capital Ships is kind of crazy with how powerful they are. If Rebels got something like that it'd made Home One almost the best card in the game.
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# ? Jul 2, 2013 17:48 |
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LordNat posted:Imperial Blockade is the crazy thing from the preview IMO. Yeah Devastator will just demolish poo poo with that card. (I assume you mean Apology Accepted)
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# ? Jul 2, 2013 17:50 |
alg posted:Yeah Devastator will just demolish poo poo with that card. (I assume you mean Apology Accepted) + If Rebels got their hands on those 2 cards you'd be able to win the game in a single turn with Home One attacking each objective once with 5 damage to all three objectives.
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# ? Jul 2, 2013 17:54 |
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LordNat posted:+ Imperial Navy makes the other previews look pretty lame except for the Jedi upgrade that gives any force user targetted strike.
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# ? Jul 2, 2013 18:02 |
EVIR Gibson posted:Imperial Navy makes the other previews look pretty lame except for the Jedi upgrade that gives any force user targetted strike. He is kind of crazy. Win the force battle and only you get to strike. Makes drat near the perfect defender as long as you keep a resource open for him. That said Smugglers are already insane so they don't really need more good cards...
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# ? Jul 2, 2013 18:07 |
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LordNat posted:
My most successful decks have always had Navy in it and more big dudes is double plus good. Mainly the two new 5 cost capital ships are sweet especially with all the previous support for making playing them easier. How does Lobot make you as the only side that strikes if you win the Force Battle? Just have a good dude fight with him?
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# ? Jul 2, 2013 18:12 |
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Forcing everyone to have edge-enabled combat icons means only the person who wins the edge battle gets to inflict any damage.
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# ? Jul 2, 2013 18:14 |
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alg posted:Forcing everyone to have edge-enabled combat icons means only the person who wins the edge battle gets to inflict any damage. I need to learn to RTFC sometimes!
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# ? Jul 2, 2013 18:22 |
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Edge of Darkness is finally shipping to distribution. We should be able to get it next week, or the week after if you've pre-ordered it online.
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# ? Jul 10, 2013 21:47 |
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Finally, a Balance of the Force preview. http://www.fantasyflightgames.com/edge_news.asp?eidn=4247 Another Vader card. And Dash Rendar! I really hope with all the multiplayer cards they will put two of the regular objective sets in there.
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# ? Jul 15, 2013 20:49 |
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This Deluxe Expansion is way cooler than I thought it was going to be. Not only do we get a new objectives each (I have a feeling they will be one-ofs, otherwise the card count math is really wonky.), but 2-3 Vs. 1 and 2 vs. 2. I'm pretty excited to see how the game feel is, and looking forward to further details on the common reserve and support combat.
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# ? Jul 15, 2013 23:21 |
http://www.cardgamedb.com/forums/index.php?/topic/8976-edge-of-darkness-spoilers/ Edge of Darkness got spoiled.
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# ? Jul 16, 2013 01:03 |
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There's more card spoilers on the Balance of the Force About page. http://www.fantasyflightgames.com/edge_npm_sec.asp?eidm=200&esem=1&epmi=sCarteret posted:This Deluxe Expansion is way cooler than I thought it was going to be. Not only do we get a new objectives each (I have a feeling they will be one-ofs, otherwise the card count math is really wonky.), but 2-3 Vs. 1 and 2 vs. 2. I'm pretty excited to see how the game feel is, and looking forward to further details on the common reserve and support combat. "A single copy of Balance of the Force contains a complete playset of each new card!" "The six affiliations of Star Wars: The Card Game each gain a new objective set from Balance of the Force. These objective sets are each “Limit 1 per objective deck”" Dash Rendar and Mara Jade make me so happy. Now all we need is a Kyle Katarn (Which I'm sure is coming since the Xwing miniatures game will have him)
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# ? Jul 16, 2013 07:14 |
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Crevic posted:There's more card spoilers on the Balance of the Force About page. http://www.fantasyflightgames.com/edge_npm_sec.asp?eidm=200&esem=1&epmi=s Yay! My math worked out then. Seems we also get a new DS dial E: I don't really play this game competitively, but I am super excited to get this set and do some sweet 2 vs 2. I wonder how they are going to support the multiplayer playstyle in the future... I know we haven't even received the first Expansion, but I wonder if they are going to keep this format strictly in the realm of Deluxe expansions, or litter them in the Force Cycles. One Force Pack could contain an entire preconstructed deck. Carteret fucked around with this message at 07:31 on Jul 16, 2013 |
# ? Jul 16, 2013 07:22 |
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Good lord Mara Jade is disgusting. Wow.
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# ? Jul 16, 2013 13:55 |
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Ughh, I love this game so much. It sucks no one around here plays anything but Warmachine (which is awesome, I play a lot) or Magic (boo). Anyone here in Delmarva?
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# ? Jul 16, 2013 17:22 |
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alg posted:Good lord Mara Jade is disgusting. Wow. Are Balance of the Force cards going to be tournament legal at all (the non xv1 decks) or is it exclusively a multiplayer non-tourney set?
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# ? Jul 16, 2013 17:38 |
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PJOmega posted:Are Balance of the Force cards going to be tournament legal at all (the non xv1 decks) or is it exclusively a multiplayer non-tourney set? From the preview page: quote:Many of their cards introduce ways that multiplayer teammates can benefit from their “common reserve,” and some offer effects that are particularly damaging in multiplayer matches, such as a single event that can capture as many as two enemy units. Still, these objective sets will quickly find their way into many two-player games because they introduce a host of new mechanics and potent Characters, including cards like Supporting Fire (Balance of the Force, 420) and the expanded universe’s Mara Jade (Balance of the Force, 430). So yes, they should be fine in normal 1v1 decks. Bear in mind they'll be Limit 1 pods so even if they're strong they won't show up as frequently.
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# ? Jul 16, 2013 17:41 |
PJOmega posted:Are Balance of the Force cards going to be tournament legal at all (the non xv1 decks) or is it exclusively a multiplayer non-tourney set? I can see 2v2 getting it's own tournaments if it goes well. AGoT has Joust and Melee tournaments at the same time, No reason to not expect 2v2 or even Challenge Deck Scenario tournaments.
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# ? Jul 16, 2013 20:42 |
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Has anyone found a site with cheap prices for two boxes of edge of darkness? \/ \/ \/ props to you EVIL Gibson fucked around with this message at 17:36 on Jul 18, 2013 |
# ? Jul 18, 2013 17:16 |
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EVIR Gibson posted:Has anyone found a site with cheap prices for two boxes of edge of darkness? http://www.coolstuffinc.com/p/186342 20 plus shipping
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# ? Jul 18, 2013 17:28 |
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Oh man, is Edge of Darkness out? I thought it was coming later in fall. Maybe my brain was compensating for FFG's normal schedule
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# ? Jul 18, 2013 17:44 |
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It got to most stores yesterday. We have a tourney coming up Saturday after next and I have no idea what I'm going to end up running, except I know my decks will probably be bad. (Hopefully I can do better than the last place I did at Regionals.)
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# ? Jul 18, 2013 20:11 |
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It is confirmed that you have to buy 2 of the expansions to get complete playsets, correct?
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# ? Jul 18, 2013 20:16 |
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jivjov posted:It is confirmed that you have to buy 2 of the expansions to get complete playsets, correct? Yup. Plus side is you get 22 complete Objective sets.
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# ? Jul 18, 2013 20:18 |
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Carteret posted:Yup. Plus side is you get 22 complete Objective sets. I wish they'd just put out a higher price point box with 22 complete playsets rather than making people buy 2 boxes, wasting all that packing material.
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# ? Jul 18, 2013 20:19 |
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You only need one copy of balance of the force, at least.
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# ? Jul 18, 2013 20:25 |
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jivjov posted:I wish they'd just put out a higher price point box with 22 complete playsets rather than making people buy 2 boxes, wasting all that packing material. Damned if they do, damned if they don't. We get either: a)A perfectly serviceable box at a reasonable price point by itself, with the option to buy 2 for complete play sets for high level play. b)A box that has a full play set of 11 objective sets. c)A complete 22 objective set box that costs equal to or greater than a core set box. You then get complaints that a)you have to buy 2 from competitive players/completionists, that b)the box didn't add enough content for the price point, or that c)it's too expensive and no casuals would even consider the investment. FFG has me by the wallet for 2 LCGs. I know people who keep up with the content for 3 or more. Still prefer this model to M:TG.
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# ? Jul 18, 2013 20:28 |
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It wouldn't be terrible if the inside of the box actually worked as an organizer for cards w/ sleeves on them.
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# ? Jul 18, 2013 20:36 |
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Oh yeah, non-randomized cards is the bee's knees, and I'd rather have to buy two big box expansions rather than 50 booster packs.
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# ? Jul 18, 2013 20:39 |
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The new Sith set seems really, really, really dope. Also, if you destroy the Alderaan objective, destroy the Alderaan characters. Awesome.
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# ? Jul 19, 2013 11:03 |
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omnibobb posted:The new Sith set seems really, really, really dope. Yes I was just trying to figure out the drawback to the Sith set and couldn't. Couldn't figure out a use for the Alderaan artist, either . edit: wow phone typing. alg fucked around with this message at 14:41 on Jul 19, 2013 |
# ? Jul 19, 2013 12:12 |
alg posted:Yes I was tset rying to figure out the drawback to the Sith set and couldn't. Couldn't figure out a use for the Alderaan artist, eitber . 0 cost 3 Force pips for the struggle. Great for Rebels show have a hard time keeping the balance on their side.
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# ? Jul 19, 2013 14:38 |
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# ? Apr 19, 2024 04:15 |
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This deck absolutely whipped rear end at a tournament today. Super happy with its performance. I feel like it will change the meta here a lot. Rebel Alliance (Core) Total Objective Sets: (10) 2x The Defense of Yavin 4 (Core) Red Two (Core) Y-Wing (Core) Astromech Droid Upgrade (Core) Hidden Outpost (Core) Rebel Assault (Core) 2x Questionable Contacts (Core) Han Solo (Core) Twi'lek Smuggler (Core) Cloud City Casino (Core) Swindled (Core) Crossfire (Core) 2x Prepare for Evacuation (A Dark Time) Renegade Squadron Escort (A Dark Time) Renegade Squadron Escort (A Dark Time) Action-series Bulk Transport (A Dark Time) Ion Cannon Burst (A Dark Time) Battle of Hoth (A Dark Time) 2x Raise the Stakes (Edge of Darkness) Blockade Runner (Edge of Darkness) Cloud City Operative (Edge of Darkness) Bothan Spy (Edge of Darkness) Smuggling Compartment (Edge of Darkness) Swindled (Edge of Darkness) 2x Across the Anoat Sector (Edge of Darkness) Sleuth Scout (Edge of Darkness) Sleuth Scout (Edge of Darkness) Undercover Operative (Edge of Darkness) Smuggler's Run (Edge of Darkness) Over My Dead Body (Edge of Darkness) Strategy is pretty simple. Send in cards undefended to blow up objectives fast. The only thing that slowed me down was on enemy objective that made units more expensive when undamaged, and one that made events more expensive when undamaged. edit: My Capture deck, however, was loving abysmal. alg fucked around with this message at 01:10 on Jul 22, 2013 |
# ? Jul 22, 2013 00:50 |