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Froist posted:I took the plunge on The Room the other day based on this thread, and finished both that and Bastion yesterday. Great games. As queeb said, they're mostly completely separate, apart from one reveal in the second episode of the game that I don't think comes up for a fair bit in the show (for those who've played the game and watched the show who might be able to offer a more concrete answer, I'm talking about the bit in Episode 2 where Ben tells you that everyone's already infected. I've only seen the first season, so I'm not sure when that comes up in the show). Other than that, there's a character or two who appear in the show and who are also in the game for a little, but it's nothing huge. Storylines are otherwise distinct.
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# ¿ Jan 6, 2013 17:20 |
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# ¿ Apr 27, 2024 02:11 |
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To everyone going on about Clash Of Heroes, if you really want to try it on another platform, it's also on PC (on Steam), and is a pretty good port as it happens.
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# ¿ Jan 28, 2013 00:43 |
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emanresu tnuocca posted:How many chapters are in each of the two new games? I definitely wouldn't mind paying for some more PW. Saw two people answer, but I don't think either of them got it right. For the record, the first has five chapters, because one got added to the DS version when they ported it from GBA and released it internationally. The second has four, and the third has five, but those didn't have any additional cases added to them, so they're the same as the original GBA versions. (Spoilered just in case somebody doesn't want to know how many cases there are)
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# ¿ May 25, 2013 19:54 |
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I can't find it either. Are you looking direct on the iTunes site or something?
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# ¿ May 30, 2013 00:11 |
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Corridor posted:Maybe I can get someone to iFunbox me a completed save file or something later. You can choose to start from any point in any case in any game you own (to an extent), so you could just skip that case entirely if you liked.
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# ¿ May 30, 2013 16:28 |
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Funkmaster General posted:Every case is essentially the same, and it's not helped at all by the fact that you literally see exactly what happened, usually including the killer's face before every single case. The other big fault I find with the series is that you so often know exactly what's going on when your character doesn't, and as such can't act on it correctly, which is more of a problem with adventure games in general. Your first complaint isn't actually true. Yes, the first game does this for the first two cases, but it doesn't for the other three, and the other two games don't do it at all. You sometimes get a short cutscene before a case, but it's nearly always misleading in some way, or vague enough that it's not much help at all (again, excepting the first two cases of the first game). As for your second complaint, while this can be a problem when investigating outside of court, and in court during the first (and perhaps second) intentionally easy cases of each game, I rarely encountered it - at least certainly not as much as you seem to be implying. However, I get that this is pretty subjective, so I guess you could've felt it quite a bit more than I did.
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# ¿ Jun 3, 2013 00:43 |
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# ¿ Apr 27, 2024 02:11 |
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theblackw0lf posted:So I'm pretty sure there's a game-breaking bug in the IOS version. I've noticed other problems that aren't game-breaking, but sure are annoying. For example, only the frontmost Psyche-locks are animated, and the ones that appear behind a character simply appear after the animation has ended for the frontmost Psyche-locks, rather than being animated too, like in the DS version. I've also several times encountered blank text boxes (for example when first speaking to Mia in case 2-2). Honestly, there's so much laziness in this port that it kind of baffles me that Ghost Trick's port turned out so good. I really hope somebody gets around to patching it a bit.
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# ¿ Jun 4, 2013 19:53 |