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BonoMan
Feb 20, 2002



raditts posted:

Yeah, that's some brazen poo poo right there. If they try anything that stupid I'll be either jumping back to the Playstation or back to PC.

I seriously doubt it will happen in this strict implementation we keep hearing about. There may be some method, but nothing as upfront as absolutely requiring an always on connection.

Regardless the PS3 is rumored to be doing the same thing so...

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BrokenKnees
Aug 28, 2008

Ow.


I think the best way to adapt the technology of chips in the gamedisc to stop used copies would be to have the chip give the same one-time-use code you'd normally find printed on the manual. Gamestop can still sell a used copy and Devs can still have online passes available for them. The most important thing would to be making this be an involved process for the user, not something that downloads/registers automatically. It would really suck to be locked out of bits from a game you had just bought because you forgot that a roommate/brother/etc had left their account logged in.

Martytoof
Feb 25, 2003



Awesome.

Awesome to
the MAX.



IF it goes through, it'll probably be some sort of dumb adoption of the EA-style "online pass", made easily accessible to smaller developers by Microsoft via an API. Your used game will still have value, but it'll be severely limited without the code. I don't mean just in terms of online play, probably lock down some offline stuff too unless you hand over your $15 ransom.

No idea how they counter consoles with no internet access. Maybe some sort of challenge/response key that you have to call into a microsoft 800 number for.

The more I think about it the less likely it becomes.

BrokenKnees
Aug 28, 2008

Ow.


Martytoof posted:

IF it goes through, it'll probably be some sort of dumb adoption of the EA-style "online pass", made easily accessible to smaller developers by Microsoft via an API. Your used game will still have value, but it'll be severely limited without the code. I don't mean just in terms of online play, probably lock down some offline stuff too unless you hand over your $15 ransom.

No idea how they counter consoles with no internet access. Maybe some sort of challenge/response key that you have to call into a microsoft 800 number for.

The more I think about it the less likely it becomes.

Call up Microsoft with your mom's credit card, get a code to unlock content already on the disc. Can't imagine that will go over well. There's already enough people upset with day-one DLC let alone stuff that would already be on the disc.

DrNutt
Apr 12, 2007

If you want a picture of the future, imagine getting loud and spilling drinks on the Citadel - forever.


BrokenKnees posted:

Call up Microsoft with your mom's credit card, get a code to unlock content already on the disc. Can't imagine that will go over well. There's already enough people upset with day-one DLC let alone stuff that would already be on the disc but it doesn't matter because they keep buying the loving games anyway.

Seriously, I can't see why you imagine the trend won't continue until any of this poo poo actually demonstrably hurting sales. And even then, they'll probably just point the finger at piracy and start closing dev studios rather than change their lovely business models.

v I'm not saying I think it'll necessarily happen with the next console generation, but the trend is heading that way sooner or later. Once there's a reliable broadband infastructure it'll be difficult to get around, and we're already seeing a generation of kids who have grown up connected 24/7. I have cousins whose first game consoles have been Internet connected 360s and PS3s. Sooner rather than later it will be more strange to not have a console connected to the Internet (and most likely thought of as a generic set-top box).v

DrNutt fucked around with this message at Feb 6, 2013 around 21:41

BrokenKnees
Aug 28, 2008

Ow.


There are certain things which currently impede a lot of the rumored and pipe-dream features.

Broadband speed and penetration even in the US isn't that great outside of urban areas, some places might not have access to the internet at all let alone at a speed that would be needed for online gaming or streaming.

Digital distribution is also a ways off for the same reasons, as well as the fact that many retail stores could refuse to sell the next Xbox if they couldn't make more money from the sales of games and accessories. For this same reason anybody investing in companies like Gamestop would be making GBS threads their pants if next-gen consoles blocked or restricted play of used games.


You're right, the only thing that would really stop them from doing these things would be a marked impact on sales of hardware and games. Though expect to see pushes towards these ideas.

coyo7e
Aug 23, 2007



Id personally rather have Microsoft distributing and managing play passes, than every loving publisher redoing it themselves in their own broken-rear end, spam you with advertisements after taking your information, janky way. As Martyoof mentions, it would provide smaller developers with the same toys to play on the field with the bigger boys.

pseudorandom name
May 6, 2007
INSOLENT


BrokenKnees posted:

Broadband speed and penetration even in the US isn't that great outside of urban areas, some places might not have access to the internet at all let alone at a speed that would be needed for online gaming or streaming.

Assuming they're still shipping games on little pieces of plastic, they don't need broadband (or even Internet access) to block resales.

A high-latency low-bandwidth connection is more than sufficient to do a DRM activation, and that can be supplied via a tethered cell phone, a USB modem (either sold separately or via most cell phones), or even an automated voice-recognition 1-800 number.

coffeetable
Feb 5, 2006


Tempo 119 posted:

Mobile gaming and console gaming don't offer the same experiences, and it's not possible for mobiles to take over both roles.

They don't currently offer the same experiences, but there's no reason your phone shouldn't be able to tether to your home's display over wifi and offload any heavy computation to either the cloud or a centralized home computer. I mean, there's a ridiculous amount bandwidth coming in the next generation of standards (LTE's looking at 300Mbit/s, 802.11ad is 7Gbit/s and ethernet/FTTP is heading towards 100Gbit/s) and mobile CPUs are developing even faster than regular ones.

Megaman's Jockstrap
Jul 16, 2000

What a horrible thread to have a post.


No-physical-media gaming and movies - like the paperless office - is one of those things that internet technophiles keep blabbing about but never actually materializes.

If this were to be launched, it would be a disaster. I wouldn't worry about it.

TF2 MINING RIG
Feb 3, 2006

This is how I look when I post

Keep in mind someone who never goes online isn't paying for gold or anything else Microsoft gets a cut of.

I doubt they're valued customers.

Zaa Boogie
Sep 13, 2007

"Suckle on this receptacle!"


I still dig me some Live. PS and PSN does some things that irritate the hell out of me still.

But I really forsee them having issues with charging people and *not* getting some free game equivalent like PS+ gives.

raditts
Feb 21, 2001

The Kwanzaa Bot is here to protect me.

Zaa Boogie posted:

I still dig me some Live. PS and PSN does some things that irritate the hell out of me still.

But I really forsee them having issues with charging people and *not* getting some free game equivalent like PS+ gives.

Never underestimate the power of console fanboyism.

halokiller
Dec 28, 2008


That does seem like the worst case scenario if the EDGE article is true. I'm prepared for online passes, activation codes, and something similar. But poo poo, the only reason I ever bought a 360 was for Dance Central and I bring that thing every time there's a party and a TV nearby. If always online is a reality, I'll just continue with sticking with the PC.

Tempo 119
Apr 17, 2006

I can't hear it


coffeetable posted:

They don't currently offer the same experiences, but there's no reason your phone shouldn't be able to tether to your home's display over wifi and offload any heavy computation to either the cloud or a centralized home computer. I mean, there's a ridiculous amount bandwidth coming in the next generation of standards (LTE's looking at 300Mbit/s, 802.11ad is 7Gbit/s and ethernet/FTTP is heading towards 100Gbit/s) and mobile CPUs are developing even faster than regular ones.

You hook your phone up to all your static equipment, it's not exactly mobile gaming any more is it? There's a TV, a broadband connection, a box that does all the work... I guess the phone has to be the controller or there's no point even having it in there. What I'm describing here is SmartGlass, or maybe a WiiU if you're lucky.

It's not a gap that can be closed by technological advances (especially not if you're waiting for modern telcos and ISPs to make them!) - they're just two different things, essentially "big" and "small" devices.

BrokenKnees
Aug 28, 2008

Ow.


pseudorandom name posted:

Assuming they're still shipping games on little pieces of plastic, they don't need broadband (or even Internet access) to block resales.

A high-latency low-bandwidth connection is more than sufficient to do a DRM activation, and that can be supplied via a tethered cell phone, a USB modem (either sold separately or via most cell phones), or even an automated voice-recognition 1-800 number.


I was speaking more to rumors of always online features, and a greater push for streaming services and digital distribution.

I said come in!
Jun 22, 2004



Not that i'm complaining at all, but my Xbox Live Gold membership was suppose to have run out January 28, and I know I didn't renewal. Pretty awesome of Microsoft. Must have did something between now and last year to add extra free time to my account.

raditts
Feb 21, 2001

The Kwanzaa Bot is here to protect me.

I said come in! posted:

Not that i'm complaining at all, but my Xbox Live Gold membership was suppose to have run out January 28, and I know I didn't renewal. Pretty awesome of Microsoft. Must have did something between now and last year to add extra free time to my account.

If you use Cloud Saves (or maybe even if you don't), they added a free month because it was down for a while.

I said come in!
Jun 22, 2004



raditts posted:

If you use Cloud Saves (or maybe even if you don't), they added a free month because it was down for a while.

Sweet! Thanks for the heads up. I've been out of the loop lately.

Neo Helbeast
Jun 6, 2010

I have no idea what I'm doing


A friend and I just got kicked off xbox live and Xbox.com is down, is there maintenance that I didn't know about?

e: Back on with the status code 8007065b. All of my friends got kicked too, they're coming back on one at a time.

Neo Helbeast fucked around with this message at Feb 8, 2013 around 06:00

Rhyno
Mar 22, 2003
Probation
Can't post for 14 hours!


Neo Helbeast posted:

A friend and I just got kicked off xbox live and Xbox.com is down, is there maintenance that I didn't know about?

Same here. I've been randomly getting kicked off all week.

Dross
Sep 26, 2006

Every night he puts his hot dogs in the trees so the pigeons can't get them.


Is there somewhere I can go to look at a list of all purchased licenses associated with my Live account?

Chasiubao
Apr 2, 2010


Dross posted:

Is there somewhere I can go to look at a list of all purchased licenses associated with my Live account?

https://billing.microsoft.com

Dross
Sep 26, 2006

Every night he puts his hot dogs in the trees so the pigeons can't get them.


I'm not seeing it there -- all I can see is a transaction record, and the closest thing I'm looking for (a record of all MSPoints transactions) only goes back one year.

Duke Chin
Jan 11, 2002

Copy that! Moustache Ride inbound!!

Neo Helbeast posted:

A friend and I just got kicked off xbox live and Xbox.com is down, is there maintenance that I didn't know about?

e: Back on with the status code 8007065b. All of my friends got kicked too, they're coming back on one at a time.

I got punted whilst watching netflix about this time last night as well. Must have been a hiccup / them rebooting the whole internets.

pseudorandom name
May 6, 2007
INSOLENT


Dross posted:

Is there somewhere I can go to look at a list of all purchased licenses associated with my Live account?

xbox.com, My Account, Purchase History

Temascos
Sep 3, 2011



Hey all, my friend is trying to get his 360 online but is getting some problems. The wireless is saying that it wont accept the WPA password but it is also not recieving WEP signals, it is only getting WPA regardless of how we change it on the router.

Any advice? Thanks.

Sprat Sandwich
Mar 20, 2009



Temascos posted:

Hey all, my friend is trying to get his 360 online but is getting some problems. The wireless is saying that it wont accept the WPA password but it is also not recieving WEP signals, it is only getting WPA regardless of how we change it on the router.

Any advice? Thanks.

What's your router and do you have a 360 Slim or an older 360 with the wireless adapter?

Temascos
Sep 3, 2011



Sprat Sandwich posted:

What's your router and do you have a 360 Slim or an older 360 with the wireless adapter?

The router is a Sky Broadband router and its an older 360 with the wireless adapter.

Sprat Sandwich
Mar 20, 2009



Temascos posted:

The router is a Sky Broadband router and its an older 360 with the wireless adapter.

I know the adapters didn't support WPA2 but that was fixed a while back. If he's been playing after that and have the new dash it should be OK. I'm assuming you've power-cycled the thing already. Are you sure the key itself is correct? You may laugh but the sticker on my router had an I and an l that looked exactly the same which was horrible until I went and changed the key by hand.

If Sky is anything like any other provider the router is a lovely Thomson like mine or a Netgear or whatever and may just not like the 360. Does it connect when you disable WEP/WPA security?

Temascos
Sep 3, 2011



Sorry for the late reply but your advice helped out and now my buds online again. Thanks for the help!

Ziploc
Sep 19, 2006
MX-5

Unless a game allows you to decrease the volume in it's own menu, there's no way to have voice chat consistently be louder game sound on the TV is there? It helps when only one player has a headset, but the second player on the couch wants to hear all the (not) funny jokes.

I know there's a setting that will lower game volume, but that would make game sound wildly inconsistent.

Anything I've missed?

Jake Blues
Jun 17, 2003

Cruisin' for burgers.


Ziploc posted:

Unless a game allows you to decrease the volume in it's own menu, there's no way to have voice chat consistently be louder game sound on the TV is there? It helps when only one player has a headset, but

If you press the middle button on your controller, scroll to the right-most menu and choose "preferences", you should have an option for voice which will allow you to set the Voice volume louder than Game volume.

BonoMan
Feb 20, 2002



Yet more supposed leaks with info:

http://kotaku.com/5982986/we-know-a...dium=Socialflow

*Kinect and Hard drive included in all units AND both (yes even Kinect) required to operate the machine. Kinect 2.0 is much more powerful than the existing version.

*Games must be installed to the HD. Games can't directly access data on the disc while running (seems a bit weird, but I'm assuming to reduce stress and noise on the disc drive). You can however put in a disc and start playing while it installs in the background.

Some other things about controller design and Companion Apps.

haveblue
Aug 15, 2005



Assuming all that is true, are they going to have a bundle that includes a larger apartment?

Mandatory installs would be fine if they let you play without the disc in the drive. If they're doing some kind of online unlocking process to kill used sales there's no reason not to allow that.

Supercar Gautier
Jun 10, 2006



Mandatory Kinect inclusion is a no-brainer, and it seems like they're doing it the same way as the Wii U Gamepad- it's connected and active if the system's on, whether you're using it or not. Makes sense, as if you really want users and developers to take advantage of a feature, you've got to get it in the box with the product.

This is also the reason I have lower expectations for Smartglass, which is only beneficial to the subset of XBox owners who also own a compatible tablet.

The stuff about charging you based on who's playing/watching what is just pie-in-the-sky panopticon poo poo, though. I don't buy it.

Install Gentoo
Aug 4, 2011
Probation
Can't post for 45 hours!


Supercar Gautier posted:

Mandatory Kinect inclusion is a no-brainer, and it seems like they're doing it the same way as the Wii U Gamepad- it's connected and active if the system's on, whether you're using it or not. Makes sense, as if you really want users and developers to take advantage of a feature, you've got to get it in the box with the product.

Kinect inclusion is a no brainer, but having to have it plugged in at all times doesn't really make sense. A lot of people simply don't have a setup where they can use a Kinect, at least the current one anyway with its distance requirements.

AngryBooch
Sep 26, 2009


http://www.joystiq.com/2013/02/11/g...ne-for-four-da/

Can't wait for always online requirements.

haveblue
Aug 15, 2005



And having the Kinect setup mandatory seems insane when there are a lot of people for whom the setup process will fail for various reasons.

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homeless snail
Mar 14, 2007



If having a Kinect is mandatory, I really doubt they're going to require you to have a full playspace.

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