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Judas Iscaredycat posted:I'm worried that stuff like that is going to be really common and you'll need to go to great lengths to avoid random crap ruining your plans. NPC/autonomous sim AI is one of the biggest problems in the Sims. That seems to be the whole emotions system basically. Oh you wanted your Sim to make friends with another Sim? Well something about that Sim makes your Sim angry for some reason, so no.
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# ? Aug 22, 2014 21:58 |
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# ? Apr 25, 2024 08:56 |
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Did it mess with their relationship meter? When I saw it in that EnglishSimmer video posted a little while back it only changed the conversation type, which I think just affects how likely interactions are to succeed, so it was more like they need to find somewhere private to continue their conversation than "suddenly I hate you." I laughed pretty hard when I saw it in that video, but that is troubling if it damages existing relationship progress.
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# ? Aug 22, 2014 21:58 |
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Chocolate Milk posted:That seems to be the whole emotions system basically. Oh you wanted your Sim to make friends with another Sim? Well something about that Sim makes your Sim angry for some reason, so no. The developers did say they wanted the game to have a more spontaneous element. All the early trailers focused on the story telling idea so I wouldn't be surprised if this was what they were going for.
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# ? Aug 22, 2014 22:02 |
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WeaponGradeSadness posted:Did it mess with their relationship meter? When I saw it in that EnglishSimmer video posted a little while back it only changed the conversation type, which I think just affects how likely interactions are to succeed, so it was more like they need to find somewhere private to continue their conversation than "suddenly I hate you." I admit I don't know exactly what was happening. I'm talking about the GameRiot video, starting at about 3:20 or so. It's the first conversation between the two sims, so it just turns the relationship into a non-starter rather than making them hate each other. I'm being perhaps overly negative because of how irritating sim AI can be.
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# ? Aug 22, 2014 22:52 |
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I'd be lying if I said The Sims 4 didn't look fun, even with the stuff removed. I'm still not going to go out and buy it yet, and will still wait until reviews and such come in for it.
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# ? Aug 23, 2014 12:33 |
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To be honest, if The Sims 4 can run for more than 30 minutes without doing this, I'd buy it.
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# ? Aug 23, 2014 12:45 |
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That's not that much RAM for a game with a lot of customizable stuff. Are you really running with only 2 gigabytes of memory?
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# ? Aug 23, 2014 12:58 |
All Points Bulletin would frequently hit the 2 GB cap until they released a 64 bit client.
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# ? Aug 23, 2014 13:01 |
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Keiya posted:That's not that much RAM for a game with a lot of customizable stuff. Are you really running with only 2 gigabytes of memory? I have 4gb, I'm poor. 1.15gb of ram is actually a ton of ram considering that the game came out in 2006 and I hit at least 1.15 gb of ram from staring at the title screen.
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# ? Aug 23, 2014 13:19 |
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Elliotw2 posted:I have 4gb, I'm poor. 1.15gb of ram is actually a ton of ram considering that the game came out in 2006 and I hit at least 1.15 gb of ram from staring at the title screen. The Sims 3 came out in 2009 I thought?
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# ? Aug 23, 2014 14:33 |
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Elliotw2 posted:
I mean, I'm no mathematician or anything, but if your used RAM in this picture adds up to 94% you seem to be hovering around 2GB.
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# ? Aug 23, 2014 14:42 |
SolidSnakesBandana posted:I mean, I'm no mathematician or anything, but if your used RAM in this picture adds up to 94% you seem to be hovering around 2GB. Might include memory set aside by Windows for cached programs? Such memory is used by Windows but is released on request by another program.
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# ? Aug 23, 2014 15:13 |
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SolidSnakesBandana posted:I mean, I'm no mathematician or anything, but if your used RAM in this picture adds up to 94% you seem to be hovering around 2GB.
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# ? Aug 23, 2014 15:27 |
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Guys.Elliotw2 posted:I have 4gb, I'm poor. 1.15gb of ram is actually a ton of ram considering that the game came out in 2006 and I hit at least 1.15 gb of ram from staring at the title screen. Maybe this is a problem.
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# ? Aug 23, 2014 17:59 |
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I don't see how it loading things before it actually needs it is a problem. If it goes up significantly later, that is, but that's not what the indication is.
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# ? Aug 23, 2014 18:09 |
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# ? Aug 23, 2014 19:02 |
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IAmTheRad posted:I'd be lying if I said The Sims 4 didn't look fun, even with the stuff removed. I'm still not going to go out and buy it yet, and will still wait until reviews and such come in for it. It seems to me that the tradeoff for losing all the stuff lost in the cuts is that the stuff that remains is deeper. The increased customization of Create-a-Sim and build mode, the emotions system having like 14 different emotions with new animations and interactions for each one instead of binary good/bad, the multitasking making everything smoother and more natural, two separate relationship bars making interpersonal relations a bit more complex, etc. All the videos do make it look like a pretty fun game as a result. I'll probably watch some streams from day-one purchasers (like Lizard Wizard, if he's still planning on streaming it) for a couple days before I make a decision on whether to purchase it, but after a bout of pessimism before the videos started coming out I think I'm feeling pretty good about it for now. Punished Chuck fucked around with this message at 21:42 on Aug 23, 2014 |
# ? Aug 23, 2014 21:03 |
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Honestly, if it had Create-A-Style, I'd probably be pretty happy with it. Right now, though, I'm wrestling between Sims 2 (I have more stuff for it) and Sims 3 (CASt, and the actual play part is better). Which reminds me. Wasn't there a castle building set for Sims 2? It's not in the Ultimate Collection...
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# ? Aug 23, 2014 21:35 |
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Keiya posted:Honestly, if it had Create-A-Style, I'd probably be pretty happy with it. Right now, though, I'm wrestling between Sims 2 (I have more stuff for it) and Sims 3 (CASt, and the actual play part is better). The castle set was a Sims 2 store item. They decided to not put in the Sims 2 store items into the ultimate collection.
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# ? Aug 23, 2014 21:41 |
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WeaponGradeSadness posted:two separate relationship bars making interpersonal relations a bit more complex, Oh god, two relationship bars. Two relationship ladders. Ladder theory comes to the sims.
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# ? Aug 23, 2014 22:26 |
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Angela Christine posted:Oh god, two relationship bars. Two relationship ladders. Ladder theory comes to the sims. There's a friendship bar and a romantic bar.
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# ? Aug 24, 2014 00:26 |
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IAmTheRad posted:There's a friendship bar and a romantic bar. Yes, that is ladder theory works too. Romance ladder and friendship ladder. Except in ladder theory it is impossible to move from the friendship ladder to the romance ladder, hence the friendzone. Looks like this has you on both at once, so not so bad. Whew.
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# ? Aug 24, 2014 00:47 |
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It's a simplified version of real life since you can fill both bars separately. High romance low friendship is a one night stand, high friendship and high romance is marriage potential. It's not some tier thing where you have to pick one.
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# ? Aug 24, 2014 00:59 |
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Perhaps they should include a third bar, "just wanna woo-hoo" edit: vv What I got planned certainly doesn't involve 'romance' SolidSnakesBandana fucked around with this message at 01:21 on Aug 24, 2014 |
# ? Aug 24, 2014 01:12 |
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SolidSnakesBandana posted:Perhaps they should include a third bar, "just wanna woo-hoo" My understanding is that that's exactly what "high romance/low friendship" represents.
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# ? Aug 24, 2014 01:17 |
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what happened over the last 15 pages? are sims in the game or have they taken those out
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# ? Aug 24, 2014 06:50 |
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epitasis posted:what happened over the last 15 pages? are sims in the game or have they taken those out Taken out in favor of one-way poop agents.
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# ? Aug 24, 2014 06:58 |
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epitasis posted:what happened over the last 15 pages? are sims in the game or have they taken those out Basically the game is a set of cut-out paper dolls you print out and you roll dice. But seriously it sounds like about as big a step down as from TS2 to TS3 without a commensurate benefit. On the other hand the Open World was a huge stupid idea that only dumb people like, so taking a step back from that is good in and of itself.
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# ? Aug 24, 2014 07:08 |
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IAmTheRad posted:The castle set was a Sims 2 store item. They decided to not put in the Sims 2 store items into the ultimate collection. Really? Not very ultimate, hunh?
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# ? Aug 24, 2014 08:29 |
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I really like the open world of Sims 3. I can't be the only one. I do wish the cars worked more immersively where you actually could park them though.
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# ? Aug 24, 2014 09:18 |
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I have zero interest in a sims game without an open world and an appreciable amount of story progression/npc simulation
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# ? Aug 24, 2014 09:26 |
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Vahakyla posted:I really like the open world of Sims 3. I can't be the only one. I like the 'open world' (ie no loving loading screens) of sims 3 too. It actually feels like a town/city/neighborhood as opposed to islands where other sims occasionally show up at too. But maybe that's because I don't get experience any of this shitton of slowdown it apparently causes?
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# ? Aug 24, 2014 10:51 |
epitasis posted:I have zero interest in a sims game without an open world and an appreciable amount of story progression/npc simulation Same here. I could deal with the Sims 4 neighbourhoods if that was the only drawback but the lack of story progression is definitely a deal breaker for me.
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# ? Aug 24, 2014 13:59 |
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Eruonen posted:Same here. I could deal with the Sims 4 neighbourhoods if that was the only drawback but the lack of story progression is definitely a deal breaker for me. Don't worry! They will add that in later with an expansion pack! Though that expansion pack will require actual work unlike the ones where they force an intern to make a couple art assets and call it a day. So it might take some time to get released. Oh, and The Sims 4: Storylines will cost $60, but you understand, it's like a whole new game!
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# ? Aug 24, 2014 16:21 |
HappyHelmet posted:Don't worry! They will add that in later with an expansion pack! Though that expansion pack will require actual work unlike the ones where they force an intern to make a couple art assets and call it a day. So it might take some time to get released. Oh, and The Sims 4: Storylines will cost $60, but you understand, it's like a whole new game! I know you're joking, I doubt they will add that feature in a later update or expansion at all. If it ever gets added, it will be done by modders.
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# ? Aug 24, 2014 20:08 |
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The open world was nice principally because it allowed you to completely ignore your home lot and just bum your way around the city, busking for money and sleeping on park benches. RIP hobo sims.
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# ? Aug 24, 2014 20:20 |
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Launch Trailer. Aliens? https://www.youtube.com/watch?v=z00mK3Pxc8w
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# ? Aug 26, 2014 10:56 |
the CAS demo lets you make sims with blue and green skin. I don't think there's an actual alien life state (or whatever the Sims 4 analog is) but you can make aliens if you want.
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# ? Aug 26, 2014 11:49 |
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Strudel Man posted:The open world was nice principally because it allowed you to completely ignore your home lot and just bum your way around the city, busking for money and sleeping on park benches. RIP hobo sims. You can't have hobo sims because there are no trains.
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# ? Aug 26, 2014 12:24 |
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# ? Apr 25, 2024 08:56 |
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There's a stream of The Sims 4 happening right now. Build mode looks pretty good so far. http://www.twitch.tv/thesims
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# ? Aug 26, 2014 20:23 |