The crisis system is still kind of blah. There's a few oversights that kind of crap over the entire thing, like the "but that wouldn't be sporting" part where a GP doesn't do poo poo when there isn't a GP on the other side too, and I just had a particularly fun experience myself: I was playing Greece, and fostered a crisis over Thessalia. It fired. Good. Russia took up my cause. Good. France and Austria also joined on my side. Good. My protector, Great Britain, then joined on the Ottomans' side alongside Prussia and Spain. What the gently caress? Because of "political considerations", they didn't want their sphereling to become stronger, even though if Russia wouldn't have helped me, they definitely would have? So then the war comes, France gets poo poo on by Britain, Austria gets poo poo on by Prussia, I get poo poo on by the Ottomans, Russia goes off playing with its toys around Kars, getting gently caress-all warscore, and we lose terribly. Ragequit because all my soldier POPs are dead, I'm in debt, and I might as well start over eventually, I'd be in a better situation.
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# ? Jul 25, 2014 23:39 |
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# ? Apr 20, 2024 01:58 |
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Yeah 3k soldiers is a good size to lower micromanagement and decrease overhead, but it screws over smaller nations so the first of a province is always 1k. The bigger question is why are soldiers per province when adding a single line(already used by some other pops) to their file makes them all migrate to the capital province of a state when they become soldiers and accumulate there so you don't have 10 999 size soldier pops and 0 divisions.
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# ? Jul 25, 2014 23:41 |
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My favorite crisis incident was when France and Great Britain had a colonial crisis over land in the Ivory Coast. At first it was just the usual thing; they were both trying to colonize the Ivory Coast, the only demands were control of that land, the other Great Powers backed whichever of the two they liked most. Then suddenly poo poo got real, as France announced that the only way they'd settle it peacefully is if they also got the state of Southeast England. Of course war broke out, and France beat the gently caress out of Britain and took not only the Ivory Coast but a bunch of previously-uncontested British-held land in Africa. To this day I have no idea if the demand of SE England was AI stupidity that happened to work out in its favor, or if the AI was actually crazy like a fox and made a demand it knew GB wouldn't accept in order to have a pretense to take the other lands.
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# ? Jul 26, 2014 00:02 |
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grancheater posted:What is Project Augustus? Restored Byzantium in every Pox game.
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# ? Jul 26, 2014 00:05 |
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If only. No, all our projects have Roman Emperor names now. Well, except HoI. I think it's mostly to troll Rome fans.
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# ? Jul 26, 2014 00:14 |
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Zeron posted:Yeah 3k soldiers is a good size to lower micromanagement and decrease overhead, but it screws over smaller nations so the first of a province is always 1k. The bigger question is why are soldiers per province when adding a single line(already used by some other pops) to their file makes them all migrate to the capital province of a state when they become soldiers and accumulate there so you don't have 10 999 size soldier pops and 0 divisions. What is this line?
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# ? Jul 26, 2014 00:15 |
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WeaponGradeSadness posted:My favorite crisis incident was when France and Great Britain had a colonial crisis over land in the Ivory Coast. At first it was just the usual thing; they were both trying to colonize the Ivory Coast, the only demands were control of that land, the other Great Powers backed whichever of the two they liked most. Then suddenly poo poo got real, as France announced that the only way they'd settle it peacefully is if they also got the state of Southeast England. Reminds me of trying to negotiate peace terms in some Total War games. You, as an intercontinental super power, grind down your enemy to one province/city only for them to refuse any peace offer unless they get half of Europe.
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# ? Jul 26, 2014 00:18 |
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Farecoal posted:What is this line? Go to Victoria 2\Poptypes, open soldiers.txt and add state_capital_only = yes under strata = poor. It's already used by bureaucrats, aristocrats, and capitalists so it's not exactly revolutionary. Be warned that it will heavily disrupt the first year or so of the game due to the fact that the existing OOBs won't take this into account.
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# ? Jul 26, 2014 00:25 |
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Darkrenown posted:If only. No, all our projects have Roman Emperor names now. Well, except HoI. I think it's mostly to troll Rome fans. You are literally the best.
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# ? Jul 26, 2014 00:49 |
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Darkrenown posted:If only. No, all our projects have Roman Emperor names now. Well, except HoI. I think it's mostly to troll Rome fans. Will here be incredibly atrocious games with the likewise Emperors? I fear for Project Little Boots
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# ? Jul 26, 2014 01:06 |
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Vicky 3 should be Project Diocletian.
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# ? Jul 26, 2014 01:24 |
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grancheater posted:What is Project Augustus? Diplomacy II.
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# ? Jul 26, 2014 01:47 |
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Pornographic Memory posted:Pops don't match up to population on a 1:1 basis but army sizes in Victoria are fairly accurate to reality. Except for the British army and its 10 million screamin' Indian auxiliaries
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# ? Jul 26, 2014 05:12 |
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Beamed posted:Except for when a great power sides with a secondary power, and no one backs the target of the crisis, so the crisis just peters out. Seriously, this is so silly that I honestly want/expect Paradox to do something about this before they completely end all Victoria 2 development (unless they already have officially ended it in which case ). "Hey Mexico, the USA demands you recognize Yucatan independence, or else we declare war!" "Oh no, won't someone come to my aid???" *everyone ignores Mexico* "Oh, awkward.... well, best forget all this happened, wouldn't be very sporting of me and such!" At least have it give the nation backing the nation that wants land (the USA in this case) a relevant CB against the crisis target.
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# ? Jul 26, 2014 08:50 |
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I still remember HoD coming out of nowhere and no-one expected it.
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# ? Jul 26, 2014 09:35 |
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Westminster System posted:I still remember HoD coming out of nowhere and no-one expected it. I just got Vicky 2 and I haven't actually played because I'm doing research on whether or not to go all in and get the other dlc. I play a good amount of CK2 and EUIV, is it worth it to go all in and get HoD?
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# ? Jul 26, 2014 22:29 |
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Deception posted:I just got Vicky 2 and I haven't actually played because I'm doing research on whether or not to go all in and get the other dlc. I play a good amount of CK2 and EUIV, is it worth it to go all in and get HoD? Yep
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# ? Jul 26, 2014 22:31 |
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Deception posted:I just got Vicky 2 and I haven't actually played because I'm doing research on whether or not to go all in and get the other dlc. I play a good amount of CK2 and EUIV, is it worth it to go all in and get HoD? Any pre ck2 game needs all the dlc to be remotely playable.
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# ? Jul 26, 2014 22:37 |
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Deception posted:I just got Vicky 2 and I haven't actually played because I'm doing research on whether or not to go all in and get the other dlc. I play a good amount of CK2 and EUIV, is it worth it to go all in and get HoD? I liked V2 from the start a lot, but the DLC is close to mandatory.
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# ? Jul 26, 2014 22:39 |
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Mister Adequate posted:I liked V2 from the start a lot, but the DLC is close to mandatory. Thanks for all the quick responses getting it now and afraid I'm going to fail hard at this game. Should I be playing with mods mentioned earlier, play with vanilla, and if mods are mentioned are they stable enough for MP?
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# ? Jul 26, 2014 22:41 |
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Nah, just play vanilla Victoria 2 with the DLCs. At least at first.
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# ? Jul 26, 2014 22:43 |
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DrProsek posted:Seriously, this is so silly that I honestly want/expect Paradox to do something about this before they completely end all Victoria 2 development (unless they already have officially ended it in which case ). afaik development is ended; otherwise it would in fact have been "done something about" (I remember wiz (?) talking about how that was planned but fell off the table due to lack of time)
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# ? Jul 27, 2014 00:32 |
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Do we have a dedicated Victoria II thread?
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# ? Jul 27, 2014 05:26 |
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alcaras posted:Do we have a dedicated Victoria II thread? Vicky 2 unfortunately doesn't get enough regular attention here to justify a separate thread. And gently caress all the haters, Vicky 2 > Ricky all day.
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# ? Jul 27, 2014 05:28 |
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I've said it before, I'll say it again, I enjoy V2 more than any other Paradox game. I just love all the wacky poo poo that happens. I wake up, read the financial papers, watch the hilarity in the foreign press, and prepare to go slaughter tens of thousands of foreigners because I need rubber just like a real Victorian. Also, killing 20 enemy soldiers to every 1 I lose makes me feel like I'm good at the game.
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# ? Jul 27, 2014 05:34 |
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I enjoy civilizing Japan and breaking the game by having better everything than everyone.
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# ? Jul 27, 2014 05:44 |
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I like being Brazil and ruling my own little microcosm while Europe destroys itself over a crisis for the Aegean Islands.
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# ? Jul 27, 2014 05:48 |
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There are so many V2 starts I've never done that I'm curious about and see potential in. Portugal (I just know I could outperform the AI), Bolivia (beating up everyone in S. America as they all gang up on you in the early game and taking their land!), Burma (seems in a great position to be an unlikely SE Asian GP)...
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# ? Jul 27, 2014 06:06 |
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Is it possible to win as the CSA in the 1861 start? The Union has a LOT of troops
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# ? Jul 27, 2014 06:23 |
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gradenko_2000 posted:Is it possible to win as the CSA in the 1861 start? The Union has a LOT of troops It's doable, you just have to be rather persistent. Get the King Cotton decision by stockpiling cotton for a while and hope Britain declares war on the USA. Just approach it like fighting the Mongols in CK2 -- do the old "wait until they pounce on you and then join your stacks" trick -- and you should be alright. There's no point in doing this in Vanilla, by the way, because the USA will just keep declaring war on you every 5 years since they retain the cores on your land.
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# ? Jul 27, 2014 06:30 |
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DrSunshine posted:There's no point in doing this in Vanilla, by the way, because the USA will just keep declaring war on you every 5 years since they retain the cores on your land. Does PDM fix this?
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# ? Jul 27, 2014 06:34 |
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Enjoy posted:Does PDM fix this? PDM, NNM, and /gsg/ mod I believe all have a "Second Declaration of Independence" decision if the CSA is not at war with the USA (and has some negative relation with the USA and some prestige I think) which remove all USA cores from CSA provinces (or at least the south-eastern provinces).
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# ? Jul 27, 2014 08:09 |
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Deception posted:Thanks for all the quick responses getting it now and afraid I'm going to fail hard at this game. Should I be playing with mods mentioned earlier, play with vanilla, and if mods are mentioned are they stable enough for MP? Play with vanilla, and I recommend playing along with Kersch's Victoria 2 LP to learn the game. That's what I did and it pretty much worked for me though I diverged from it as I got the hang of what was going on.
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# ? Jul 27, 2014 11:23 |
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I like being USA, looking at how green I am in the migration mapmode and seeing my immigrants assimilate to Yankee in 2 months.
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# ? Jul 27, 2014 12:04 |
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I don't never really have a huge amount of idea what I'm doing in V2, or how to reverse or create certain trends, but it's still in my upper tier for favorite Paradox games - there's a certain weird pleasure in seeing how this or that policy of yours is slowly making your country a superpower without a great deal of direct influence. Admittedly, that policy is mostly "conquer/sphere important markets" and not, say, "actually do much about internal industry beyond letting the capitalists alone," but still. I kinda like the idea of laying down the conditions for growth and then watching your empire flourish without too much intervention.
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# ? Jul 27, 2014 12:08 |
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gradenko_2000 posted:Is it possible to win as the CSA in the 1861 start? The Union has a LOT of troops Yeah, I did it just by fighting defensively and carefully picking your battles. At the end of the war all my border provinces were were occupied by the Union but I had enough warscore from battles to push for white peace anyway.
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# ? Jul 27, 2014 12:09 |
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I really like trying to fulfill all my Pops' goods needs and keeping them happy without giving in and going full democracy. This often involves mass conquest and subjugation, but gently caress it, my people need tea.
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# ? Jul 27, 2014 13:02 |
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Darkrenown posted:I really like trying to fulfill all my Pops' goods needs and keeping them happy without giving in and going full democracy. This often involves mass conquest and subjugation, but gently caress it, my people need tea. Do you feel a dagger in your heart every time you reduce the bureaucrat salary slider in the lategame?
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# ? Jul 27, 2014 13:13 |
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Yes On an unrelated note, I don't know if anyone here follows the flagland Ulm LLP, but a HoI IV screenshot can be briefly seen in this update.
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# ? Jul 27, 2014 13:25 |
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# ? Apr 20, 2024 01:58 |
Darkrenown posted:Yes The original war on linear time was still better.
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# ? Jul 27, 2014 14:06 |